初始提交: UE5.3项目基础框架
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// Copyright 2020-2024 CesiumGS, Inc. and Contributors
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#pragma once
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#include "CesiumCreditSystemBPLoader.generated.h"
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UCLASS()
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class UCesiumCreditSystemBPLoader : public UObject {
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GENERATED_BODY()
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public:
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UCesiumCreditSystemBPLoader();
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UPROPERTY()
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TSoftObjectPtr<UObject> CesiumCreditSystemBP = TSoftObjectPtr<
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UObject>(FSoftObjectPath(TEXT(
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"Class'/CesiumForUnreal/CesiumCreditSystemBP.CesiumCreditSystemBP_C'")));
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};
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