初始提交: UE5.3项目基础框架
This commit is contained in:
63
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/backtracer-inl.h
vendored
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63
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/backtracer-inl.h
vendored
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||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#ifndef SPDLOG_HEADER_ONLY
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#include <spdlog/details/backtracer.h>
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#endif
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namespace spdlog {
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namespace details {
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SPDLOG_INLINE backtracer::backtracer(const backtracer &other) {
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std::lock_guard<std::mutex> lock(other.mutex_);
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enabled_ = other.enabled();
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messages_ = other.messages_;
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}
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SPDLOG_INLINE backtracer::backtracer(backtracer &&other) SPDLOG_NOEXCEPT {
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std::lock_guard<std::mutex> lock(other.mutex_);
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enabled_ = other.enabled();
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messages_ = std::move(other.messages_);
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}
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SPDLOG_INLINE backtracer &backtracer::operator=(backtracer other) {
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std::lock_guard<std::mutex> lock(mutex_);
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enabled_ = other.enabled();
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messages_ = std::move(other.messages_);
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return *this;
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}
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SPDLOG_INLINE void backtracer::enable(size_t size) {
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std::lock_guard<std::mutex> lock{mutex_};
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enabled_.store(true, std::memory_order_relaxed);
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messages_ = circular_q<log_msg_buffer>{size};
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}
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SPDLOG_INLINE void backtracer::disable() {
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std::lock_guard<std::mutex> lock{mutex_};
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enabled_.store(false, std::memory_order_relaxed);
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}
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SPDLOG_INLINE bool backtracer::enabled() const { return enabled_.load(std::memory_order_relaxed); }
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SPDLOG_INLINE void backtracer::push_back(const log_msg &msg) {
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std::lock_guard<std::mutex> lock{mutex_};
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messages_.push_back(log_msg_buffer{msg});
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}
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SPDLOG_INLINE bool backtracer::empty() const {
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std::lock_guard<std::mutex> lock{mutex_};
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return messages_.empty();
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}
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// pop all items in the q and apply the given fun on each of them.
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SPDLOG_INLINE void backtracer::foreach_pop(std::function<void(const details::log_msg &)> fun) {
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std::lock_guard<std::mutex> lock{mutex_};
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while (!messages_.empty()) {
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auto &front_msg = messages_.front();
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fun(front_msg);
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messages_.pop_front();
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}
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}
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} // namespace details
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} // namespace spdlog
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45
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/backtracer.h
vendored
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45
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/backtracer.h
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#include <spdlog/details/circular_q.h>
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#include <spdlog/details/log_msg_buffer.h>
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#include <atomic>
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#include <functional>
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#include <mutex>
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// Store log messages in circular buffer.
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// Useful for storing debug data in case of error/warning happens.
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namespace spdlog {
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namespace details {
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class SPDLOG_API backtracer {
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mutable std::mutex mutex_;
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std::atomic<bool> enabled_{false};
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circular_q<log_msg_buffer> messages_;
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public:
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backtracer() = default;
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backtracer(const backtracer &other);
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backtracer(backtracer &&other) SPDLOG_NOEXCEPT;
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backtracer &operator=(backtracer other);
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void enable(size_t size);
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void disable();
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bool enabled() const;
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void push_back(const log_msg &msg);
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bool empty() const;
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// pop all items in the q and apply the given fun on each of them.
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void foreach_pop(std::function<void(const details::log_msg &)> fun);
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};
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} // namespace details
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} // namespace spdlog
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#ifdef SPDLOG_HEADER_ONLY
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#include "backtracer-inl.h"
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#endif
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115
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/circular_q.h
vendored
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115
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/circular_q.h
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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// circular q view of std::vector.
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#pragma once
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#include <cassert>
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#include <vector>
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#include "spdlog/common.h"
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namespace spdlog {
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namespace details {
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template <typename T>
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class circular_q {
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size_t max_items_ = 0;
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typename std::vector<T>::size_type head_ = 0;
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typename std::vector<T>::size_type tail_ = 0;
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size_t overrun_counter_ = 0;
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std::vector<T> v_;
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public:
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using value_type = T;
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// empty ctor - create a disabled queue with no elements allocated at all
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circular_q() = default;
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explicit circular_q(size_t max_items)
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: max_items_(max_items + 1) // one item is reserved as marker for full q
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,
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v_(max_items_) {}
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circular_q(const circular_q &) = default;
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circular_q &operator=(const circular_q &) = default;
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// move cannot be default,
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// since we need to reset head_, tail_, etc to zero in the moved object
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circular_q(circular_q &&other) SPDLOG_NOEXCEPT { copy_moveable(std::move(other)); }
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circular_q &operator=(circular_q &&other) SPDLOG_NOEXCEPT {
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copy_moveable(std::move(other));
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return *this;
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}
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// push back, overrun (oldest) item if no room left
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void push_back(T &&item) {
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if (max_items_ > 0) {
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v_[tail_] = std::move(item);
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tail_ = (tail_ + 1) % max_items_;
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if (tail_ == head_) // overrun last item if full
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{
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head_ = (head_ + 1) % max_items_;
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++overrun_counter_;
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}
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}
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}
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// Return reference to the front item.
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// If there are no elements in the container, the behavior is undefined.
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const T &front() const { return v_[head_]; }
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T &front() { return v_[head_]; }
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// Return number of elements actually stored
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size_t size() const {
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if (tail_ >= head_) {
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return tail_ - head_;
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} else {
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return max_items_ - (head_ - tail_);
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}
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}
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// Return const reference to item by index.
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// If index is out of range 0…size()-1, the behavior is undefined.
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const T &at(size_t i) const {
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assert(i < size());
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return v_[(head_ + i) % max_items_];
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}
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// Pop item from front.
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// If there are no elements in the container, the behavior is undefined.
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void pop_front() { head_ = (head_ + 1) % max_items_; }
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bool empty() const { return tail_ == head_; }
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bool full() const {
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// head is ahead of the tail by 1
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if (max_items_ > 0) {
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return ((tail_ + 1) % max_items_) == head_;
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}
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return false;
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}
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size_t overrun_counter() const { return overrun_counter_; }
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void reset_overrun_counter() { overrun_counter_ = 0; }
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private:
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// copy from other&& and reset it to disabled state
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void copy_moveable(circular_q &&other) SPDLOG_NOEXCEPT {
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max_items_ = other.max_items_;
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head_ = other.head_;
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tail_ = other.tail_;
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overrun_counter_ = other.overrun_counter_;
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v_ = std::move(other.v_);
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// put &&other in disabled, but valid state
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other.max_items_ = 0;
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other.head_ = other.tail_ = 0;
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other.overrun_counter_ = 0;
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}
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};
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} // namespace details
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} // namespace spdlog
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28
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/console_globals.h
vendored
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28
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/console_globals.h
vendored
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#include <mutex>
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#include <spdlog/details/null_mutex.h>
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namespace spdlog {
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namespace details {
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struct console_mutex {
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using mutex_t = std::mutex;
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static mutex_t &mutex() {
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static mutex_t s_mutex;
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return s_mutex;
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}
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};
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struct console_nullmutex {
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using mutex_t = null_mutex;
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static mutex_t &mutex() {
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static mutex_t s_mutex;
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return s_mutex;
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}
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};
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} // namespace details
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||||
} // namespace spdlog
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152
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/file_helper-inl.h
vendored
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152
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/file_helper-inl.h
vendored
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@ -0,0 +1,152 @@
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
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|
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#pragma once
|
||||
|
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#ifndef SPDLOG_HEADER_ONLY
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#include <spdlog/details/file_helper.h>
|
||||
#endif
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||||
|
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#include <spdlog/common.h>
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#include <spdlog/details/os.h>
|
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#include <cerrno>
|
||||
#include <chrono>
|
||||
#include <cstdio>
|
||||
#include <string>
|
||||
#include <thread>
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||||
#include <tuple>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
SPDLOG_INLINE file_helper::file_helper(const file_event_handlers &event_handlers)
|
||||
: event_handlers_(event_handlers) {}
|
||||
|
||||
SPDLOG_INLINE file_helper::~file_helper() { close(); }
|
||||
|
||||
SPDLOG_INLINE void file_helper::open(const filename_t &fname, bool truncate) {
|
||||
close();
|
||||
filename_ = fname;
|
||||
|
||||
auto *mode = SPDLOG_FILENAME_T("ab");
|
||||
auto *trunc_mode = SPDLOG_FILENAME_T("wb");
|
||||
|
||||
if (event_handlers_.before_open) {
|
||||
event_handlers_.before_open(filename_);
|
||||
}
|
||||
for (int tries = 0; tries < open_tries_; ++tries) {
|
||||
// create containing folder if not exists already.
|
||||
os::create_dir(os::dir_name(fname));
|
||||
if (truncate) {
|
||||
// Truncate by opening-and-closing a tmp file in "wb" mode, always
|
||||
// opening the actual log-we-write-to in "ab" mode, since that
|
||||
// interacts more politely with eternal processes that might
|
||||
// rotate/truncate the file underneath us.
|
||||
std::FILE *tmp;
|
||||
if (os::fopen_s(&tmp, fname, trunc_mode)) {
|
||||
continue;
|
||||
}
|
||||
std::fclose(tmp);
|
||||
}
|
||||
if (!os::fopen_s(&fd_, fname, mode)) {
|
||||
if (event_handlers_.after_open) {
|
||||
event_handlers_.after_open(filename_, fd_);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
details::os::sleep_for_millis(open_interval_);
|
||||
}
|
||||
|
||||
throw_spdlog_ex("Failed opening file " + os::filename_to_str(filename_) + " for writing",
|
||||
errno);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void file_helper::reopen(bool truncate) {
|
||||
if (filename_.empty()) {
|
||||
throw_spdlog_ex("Failed re opening file - was not opened before");
|
||||
}
|
||||
this->open(filename_, truncate);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void file_helper::flush() {
|
||||
if (std::fflush(fd_) != 0) {
|
||||
throw_spdlog_ex("Failed flush to file " + os::filename_to_str(filename_), errno);
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void file_helper::sync() {
|
||||
if (!os::fsync(fd_)) {
|
||||
throw_spdlog_ex("Failed to fsync file " + os::filename_to_str(filename_), errno);
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void file_helper::close() {
|
||||
if (fd_ != nullptr) {
|
||||
if (event_handlers_.before_close) {
|
||||
event_handlers_.before_close(filename_, fd_);
|
||||
}
|
||||
|
||||
std::fclose(fd_);
|
||||
fd_ = nullptr;
|
||||
|
||||
if (event_handlers_.after_close) {
|
||||
event_handlers_.after_close(filename_);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void file_helper::write(const memory_buf_t &buf) {
|
||||
if (fd_ == nullptr) return;
|
||||
size_t msg_size = buf.size();
|
||||
auto data = buf.data();
|
||||
if (std::fwrite(data, 1, msg_size, fd_) != msg_size) {
|
||||
throw_spdlog_ex("Failed writing to file " + os::filename_to_str(filename_), errno);
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE size_t file_helper::size() const {
|
||||
if (fd_ == nullptr) {
|
||||
throw_spdlog_ex("Cannot use size() on closed file " + os::filename_to_str(filename_));
|
||||
}
|
||||
return os::filesize(fd_);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE const filename_t &file_helper::filename() const { return filename_; }
|
||||
|
||||
//
|
||||
// return file path and its extension:
|
||||
//
|
||||
// "mylog.txt" => ("mylog", ".txt")
|
||||
// "mylog" => ("mylog", "")
|
||||
// "mylog." => ("mylog.", "")
|
||||
// "/dir1/dir2/mylog.txt" => ("/dir1/dir2/mylog", ".txt")
|
||||
//
|
||||
// the starting dot in filenames is ignored (hidden files):
|
||||
//
|
||||
// ".mylog" => (".mylog". "")
|
||||
// "my_folder/.mylog" => ("my_folder/.mylog", "")
|
||||
// "my_folder/.mylog.txt" => ("my_folder/.mylog", ".txt")
|
||||
SPDLOG_INLINE std::tuple<filename_t, filename_t> file_helper::split_by_extension(
|
||||
const filename_t &fname) {
|
||||
auto ext_index = fname.rfind('.');
|
||||
|
||||
// no valid extension found - return whole path and empty string as
|
||||
// extension
|
||||
if (ext_index == filename_t::npos || ext_index == 0 || ext_index == fname.size() - 1) {
|
||||
return std::make_tuple(fname, filename_t());
|
||||
}
|
||||
|
||||
// treat cases like "/etc/rc.d/somelogfile or "/abc/.hiddenfile"
|
||||
auto folder_index = fname.find_last_of(details::os::folder_seps_filename);
|
||||
if (folder_index != filename_t::npos && folder_index >= ext_index - 1) {
|
||||
return std::make_tuple(fname, filename_t());
|
||||
}
|
||||
|
||||
// finally - return a valid base and extension tuple
|
||||
return std::make_tuple(fname.substr(0, ext_index), fname.substr(ext_index));
|
||||
}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
61
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/file_helper.h
vendored
Normal file
61
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/file_helper.h
vendored
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@ -0,0 +1,61 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <spdlog/common.h>
|
||||
#include <tuple>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
// Helper class for file sinks.
