126 lines
3.8 KiB
C
126 lines
3.8 KiB
C
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#pragma once
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#include "Library.h"
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#include "RasterOverlay.h"
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#include <CesiumAsync/IAssetRequest.h>
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#include <CesiumGeometry/QuadtreeTilingScheme.h>
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#include <CesiumGeospatial/Ellipsoid.h>
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#include <CesiumGeospatial/GlobeRectangle.h>
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#include <CesiumGeospatial/Projection.h>
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#include <functional>
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#include <memory>
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namespace CesiumRasterOverlays {
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/**
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* @brief Options for tile map service accesses.
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*/
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struct TileMapServiceRasterOverlayOptions {
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/**
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* @brief The file extension for images on the server.
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*/
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std::optional<std::string> fileExtension;
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/**
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* @brief A credit for the data source, which is displayed on the canvas.
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*/
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std::optional<std::string> credit;
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/**
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* @brief The minimum level-of-detail supported by the imagery provider.
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*
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* Take care when specifying this that the number of tiles at the minimum
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* level is small, such as four or less. A larger number is likely to
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* result in rendering problems.
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*/
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std::optional<uint32_t> minimumLevel;
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/**
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* @brief The maximum level-of-detail supported by the imagery provider.
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*
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* This will be `std::nullopt` if there is no limit.
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*/
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std::optional<uint32_t> maximumLevel;
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/**
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* @brief The {@link CesiumGeometry::Rectangle}, in radians, covered by the
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* image.
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*/
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std::optional<CesiumGeometry::Rectangle> coverageRectangle;
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/**
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* @brief The {@link CesiumGeospatial::Projection} that is used.
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*/
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std::optional<CesiumGeospatial::Projection> projection;
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/**
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* @brief The {@link CesiumGeometry::QuadtreeTilingScheme} specifying how
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* the ellipsoidal surface is broken into tiles.
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*/
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std::optional<CesiumGeometry::QuadtreeTilingScheme> tilingScheme;
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/**
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* @brief Pixel width of image tiles.
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*/
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std::optional<uint32_t> tileWidth;
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/**
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* @brief Pixel height of image tiles.
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*/
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std::optional<uint32_t> tileHeight;
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/**
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* @brief An otion to flip the x- and y values of a tile map resource.
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*
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* Older versions of gdal2tiles.py flipped X and Y values in
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* `tilemapresource.xml`. Specifying this option will do the same, allowing
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* for loading of these incorrect tilesets.
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*/
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std::optional<bool> flipXY;
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};
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/**
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* @brief A {@link RasterOverlay} based on tile map service imagery.
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*/
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class CESIUMRASTEROVERLAYS_API TileMapServiceRasterOverlay final
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: public RasterOverlay {
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public:
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/**
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* @brief Creates a new instance.
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*
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* @param name The user-given name of this overlay layer.
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* @param url The base URL.
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* @param headers The headers. This is a list of pairs of strings of the
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* form (Key,Value) that will be inserted as request headers internally.
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* @param tmsOptions The {@link TileMapServiceRasterOverlayOptions}.
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* @param overlayOptions The {@link RasterOverlayOptions} for this instance.
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*/
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TileMapServiceRasterOverlay(
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const std::string& name,
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const std::string& url,
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const std::vector<CesiumAsync::IAssetAccessor::THeader>& headers = {},
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const TileMapServiceRasterOverlayOptions& tmsOptions = {},
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const RasterOverlayOptions& overlayOptions = {});
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virtual ~TileMapServiceRasterOverlay() override;
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virtual CesiumAsync::Future<CreateTileProviderResult> createTileProvider(
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const CesiumAsync::AsyncSystem& asyncSystem,
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const std::shared_ptr<CesiumAsync::IAssetAccessor>& pAssetAccessor,
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const std::shared_ptr<CesiumUtility::CreditSystem>& pCreditSystem,
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const std::shared_ptr<IPrepareRasterOverlayRendererResources>&
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pPrepareRendererResources,
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const std::shared_ptr<spdlog::logger>& pLogger,
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CesiumUtility::IntrusivePointer<const RasterOverlay> pOwner)
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const override;
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private:
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std::string _url;
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std::vector<CesiumAsync::IAssetAccessor::THeader> _headers;
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TileMapServiceRasterOverlayOptions _options;
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};
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} // namespace CesiumRasterOverlays
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