初始提交: UE5.3项目基础框架
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114
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumUtility/CreditSystem.h
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114
Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumUtility/CreditSystem.h
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#pragma once
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#include "Library.h"
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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namespace CesiumUtility {
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/**
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* @brief Represents an HTML string that should be shown on screen to attribute
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* third parties for used data, imagery, etc. Acts as a handle into a
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* {@link CreditSystem} object that actually holds the credit string.
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*/
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struct CESIUMUTILITY_API Credit {
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public:
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/**
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* @brief Returns `true` if two credit objects have the same ID.
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*/
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bool operator==(const Credit& rhs) const noexcept {
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return this->id == rhs.id;
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}
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private:
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size_t id;
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Credit(size_t id_) noexcept { id = id_; }
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friend class CreditSystem;
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};
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/**
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* @brief Creates and manages {@link Credit} objects. Avoids repetitions and
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* tracks which credits should be shown and which credits should be removed this
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* frame.
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*/
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class CESIUMUTILITY_API CreditSystem final {
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public:
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/**
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* @brief Inserts a credit string
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*
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* @return If this string already exists, returns a Credit handle to the
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* existing entry. Otherwise returns a Credit handle to a new entry.
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*/
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Credit createCredit(std::string&& html, bool showOnScreen = false);
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/**
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* @brief Inserts a credit string
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*
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* @return If this string already exists, returns a Credit handle to the
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* existing entry. Otherwise returns a Credit handle to a new entry.
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*/
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Credit createCredit(const std::string& html, bool showOnScreen = false);
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/**
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* @brief Gets whether or not the credit should be shown on screen.
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*/
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bool shouldBeShownOnScreen(Credit credit) const noexcept;
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/**
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* @brief Sets whether or not the credit should be shown on screen.
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*/
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void setShowOnScreen(Credit credit, bool showOnScreen) noexcept;
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/**
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* @brief Get the HTML string for this credit
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*/
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const std::string& getHtml(Credit credit) const noexcept;
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/**
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* @brief Adds the Credit to the set of credits to show this frame
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*/
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void addCreditToFrame(Credit credit);
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/**
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* @brief Notifies this CreditSystem to start tracking the credits to show for
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* the next frame.
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*/
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void startNextFrame() noexcept;
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/**
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* @brief Get the credits to show this frame.
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*/
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const std::vector<Credit>& getCreditsToShowThisFrame() noexcept;
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/**
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* @brief Get the credits that were shown last frame but should no longer be
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* shown.
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*/
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const std::vector<Credit>&
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getCreditsToNoLongerShowThisFrame() const noexcept {
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return _creditsToNoLongerShowThisFrame;
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}
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private:
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const std::string INVALID_CREDIT_MESSAGE =
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"Error: Invalid Credit, cannot get HTML string.";
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struct HtmlAndLastFrameNumber {
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std::string html;
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bool showOnScreen;
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int32_t lastFrameNumber;
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int count;
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};
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std::vector<HtmlAndLastFrameNumber> _credits;
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int32_t _currentFrameNumber = 0;
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std::vector<Credit> _creditsToShowThisFrame;
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std::vector<Credit> _creditsToNoLongerShowThisFrame;
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};
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} // namespace CesiumUtility
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