|
||||
// When failing to open a file, retry several times(5) with a delay interval(10 ms).
|
||||
// Throw spdlog_ex exception on errors.
|
||||
|
||||
class SPDLOG_API file_helper {
|
||||
public:
|
||||
file_helper() = default;
|
||||
explicit file_helper(const file_event_handlers &event_handlers);
|
||||
|
||||
file_helper(const file_helper &) = delete;
|
||||
file_helper &operator=(const file_helper &) = delete;
|
||||
~file_helper();
|
||||
|
||||
void open(const filename_t &fname, bool truncate = false);
|
||||
void reopen(bool truncate);
|
||||
void flush();
|
||||
void sync();
|
||||
void close();
|
||||
void write(const memory_buf_t &buf);
|
||||
size_t size() const;
|
||||
const filename_t &filename() const;
|
||||
|
||||
//
|
||||
// return file path and its extension:
|
||||
//
|
||||
// "mylog.txt" => ("mylog", ".txt")
|
||||
// "mylog" => ("mylog", "")
|
||||
// "mylog." => ("mylog.", "")
|
||||
// "/dir1/dir2/mylog.txt" => ("/dir1/dir2/mylog", ".txt")
|
||||
//
|
||||
// the starting dot in filenames is ignored (hidden files):
|
||||
//
|
||||
// ".mylog" => (".mylog". "")
|
||||
// "my_folder/.mylog" => ("my_folder/.mylog", "")
|
||||
// "my_folder/.mylog.txt" => ("my_folder/.mylog", ".txt")
|
||||
static std::tuple<filename_t, filename_t> split_by_extension(const filename_t &fname);
|
||||
|
||||
private:
|
||||
const int open_tries_ = 5;
|
||||
const unsigned int open_interval_ = 10;
|
||||
std::FILE *fd_{nullptr};
|
||||
filename_t filename_;
|
||||
file_event_handlers event_handlers_;
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "file_helper-inl.h"
|
||||
#endif
|
||||
141
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/fmt_helper.h
vendored
Normal file
141
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/fmt_helper.h
vendored
Normal file
@ -0,0 +1,141 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <iterator>
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/fmt/fmt.h>
|
||||
#include <type_traits>
|
||||
|
||||
#ifdef SPDLOG_USE_STD_FORMAT
|
||||
#include <charconv>
|
||||
#include <limits>
|
||||
#endif
|
||||
|
||||
// Some fmt helpers to efficiently format and pad ints and strings
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
namespace fmt_helper {
|
||||
|
||||
inline void append_string_view(spdlog::string_view_t view, memory_buf_t &dest) {
|
||||
auto *buf_ptr = view.data();
|
||||
dest.append(buf_ptr, buf_ptr + view.size());
|
||||
}
|
||||
|
||||
#ifdef SPDLOG_USE_STD_FORMAT
|
||||
template <typename T>
|
||||
inline void append_int(T n, memory_buf_t &dest) {
|
||||
// Buffer should be large enough to hold all digits (digits10 + 1) and a sign
|
||||
SPDLOG_CONSTEXPR const auto BUF_SIZE = std::numeric_limits<T>::digits10 + 2;
|
||||
char buf[BUF_SIZE];
|
||||
|
||||
auto [ptr, ec] = std::to_chars(buf, buf + BUF_SIZE, n, 10);
|
||||
if (ec == std::errc()) {
|
||||
dest.append(buf, ptr);
|
||||
} else {
|
||||
throw_spdlog_ex("Failed to format int", static_cast<int>(ec));
|
||||
}
|
||||
}
|
||||
#else
|
||||
template <typename T>
|
||||
inline void append_int(T n, memory_buf_t &dest) {
|
||||
fmt::format_int i(n);
|
||||
dest.append(i.data(), i.data() + i.size());
|
||||
}
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
SPDLOG_CONSTEXPR_FUNC unsigned int count_digits_fallback(T n) {
|
||||
// taken from fmt: https://github.com/fmtlib/fmt/blob/8.0.1/include/fmt/format.h#L899-L912
|
||||
unsigned int count = 1;
|
||||
for (;;) {
|
||||
// Integer division is slow so do it for a group of four digits instead
|
||||
// of for every digit. The idea comes from the talk by Alexandrescu
|
||||
// "Three Optimization Tips for C++". See speed-test for a comparison.
|
||||
if (n < 10) return count;
|
||||
if (n < 100) return count + 1;
|
||||
if (n < 1000) return count + 2;
|
||||
if (n < 10000) return count + 3;
|
||||
n /= 10000u;
|
||||
count += 4;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline unsigned int count_digits(T n) {
|
||||
using count_type =
|
||||
typename std::conditional<(sizeof(T) > sizeof(uint32_t)), uint64_t, uint32_t>::type;
|
||||
#ifdef SPDLOG_USE_STD_FORMAT
|
||||
return count_digits_fallback(static_cast<count_type>(n));
|
||||
#else
|
||||
return static_cast<unsigned int>(fmt::
|
||||
// fmt 7.0.0 renamed the internal namespace to detail.
|
||||
// See: https://github.com/fmtlib/fmt/issues/1538
|
||||
#if FMT_VERSION < 70000
|
||||
internal
|
||||
#else
|
||||
detail
|
||||
#endif
|
||||
::count_digits(static_cast<count_type>(n)));
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void pad2(int n, memory_buf_t &dest) {
|
||||
if (n >= 0 && n < 100) // 0-99
|
||||
{
|
||||
dest.push_back(static_cast<char>('0' + n / 10));
|
||||
dest.push_back(static_cast<char>('0' + n % 10));
|
||||
} else // unlikely, but just in case, let fmt deal with it
|
||||
{
|
||||
fmt_lib::format_to(std::back_inserter(dest), SPDLOG_FMT_STRING("{:02}"), n);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void pad_uint(T n, unsigned int width, memory_buf_t &dest) {
|
||||
static_assert(std::is_unsigned<T>::value, "pad_uint must get unsigned T");
|
||||
for (auto digits = count_digits(n); digits < width; digits++) {
|
||||
dest.push_back('0');
|
||||
}
|
||||
append_int(n, dest);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void pad3(T n, memory_buf_t &dest) {
|
||||
static_assert(std::is_unsigned<T>::value, "pad3 must get unsigned T");
|
||||
if (n < 1000) {
|
||||
dest.push_back(static_cast<char>(n / 100 + '0'));
|
||||
n = n % 100;
|
||||
dest.push_back(static_cast<char>((n / 10) + '0'));
|
||||
dest.push_back(static_cast<char>((n % 10) + '0'));
|
||||
} else {
|
||||
append_int(n, dest);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void pad6(T n, memory_buf_t &dest) {
|
||||
pad_uint(n, 6, dest);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void pad9(T n, memory_buf_t &dest) {
|
||||
pad_uint(n, 9, dest);
|
||||
}
|
||||
|
||||
// return fraction of a second of the given time_point.
|
||||
// e.g.
|
||||
// fraction<std::milliseconds>(tp) -> will return the millis part of the second
|
||||
template <typename ToDuration>
|
||||
inline ToDuration time_fraction(log_clock::time_point tp) {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::seconds;
|
||||
auto duration = tp.time_since_epoch();
|
||||
auto secs = duration_cast<seconds>(duration);
|
||||
return duration_cast<ToDuration>(duration) - duration_cast<ToDuration>(secs);
|
||||
}
|
||||
|
||||
} // namespace fmt_helper
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
44
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg-inl.h
vendored
Normal file
44
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg-inl.h
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/log_msg.h>
|
||||
#endif
|
||||
|
||||
#include <spdlog/details/os.h>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
SPDLOG_INLINE log_msg::log_msg(spdlog::log_clock::time_point log_time,
|
||||
spdlog::source_loc loc,
|
||||
string_view_t a_logger_name,
|
||||
spdlog::level::level_enum lvl,
|
||||
spdlog::string_view_t msg)
|
||||
: logger_name(a_logger_name),
|
||||
level(lvl),
|
||||
time(log_time)
|
||||
#ifndef SPDLOG_NO_THREAD_ID
|
||||
,
|
||||
thread_id(os::thread_id())
|
||||
#endif
|
||||
,
|
||||
source(loc),
|
||||
payload(msg) {
|
||||
}
|
||||
|
||||
SPDLOG_INLINE log_msg::log_msg(spdlog::source_loc loc,
|
||||
string_view_t a_logger_name,
|
||||
spdlog::level::level_enum lvl,
|
||||
spdlog::string_view_t msg)
|
||||
: log_msg(os::now(), loc, a_logger_name, lvl, msg) {}
|
||||
|
||||
SPDLOG_INLINE log_msg::log_msg(string_view_t a_logger_name,
|
||||
spdlog::level::level_enum lvl,
|
||||
spdlog::string_view_t msg)
|
||||
: log_msg(os::now(), source_loc{}, a_logger_name, lvl, msg) {}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
40
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg.h
vendored
Normal file
40
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg.h
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <spdlog/common.h>
|
||||
#include <string>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
struct SPDLOG_API log_msg {
|
||||
log_msg() = default;
|
||||
log_msg(log_clock::time_point log_time,
|
||||
source_loc loc,
|
||||
string_view_t logger_name,
|
||||
level::level_enum lvl,
|
||||
string_view_t msg);
|
||||
log_msg(source_loc loc, string_view_t logger_name, level::level_enum lvl, string_view_t msg);
|
||||
log_msg(string_view_t logger_name, level::level_enum lvl, string_view_t msg);
|
||||
log_msg(const log_msg &other) = default;
|
||||
log_msg &operator=(const log_msg &other) = default;
|
||||
|
||||
string_view_t logger_name;
|
||||
level::level_enum level{level::off};
|
||||
log_clock::time_point time;
|
||||
size_t thread_id{0};
|
||||
|
||||
// wrapping the formatted text with color (updated by pattern_formatter).
|
||||
mutable size_t color_range_start{0};
|
||||
mutable size_t color_range_end{0};
|
||||
|
||||
source_loc source;
|
||||
string_view_t payload;
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "log_msg-inl.h"
|
||||
#endif
|
||||
54
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg_buffer-inl.h
vendored
Normal file
54
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg_buffer-inl.h
vendored
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/log_msg_buffer.h>
|
||||
#endif
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
SPDLOG_INLINE log_msg_buffer::log_msg_buffer(const log_msg &orig_msg)
|
||||
: log_msg{orig_msg} {
|
||||
buffer.append(logger_name.begin(), logger_name.end());
|
||||
buffer.append(payload.begin(), payload.end());
|
||||
update_string_views();
|
||||
}
|
||||
|
||||
SPDLOG_INLINE log_msg_buffer::log_msg_buffer(const log_msg_buffer &other)
|
||||
: log_msg{other} {
|
||||
buffer.append(logger_name.begin(), logger_name.end());
|
||||
buffer.append(payload.begin(), payload.end());
|
||||
update_string_views();
|
||||
}
|
||||
|
||||
SPDLOG_INLINE log_msg_buffer::log_msg_buffer(log_msg_buffer &&other) SPDLOG_NOEXCEPT
|
||||
: log_msg{other},
|
||||
buffer{std::move(other.buffer)} {
|
||||
update_string_views();
|
||||
}
|
||||
|
||||
SPDLOG_INLINE log_msg_buffer &log_msg_buffer::operator=(const log_msg_buffer &other) {
|
||||
log_msg::operator=(other);
|
||||
buffer.clear();
|
||||
buffer.append(other.buffer.data(), other.buffer.data() + other.buffer.size());
|
||||
update_string_views();
|
||||
return *this;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE log_msg_buffer &log_msg_buffer::operator=(log_msg_buffer &&other) SPDLOG_NOEXCEPT {
|
||||
log_msg::operator=(other);
|
||||
buffer = std::move(other.buffer);
|
||||
update_string_views();
|
||||
return *this;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void log_msg_buffer::update_string_views() {
|
||||
logger_name = string_view_t{buffer.data(), logger_name.size()};
|
||||
payload = string_view_t{buffer.data() + logger_name.size(), payload.size()};
|
||||
}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
32
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg_buffer.h
vendored
Normal file
32
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/log_msg_buffer.h
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <spdlog/details/log_msg.h>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
// Extend log_msg with internal buffer to store its payload.
