// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include #include #include namespace CesiumGltf { /** * @brief Joints and matrices defining a skin. */ struct CESIUMGLTF_API Skin final : public CesiumGltf::NamedObject { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "Skin"; /** * @brief The index of the accessor containing the floating-point 4x4 * inverse-bind matrices. * * Its `accessor.count` property **MUST** be greater than or equal to the * number of elements of the `joints` array. When undefined, each matrix is a * 4x4 identity matrix. */ int32_t inverseBindMatrices = -1; /** * @brief The index of the node used as a skeleton root. * * The node **MUST** be the closest common root of the joints hierarchy or a * direct or indirect parent node of the closest common root. */ int32_t skeleton = -1; /** * @brief Indices of skeleton nodes, used as joints in this skin. */ std::vector joints; /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(Skin)); accum += CesiumGltf::NamedObject::getSizeBytes() - int64_t(sizeof(CesiumGltf::NamedObject)); accum += int64_t(sizeof(int32_t) * this->joints.capacity()); return accum; } }; } // namespace CesiumGltf