24 lines
		
	
	
		
			957 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			957 B
		
	
	
	
		
			C#
		
	
	
	
	
	
// Copyright Epic Games, Inc. All Rights Reserved.
 | 
						|
 | 
						|
using UnrealBuildTool;
 | 
						|
 | 
						|
public class BXSSP : ModuleRules
 | 
						|
{
 | 
						|
	public BXSSP(ReadOnlyTargetRules Target) : base(Target)
 | 
						|
	{
 | 
						|
		PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
 | 
						|
	
 | 
						|
		PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "CesiumRuntime","Engine", "InputCore", "EnhancedInput", "UMG", "Slate", "Json", "JsonUtilities", "HTTP", "XmlParser", "SlateCore", "Niagara", "ProceduralMeshComponent", "WebSockets", "GeometryFramework", "CableComponent", });
 | 
						|
 | 
						|
		PrivateDependencyModuleNames.AddRange(new string[] {  });
 | 
						|
 | 
						|
		// Uncomment if you are using Slate UI
 | 
						|
		// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
 | 
						|
		
 | 
						|
		// Uncomment if you are using online features
 | 
						|
		// PrivateDependencyModuleNames.Add("OnlineSubsystem");
 | 
						|
 | 
						|
		// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
 | 
						|
	}
 | 
						|
}
 |