// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include #include namespace CesiumQuantizedMeshTerrain { /** * @brief A rectangle of tile availability. */ struct CESIUMQUANTIZEDMESHTERRAIN_API AvailabilityRectangle final : public CesiumUtility::ExtensibleObject { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "AvailabilityRectangle"; /** * @brief The index of the start tile in the X direction. */ int64_t startX = int64_t(); /** * @brief The index of the start tile in the Y direction. */ int64_t startY = int64_t(); /** * @brief The index of the end tile in the X direction. */ int64_t endX = int64_t(); /** * @brief The index of the end tile in the Y direction. */ int64_t endY = int64_t(); /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(AvailabilityRectangle)); accum += CesiumUtility::ExtensibleObject::getSizeBytes() - int64_t(sizeof(CesiumUtility::ExtensibleObject)); return accum; } }; } // namespace CesiumQuantizedMeshTerrain