初始提交: UE5.3项目基础框架
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49
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/ExtensionExtMeshFeatures.h
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49
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/ExtensionExtMeshFeatures.h
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// This file was generated by generate-classes.
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// DO NOT EDIT THIS FILE!
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#pragma once
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#include <CesiumGltf/FeatureId.h>
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#include <CesiumGltf/Library.h>
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#include <CesiumUtility/ExtensibleObject.h>
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#include <vector>
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namespace CesiumGltf {
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/**
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* @brief An object describing feature IDs for a mesh primitive.
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*/
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struct CESIUMGLTF_API ExtensionExtMeshFeatures final
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: public CesiumUtility::ExtensibleObject {
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/**
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* @brief The original name of this type.
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*/
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static constexpr const char* TypeName = "ExtensionExtMeshFeatures";
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/** @brief The official name of the extension. This should be the same as its
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* key in the `extensions` object. */
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static constexpr const char* ExtensionName = "EXT_mesh_features";
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/**
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* @brief An array of feature ID sets.
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*/
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std::vector<CesiumGltf::FeatureId> featureIds;
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/**
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* @brief Calculates the size in bytes of this object, including the contents
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* of all collections, pointers, and strings. This will NOT include the size
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* of any extensions attached to the object. Calling this method may be slow
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* as it requires traversing the object's entire structure.
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*/
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int64_t getSizeBytes() const {
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int64_t accum = 0;
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accum += int64_t(sizeof(ExtensionExtMeshFeatures));
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accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
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int64_t(sizeof(CesiumUtility::ExtensibleObject));
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accum +=
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int64_t(sizeof(CesiumGltf::FeatureId) * this->featureIds.capacity());
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for (const CesiumGltf::FeatureId& value : this->featureIds) {
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accum += value.getSizeBytes() - int64_t(sizeof(CesiumGltf::FeatureId));
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}
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return accum;
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}
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};
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} // namespace CesiumGltf
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