初始提交: UE5.3项目基础框架
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69
Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/BufferSpec.h
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69
Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/BufferSpec.h
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// This file was generated by generate-classes.
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// DO NOT EDIT THIS FILE!
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#pragma once
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#include <Cesium3DTiles/Library.h>
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#include <CesiumUtility/ExtensibleObject.h>
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#include <cstdint>
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#include <optional>
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#include <string>
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namespace Cesium3DTiles {
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/**
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* @brief A buffer is a binary blob. It is either the binary chunk of the
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* subtree file, or an external buffer referenced by a URI.
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*/
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struct CESIUM3DTILES_API BufferSpec : public CesiumUtility::ExtensibleObject {
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/**
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* @brief The original name of this type.
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*/
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static constexpr const char* TypeName = "Buffer";
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/**
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* @brief The URI (or IRI) of the file that contains the binary buffer data.
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* Relative paths are relative to the file containing the buffer JSON. `uri`
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* is required when using the JSON subtree format and not required when using
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* the binary subtree format - when omitted the buffer refers to the binary
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* chunk of the subtree file. Data URIs are not allowed.
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*/
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std::optional<std::string> uri;
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/**
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* @brief The length of the buffer in bytes.
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*/
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int64_t byteLength = int64_t();
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/**
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* @brief The name of the buffer.
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*/
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std::optional<std::string> name;
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/**
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* @brief Calculates the size in bytes of this object, including the contents
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* of all collections, pointers, and strings. This will NOT include the size
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* of any extensions attached to the object. Calling this method may be slow
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* as it requires traversing the object's entire structure.
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*/
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int64_t getSizeBytes() const {
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int64_t accum = 0;
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accum += int64_t(sizeof(BufferSpec));
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accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
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int64_t(sizeof(CesiumUtility::ExtensibleObject));
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if (this->uri) {
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accum += int64_t(this->uri->capacity() * sizeof(char));
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}
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if (this->name) {
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accum += int64_t(this->name->capacity() * sizeof(char));
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}
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return accum;
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}
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protected:
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/**
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* @brief This class is not meant to be instantiated directly. Use {@link Buffer} instead.
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*/
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BufferSpec() = default;
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friend struct Buffer;
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};
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} // namespace Cesium3DTiles
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