#pragma once #include namespace CesiumGeometry { /** * @brief A rectangular range of tiles at a particular level of a quadtree. */ struct QuadtreeTileRectangularRange { /** * @brief The level in the tree at which this rectangle is located, with 0 * being the root. */ uint32_t level; /** * @brief The minimum x-coordinate of the range, *inclusive*. */ uint32_t minimumX; /** * @brief The minimum y-coordinate of the range, *inclusive*. */ uint32_t minimumY; /** * @brief The maximum x-coordinate of the range, *inclusive*. */ uint32_t maximumX; /** * @brief The maximum y-coordinate of the range, *inclusive*. */ uint32_t maximumY; }; } // namespace CesiumGeometry