|
||||
// This is needed since log_msg holds string_views that points to stack data.
|
||||
|
||||
class SPDLOG_API log_msg_buffer : public log_msg {
|
||||
memory_buf_t buffer;
|
||||
void update_string_views();
|
||||
|
||||
public:
|
||||
log_msg_buffer() = default;
|
||||
explicit log_msg_buffer(const log_msg &orig_msg);
|
||||
log_msg_buffer(const log_msg_buffer &other);
|
||||
log_msg_buffer(log_msg_buffer &&other) SPDLOG_NOEXCEPT;
|
||||
log_msg_buffer &operator=(const log_msg_buffer &other);
|
||||
log_msg_buffer &operator=(log_msg_buffer &&other) SPDLOG_NOEXCEPT;
|
||||
};
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "log_msg_buffer-inl.h"
|
||||
#endif
|
||||
177
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/mpmc_blocking_q.h
vendored
Normal file
177
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/mpmc_blocking_q.h
vendored
Normal file
@ -0,0 +1,177 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
// multi producer-multi consumer blocking queue.
|
||||
// enqueue(..) - will block until room found to put the new message.
|
||||
// enqueue_nowait(..) - will return immediately with false if no room left in
|
||||
// the queue.
|
||||
// dequeue_for(..) - will block until the queue is not empty or timeout have
|
||||
// passed.
|
||||
|
||||
#include <spdlog/details/circular_q.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
template <typename T>
|
||||
class mpmc_blocking_queue {
|
||||
public:
|
||||
using item_type = T;
|
||||
explicit mpmc_blocking_queue(size_t max_items)
|
||||
: q_(max_items) {}
|
||||
|
||||
#ifndef __MINGW32__
|
||||
// try to enqueue and block if no room left
|
||||
void enqueue(T &&item) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
pop_cv_.wait(lock, [this] { return !this->q_.full(); });
|
||||
q_.push_back(std::move(item));
|
||||
}
|
||||
push_cv_.notify_one();
|
||||
}
|
||||
|
||||
// enqueue immediately. overrun oldest message in the queue if no room left.
|
||||
void enqueue_nowait(T &&item) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
q_.push_back(std::move(item));
|
||||
}
|
||||
push_cv_.notify_one();
|
||||
}
|
||||
|
||||
void enqueue_if_have_room(T &&item) {
|
||||
bool pushed = false;
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
if (!q_.full()) {
|
||||
q_.push_back(std::move(item));
|
||||
pushed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (pushed) {
|
||||
push_cv_.notify_one();
|
||||
} else {
|
||||
++discard_counter_;
|
||||
}
|
||||
}
|
||||
|
||||
// dequeue with a timeout.
|
||||
// Return true, if succeeded dequeue item, false otherwise
|
||||
bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) {
|
||||
return false;
|
||||
}
|
||||
popped_item = std::move(q_.front());
|
||||
q_.pop_front();
|
||||
}
|
||||
pop_cv_.notify_one();
|
||||
return true;
|
||||
}
|
||||
|
||||
// blocking dequeue without a timeout.
|
||||
void dequeue(T &popped_item) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
push_cv_.wait(lock, [this] { return !this->q_.empty(); });
|
||||
popped_item = std::move(q_.front());
|
||||
q_.pop_front();
|
||||
}
|
||||
pop_cv_.notify_one();
|
||||
}
|
||||
|
||||
#else
|
||||
// apparently mingw deadlocks if the mutex is released before cv.notify_one(),
|
||||
// so release the mutex at the very end each function.
|
||||
|
||||
// try to enqueue and block if no room left
|
||||
void enqueue(T &&item) {
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
pop_cv_.wait(lock, [this] { return !this->q_.full(); });
|
||||
q_.push_back(std::move(item));
|
||||
push_cv_.notify_one();
|
||||
}
|
||||
|
||||
// enqueue immediately. overrun oldest message in the queue if no room left.
|
||||
void enqueue_nowait(T &&item) {
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
q_.push_back(std::move(item));
|
||||
push_cv_.notify_one();
|
||||
}
|
||||
|
||||
void enqueue_if_have_room(T &&item) {
|
||||
bool pushed = false;
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
if (!q_.full()) {
|
||||
q_.push_back(std::move(item));
|
||||
pushed = true;
|
||||
}
|
||||
|
||||
if (pushed) {
|
||||
push_cv_.notify_one();
|
||||
} else {
|
||||
++discard_counter_;
|
||||
}
|
||||
}
|
||||
|
||||
// dequeue with a timeout.
|
||||
// Return true, if succeeded dequeue item, false otherwise
|
||||
bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) {
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) {
|
||||
return false;
|
||||
}
|
||||
popped_item = std::move(q_.front());
|
||||
q_.pop_front();
|
||||
pop_cv_.notify_one();
|
||||
return true;
|
||||
}
|
||||
|
||||
// blocking dequeue without a timeout.
|
||||
void dequeue(T &popped_item) {
|
||||
std::unique_lock<std::mutex> lock(queue_mutex_);
|
||||
push_cv_.wait(lock, [this] { return !this->q_.empty(); });
|
||||
popped_item = std::move(q_.front());
|
||||
q_.pop_front();
|
||||
pop_cv_.notify_one();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
size_t overrun_counter() {
|
||||
std::lock_guard<std::mutex> lock(queue_mutex_);
|
||||
return q_.overrun_counter();
|
||||
}
|
||||
|
||||
size_t discard_counter() { return discard_counter_.load(std::memory_order_relaxed); }
|
||||
|
||||
size_t size() {
|
||||
std::lock_guard<std::mutex> lock(queue_mutex_);
|
||||
return q_.size();
|
||||
}
|
||||
|
||||
void reset_overrun_counter() {
|
||||
std::lock_guard<std::mutex> lock(queue_mutex_);
|
||||
q_.reset_overrun_counter();
|
||||
}
|
||||
|
||||
void reset_discard_counter() { discard_counter_.store(0, std::memory_order_relaxed); }
|
||||
|
||||
private:
|
||||
std::mutex queue_mutex_;
|
||||
std::condition_variable push_cv_;
|
||||
std::condition_variable pop_cv_;
|
||||
spdlog::details::circular_q<T> q_;
|
||||
std::atomic<size_t> discard_counter_{0};
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
35
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/null_mutex.h
vendored
Normal file
35
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/null_mutex.h
vendored
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <utility>
|
||||
// null, no cost dummy "mutex" and dummy "atomic" int
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
struct null_mutex {
|
||||
void lock() const {}
|
||||
void unlock() const {}
|
||||
};
|
||||
|
||||
struct null_atomic_int {
|
||||
int value;
|
||||
null_atomic_int() = default;
|
||||
|
||||
explicit null_atomic_int(int new_value)
|
||||
: value(new_value) {}
|
||||
|
||||
int load(std::memory_order = std::memory_order_relaxed) const { return value; }
|
||||
|
||||
void store(int new_value, std::memory_order = std::memory_order_relaxed) { value = new_value; }
|
||||
|
||||
int exchange(int new_value, std::memory_order = std::memory_order_relaxed) {
|
||||
std::swap(new_value, value);
|
||||
return new_value; // return value before the call
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
594
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/os-inl.h
vendored
Normal file
594
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/os-inl.h
vendored
Normal file
@ -0,0 +1,594 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/os.h>
|
||||
#endif
|
||||
|
||||
#include <spdlog/common.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <spdlog/details/windows_include.h>
|
||||
#include <fileapi.h> // for FlushFileBuffers
|
||||
#include <io.h> // for _get_osfhandle, _isatty, _fileno
|
||||
#include <process.h> // for _get_pid
|
||||
|
||||
#ifdef __MINGW32__
|
||||
#include <share.h>
|
||||
#endif
|
||||
|
||||
#if defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)
|
||||
#include <cassert>
|
||||
#include <limits>
|
||||
#endif
|
||||
|
||||
#include <direct.h> // for _mkdir/_wmkdir
|
||||
|
||||
#else // unix
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef __linux__
|
||||
#include <sys/syscall.h> //Use gettid() syscall under linux to get thread id
|
||||
|
||||
#elif defined(_AIX)
|
||||
#include <pthread.h> // for pthread_getthrds_np
|
||||
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__)
|
||||
#include <pthread_np.h> // for pthread_getthreadid_np
|
||||
|
||||
#elif defined(__NetBSD__)
|
||||
#include <lwp.h> // for _lwp_self
|
||||
|
||||
#elif defined(__sun)
|
||||
#include <thread.h> // for thr_self
|
||||
#endif
|
||||
|
||||
#endif // unix
|
||||
|
||||
#if defined __APPLE__
|
||||
#include <AvailabilityMacros.h>
|
||||
#endif
|
||||
|
||||
#ifndef __has_feature // Clang - feature checking macros.
|
||||
#define __has_feature(x) 0 // Compatibility with non-clang compilers.
|
||||
#endif
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
namespace os {
|
||||
|
||||
SPDLOG_INLINE spdlog::log_clock::time_point now() SPDLOG_NOEXCEPT {
|
||||
#if defined __linux__ && defined SPDLOG_CLOCK_COARSE
|
||||
timespec ts;
|
||||
::clock_gettime(CLOCK_REALTIME_COARSE, &ts);
|
||||
return std::chrono::time_point<log_clock, typename log_clock::duration>(
|
||||
std::chrono::duration_cast<typename log_clock::duration>(
|
||||
std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec)));
|
||||
|
||||
#else
|
||||
return log_clock::now();
|
||||
#endif
|
||||
}
|
||||
SPDLOG_INLINE std::tm localtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
std::tm tm;
|
||||
::localtime_s(&tm, &time_tt);
|
||||
#else
|
||||
std::tm tm;
|
||||
::localtime_r(&time_tt, &tm);
|
||||
#endif
|
||||
return tm;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::tm localtime() SPDLOG_NOEXCEPT {
|
||||
std::time_t now_t = ::time(nullptr);
|
||||
return localtime(now_t);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::tm gmtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
std::tm tm;
|
||||
::gmtime_s(&tm, &time_tt);
|
||||
#else
|
||||
std::tm tm;
|
||||
::gmtime_r(&time_tt, &tm);
|
||||
#endif
|
||||
return tm;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::tm gmtime() SPDLOG_NOEXCEPT {
|
||||
std::time_t now_t = ::time(nullptr);
|
||||
return gmtime(now_t);
|
||||
}
|
||||
|
||||
// fopen_s on non windows for writing
|
||||
SPDLOG_INLINE bool fopen_s(FILE **fp, const filename_t &filename, const filename_t &mode) {
|
||||
#ifdef _WIN32
|
||||
#ifdef SPDLOG_WCHAR_FILENAMES
|
||||
*fp = ::_wfsopen((filename.c_str()), mode.c_str(), _SH_DENYNO);
|
||||
#else
|
||||
*fp = ::_fsopen((filename.c_str()), mode.c_str(), _SH_DENYNO);
|
||||
#endif
|
||||
#if defined(SPDLOG_PREVENT_CHILD_FD)
|
||||
if (*fp != nullptr) {
|
||||
auto file_handle = reinterpret_cast<HANDLE>(_get_osfhandle(::_fileno(*fp)));
|
||||
if (!::SetHandleInformation(file_handle, HANDLE_FLAG_INHERIT, 0)) {
|
||||
::fclose(*fp);
|
||||
*fp = nullptr;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#else // unix
|
||||
#if defined(SPDLOG_PREVENT_CHILD_FD)
|
||||
const int mode_flag = mode == SPDLOG_FILENAME_T("ab") ? O_APPEND : O_TRUNC;
|
||||
const int fd =
|
||||
::open((filename.c_str()), O_CREAT | O_WRONLY | O_CLOEXEC | mode_flag, mode_t(0644));
|
||||
if (fd == -1) {
|
||||
return true;
|
||||
}
|
||||
*fp = ::fdopen(fd, mode.c_str());
|
||||
if (*fp == nullptr) {
|
||||
::close(fd);
|
||||
}
|
||||
#else
|
||||
*fp = ::fopen((filename.c_str()), mode.c_str());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
return *fp == nullptr;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE int remove(const filename_t &filename) SPDLOG_NOEXCEPT {
|
||||
#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES)
|
||||
return ::_wremove(filename.c_str());
|
||||
#else
|
||||
return std::remove(filename.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
SPDLOG_INLINE int remove_if_exists(const filename_t &filename) SPDLOG_NOEXCEPT {
|
||||
return path_exists(filename) ? remove(filename) : 0;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE int rename(const filename_t &filename1, const filename_t &filename2) SPDLOG_NOEXCEPT {
|
||||
#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES)
|
||||
return ::_wrename(filename1.c_str(), filename2.c_str());
|
||||
#else
|
||||
return std::rename(filename1.c_str(), filename2.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
// Return true if path exists (file or directory)
|
||||
SPDLOG_INLINE bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
struct _stat buffer;
|
||||
#ifdef SPDLOG_WCHAR_FILENAMES
|
||||
return (::_wstat(filename.c_str(), &buffer) == 0);
|
||||
#else
|
||||
return (::_stat(filename.c_str(), &buffer) == 0);
|
||||
#endif
|
||||
#else // common linux/unix all have the stat system call
|
||||
struct stat buffer;
|
||||
return (::stat(filename.c_str(), &buffer) == 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// avoid warning about unreachable statement at the end of filesize()
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4702)
|
||||
#endif
|
||||
|
||||
// Return file size according to open FILE* object
|
||||
SPDLOG_INLINE size_t filesize(FILE *f) {
|
||||
if (f == nullptr) {
|
||||
throw_spdlog_ex("Failed getting file size. fd is null");
|
||||
}
|
||||
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||||
int fd = ::_fileno(f);
|
||||
#if defined(_WIN64) // 64 bits
|
||||
__int64 ret = ::_filelengthi64(fd);
|
||||
if (ret >= 0) {
|
||||
return static_cast<size_t>(ret);
|
||||
}
|
||||
|
||||
#else // windows 32 bits
|
||||
long ret = ::_filelength(fd);
|
||||
if (ret >= 0) {
|
||||
return static_cast<size_t>(ret);
|
||||
}
|
||||
#endif
|
||||
|
||||
#else // unix
|
||||
// OpenBSD and AIX doesn't compile with :: before the fileno(..)
