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C++

// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/Library.h>
#include <CesiumUtility/ExtensibleObject.h>
#include <cstdint>
namespace CesiumGltf {
/**
* @brief Reference to a texture.
*/
struct CESIUMGLTF_API TextureInfo : public CesiumUtility::ExtensibleObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName = "TextureInfo";
/**
* @brief The index of the texture.
*/
int32_t index = -1;
/**
* @brief The set index of texture's TEXCOORD attribute used for texture
* coordinate mapping.
*
* This integer value is used to construct a string in the format
* `TEXCOORD_<set index>` which is a reference to a key in
* `mesh.primitives.attributes` (e.g. a value of `0` corresponds to
* `TEXCOORD_0`). A mesh primitive **MUST** have the corresponding texture
* coordinate attributes for the material to be applicable to it.
*/
int64_t texCoord = 0;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(TextureInfo));
accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
int64_t(sizeof(CesiumUtility::ExtensibleObject));
return accum;
}
};
} // namespace CesiumGltf