// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include #include #include namespace CesiumGltf { /** * @brief A texture containing feature IDs */ struct CESIUMGLTF_API FeatureIdTexture final : public TextureInfo { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "FeatureIdTexture"; /** * @brief Texture channels containing feature IDs, identified by index. * Feature IDs may be packed into multiple channels if a single channel does * not have sufficient bit depth to represent all feature ID values. The * values are packed in little-endian order. */ std::vector channels = {0}; /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(FeatureIdTexture)); accum += TextureInfo::getSizeBytes() - int64_t(sizeof(TextureInfo)); accum += int64_t(sizeof(int64_t) * this->channels.capacity()); return accum; } }; } // namespace CesiumGltf