|
||||
#if defined(__OpenBSD__) || defined(_AIX)
|
||||
int fd = fileno(f);
|
||||
#else
|
||||
int fd = ::fileno(f);
|
||||
#endif
|
||||
// 64 bits(but not in osx, linux/musl or cygwin, where fstat64 is deprecated)
|
||||
#if ((defined(__linux__) && defined(__GLIBC__)) || defined(__sun) || defined(_AIX)) && \
|
||||
(defined(__LP64__) || defined(_LP64))
|
||||
struct stat64 st;
|
||||
if (::fstat64(fd, &st) == 0) {
|
||||
return static_cast<size_t>(st.st_size);
|
||||
}
|
||||
#else // other unix or linux 32 bits or cygwin
|
||||
struct stat st;
|
||||
if (::fstat(fd, &st) == 0) {
|
||||
return static_cast<size_t>(st.st_size);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
throw_spdlog_ex("Failed getting file size from fd", errno);
|
||||
return 0; // will not be reached.
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
// Return utc offset in minutes or throw spdlog_ex on failure
|
||||
SPDLOG_INLINE int utc_minutes_offset(const std::tm &tm) {
|
||||
#ifdef _WIN32
|
||||
#if _WIN32_WINNT < _WIN32_WINNT_WS08
|
||||
TIME_ZONE_INFORMATION tzinfo;
|
||||
auto rv = ::GetTimeZoneInformation(&tzinfo);
|
||||
#else
|
||||
DYNAMIC_TIME_ZONE_INFORMATION tzinfo;
|
||||
auto rv = ::GetDynamicTimeZoneInformation(&tzinfo);
|
||||
#endif
|
||||
if (rv == TIME_ZONE_ID_INVALID) throw_spdlog_ex("Failed getting timezone info. ", errno);
|
||||
|
||||
int offset = -tzinfo.Bias;
|
||||
if (tm.tm_isdst) {
|
||||
offset -= tzinfo.DaylightBias;
|
||||
} else {
|
||||
offset -= tzinfo.StandardBias;
|
||||
}
|
||||
return offset;
|
||||
#else
|
||||
|
||||
#if defined(sun) || defined(__sun) || defined(_AIX) || \
|
||||
(defined(__NEWLIB__) && !defined(__TM_GMTOFF)) || \
|
||||
(!defined(_BSD_SOURCE) && !defined(_GNU_SOURCE))
|
||||
// 'tm_gmtoff' field is BSD extension and it's missing on SunOS/Solaris
|
||||
struct helper {
|
||||
static long int calculate_gmt_offset(const std::tm &localtm = details::os::localtime(),
|
||||
const std::tm &gmtm = details::os::gmtime()) {
|
||||
int local_year = localtm.tm_year + (1900 - 1);
|
||||
int gmt_year = gmtm.tm_year + (1900 - 1);
|
||||
|
||||
long int days = (
|
||||
// difference in day of year
|
||||
localtm.tm_yday -
|
||||
gmtm.tm_yday
|
||||
|
||||
// + intervening leap days
|
||||
+ ((local_year >> 2) - (gmt_year >> 2)) - (local_year / 100 - gmt_year / 100) +
|
||||
((local_year / 100 >> 2) - (gmt_year / 100 >> 2))
|
||||
|
||||
// + difference in years * 365 */
|
||||
+ static_cast<long int>(local_year - gmt_year) * 365);
|
||||
|
||||
long int hours = (24 * days) + (localtm.tm_hour - gmtm.tm_hour);
|
||||
long int mins = (60 * hours) + (localtm.tm_min - gmtm.tm_min);
|
||||
long int secs = (60 * mins) + (localtm.tm_sec - gmtm.tm_sec);
|
||||
|
||||
return secs;
|
||||
}
|
||||
};
|
||||
|
||||
auto offset_seconds = helper::calculate_gmt_offset(tm);
|
||||
#else
|
||||
auto offset_seconds = tm.tm_gmtoff;
|
||||
#endif
|
||||
|
||||
return static_cast<int>(offset_seconds / 60);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Return current thread id as size_t
|
||||
// It exists because the std::this_thread::get_id() is much slower(especially
|
||||
// under VS 2013)
|
||||
SPDLOG_INLINE size_t _thread_id() SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
return static_cast<size_t>(::GetCurrentThreadId());
|
||||
#elif defined(__linux__)
|
||||
#if defined(__ANDROID__) && defined(__ANDROID_API__) && (__ANDROID_API__ < 21)
|
||||
#define SYS_gettid __NR_gettid
|
||||
#endif
|
||||
return static_cast<size_t>(::syscall(SYS_gettid));
|
||||
#elif defined(_AIX)
|
||||
struct __pthrdsinfo buf;
|
||||
int reg_size = 0;
|
||||
pthread_t pt = pthread_self();
|
||||
int retval = pthread_getthrds_np(&pt, PTHRDSINFO_QUERY_TID, &buf, sizeof(buf), NULL, ®_size);
|
||||
int tid = (!retval) ? buf.__pi_tid : 0;
|
||||
return static_cast<size_t>(tid);
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__)
|
||||
return static_cast<size_t>(::pthread_getthreadid_np());
|
||||
#elif defined(__NetBSD__)
|
||||
return static_cast<size_t>(::_lwp_self());
|
||||
#elif defined(__OpenBSD__)
|
||||
return static_cast<size_t>(::getthrid());
|
||||
#elif defined(__sun)
|
||||
return static_cast<size_t>(::thr_self());
|
||||
#elif __APPLE__
|
||||
uint64_t tid;
|
||||
// There is no pthread_threadid_np prior to Mac OS X 10.6, and it is not supported on any PPC,
|
||||
// including 10.6.8 Rosetta. __POWERPC__ is Apple-specific define encompassing ppc and ppc64.
|
||||
#ifdef MAC_OS_X_VERSION_MAX_ALLOWED
|
||||
{
|
||||
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1060) || defined(__POWERPC__)
|
||||
tid = pthread_mach_thread_np(pthread_self());
|
||||
#elif MAC_OS_X_VERSION_MIN_REQUIRED < 1060
|
||||
if (&pthread_threadid_np) {
|
||||
pthread_threadid_np(nullptr, &tid);
|
||||
} else {
|
||||
tid = pthread_mach_thread_np(pthread_self());
|
||||
}
|
||||
#else
|
||||
pthread_threadid_np(nullptr, &tid);
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
pthread_threadid_np(nullptr, &tid);
|
||||
#endif
|
||||
return static_cast<size_t>(tid);
|
||||
#else // Default to standard C++11 (other Unix)
|
||||
return static_cast<size_t>(std::hash<std::thread::id>()(std::this_thread::get_id()));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Return current thread id as size_t (from thread local storage)
|
||||
SPDLOG_INLINE size_t thread_id() SPDLOG_NOEXCEPT {
|
||||
#if defined(SPDLOG_NO_TLS)
|
||||
return _thread_id();
|
||||
#else // cache thread id in tls
|
||||
static thread_local const size_t tid = _thread_id();
|
||||
return tid;
|
||||
#endif
|
||||
}
|
||||
|
||||
// This is avoid msvc issue in sleep_for that happens if the clock changes.
|
||||
// See https://github.com/gabime/spdlog/issues/609
|
||||
SPDLOG_INLINE void sleep_for_millis(unsigned int milliseconds) SPDLOG_NOEXCEPT {
|
||||
#if defined(_WIN32)
|
||||
::Sleep(milliseconds);
|
||||
#else
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(milliseconds));
|
||||
#endif
|
||||
}
|
||||
|
||||
// wchar support for windows file names (SPDLOG_WCHAR_FILENAMES must be defined)
|
||||
#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES)
|
||||
SPDLOG_INLINE std::string filename_to_str(const filename_t &filename) {
|
||||
memory_buf_t buf;
|
||||
wstr_to_utf8buf(filename, buf);
|
||||
return SPDLOG_BUF_TO_STRING(buf);
|
||||
}
|
||||
#else
|
||||
SPDLOG_INLINE std::string filename_to_str(const filename_t &filename) { return filename; }
|
||||
#endif
|
||||
|
||||
SPDLOG_INLINE int pid() SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
return conditional_static_cast<int>(::GetCurrentProcessId());
|
||||
#else
|
||||
return conditional_static_cast<int>(::getpid());
|
||||
#endif
|
||||
}
|
||||
|
||||
// Determine if the terminal supports colors
|
||||
// Based on: https://github.com/agauniyal/rang/
|
||||
SPDLOG_INLINE bool is_color_terminal() SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
return true;
|
||||
#else
|
||||
|
||||
static const bool result = []() {
|
||||
const char *env_colorterm_p = std::getenv("COLORTERM");
|
||||
if (env_colorterm_p != nullptr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static constexpr std::array<const char *, 16> terms = {
|
||||
{"ansi", "color", "console", "cygwin", "gnome", "konsole", "kterm", "linux", "msys",
|
||||
"putty", "rxvt", "screen", "vt100", "xterm", "alacritty", "vt102"}};
|
||||
|
||||
const char *env_term_p = std::getenv("TERM");
|
||||
if (env_term_p == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::any_of(terms.begin(), terms.end(), [&](const char *term) {
|
||||
return std::strstr(env_term_p, term) != nullptr;
|
||||
});
|
||||
}();
|
||||
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Determine if the terminal attached
|
||||
// Source: https://github.com/agauniyal/rang/
|
||||
SPDLOG_INLINE bool in_terminal(FILE *file) SPDLOG_NOEXCEPT {
|
||||
#ifdef _WIN32
|
||||
return ::_isatty(_fileno(file)) != 0;
|
||||
#else
|
||||
return ::isatty(fileno(file)) != 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) && defined(_WIN32)
|
||||
SPDLOG_INLINE void wstr_to_utf8buf(wstring_view_t wstr, memory_buf_t &target) {
|
||||
if (wstr.size() > static_cast<size_t>((std::numeric_limits<int>::max)()) / 4 - 1) {
|
||||
throw_spdlog_ex("UTF-16 string is too big to be converted to UTF-8");
|
||||
}
|
||||
|
||||
int wstr_size = static_cast<int>(wstr.size());
|
||||
if (wstr_size == 0) {
|
||||
target.resize(0);
|
||||
return;
|
||||
}
|
||||
|
||||
int result_size = static_cast<int>(target.capacity());
|
||||
if ((wstr_size + 1) * 4 > result_size) {
|
||||
result_size =
|
||||
::WideCharToMultiByte(CP_UTF8, 0, wstr.data(), wstr_size, NULL, 0, NULL, NULL);
|
||||
}
|
||||
|
||||
if (result_size > 0) {
|
||||
target.resize(result_size);
|
||||
result_size = ::WideCharToMultiByte(CP_UTF8, 0, wstr.data(), wstr_size, target.data(),
|
||||
result_size, NULL, NULL);
|
||||
|
||||
if (result_size > 0) {
|
||||
target.resize(result_size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
throw_spdlog_ex(
|
||||
fmt_lib::format("WideCharToMultiByte failed. Last error: {}", ::GetLastError()));
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void utf8_to_wstrbuf(string_view_t str, wmemory_buf_t &target) {
|
||||
if (str.size() > static_cast<size_t>((std::numeric_limits<int>::max)()) - 1) {
|
||||
throw_spdlog_ex("UTF-8 string is too big to be converted to UTF-16");
|
||||
}
|
||||
|
||||
int str_size = static_cast<int>(str.size());
|
||||
if (str_size == 0) {
|
||||
target.resize(0);
|
||||
return;
|
||||
}
|
||||
|
||||
// find the size to allocate for the result buffer
|
||||
int result_size =
|
||||
::MultiByteToWideChar(CP_UTF8, 0, str.data(), str_size, NULL, 0);
|
||||
|
||||
if (result_size > 0) {
|
||||
target.resize(result_size);
|
||||
result_size = ::MultiByteToWideChar(CP_UTF8, 0, str.data(), str_size, target.data(),
|
||||
result_size);
|
||||
if (result_size > 0) {
|
||||
assert(result_size == target.size());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
throw_spdlog_ex(
|
||||
fmt_lib::format("MultiByteToWideChar failed. Last error: {}", ::GetLastError()));
|
||||
}
|
||||
#endif // (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) &&
|
||||
// defined(_WIN32)
|
||||
|
||||
// return true on success
|
||||
static SPDLOG_INLINE bool mkdir_(const filename_t &path) {
|
||||
#ifdef _WIN32
|
||||
#ifdef SPDLOG_WCHAR_FILENAMES
|
||||
return ::_wmkdir(path.c_str()) == 0;
|
||||
#else
|
||||
return ::_mkdir(path.c_str()) == 0;
|
||||
#endif
|
||||
#else
|
||||
return ::mkdir(path.c_str(), mode_t(0755)) == 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
