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BXSSP_Andriod/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumIonClient/Token.h

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2025-10-14 11:14:54 +08:00
#pragma once
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
namespace CesiumIonClient {
/**
* @brief A Cesium ion access token.
*/
struct Token {
/**
* @brief The identifier of the token.
*/
std::string id{};
/**
* @brief The name of the token.
*/
std::string name{};
/**
* @brief The token value.
*/
std::string token{};
/**
* @brief The date and time that this token was created, in RFC 3339 format.
*/
std::string dateAdded{};
/**
* @brief The date and time that this token was last modified, in RFC 3339
* format.
*/
std::string dateModified{};
/**
* @brief The date and time that this token was last used, in RFC 3339 format.
*/
std::string dateLastUsed{};
/**
* @brief The IDs of the assets that can be accessed using this token.
*
* If `std::nullopt`, the token allows access to all assets.
*/
std::optional<std::vector<int64_t>> assetIds{};
/**
* @brief True if this is the default token.
*/
bool isDefault{};
/**
* @brief The URLs from which this token can be accessed.
*
* If `std::nullopt`, the token can be accessed from any URL.
*/
std::optional<std::vector<std::string>> allowedUrls{};
/**
* @brief The scopes granted by this token.
*/
std::vector<std::string> scopes{};
};
} // namespace CesiumIonClient