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BXSSP_Andriod/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/ExtensionNodeMaxarMeshVariantsMappingsValue.h

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2025-10-14 11:14:54 +08:00
// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/Library.h>
#include <CesiumUtility/ExtensibleObject.h>
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
namespace CesiumGltf {
/**
* @brief ExtensionNodeMaxarMeshVariants Mappings Value
*/
struct CESIUMGLTF_API ExtensionNodeMaxarMeshVariantsMappingsValue final
: public CesiumUtility::ExtensibleObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName =
"ExtensionNodeMaxarMeshVariantsMappingsValue";
/**
* @brief An array of variant index values.
*/
std::vector<int32_t> variants;
/**
* @brief The mesh associated with the set of variants.
*/
int32_t mesh = -1;
/**
* @brief The user-defined name of this variant mesh mapping.
*/
std::optional<std::string> name;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(ExtensionNodeMaxarMeshVariantsMappingsValue));
accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
int64_t(sizeof(CesiumUtility::ExtensibleObject));
accum += int64_t(sizeof(int32_t) * this->variants.capacity());
if (this->name) {
accum += int64_t(this->name->capacity() * sizeof(char));
}
return accum;
}
};
} // namespace CesiumGltf