// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "RoverGameModeBase.generated.h" /** * */ UCLASS() class BXSSP_API ARoverGameModeBase : public AGameModeBase { GENERATED_BODY() public: ARoverGameModeBase(); static void Init(); public: static ARoverGameModeBase* BaseGameMode; };