初始提交: UE5.3项目基础框架
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Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltfReader/GltfReader.h
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Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltfReader/GltfReader.h
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#pragma once
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#include "CesiumGltfReader/ImageDecoder.h"
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#include "CesiumGltfReader/Library.h"
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#include <CesiumAsync/AsyncSystem.h>
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#include <CesiumAsync/Future.h>
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#include <CesiumAsync/HttpHeaders.h>
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#include <CesiumAsync/IAssetAccessor.h>
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#include <CesiumGltf/ImageAsset.h>
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#include <CesiumGltf/Ktx2TranscodeTargets.h>
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#include <CesiumGltf/Model.h>
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#include <CesiumGltfReader/GltfSharedAssetSystem.h>
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#include <CesiumJsonReader/IExtensionJsonHandler.h>
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#include <CesiumJsonReader/JsonReaderOptions.h>
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#include <functional>
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#include <memory>
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#include <optional>
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#include <span>
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#include <string>
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#include <vector>
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namespace CesiumGltfReader {
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/**
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* @brief The result of reading a glTF model with
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* {@link GltfReader::readGltf}.
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*/
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struct CESIUMGLTFREADER_API GltfReaderResult {
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/**
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* @brief The read model, or std::nullopt if the model could not be read.
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*/
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std::optional<CesiumGltf::Model> model;
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/**
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* @brief Errors, if any, that occurred during the load process.
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*/
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std::vector<std::string> errors;
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/**
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* @brief Warnings, if any, that occurred during the load process.
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*/
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std::vector<std::string> warnings;
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};
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/**
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* @brief Options for how to read a glTF.
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*/
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struct CESIUMGLTFREADER_API GltfReaderOptions {
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/**
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* @brief Whether data URLs in buffers and images should be automatically
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* decoded as part of the load process.
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*/
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bool decodeDataUrls = true;
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/**
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* @brief Whether data URLs should be cleared after they are successfully
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* decoded.
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*
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* This reduces the memory usage of the model.
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*/
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bool clearDecodedDataUrls = true;
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/**
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* @brief Whether embedded images in {@link CesiumGltf::Model::buffers} should be
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* automatically decoded as part of the load process.
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*
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* The {@link CesiumGltf::ImageSpec::mimeType} property is ignored, and instead the
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* [stb_image](https://github.com/nothings/stb) library is used to decode
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* images in `JPG`, `PNG`, `TGA`, `BMP`, `PSD`, `GIF`, `HDR`, or `PIC` format.
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*/
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bool decodeEmbeddedImages = true;
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/**
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* @brief Whether external images should be resolved.
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*/
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bool resolveExternalImages = true;
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/**
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* @brief Whether geometry compressed using the `KHR_draco_mesh_compression`
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* extension should be automatically decoded as part of the load process.
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*/
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bool decodeDraco = true;
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/**
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* @brief Whether the mesh data are decompressed as part of the load process,
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* or left in the compressed format according to the EXT_meshopt_compression
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* extension
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*/
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bool decodeMeshOptData = true;
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/**
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* @brief Whether the quantized mesh data are dequantized and converted to
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* floating-point values when loading, according to the KHR_mesh_quantization
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* extension.
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*/
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bool dequantizeMeshData = true;
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/**
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* @brief Whether the texture coordinates of a texture are transformed or
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* not, according to the KHR_texture_transform extension
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*/
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bool applyTextureTransform = true;
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/**
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* @brief For each possible input transmission format, this struct names
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* the ideal target gpu-compressed pixel format to transcode to.
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*/
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CesiumGltf::Ktx2TranscodeTargets ktx2TranscodeTargets;
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/**
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* The shared asset system that will be used to store all of the shared assets
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* that might appear in this glTF.
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*/
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CesiumUtility::IntrusivePointer<GltfSharedAssetSystem> pSharedAssetSystem =
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GltfSharedAssetSystem::getDefault();
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/**
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* @brief Whether the `schemaUri` property of `EXT_structural_metadata` will
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* be properly resolved. If false, any external schemas will be ignored.
