// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include #include #include namespace CesiumGltf { /** * @brief The root nodes of a scene. */ struct CESIUMGLTF_API Scene final : public CesiumGltf::NamedObject { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "Scene"; /** * @brief The indices of each root node. */ std::vector nodes; /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(Scene)); accum += CesiumGltf::NamedObject::getSizeBytes() - int64_t(sizeof(CesiumGltf::NamedObject)); accum += int64_t(sizeof(int32_t) * this->nodes.capacity()); return accum; } }; } // namespace CesiumGltf