// create the given directory - and all directories leading to it
|
||||
// return true on success or if the directory already exists
|
||||
SPDLOG_INLINE bool create_dir(const filename_t &path) {
|
||||
if (path_exists(path)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (path.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t search_offset = 0;
|
||||
do {
|
||||
auto token_pos = path.find_first_of(folder_seps_filename, search_offset);
|
||||
// treat the entire path as a folder if no folder separator not found
|
||||
if (token_pos == filename_t::npos) {
|
||||
token_pos = path.size();
|
||||
}
|
||||
|
||||
auto subdir = path.substr(0, token_pos);
|
||||
#ifdef _WIN32
|
||||
// if subdir is just a drive letter, add a slash e.g. "c:"=>"c:\",
|
||||
// otherwise path_exists(subdir) returns false (issue #3079)
|
||||
const bool is_drive = subdir.length() == 2 && subdir[1] == ':';
|
||||
if (is_drive) {
|
||||
subdir += '\\';
|
||||
token_pos++;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!subdir.empty() && !path_exists(subdir) && !mkdir_(subdir)) {
|
||||
return false; // return error if failed creating dir
|
||||
}
|
||||
search_offset = token_pos + 1;
|
||||
} while (search_offset < path.size());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Return directory name from given path or empty string
|
||||
// "abc/file" => "abc"
|
||||
// "abc/" => "abc"
|
||||
// "abc" => ""
|
||||
// "abc///" => "abc//"
|
||||
SPDLOG_INLINE filename_t dir_name(const filename_t &path) {
|
||||
auto pos = path.find_last_of(folder_seps_filename);
|
||||
return pos != filename_t::npos ? path.substr(0, pos) : filename_t{};
|
||||
}
|
||||
|
||||
std::string SPDLOG_INLINE getenv(const char *field) {
|
||||
#if defined(_MSC_VER)
|
||||
#if defined(__cplusplus_winrt)
|
||||
return std::string{}; // not supported under uwp
|
||||
#else
|
||||
size_t len = 0;
|
||||
char buf[128];
|
||||
bool ok = ::getenv_s(&len, buf, sizeof(buf), field) == 0;
|
||||
return ok ? buf : std::string{};
|
||||
#endif
|
||||
#else // revert to getenv
|
||||
char *buf = ::getenv(field);
|
||||
return buf ? buf : std::string{};
|
||||
#endif
|
||||
}
|
||||
|
||||
// Do fsync by FILE handlerpointer
|
||||
// Return true on success
|
||||
SPDLOG_INLINE bool fsync(FILE *fp) {
|
||||
#ifdef _WIN32
|
||||
return FlushFileBuffers(reinterpret_cast<HANDLE>(_get_osfhandle(_fileno(fp)))) != 0;
|
||||
#else
|
||||
return ::fsync(fileno(fp)) == 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace os
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
123
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/os.h
vendored
Normal file
123
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/os.h
vendored
Normal file
@ -0,0 +1,123 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <ctime> // std::time_t
|
||||
#include <spdlog/common.h>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
namespace os {
|
||||
|
||||
SPDLOG_API spdlog::log_clock::time_point now() SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API std::tm localtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API std::tm localtime() SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API std::tm gmtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API std::tm gmtime() SPDLOG_NOEXCEPT;
|
||||
|
||||
// eol definition
|
||||
#if !defined(SPDLOG_EOL)
|
||||
#ifdef _WIN32
|
||||
#define SPDLOG_EOL "\r\n"
|
||||
#else
|
||||
#define SPDLOG_EOL "\n"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
SPDLOG_CONSTEXPR static const char *default_eol = SPDLOG_EOL;
|
||||
|
||||
// folder separator
|
||||
#if !defined(SPDLOG_FOLDER_SEPS)
|
||||
#ifdef _WIN32
|
||||
#define SPDLOG_FOLDER_SEPS "\\/"
|
||||
#else
|
||||
#define SPDLOG_FOLDER_SEPS "/"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
SPDLOG_CONSTEXPR static const char folder_seps[] = SPDLOG_FOLDER_SEPS;
|
||||
SPDLOG_CONSTEXPR static const filename_t::value_type folder_seps_filename[] =
|
||||
SPDLOG_FILENAME_T(SPDLOG_FOLDER_SEPS);
|
||||
|
||||
// fopen_s on non windows for writing
|
||||
SPDLOG_API bool fopen_s(FILE **fp, const filename_t &filename, const filename_t &mode);
|
||||
|
||||
// Remove filename. return 0 on success
|
||||
SPDLOG_API int remove(const filename_t &filename) SPDLOG_NOEXCEPT;
|
||||
|
||||
// Remove file if exists. return 0 on success
|
||||
// Note: Non atomic (might return failure to delete if concurrently deleted by other process/thread)
|
||||
SPDLOG_API int remove_if_exists(const filename_t &filename) SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API int rename(const filename_t &filename1, const filename_t &filename2) SPDLOG_NOEXCEPT;
|
||||
|
||||
// Return if file exists.
|
||||
SPDLOG_API bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT;
|
||||
|
||||
// Return file size according to open FILE* object
|
||||
SPDLOG_API size_t filesize(FILE *f);
|
||||
|
||||
// Return utc offset in minutes or throw spdlog_ex on failure
|
||||
SPDLOG_API int utc_minutes_offset(const std::tm &tm = details::os::localtime());
|
||||
|
||||
// Return current thread id as size_t
|
||||
// It exists because the std::this_thread::get_id() is much slower(especially
|
||||
// under VS 2013)
|
||||
SPDLOG_API size_t _thread_id() SPDLOG_NOEXCEPT;
|
||||
|
||||
// Return current thread id as size_t (from thread local storage)
|
||||
SPDLOG_API size_t thread_id() SPDLOG_NOEXCEPT;
|
||||
|
||||
// This is avoid msvc issue in sleep_for that happens if the clock changes.
|
||||
// See https://github.com/gabime/spdlog/issues/609
|
||||
SPDLOG_API void sleep_for_millis(unsigned int milliseconds) SPDLOG_NOEXCEPT;
|
||||
|
||||
SPDLOG_API std::string filename_to_str(const filename_t &filename);
|
||||
|
||||
SPDLOG_API int pid() SPDLOG_NOEXCEPT;
|
||||
|
||||
// Determine if the terminal supports colors
|
||||
// Source: https://github.com/agauniyal/rang/
|
||||
SPDLOG_API bool is_color_terminal() SPDLOG_NOEXCEPT;
|
||||
|
||||
// Determine if the terminal attached
|
||||
// Source: https://github.com/agauniyal/rang/
|
||||
SPDLOG_API bool in_terminal(FILE *file) SPDLOG_NOEXCEPT;
|
||||
|
||||
#if (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) && defined(_WIN32)
|
||||
SPDLOG_API void wstr_to_utf8buf(wstring_view_t wstr, memory_buf_t &target);
|
||||
|
||||
SPDLOG_API void utf8_to_wstrbuf(string_view_t str, wmemory_buf_t &target);
|
||||
#endif
|
||||
|
||||
// Return directory name from given path or empty string
|
||||
// "abc/file" => "abc"
|
||||
// "abc/" => "abc"
|
||||
// "abc" => ""
|
||||
// "abc///" => "abc//"
|
||||
SPDLOG_API filename_t dir_name(const filename_t &path);
|
||||
|
||||
// Create a dir from the given path.
|
||||
// Return true if succeeded or if this dir already exists.
|
||||
SPDLOG_API bool create_dir(const filename_t &path);
|
||||
|
||||
// non thread safe, cross platform getenv/getenv_s
|
||||
// return empty string if field not found
|
||||
SPDLOG_API std::string getenv(const char *field);
|
||||
|
||||
// Do fsync by FILE objectpointer.
|
||||
// Return true on success.
|
||||
SPDLOG_API bool fsync(FILE *fp);
|
||||
|
||||
} // namespace os
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "os-inl.h"
|
||||
#endif
|
||||
26
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/periodic_worker-inl.h
vendored
Normal file
26
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/periodic_worker-inl.h
vendored
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/periodic_worker.h>
|
||||
#endif
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
// stop the worker thread and join it
|
||||
SPDLOG_INLINE periodic_worker::~periodic_worker() {
|
||||
if (worker_thread_.joinable()) {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
active_ = false;
|
||||
}
|
||||
cv_.notify_one();
|
||||
worker_thread_.join();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
58
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/periodic_worker.h
vendored
Normal file
58
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/periodic_worker.h
vendored
Normal file
@ -0,0 +1,58 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
// periodic worker thread - periodically executes the given callback function.
|
||||
//
|
||||
// RAII over the owned thread:
|
||||
// creates the thread on construction.
|
||||
// stops and joins the thread on destruction (if the thread is executing a callback, wait for it
|
||||
// to finish first).
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
class SPDLOG_API periodic_worker {
|
||||
public:
|
||||
template <typename Rep, typename Period>
|
||||
periodic_worker(const std::function<void()> &callback_fun,
|
||||
std::chrono::duration<Rep, Period> interval) {
|
||||
active_ = (interval > std::chrono::duration<Rep, Period>::zero());
|
||||
if (!active_) {
|
||||
return;
|
||||
}
|
||||
|
||||
worker_thread_ = std::thread([this, callback_fun, interval]() {
|
||||
for (;;) {
|
||||
std::unique_lock<std::mutex> lock(this->mutex_);
|
||||
if (this->cv_.wait_for(lock, interval, [this] { return !this->active_; })) {
|
||||
return; // active_ == false, so exit this thread
|
||||
}
|
||||
callback_fun();
|
||||
}
|
||||
});
|
||||
}
|
||||
std::thread &get_thread() { return worker_thread_; }
|
||||
periodic_worker(const periodic_worker &) = delete;
|
||||
periodic_worker &operator=(const periodic_worker &) = delete;
|
||||
// stop the worker thread and join it
|
||||
~periodic_worker();
|
||||
|
||||
private:
|
||||
bool active_;
|
||||
std::thread worker_thread_;
|
||||
std::mutex mutex_;
|
||||
std::condition_variable cv_;
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "periodic_worker-inl.h"
|
||||
#endif
|
||||
261
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/registry-inl.h
vendored
Normal file
261
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/registry-inl.h
vendored
Normal file
@ -0,0 +1,261 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/registry.h>
|
||||
#endif
|
||||
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/periodic_worker.h>
|
||||
#include <spdlog/logger.h>
|
||||
#include <spdlog/pattern_formatter.h>
|
||||
|
||||
#ifndef SPDLOG_DISABLE_DEFAULT_LOGGER
|
||||
// support for the default stdout color logger
|
||||
#ifdef _WIN32
|
||||
#include <spdlog/sinks/wincolor_sink.h>
|
||||
#else
|
||||
#include <spdlog/sinks/ansicolor_sink.h>
|
||||
#endif
|
||||
#endif // SPDLOG_DISABLE_DEFAULT_LOGGER
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
SPDLOG_INLINE registry::registry()
|
||||
: formatter_(new pattern_formatter()) {
|
||||
#ifndef SPDLOG_DISABLE_DEFAULT_LOGGER
|
||||
// create default logger (ansicolor_stdout_sink_mt or wincolor_stdout_sink_mt in windows).