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*/
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bool resolveExternalStructuralMetadata = true;
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};
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/**
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* @brief Reads glTF models and images.
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*/
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class CESIUMGLTFREADER_API GltfReader {
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public:
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/**
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* @brief Constructs a new instance.
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*/
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GltfReader();
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/**
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* @brief Gets the options controlling how the JSON is read.
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*/
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CesiumJsonReader::JsonReaderOptions& getOptions();
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/**
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* @brief Gets the options controlling how the JSON is read.
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*/
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const CesiumJsonReader::JsonReaderOptions& getExtensions() const;
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/**
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* @brief Reads a glTF or binary glTF (GLB) from a buffer.
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*
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* @param data The buffer from which to read the glTF.
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* @param options Options for how to read the glTF.
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* @return The result of reading the glTF.
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*/
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GltfReaderResult readGltf(
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const std::span<const std::byte>& data,
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const GltfReaderOptions& options = GltfReaderOptions()) const;
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/**
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* @brief Reads a glTF or binary glTF file from a URL and resolves external
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* buffers and images.
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*
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* @param asyncSystem The async system to use for resolving external data.
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* @param url The url for reading the file.
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* @param headers http headers needed to make the request.
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* @param pAssetAccessor The asset accessor to use to make the necessary
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* requests.
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* @param options Options for how to read the glTF.
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*/
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CesiumAsync::Future<GltfReaderResult> loadGltf(
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const CesiumAsync::AsyncSystem& asyncSystem,
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const std::string& url,
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const std::vector<CesiumAsync::IAssetAccessor::THeader>& headers,
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const std::shared_ptr<CesiumAsync::IAssetAccessor>& pAssetAccessor,
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const GltfReaderOptions& options = GltfReaderOptions()) const;
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/**
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* @brief Performs post-load processing on a glTF. The specific operations
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* performed are controlled by the provided `options`.
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*
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* @param readGltf The result of reading the glTF.
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* @param options The options to use in post-processing.
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*/
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void
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postprocessGltf(GltfReaderResult& readGltf, const GltfReaderOptions& options);
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/**
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* @brief Accepts the result of {@link readGltf} and resolves any remaining
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* external buffers and images.
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*
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* @param asyncSystem The async system to use for resolving external data.
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* @param baseUrl The base url that all the external uris are relative to.
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* @param headers The http headers needed to make any external data requests.
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* @param pAssetAccessor The asset accessor to use to request the external
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* buffers and images.
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* @param options Options for how to read the glTF.
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* @param result The result of the synchronous readGltf invocation.
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*/
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static CesiumAsync::Future<GltfReaderResult> resolveExternalData(
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const CesiumAsync::AsyncSystem& asyncSystem,
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const std::string& baseUrl,
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const CesiumAsync::HttpHeaders& headers,
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const std::shared_ptr<CesiumAsync::IAssetAccessor>& pAssetAccessor,
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const GltfReaderOptions& options,
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GltfReaderResult&& result);
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/**
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* @brief Reads an Image from a buffer.
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* @deprecated Use {@link ImageDecoder::readImage} instead.
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*/
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[[deprecated(
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"Use ImageDecoder::readImage instead.")]] static ImageReaderResult
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readImage(
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const std::span<const std::byte>& data,
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const CesiumGltf::Ktx2TranscodeTargets& ktx2TranscodeTargets);
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/**
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* @brief Generate mipmaps for this image.
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* @deprecated Use {@link ImageDecoder::generateMipMaps} instead.
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*/
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[[deprecated("Use ImageDecoder::generateMipMaps instead.")]] static std::
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optional<std::string>
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generateMipMaps(CesiumGltf::ImageAsset& image);
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private:
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CesiumJsonReader::JsonReaderOptions _context;
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};
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} // namespace CesiumGltfReader
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