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BXSSP_Andriod/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/AnimationChannelTarget.h

80 lines
2.7 KiB
C++

// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/Library.h>
#include <CesiumUtility/ExtensibleObject.h>
#include <cstdint>
#include <string>
namespace CesiumGltf {
/**
* @brief The descriptor of the animated property.
*/
struct CESIUMGLTF_API AnimationChannelTarget final
: public CesiumUtility::ExtensibleObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName = "AnimationChannelTarget";
/**
* @brief Known values for The name of the node's TRS property to animate, or
* the `"weights"` of the Morph Targets it instantiates. For the
* `"translation"` property, the values that are provided by the sampler are
* the translation along the X, Y, and Z axes. For the `"rotation"` property,
* the values are a quaternion in the order (x, y, z, w), where w is the
* scalar. For the `"scale"` property, the values are the scaling factors
* along the X, Y, and Z axes.
*/
struct Path {
/** @brief `translation` */
inline static const std::string translation = "translation";
/** @brief `rotation` */
inline static const std::string rotation = "rotation";
/** @brief `scale` */
inline static const std::string scale = "scale";
/** @brief `weights` */
inline static const std::string weights = "weights";
};
/**
* @brief The index of the node to animate. When undefined, the animated
* object **MAY** be defined by an extension.
*/
int32_t node = -1;
/**
* @brief The name of the node's TRS property to animate, or the `"weights"`
* of the Morph Targets it instantiates. For the `"translation"` property, the
* values that are provided by the sampler are the translation along the X, Y,
* and Z axes. For the `"rotation"` property, the values are a quaternion in
* the order (x, y, z, w), where w is the scalar. For the `"scale"` property,
* the values are the scaling factors along the X, Y, and Z axes.
*
* Known values are defined in {@link Path}.
*
*/
std::string path = Path::translation;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(AnimationChannelTarget));
accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
int64_t(sizeof(CesiumUtility::ExtensibleObject));
return accum;
}
};
} // namespace CesiumGltf