|
||||
#ifdef _WIN32
|
||||
auto color_sink = std::make_shared<sinks::wincolor_stdout_sink_mt>();
|
||||
#else
|
||||
auto color_sink = std::make_shared<sinks::ansicolor_stdout_sink_mt>();
|
||||
#endif
|
||||
|
||||
const char *default_logger_name = "";
|
||||
default_logger_ = std::make_shared<spdlog::logger>(default_logger_name, std::move(color_sink));
|
||||
loggers_[default_logger_name] = default_logger_;
|
||||
|
||||
#endif // SPDLOG_DISABLE_DEFAULT_LOGGER
|
||||
}
|
||||
|
||||
SPDLOG_INLINE registry::~registry() = default;
|
||||
|
||||
SPDLOG_INLINE void registry::register_logger(std::shared_ptr<logger> new_logger) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
register_logger_(std::move(new_logger));
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::initialize_logger(std::shared_ptr<logger> new_logger) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
new_logger->set_formatter(formatter_->clone());
|
||||
|
||||
if (err_handler_) {
|
||||
new_logger->set_error_handler(err_handler_);
|
||||
}
|
||||
|
||||
// set new level according to previously configured level or default level
|
||||
auto it = log_levels_.find(new_logger->name());
|
||||
auto new_level = it != log_levels_.end() ? it->second : global_log_level_;
|
||||
new_logger->set_level(new_level);
|
||||
|
||||
new_logger->flush_on(flush_level_);
|
||||
|
||||
if (backtrace_n_messages_ > 0) {
|
||||
new_logger->enable_backtrace(backtrace_n_messages_);
|
||||
}
|
||||
|
||||
if (automatic_registration_) {
|
||||
register_logger_(std::move(new_logger));
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::shared_ptr<logger> registry::get(const std::string &logger_name) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
auto found = loggers_.find(logger_name);
|
||||
return found == loggers_.end() ? nullptr : found->second;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::shared_ptr<logger> registry::default_logger() {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
return default_logger_;
|
||||
}
|
||||
|
||||
// Return raw ptr to the default logger.
|
||||
// To be used directly by the spdlog default api (e.g. spdlog::info)
|
||||
// This make the default API faster, but cannot be used concurrently with set_default_logger().
|
||||
// e.g do not call set_default_logger() from one thread while calling spdlog::info() from another.
|
||||
SPDLOG_INLINE logger *registry::get_default_raw() { return default_logger_.get(); }
|
||||
|
||||
// set default logger.
|
||||
// default logger is stored in default_logger_ (for faster retrieval) and in the loggers_ map.
|
||||
SPDLOG_INLINE void registry::set_default_logger(std::shared_ptr<logger> new_default_logger) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
if (new_default_logger != nullptr) {
|
||||
loggers_[new_default_logger->name()] = new_default_logger;
|
||||
}
|
||||
default_logger_ = std::move(new_default_logger);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::set_tp(std::shared_ptr<thread_pool> tp) {
|
||||
std::lock_guard<std::recursive_mutex> lock(tp_mutex_);
|
||||
tp_ = std::move(tp);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::shared_ptr<thread_pool> registry::get_tp() {
|
||||
std::lock_guard<std::recursive_mutex> lock(tp_mutex_);
|
||||
return tp_;
|
||||
}
|
||||
|
||||
// Set global formatter. Each sink in each logger will get a clone of this object
|
||||
SPDLOG_INLINE void registry::set_formatter(std::unique_ptr<formatter> formatter) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
formatter_ = std::move(formatter);
|
||||
for (auto &l : loggers_) {
|
||||
l.second->set_formatter(formatter_->clone());
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::enable_backtrace(size_t n_messages) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
backtrace_n_messages_ = n_messages;
|
||||
|
||||
for (auto &l : loggers_) {
|
||||
l.second->enable_backtrace(n_messages);
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::disable_backtrace() {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
backtrace_n_messages_ = 0;
|
||||
for (auto &l : loggers_) {
|
||||
l.second->disable_backtrace();
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::set_level(level::level_enum log_level) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
for (auto &l : loggers_) {
|
||||
l.second->set_level(log_level);
|
||||
}
|
||||
global_log_level_ = log_level;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::flush_on(level::level_enum log_level) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
for (auto &l : loggers_) {
|
||||
l.second->flush_on(log_level);
|
||||
}
|
||||
flush_level_ = log_level;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::set_error_handler(err_handler handler) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
for (auto &l : loggers_) {
|
||||
l.second->set_error_handler(handler);
|
||||
}
|
||||
err_handler_ = std::move(handler);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::apply_all(
|
||||
const std::function<void(const std::shared_ptr<logger>)> &fun) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
for (auto &l : loggers_) {
|
||||
fun(l.second);
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::flush_all() {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
for (auto &l : loggers_) {
|
||||
l.second->flush();
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::drop(const std::string &logger_name) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
auto is_default_logger = default_logger_ && default_logger_->name() == logger_name;
|
||||
loggers_.erase(logger_name);
|
||||
if (is_default_logger) {
|
||||
default_logger_.reset();
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::drop_all() {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
loggers_.clear();
|
||||
default_logger_.reset();
|
||||
}
|
||||
|
||||
// clean all resources and threads started by the registry
|
||||
SPDLOG_INLINE void registry::shutdown() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(flusher_mutex_);
|
||||
periodic_flusher_.reset();
|
||||
}
|
||||
|
||||
drop_all();
|
||||
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(tp_mutex_);
|
||||
tp_.reset();
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE std::recursive_mutex ®istry::tp_mutex() { return tp_mutex_; }
|
||||
|
||||
SPDLOG_INLINE void registry::set_automatic_registration(bool automatic_registration) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
automatic_registration_ = automatic_registration;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::set_levels(log_levels levels, level::level_enum *global_level) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
log_levels_ = std::move(levels);
|
||||
auto global_level_requested = global_level != nullptr;
|
||||
global_log_level_ = global_level_requested ? *global_level : global_log_level_;
|
||||
|
||||
for (auto &logger : loggers_) {
|
||||
auto logger_entry = log_levels_.find(logger.first);
|
||||
if (logger_entry != log_levels_.end()) {
|
||||
logger.second->set_level(logger_entry->second);
|
||||
} else if (global_level_requested) {
|
||||
logger.second->set_level(*global_level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE registry ®istry::instance() {
|
||||
static registry s_instance;
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::apply_logger_env_levels(std::shared_ptr<logger> new_logger) {
|
||||
std::lock_guard<std::mutex> lock(logger_map_mutex_);
|
||||
auto it = log_levels_.find(new_logger->name());
|
||||
auto new_level = it != log_levels_.end() ? it->second : global_log_level_;
|
||||
new_logger->set_level(new_level);
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::throw_if_exists_(const std::string &logger_name) {
|
||||
if (loggers_.find(logger_name) != loggers_.end()) {
|
||||
throw_spdlog_ex("logger with name '" + logger_name + "' already exists");
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE void registry::register_logger_(std::shared_ptr<logger> new_logger) {
|
||||
auto logger_name = new_logger->name();
|
||||
throw_if_exists_(logger_name);
|
||||
loggers_[logger_name] = std::move(new_logger);
|
||||
}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
129
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/registry.h
vendored
Normal file
129
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/registry.h
vendored
Normal file
@ -0,0 +1,129 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
// Loggers registry of unique name->logger pointer
|
||||
// An attempt to create a logger with an already existing name will result with spdlog_ex exception.
|
||||
// If user requests a non existing logger, nullptr will be returned
|
||||
// This class is thread safe
|
||||
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/periodic_worker.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace spdlog {
|
||||
class logger;
|
||||
|
||||
namespace details {
|
||||
class thread_pool;
|
||||
|
||||
class SPDLOG_API registry {
|
||||
public:
|
||||
using log_levels = std::unordered_map<std::string, level::level_enum>;
|
||||
registry(const registry &) = delete;
|
||||
registry &operator=(const registry &) = delete;
|
||||
|
||||
void register_logger(std::shared_ptr<logger> new_logger);
|
||||
void initialize_logger(std::shared_ptr<logger> new_logger);
|
||||
std::shared_ptr<logger> get(const std::string &logger_name);
|
||||
std::shared_ptr<logger> default_logger();
|
||||
|
||||
// Return raw ptr to the default logger.
|
||||
// To be used directly by the spdlog default api (e.g. spdlog::info)
|
||||
// This make the default API faster, but cannot be used concurrently with set_default_logger().
|
||||
// e.g do not call set_default_logger() from one thread while calling spdlog::info() from
|
||||
// another.
|
||||
logger *get_default_raw();
|
||||
|
||||
// set default logger and add it to the registry if not registered already.
|
||||
// default logger is stored in default_logger_ (for faster retrieval) and in the loggers_ map.
|
||||
// Note: Make sure to unregister it when no longer needed or before calling again with a new
|
||||
// logger.
|
||||
void set_default_logger(std::shared_ptr<logger> new_default_logger);
|
||||
|
||||
void set_tp(std::shared_ptr<thread_pool> tp);
|
||||
|
||||
std::shared_ptr<thread_pool> get_tp();
|
||||
|
||||
// Set global formatter. Each sink in each logger will get a clone of this object
|
||||
void set_formatter(std::unique_ptr<formatter> formatter);
|
||||
|
||||
void enable_backtrace(size_t n_messages);
|
||||
|
||||
void disable_backtrace();
|
||||
|
||||
void set_level(level::level_enum log_level);
|
||||
|
||||
void flush_on(level::level_enum log_level);
|
||||
|
||||
template <typename Rep, typename Period>
|
||||
void flush_every(std::chrono::duration<Rep, Period> interval) {
|
||||
std::lock_guard<std::mutex> lock(flusher_mutex_);
|
||||
auto clbk = [this]() { this->flush_all(); };
|
||||
periodic_flusher_ = details::make_unique<periodic_worker>(clbk, interval);
|
||||
}
|
||||
|
||||
std::unique_ptr<periodic_worker> &get_flusher() {
|
||||
std::lock_guard<std::mutex> lock(flusher_mutex_);
|
||||
return periodic_flusher_;
|
||||
}
|
||||
|
||||
void set_error_handler(err_handler handler);
|
||||
|
||||
void apply_all(const std::function<void(const std::shared_ptr<logger>)> &fun);
|
||||
|
||||
void flush_all();
|
||||
|
||||
void drop(const std::string &logger_name);
|
||||
|
||||
void drop_all();
|
||||
|
||||
// clean all resources and threads started by the registry
|
||||
void shutdown();
|
||||
|
||||
std::recursive_mutex &tp_mutex();
|
||||
|
||||
void set_automatic_registration(bool automatic_registration);
|
||||
|
||||
// set levels for all existing/future loggers. global_level can be null if should not set.
