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C++

// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/AnimationChannel.h>
#include <CesiumGltf/AnimationSampler.h>
#include <CesiumGltf/Library.h>
#include <CesiumGltf/NamedObject.h>
#include <vector>
namespace CesiumGltf {
/**
* @brief A keyframe animation.
*/
struct CESIUMGLTF_API Animation final : public CesiumGltf::NamedObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName = "Animation";
/**
* @brief An array of animation channels. An animation channel combines an
* animation sampler with a target property being animated. Different channels
* of the same animation **MUST NOT** have the same targets.
*/
std::vector<CesiumGltf::AnimationChannel> channels;
/**
* @brief An array of animation samplers. An animation sampler combines
* timestamps with a sequence of output values and defines an interpolation
* algorithm.
*/
std::vector<CesiumGltf::AnimationSampler> samplers;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(Animation));
accum += CesiumGltf::NamedObject::getSizeBytes() -
int64_t(sizeof(CesiumGltf::NamedObject));
accum += int64_t(
sizeof(CesiumGltf::AnimationChannel) * this->channels.capacity());
for (const CesiumGltf::AnimationChannel& value : this->channels) {
accum +=
value.getSizeBytes() - int64_t(sizeof(CesiumGltf::AnimationChannel));
}
accum += int64_t(
sizeof(CesiumGltf::AnimationSampler) * this->samplers.capacity());
for (const CesiumGltf::AnimationSampler& value : this->samplers) {
accum +=
value.getSizeBytes() - int64_t(sizeof(CesiumGltf::AnimationSampler));
}
return accum;
}
};
} // namespace CesiumGltf