初始提交: UE5.3项目基础框架
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81
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/BufferView.h
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81
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/BufferView.h
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// This file was generated by generate-classes.
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// DO NOT EDIT THIS FILE!
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#pragma once
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#include <CesiumGltf/Library.h>
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#include <CesiumGltf/NamedObject.h>
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#include <cstdint>
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#include <optional>
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namespace CesiumGltf {
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/**
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* @brief A view into a buffer generally representing a subset of the buffer.
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*/
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struct CESIUMGLTF_API BufferView final : public CesiumGltf::NamedObject {
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/**
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* @brief The original name of this type.
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*/
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static constexpr const char* TypeName = "BufferView";
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/**
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* @brief Known values for The hint representing the intended GPU buffer type
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* to use with this buffer view.
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*/
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struct Target {
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/** @brief ARRAY_BUFFER (`34962`) */
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static constexpr int32_t ARRAY_BUFFER = 34962;
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/** @brief ELEMENT_ARRAY_BUFFER (`34963`) */
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static constexpr int32_t ELEMENT_ARRAY_BUFFER = 34963;
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};
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/**
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* @brief The index of the buffer.
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*/
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int32_t buffer = -1;
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/**
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* @brief The offset into the buffer in bytes.
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*/
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int64_t byteOffset = 0;
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/**
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* @brief The length of the bufferView in bytes.
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*/
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int64_t byteLength = int64_t();
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/**
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* @brief The stride, in bytes.
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*
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* The stride, in bytes, between vertex attributes. When this is not defined,
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* data is tightly packed. When two or more accessors use the same buffer
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* view, this field **MUST** be defined.
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*/
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std::optional<int64_t> byteStride;
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/**
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* @brief The hint representing the intended GPU buffer type to use with this
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* buffer view.
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*
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* Known values are defined in {@link Target}.
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*
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*/
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std::optional<int32_t> target;
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/**
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* @brief Calculates the size in bytes of this object, including the contents
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* of all collections, pointers, and strings. This will NOT include the size
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* of any extensions attached to the object. Calling this method may be slow
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* as it requires traversing the object's entire structure.
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*/
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int64_t getSizeBytes() const {
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int64_t accum = 0;
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accum += int64_t(sizeof(BufferView));
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accum += CesiumGltf::NamedObject::getSizeBytes() -
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int64_t(sizeof(CesiumGltf::NamedObject));
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return accum;
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}
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};
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} // namespace CesiumGltf
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