|
||||
void set_levels(log_levels levels, level::level_enum *global_level);
|
||||
|
||||
static registry &instance();
|
||||
|
||||
void apply_logger_env_levels(std::shared_ptr<logger> new_logger);
|
||||
|
||||
private:
|
||||
registry();
|
||||
~registry();
|
||||
|
||||
void throw_if_exists_(const std::string &logger_name);
|
||||
void register_logger_(std::shared_ptr<logger> new_logger);
|
||||
bool set_level_from_cfg_(logger *logger);
|
||||
std::mutex logger_map_mutex_, flusher_mutex_;
|
||||
std::recursive_mutex tp_mutex_;
|
||||
std::unordered_map<std::string, std::shared_ptr<logger>> loggers_;
|
||||
log_levels log_levels_;
|
||||
std::unique_ptr<formatter> formatter_;
|
||||
spdlog::level::level_enum global_log_level_ = level::info;
|
||||
level::level_enum flush_level_ = level::off;
|
||||
err_handler err_handler_;
|
||||
std::shared_ptr<thread_pool> tp_;
|
||||
std::unique_ptr<periodic_worker> periodic_flusher_;
|
||||
std::shared_ptr<logger> default_logger_;
|
||||
bool automatic_registration_ = true;
|
||||
size_t backtrace_n_messages_ = 0;
|
||||
};
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "registry-inl.h"
|
||||
#endif
|
||||
22
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/synchronous_factory.h
vendored
Normal file
22
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/synchronous_factory.h
vendored
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "registry.h"
|
||||
|
||||
namespace spdlog {
|
||||
|
||||
// Default logger factory- creates synchronous loggers
|
||||
class logger;
|
||||
|
||||
struct synchronous_factory {
|
||||
template <typename Sink, typename... SinkArgs>
|
||||
static std::shared_ptr<spdlog::logger> create(std::string logger_name, SinkArgs &&...args) {
|
||||
auto sink = std::make_shared<Sink>(std::forward<SinkArgs>(args)...);
|
||||
auto new_logger = std::make_shared<spdlog::logger>(std::move(logger_name), std::move(sink));
|
||||
details::registry::instance().initialize_logger(new_logger);
|
||||
return new_logger;
|
||||
}
|
||||
};
|
||||
} // namespace spdlog
|
||||
135
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/tcp_client-windows.h
vendored
Normal file
135
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/tcp_client-windows.h
vendored
Normal file
@ -0,0 +1,135 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
// tcp client helper
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/os.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <windows.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
#pragma comment(lib, "Mswsock.lib")
|
||||
#pragma comment(lib, "AdvApi32.lib")
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
class tcp_client {
|
||||
SOCKET socket_ = INVALID_SOCKET;
|
||||
|
||||
static void init_winsock_() {
|
||||
WSADATA wsaData;
|
||||
auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData);
|
||||
if (rv != 0) {
|
||||
throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
static void throw_winsock_error_(const std::string &msg, int last_error) {
|
||||
char buf[512];
|
||||
::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL,
|
||||
last_error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf,
|
||||
(sizeof(buf) / sizeof(char)), NULL);
|
||||
|
||||
throw_spdlog_ex(fmt_lib::format("tcp_sink - {}: {}", msg, buf));
|
||||
}
|
||||
|
||||
public:
|
||||
tcp_client() { init_winsock_(); }
|
||||
|
||||
~tcp_client() {
|
||||
close();
|
||||
::WSACleanup();
|
||||
}
|
||||
|
||||
bool is_connected() const { return socket_ != INVALID_SOCKET; }
|
||||
|
||||
void close() {
|
||||
::closesocket(socket_);
|
||||
socket_ = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
SOCKET fd() const { return socket_; }
|
||||
|
||||
// try to connect or throw on failure
|
||||
void connect(const std::string &host, int port) {
|
||||
if (is_connected()) {
|
||||
close();
|
||||
}
|
||||
struct addrinfo hints {};
|
||||
ZeroMemory(&hints, sizeof(hints));
|
||||
|
||||
hints.ai_family = AF_UNSPEC; // To work with IPv4, IPv6, and so on
|
||||
hints.ai_socktype = SOCK_STREAM; // TCP
|
||||
hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value
|
||||
hints.ai_protocol = 0;
|
||||
|
||||
auto port_str = std::to_string(port);
|
||||
struct addrinfo *addrinfo_result;
|
||||
auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
|
||||
int last_error = 0;
|
||||
if (rv != 0) {
|
||||
last_error = ::WSAGetLastError();
|
||||
WSACleanup();
|
||||
throw_winsock_error_("getaddrinfo failed", last_error);
|
||||
}
|
||||
|
||||
// Try each address until we successfully connect(2).
|
||||
|
||||
for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) {
|
||||
socket_ = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
|
||||
if (socket_ == INVALID_SOCKET) {
|
||||
last_error = ::WSAGetLastError();
|
||||
WSACleanup();
|
||||
continue;
|
||||
}
|
||||
if (::connect(socket_, rp->ai_addr, (int)rp->ai_addrlen) == 0) {
|
||||
break;
|
||||
} else {
|
||||
last_error = ::WSAGetLastError();
|
||||
close();
|
||||
}
|
||||
}
|
||||
::freeaddrinfo(addrinfo_result);
|
||||
if (socket_ == INVALID_SOCKET) {
|
||||
WSACleanup();
|
||||
throw_winsock_error_("connect failed", last_error);
|
||||
}
|
||||
|
||||
// set TCP_NODELAY
|
||||
int enable_flag = 1;
|
||||
::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&enable_flag),
|
||||
sizeof(enable_flag));
|
||||
}
|
||||
|
||||
// Send exactly n_bytes of the given data.
|
||||
// On error close the connection and throw.
|
||||
void send(const char *data, size_t n_bytes) {
|
||||
size_t bytes_sent = 0;
|
||||
while (bytes_sent < n_bytes) {
|
||||
const int send_flags = 0;
|
||||
auto write_result =
|
||||
::send(socket_, data + bytes_sent, (int)(n_bytes - bytes_sent), send_flags);
|
||||
if (write_result == SOCKET_ERROR) {
|
||||
int last_error = ::WSAGetLastError();
|
||||
close();
|
||||
throw_winsock_error_("send failed", last_error);
|
||||
}
|
||||
|
||||
if (write_result == 0) // (probably should not happen but in any case..)
|
||||
{
|
||||
break;
|
||||
}
|
||||
bytes_sent += static_cast<size_t>(write_result);
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
127
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/tcp_client.h
vendored
Normal file
127
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/tcp_client.h
vendored
Normal file
@ -0,0 +1,127 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32
|
||||
#error include tcp_client-windows.h instead
|
||||
#endif
|
||||
|
||||
// tcp client helper
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/os.h>
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
class tcp_client {
|
||||
int socket_ = -1;
|
||||
|
||||
public:
|
||||
bool is_connected() const { return socket_ != -1; }
|
||||
|
||||
void close() {
|
||||
if (is_connected()) {
|
||||
::close(socket_);
|
||||
socket_ = -1;
|
||||
}
|
||||
}
|
||||
|
||||
int fd() const { return socket_; }
|
||||
|
||||
~tcp_client() { close(); }
|
||||
|
||||
// try to connect or throw on failure
|
||||
void connect(const std::string &host, int port) {
|
||||
close();
|
||||
struct addrinfo hints {};
|
||||
memset(&hints, 0, sizeof(struct addrinfo));
|
||||
hints.ai_family = AF_UNSPEC; // To work with IPv4, IPv6, and so on
|
||||
hints.ai_socktype = SOCK_STREAM; // TCP
|
||||
hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value
|
||||
hints.ai_protocol = 0;
|
||||
|
||||
auto port_str = std::to_string(port);
|
||||
struct addrinfo *addrinfo_result;
|
||||
auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
|
||||
if (rv != 0) {
|
||||
throw_spdlog_ex(fmt_lib::format("::getaddrinfo failed: {}", gai_strerror(rv)));
|
||||
}
|
||||
|
||||
// Try each address until we successfully connect(2).
|
||||
int last_errno = 0;
|
||||
for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) {
|
||||
#if defined(SOCK_CLOEXEC)
|
||||
const int flags = SOCK_CLOEXEC;
|
||||
#else
|
||||
const int flags = 0;
|
||||
#endif
|
||||
socket_ = ::socket(rp->ai_family, rp->ai_socktype | flags, rp->ai_protocol);
|
||||
if (socket_ == -1) {
|
||||
last_errno = errno;
|
||||
continue;
|
||||
}
|
||||
rv = ::connect(socket_, rp->ai_addr, rp->ai_addrlen);
|
||||
if (rv == 0) {
|
||||
break;
|
||||
}
|
||||
last_errno = errno;
|
||||
::close(socket_);
|
||||
socket_ = -1;
|
||||
}
|
||||
::freeaddrinfo(addrinfo_result);
|
||||
if (socket_ == -1) {
|
||||
throw_spdlog_ex("::connect failed", last_errno);
|
||||
}
|
||||
|
||||
// set TCP_NODELAY
|
||||
int enable_flag = 1;
|
||||
::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&enable_flag),
|
||||
sizeof(enable_flag));
|
||||
|
||||
// prevent sigpipe on systems where MSG_NOSIGNAL is not available
|
||||
#if defined(SO_NOSIGPIPE) && !defined(MSG_NOSIGNAL)
|
||||
::setsockopt(socket_, SOL_SOCKET, SO_NOSIGPIPE, reinterpret_cast<char *>(&enable_flag),
|
||||
sizeof(enable_flag));
|
||||
#endif
|
||||
|
||||
#if !defined(SO_NOSIGPIPE) && !defined(MSG_NOSIGNAL)
|
||||
#error "tcp_sink would raise SIGPIPE since neither SO_NOSIGPIPE nor MSG_NOSIGNAL are available"
|
||||
#endif
|
||||
}
|
||||
|
||||
// Send exactly n_bytes of the given data.
|
||||
// On error close the connection and throw.
|
||||
void send(const char *data, size_t n_bytes) {
|
||||
size_t bytes_sent = 0;
|
||||
while (bytes_sent < n_bytes) {
|
||||
#if defined(MSG_NOSIGNAL)
|
||||
const int send_flags = MSG_NOSIGNAL;
|
||||
#else
|
||||
const int send_flags = 0;
|
||||
#endif
|
||||
auto write_result =
|
||||
::send(socket_, data + bytes_sent, n_bytes - bytes_sent, send_flags);
|
||||
if (write_result < 0) {
|
||||
close();
|
||||
throw_spdlog_ex("write(2) failed", errno);
|
||||
}
|
||||
|
||||
if (write_result == 0) // (probably should not happen but in any case..)
|
||||
{
|
||||
break;
|
||||
}
|
||||
bytes_sent += static_cast<size_t>(write_result);
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
127
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/thread_pool-inl.h
vendored
Normal file
127
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/thread_pool-inl.h
vendored
Normal file
@ -0,0 +1,127 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef SPDLOG_HEADER_ONLY
|
||||
#include <spdlog/details/thread_pool.h>
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <spdlog/common.h>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
SPDLOG_INLINE thread_pool::thread_pool(size_t q_max_items,
|
||||
size_t threads_n,
|
||||
std::function<void()> on_thread_start,
|
||||
std::function<void()> on_thread_stop)
|
||||
: q_(q_max_items) {
|
||||
if (threads_n == 0 || threads_n > 1000) {
|
||||
throw_spdlog_ex(
|
||||
"spdlog::thread_pool(): invalid threads_n param (valid "
|
||||
"range is 1-1000)");
|
||||
}
|
||||
for (size_t i = 0; i < threads_n; i++) {
|
||||
threads_.emplace_back([this, on_thread_start, on_thread_stop] {
|
||||
on_thread_start();
|
||||
this->thread_pool::worker_loop_();
|
||||
on_thread_stop();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
SPDLOG_INLINE thread_pool::thread_pool(size_t q_max_items,
|
||||
size_t threads_n,
|
||||
std::function<void()> on_thread_start)
|
||||
: thread_pool(q_max_items, threads_n, on_thread_start, [] {}) {}
|
||||
|
||||
SPDLOG_INLINE thread_pool::thread_pool(size_t q_max_items, size_t threads_n)
|
||||
: thread_pool(
|
||||
q_max_items, threads_n, [] {}, [] {}) {}
|
||||
|
||||
// message all threads to terminate gracefully join them
|
||||
SPDLOG_INLINE thread_pool::~thread_pool() {
|
||||
SPDLOG_TRY {
|
||||
for (size_t i = 0; i < threads_.size(); i++) {
|
||||
post_async_msg_(async_msg(async_msg_type::terminate), async_overflow_policy::block);
|
||||
}
|
||||
|
||||
for (auto &t : threads_) {
|
||||
t.join();
|
||||
}
|
||||
}
|
||||
SPDLOG_CATCH_STD
|
||||
}
|
||||
|
||||
void SPDLOG_INLINE thread_pool::post_log(async_logger_ptr &&worker_ptr,
|
||||
const details::log_msg &msg,
|
||||
async_overflow_policy overflow_policy) {
|
||||
async_msg async_m(std::move(worker_ptr), async_msg_type::log, msg);
|
||||
post_async_msg_(std::move(async_m), overflow_policy);
|
||||
}
|
||||
|
||||
void SPDLOG_INLINE thread_pool::post_flush(async_logger_ptr &&worker_ptr,
|
||||
async_overflow_policy overflow_policy) {
|
||||
post_async_msg_(async_msg(std::move(worker_ptr), async_msg_type::flush), overflow_policy);
|
||||
}
|
||||
|
||||
size_t SPDLOG_INLINE thread_pool::overrun_counter() { return q_.overrun_counter(); }
|
||||
|
||||
void SPDLOG_INLINE thread_pool::reset_overrun_counter() { q_.reset_overrun_counter(); }
|
||||
|
||||
size_t SPDLOG_INLINE thread_pool::discard_counter() { return q_.discard_counter(); }
|
||||
|
||||
void SPDLOG_INLINE thread_pool::reset_discard_counter() { q_.reset_discard_counter(); }
|
||||
|
||||
size_t SPDLOG_INLINE thread_pool::queue_size() { return q_.size(); }
|
||||
|
||||
void SPDLOG_INLINE thread_pool::post_async_msg_(async_msg &&new_msg,
|
||||
async_overflow_policy overflow_policy) {
|
||||
if (overflow_policy == async_overflow_policy::block) {
|
||||
q_.enqueue(std::move(new_msg));
|
||||
} else if (overflow_policy == async_overflow_policy::overrun_oldest) {
|
||||
q_.enqueue_nowait(std::move(new_msg));
|
||||
} else {
|
||||
assert(overflow_policy == async_overflow_policy::discard_new);
|
||||
q_.enqueue_if_have_room(std::move(new_msg));
|
||||
}
|
||||
}
|
||||
|
||||
void SPDLOG_INLINE thread_pool::worker_loop_() {
|
||||
while (process_next_msg_()) {
|
||||
}
|
||||
}
|
||||
|
||||
// process next message in the queue
|
||||
// return true if this thread should still be active (while no terminate msg
|
||||
// was received)
|
||||
bool SPDLOG_INLINE thread_pool::process_next_msg_() {
|
||||
async_msg incoming_async_msg;
|
||||
q_.dequeue(incoming_async_msg);
|
||||
|
||||
switch (incoming_async_msg.msg_type) {
|
||||
case async_msg_type::log: {
|
||||
incoming_async_msg.worker_ptr->backend_sink_it_(incoming_async_msg);
|
||||
return true;
|
||||
}
|
||||
case async_msg_type::flush: {
|
||||
incoming_async_msg.worker_ptr->backend_flush_();
|
||||
return true;
|
||||
}
|
||||
|
||||
case async_msg_type::terminate: {
|
||||
return false;
|
||||
}
|
||||
|
||||
default: {
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
117
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/thread_pool.h
vendored
Normal file
117
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/thread_pool.h
vendored
Normal file
@ -0,0 +1,117 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <spdlog/details/log_msg_buffer.h>
|
||||
#include <spdlog/details/mpmc_blocking_q.h>
|
||||
#include <spdlog/details/os.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace spdlog {
|
||||
class async_logger;
|
||||
|
||||
namespace details {
|
||||
|
||||
using async_logger_ptr = std::shared_ptr<spdlog::async_logger>;
|
||||
|
||||
enum class async_msg_type { log, flush, terminate };
|
||||
|
||||
// Async msg to move to/from the queue
|
||||
// Movable only. should never be copied
|
||||
struct async_msg : log_msg_buffer {
|
||||
async_msg_type msg_type{async_msg_type::log};
|
||||
async_logger_ptr worker_ptr;
|
||||
|
||||
async_msg() = default;
|
||||
~async_msg() = default;
|
||||
|
||||
// should only be moved in or out of the queue..
