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BXSSP_Andriod/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/ExtensionNodeMaxarMeshVariants.h

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2025-10-14 11:14:54 +08:00
// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/ExtensionNodeMaxarMeshVariantsMappingsValue.h>
#include <CesiumGltf/Library.h>
#include <CesiumUtility/ExtensibleObject.h>
#include <vector>
namespace CesiumGltf {
/**
* @brief MAXAR_mesh_variants node extension
*/
struct CESIUMGLTF_API ExtensionNodeMaxarMeshVariants final
: public CesiumUtility::ExtensibleObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName = "ExtensionNodeMaxarMeshVariants";
/** @brief The official name of the extension. This should be the same as its
* key in the `extensions` object. */
static constexpr const char* ExtensionName = "MAXAR_mesh_variants";
/**
* @brief A list of mesh to variant mappings
*/
std::vector<CesiumGltf::ExtensionNodeMaxarMeshVariantsMappingsValue> mappings;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(ExtensionNodeMaxarMeshVariants));
accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
int64_t(sizeof(CesiumUtility::ExtensibleObject));
accum += int64_t(
sizeof(CesiumGltf::ExtensionNodeMaxarMeshVariantsMappingsValue) *
this->mappings.capacity());
for (const CesiumGltf::ExtensionNodeMaxarMeshVariantsMappingsValue& value :
this->mappings) {
accum += value.getSizeBytes() -
int64_t(sizeof(
CesiumGltf::ExtensionNodeMaxarMeshVariantsMappingsValue));
}
return accum;
}
};
} // namespace CesiumGltf