// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include namespace CesiumGltf { /** * @brief Material Occlusion Texture Info */ struct CESIUMGLTF_API MaterialOcclusionTextureInfo final : public TextureInfo { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "MaterialOcclusionTextureInfo"; /** * @brief A scalar multiplier controlling the amount of occlusion applied. * * A scalar parameter controlling the amount of occlusion applied. A value of * `0.0` means no occlusion. A value of `1.0` means full occlusion. This value * affects the final occlusion value as: `1.0 + strength * ( - 1.0)`. */ double strength = 1; /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(MaterialOcclusionTextureInfo)); accum += TextureInfo::getSizeBytes() - int64_t(sizeof(TextureInfo)); return accum; } }; } // namespace CesiumGltf