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BXSSP_Andriod/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltfReader/MeshReader.h

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2025-10-14 11:14:54 +08:00
// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/Mesh.h>
#include <CesiumGltfReader/Library.h>
#include <CesiumJsonReader/JsonReader.h>
#include <CesiumJsonReader/JsonReaderOptions.h>
#include <rapidjson/fwd.h>
#include <span>
#include <vector>
namespace CesiumGltf {
struct Mesh;
} // namespace CesiumGltf
namespace CesiumGltfReader {
/**
* @brief Reads \ref CesiumGltf::Mesh "Mesh" instances from JSON.
*/
class CESIUMGLTFREADER_API MeshReader {
public:
/**
* @brief Constructs a new instance.
*/
MeshReader();
/**
* @brief Gets the options controlling how the JSON is read.
*/
CesiumJsonReader::JsonReaderOptions& getOptions();
/**
* @brief Gets the options controlling how the JSON is read.
*/
const CesiumJsonReader::JsonReaderOptions& getOptions() const;
/**
* @brief Reads an instance of Mesh from a byte buffer.
*
* @param data The buffer from which to read the instance.
* @return The result of reading the instance.
*/
CesiumJsonReader::ReadJsonResult<CesiumGltf::Mesh>
readFromJson(const std::span<const std::byte>& data) const;
/**
* @brief Reads an instance of Mesh from a rapidJson::Value.
*
* @param value The value from which to read the instance.
* @return The result of reading the instance.
*/
CesiumJsonReader::ReadJsonResult<CesiumGltf::Mesh>
readFromJson(const rapidjson::Value& value) const;
/**
* @brief Reads an array of instances of Mesh from a rapidJson::Value.
*
* @param value The value from which to read the array of instances.
* @return The result of reading the array of instances.
*/
CesiumJsonReader::ReadJsonResult<std::vector<CesiumGltf::Mesh>>
readArrayFromJson(const rapidjson::Value& value) const;
private:
CesiumJsonReader::JsonReaderOptions _options;
};
} // namespace CesiumGltfReader