|
||||
async_msg(const async_msg &) = delete;
|
||||
|
||||
// support for vs2013 move
|
||||
#if defined(_MSC_VER) && _MSC_VER <= 1800
|
||||
async_msg(async_msg &&other)
|
||||
: log_msg_buffer(std::move(other)),
|
||||
msg_type(other.msg_type),
|
||||
worker_ptr(std::move(other.worker_ptr)) {}
|
||||
|
||||
async_msg &operator=(async_msg &&other) {
|
||||
*static_cast<log_msg_buffer *>(this) = std::move(other);
|
||||
msg_type = other.msg_type;
|
||||
worker_ptr = std::move(other.worker_ptr);
|
||||
return *this;
|
||||
}
|
||||
#else // (_MSC_VER) && _MSC_VER <= 1800
|
||||
async_msg(async_msg &&) = default;
|
||||
async_msg &operator=(async_msg &&) = default;
|
||||
#endif
|
||||
|
||||
// construct from log_msg with given type
|
||||
async_msg(async_logger_ptr &&worker, async_msg_type the_type, const details::log_msg &m)
|
||||
: log_msg_buffer{m},
|
||||
msg_type{the_type},
|
||||
worker_ptr{std::move(worker)} {}
|
||||
|
||||
async_msg(async_logger_ptr &&worker, async_msg_type the_type)
|
||||
: log_msg_buffer{},
|
||||
msg_type{the_type},
|
||||
worker_ptr{std::move(worker)} {}
|
||||
|
||||
explicit async_msg(async_msg_type the_type)
|
||||
: async_msg{nullptr, the_type} {}
|
||||
};
|
||||
|
||||
class SPDLOG_API thread_pool {
|
||||
public:
|
||||
using item_type = async_msg;
|
||||
using q_type = details::mpmc_blocking_queue<item_type>;
|
||||
|
||||
thread_pool(size_t q_max_items,
|
||||
size_t threads_n,
|
||||
std::function<void()> on_thread_start,
|
||||
std::function<void()> on_thread_stop);
|
||||
thread_pool(size_t q_max_items, size_t threads_n, std::function<void()> on_thread_start);
|
||||
thread_pool(size_t q_max_items, size_t threads_n);
|
||||
|
||||
// message all threads to terminate gracefully and join them
|
||||
~thread_pool();
|
||||
|
||||
thread_pool(const thread_pool &) = delete;
|
||||
thread_pool &operator=(thread_pool &&) = delete;
|
||||
|
||||
void post_log(async_logger_ptr &&worker_ptr,
|
||||
const details::log_msg &msg,
|
||||
async_overflow_policy overflow_policy);
|
||||
void post_flush(async_logger_ptr &&worker_ptr, async_overflow_policy overflow_policy);
|
||||
size_t overrun_counter();
|
||||
void reset_overrun_counter();
|
||||
size_t discard_counter();
|
||||
void reset_discard_counter();
|
||||
size_t queue_size();
|
||||
|
||||
private:
|
||||
q_type q_;
|
||||
|
||||
std::vector<std::thread> threads_;
|
||||
|
||||
void post_async_msg_(async_msg &&new_msg, async_overflow_policy overflow_policy);
|
||||
void worker_loop_();
|
||||
|
||||
// process next message in the queue
|
||||
// return true if this thread should still be active (while no terminate msg
|
||||
// was received)
|
||||
bool process_next_msg_();
|
||||
};
|
||||
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
|
||||
#ifdef SPDLOG_HEADER_ONLY
|
||||
#include "thread_pool-inl.h"
|
||||
#endif
|
||||
98
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/udp_client-windows.h
vendored
Normal file
98
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/udp_client-windows.h
vendored
Normal file
@ -0,0 +1,98 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
// Helper RAII over winsock udp client socket.
|
||||
// Will throw on construction if socket creation failed.
|
||||
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/os.h>
|
||||
#include <spdlog/details/windows_include.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
#pragma comment(lib, "Mswsock.lib")
|
||||
#pragma comment(lib, "AdvApi32.lib")
|
||||
#endif
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
class udp_client {
|
||||
static constexpr int TX_BUFFER_SIZE = 1024 * 10;
|
||||
SOCKET socket_ = INVALID_SOCKET;
|
||||
sockaddr_in addr_ = {};
|
||||
|
||||
static void init_winsock_() {
|
||||
WSADATA wsaData;
|
||||
auto rv = ::WSAStartup(MAKEWORD(2, 2), &wsaData);
|
||||
if (rv != 0) {
|
||||
throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
static void throw_winsock_error_(const std::string &msg, int last_error) {
|
||||
char buf[512];
|
||||
::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL,
|
||||
last_error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf,
|
||||
(sizeof(buf) / sizeof(char)), NULL);
|
||||
|
||||
throw_spdlog_ex(fmt_lib::format("udp_sink - {}: {}", msg, buf));
|
||||
}
|
||||
|
||||
void cleanup_() {
|
||||
if (socket_ != INVALID_SOCKET) {
|
||||
::closesocket(socket_);
|
||||
}
|
||||
socket_ = INVALID_SOCKET;
|
||||
::WSACleanup();
|
||||
}
|
||||
|
||||
public:
|
||||
udp_client(const std::string &host, uint16_t port) {
|
||||
init_winsock_();
|
||||
|
||||
addr_.sin_family = PF_INET;
|
||||
addr_.sin_port = htons(port);
|
||||
addr_.sin_addr.s_addr = INADDR_ANY;
|
||||
if (InetPtonA(PF_INET, host.c_str(), &addr_.sin_addr.s_addr) != 1) {
|
||||
int last_error = ::WSAGetLastError();
|
||||
::WSACleanup();
|
||||
throw_winsock_error_("error: Invalid address!", last_error);
|
||||
}
|
||||
|
||||
socket_ = ::socket(PF_INET, SOCK_DGRAM, 0);
|
||||
if (socket_ == INVALID_SOCKET) {
|
||||
int last_error = ::WSAGetLastError();
|
||||
::WSACleanup();
|
||||
throw_winsock_error_("error: Create Socket failed", last_error);
|
||||
}
|
||||
|
||||
int option_value = TX_BUFFER_SIZE;
|
||||
if (::setsockopt(socket_, SOL_SOCKET, SO_SNDBUF,
|
||||
reinterpret_cast<const char *>(&option_value), sizeof(option_value)) < 0) {
|
||||
int last_error = ::WSAGetLastError();
|
||||
cleanup_();
|
||||
throw_winsock_error_("error: setsockopt(SO_SNDBUF) Failed!", last_error);
|
||||
}
|
||||
}
|
||||
|
||||
~udp_client() { cleanup_(); }
|
||||
|
||||
SOCKET fd() const { return socket_; }
|
||||
|
||||
void send(const char *data, size_t n_bytes) {
|
||||
socklen_t tolen = sizeof(struct sockaddr);
|
||||
if (::sendto(socket_, data, static_cast<int>(n_bytes), 0, (struct sockaddr *)&addr_,
|
||||
tolen) == -1) {
|
||||
throw_spdlog_ex("sendto(2) failed", errno);
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
81
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/udp_client.h
vendored
Normal file
81
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/udp_client.h
vendored
Normal file
@ -0,0 +1,81 @@
|
||||
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
|
||||
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
|
||||
|
||||
#pragma once
|
||||
|
||||
// Helper RAII over unix udp client socket.
|
||||
// Will throw on construction if the socket creation failed.
|
||||
|
||||
#ifdef _WIN32
|
||||
#error "include udp_client-windows.h instead"
|
||||
#endif
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <cstring>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/udp.h>
|
||||
#include <spdlog/common.h>
|
||||
#include <spdlog/details/os.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace spdlog {
|
||||
namespace details {
|
||||
|
||||
class udp_client {
|
||||
static constexpr int TX_BUFFER_SIZE = 1024 * 10;
|
||||
int socket_ = -1;
|
||||
struct sockaddr_in sockAddr_;
|
||||
|
||||
void cleanup_() {
|
||||
if (socket_ != -1) {
|
||||
::close(socket_);
|
||||
socket_ = -1;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
udp_client(const std::string &host, uint16_t port) {
|
||||
socket_ = ::socket(PF_INET, SOCK_DGRAM, 0);
|
||||
if (socket_ < 0) {
|
||||
throw_spdlog_ex("error: Create Socket Failed!");
|
||||
}
|
||||
|
||||
int option_value = TX_BUFFER_SIZE;
|
||||
if (::setsockopt(socket_, SOL_SOCKET, SO_SNDBUF,
|
||||
reinterpret_cast<const char *>(&option_value), sizeof(option_value)) < 0) {
|
||||
cleanup_();
|
||||
throw_spdlog_ex("error: setsockopt(SO_SNDBUF) Failed!");
|
||||
}
|
||||
|
||||
sockAddr_.sin_family = AF_INET;
|
||||
sockAddr_.sin_port = htons(port);
|
||||
|
||||
if (::inet_aton(host.c_str(), &sockAddr_.sin_addr) == 0) {
|
||||
cleanup_();
|
||||
throw_spdlog_ex("error: Invalid address!");
|
||||
}
|
||||
|
||||
::memset(sockAddr_.sin_zero, 0x00, sizeof(sockAddr_.sin_zero));
|
||||
}
|
||||
|
||||
~udp_client() { cleanup_(); }
|
||||
|
||||
int fd() const { return socket_; }
|
||||
|
||||
// Send exactly n_bytes of the given data.
|
||||
// On error close the connection and throw.
|
||||
void send(const char *data, size_t n_bytes) {
|
||||
ssize_t toslen = 0;
|
||||
socklen_t tolen = sizeof(struct sockaddr);
|
||||
if ((toslen = ::sendto(socket_, data, n_bytes, 0, (struct sockaddr *)&sockAddr_, tolen)) ==
|
||||
-1) {
|
||||
throw_spdlog_ex("sendto(2) failed", errno);
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace details
|
||||
} // namespace spdlog
|
||||
11
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/windows_include.h
vendored
Normal file
11
Plugins/CesiumForUnreal/Source/ThirdParty/include/spdlog/details/windows_include.h
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX // prevent windows redefining min/max
|
||||
#endif
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
Reference in New Issue
Block a user