初始提交: UE5.3项目基础框架
This commit is contained in:
@ -0,0 +1,92 @@
|
||||
// Copyright 2020-2024 CesiumGS, Inc. and Contributors
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CesiumRuntime.h"
|
||||
#include "Kismet/BlueprintFunctionLibrary.h"
|
||||
#include "Misc/Optional.h"
|
||||
#include "CesiumWgs84Ellipsoid.generated.h"
|
||||
|
||||
UCLASS()
|
||||
class CESIUMRUNTIME_API UCesiumWgs84Ellipsoid
|
||||
: public UBlueprintFunctionLibrary {
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
/**
|
||||
* Gets the radii of the WGS84 ellipsoid in its x-, y-, and z-directions in
|
||||
* meters.
|
||||
*/
|
||||
UFUNCTION(BlueprintPure, Category = "Cesium|Ellipsoid|WGS84")
|
||||
static FVector GetRadii();
|
||||
|
||||
/**
|
||||
* Gets the maximum radius of the WGS84 ellipsoid in any dimension, in meters.
|
||||
*/
|
||||
UFUNCTION(BlueprintPure, Category = "Cesium|Ellipsoid|WGS84")
|
||||
static double GetMaximumRadius();
|
||||
|
||||
/**
|
||||
* Gets the minimum radius of the WGS854 ellipsoid in any dimension, in
|
||||
* meters.
|
||||
*/
|
||||
UFUNCTION(BlueprintPure, Category = "Cesium|Ellipsoid|WGS84")
|
||||
static double GetMinimumRadius();
|
||||
|
||||
/**
|
||||
* Scale the given Earth-Centered, Earth-Fixed position along the geodetic
|
||||
* surface normal so that it is on the surface of the ellipsoid. If the
|
||||
* position is near the center of the ellipsoid, the result will have the
|
||||
* value (0,0,0) because the surface position is undefined.
|
||||
*/
|
||||
UFUNCTION(
|
||||
BlueprintPure,
|
||||
Category = "Cesium|Ellipsoid|WGS84",
|
||||
meta = (ReturnDisplayName = "SurfacePosition"))
|
||||
static FVector
|
||||
ScaleToGeodeticSurface(const FVector& EarthCenteredEarthFixedPosition);
|
||||
|
||||
/**
|
||||
* Computes the normal of the plane tangent to the surface of the ellipsoid
|
||||
* at the provided Earth-Centered, Earth-Fixed position.
|
||||
*/
|
||||
UFUNCTION(
|
||||
BlueprintPure,
|
||||
Category = "Cesium|Ellipsoid|WGS84",
|
||||
meta = (ReturnDisplayName = "SurfaceNormalVector"))
|
||||
static FVector
|
||||
GeodeticSurfaceNormal(const FVector& EarthCenteredEarthFixedPosition);
|
||||
|
||||
/**
|
||||
* Convert longitude in degrees (X), latitude in degrees (Y), and height above
|
||||
* the WGS84 ellipsoid in meters (Z) to Earth-Centered, Earth-Fixed (ECEF)
|
||||
* coordinates.
|
||||
*/
|
||||
UFUNCTION(
|
||||
BlueprintPure,
|
||||
Category = "Cesium|Ellipsoid|WGS84",
|
||||
meta = (ReturnDisplayName = "EarthCenteredEarthFixedPosition"))
|
||||
static FVector LongitudeLatitudeHeightToEarthCenteredEarthFixed(
|
||||
const FVector& LongitudeLatitudeHeight);
|
||||
|
||||
/**
|
||||
* Convert Earth-Centered, Earth-Fixed (ECEF) coordinates to longitude in
|
||||
* degrees (X), latitude in degrees (Y), and height above the WGS84 ellipsoid
|
||||
* in meters (Z). If the position is near the center of the Earth, the result
|
||||
* will have the value (0,0,0) because the longitude, latitude, and height are
|
||||
* undefined.
|
||||
*/
|
||||
UFUNCTION(
|
||||
BlueprintPure,
|
||||
Category = "Cesium|Ellipsoid|WGS84",
|
||||
meta = (ReturnDisplayName = "LongitudeLatitudeHeight"))
|
||||
static FVector EarthCenteredEarthFixedToLongitudeLatitudeHeight(
|
||||
const FVector& EarthCenteredEarthFixedPosition);
|
||||
|
||||
/**
|
||||
* Computes the transformation matrix from the local East-North-Up (ENU) frame
|
||||
* to Earth-Centered, Earth-Fixed (ECEF) at the specified ECEF location.
|
||||
*/
|
||||
static FMatrix EastNorthUpToEarthCenteredEarthFixed(
|
||||
const FVector& EarthCenteredEarthFixedPosition);
|
||||
};
|
||||
Reference in New Issue
Block a user