初始提交: UE5.3项目基础框架
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// Copyright 2020-2024 CesiumGS, Inc. and Contributors
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#pragma once
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#include "CesiumRasterOverlay.h"
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#include "Components/ActorComponent.h"
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#include "CoreMinimal.h"
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#include "CesiumWebMapServiceRasterOverlay.generated.h"
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/**
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* A raster overlay that directly accesses a Web Map Service (WMS) server.
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* https://www.ogc.org/standards/wms
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*/
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UCLASS(ClassGroup = (Cesium), meta = (BlueprintSpawnableComponent))
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class CESIUMRUNTIME_API UCesiumWebMapServiceRasterOverlay
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: public UCesiumRasterOverlay {
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GENERATED_BODY()
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public:
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/**
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* The base url of the Web Map Service (WMS).
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* e.g.
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* https://services.ga.gov.au/gis/services/NM_Culture_and_Infrastructure/MapServer/WMSServer
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*/
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium")
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FString BaseUrl;
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/**
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* Comma-separated layer names to request from the server.
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*/
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium")
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FString Layers;
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/**
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* Image width
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*/
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UPROPERTY(
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EditAnywhere,
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BlueprintReadWrite,
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Category = "Cesium",
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meta = (ClampMin = 64, ClampMax = 2048))
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int32 TileWidth = 256;
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/**
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* Image height
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*/
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UPROPERTY(
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EditAnywhere,
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BlueprintReadWrite,
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Category = "Cesium",
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meta = (ClampMin = 64, ClampMax = 2048))
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int32 TileHeight = 256;
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/**
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* Minimum zoom level.
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*
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* Take care when specifying this that the number of tiles at the minimum
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* level is small, such as four or less. A larger number is likely to
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* result in rendering problems.
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*/
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UPROPERTY(
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EditAnywhere,
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BlueprintReadWrite,
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Category = "Cesium",
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meta = (ClampMin = 0))
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int32 MinimumLevel = 0;
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/**
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* Maximum zoom level.
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*/
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UPROPERTY(
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EditAnywhere,
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BlueprintReadWrite,
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Category = "Cesium",
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meta = (ClampMin = 0))
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int32 MaximumLevel = 14;
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protected:
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virtual std::unique_ptr<CesiumRasterOverlays::RasterOverlay> CreateOverlay(
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const CesiumRasterOverlays::RasterOverlayOptions& options = {}) override;
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};
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