初始提交: UE5.3项目基础框架
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Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/BoundingVolume.h
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Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/BoundingVolume.h
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// This file was generated by generate-classes.
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// DO NOT EDIT THIS FILE!
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#pragma once
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#include <Cesium3DTiles/Library.h>
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#include <CesiumUtility/ExtensibleObject.h>
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#include <vector>
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namespace Cesium3DTiles {
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/**
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* @brief A bounding volume that encloses a tile or its content. At least one
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* bounding volume property is required. Bounding volumes include `box`,
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* `region`, or `sphere`.
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*/
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struct CESIUM3DTILES_API BoundingVolume final
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: public CesiumUtility::ExtensibleObject {
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/**
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* @brief The original name of this type.
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*/
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static constexpr const char* TypeName = "BoundingVolume";
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/**
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* @brief An array of 12 numbers that define an oriented bounding box. The
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* first three elements define the x, y, and z values for the center of the
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* box. The next three elements (with indices 3, 4, and 5) define the x axis
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* direction and half-length. The next three elements (indices 6, 7, and 8)
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* define the y axis direction and half-length. The last three elements
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* (indices 9, 10, and 11) define the z axis direction and half-length.
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*/
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std::vector<double> box;
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/**
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* @brief An array of six numbers that define a bounding geographic region in
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* EPSG:4979 coordinates with the order [west, south, east, north, minimum
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* height, maximum height]. Longitudes and latitudes are in radians. The range
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* for latitudes is [-PI/2,PI/2]. The range for longitudes is [-PI,PI]. The
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* value that is given as the 'south' of the region shall not be larger than
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* the value for the 'north' of the region. The heights are in meters above
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* (or below) the WGS84 ellipsoid. The 'minimum height' shall not be larger
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* than the 'maximum height'.
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*/
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std::vector<double> region;
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/**
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* @brief An array of four numbers that define a bounding sphere. The first
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* three elements define the x, y, and z values for the center of the sphere.
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* The last element (with index 3) defines the radius in meters. The radius
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* shall not be negative.
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*/
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std::vector<double> sphere;
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/**
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* @brief Calculates the size in bytes of this object, including the contents
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* of all collections, pointers, and strings. This will NOT include the size
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* of any extensions attached to the object. Calling this method may be slow
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* as it requires traversing the object's entire structure.
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*/
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int64_t getSizeBytes() const {
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int64_t accum = 0;
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accum += int64_t(sizeof(BoundingVolume));
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accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
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int64_t(sizeof(CesiumUtility::ExtensibleObject));
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accum += int64_t(sizeof(double) * this->box.capacity());
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accum += int64_t(sizeof(double) * this->region.capacity());
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accum += int64_t(sizeof(double) * this->sphere.capacity());
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return accum;
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}
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};
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} // namespace Cesium3DTiles
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