初始提交: UE5.3项目基础框架
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53
Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/Statistics.h
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53
Plugins/CesiumForUnreal/Source/ThirdParty/include/Cesium3DTiles/Statistics.h
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// This file was generated by generate-classes.
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// DO NOT EDIT THIS FILE!
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#pragma once
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#include <Cesium3DTiles/ClassStatistics.h>
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#include <Cesium3DTiles/Library.h>
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#include <CesiumUtility/ExtensibleObject.h>
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#include <string>
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#include <unordered_map>
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namespace Cesium3DTiles {
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/**
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* @brief Statistics about entities.
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*/
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struct CESIUM3DTILES_API Statistics final
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: public CesiumUtility::ExtensibleObject {
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/**
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* @brief The original name of this type.
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*/
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static constexpr const char* TypeName = "Statistics";
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/**
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* @brief A dictionary, where each key corresponds to a class ID in the
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* `classes` dictionary of the metatata schema that was defined for the
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* tileset that contains these statistics. Each value is an object containing
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* statistics about entities that conform to the class.
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*/
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std::unordered_map<std::string, Cesium3DTiles::ClassStatistics> classes;
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/**
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* @brief Calculates the size in bytes of this object, including the contents
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* of all collections, pointers, and strings. This will NOT include the size
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* of any extensions attached to the object. Calling this method may be slow
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* as it requires traversing the object's entire structure.
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*/
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int64_t getSizeBytes() const {
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int64_t accum = 0;
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accum += int64_t(sizeof(Statistics));
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accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
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int64_t(sizeof(CesiumUtility::ExtensibleObject));
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accum += int64_t(
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this->classes.bucket_count() *
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(sizeof(std::string) + sizeof(Cesium3DTiles::ClassStatistics)));
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for (const auto& [k, v] : this->classes) {
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accum += int64_t(k.capacity() * sizeof(char) - sizeof(std::string));
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accum +=
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v.getSizeBytes() - int64_t(sizeof(Cesium3DTiles::ClassStatistics));
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}
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return accum;
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}
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};
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} // namespace Cesium3DTiles
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