40 lines
		
	
	
		
			944 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			40 lines
		
	
	
		
			944 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { addNodeClass } from '../core/Node.js'; | ||
|  | import TempNode from '../core/TempNode.js'; | ||
|  | import { cameraProjectionMatrix } from './CameraNode.js'; | ||
|  | import { modelViewMatrix } from './ModelNode.js'; | ||
|  | import { positionLocal } from './PositionNode.js'; | ||
|  | import { nodeProxy } from '../shadernode/ShaderNode.js'; | ||
|  | import { varying } from '../core/VaryingNode.js'; | ||
|  | 
 | ||
|  | class ModelViewProjectionNode extends TempNode { | ||
|  | 
 | ||
|  | 	constructor( positionNode = null ) { | ||
|  | 
 | ||
|  | 		super( 'vec4' ); | ||
|  | 
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|  | 		this.positionNode = positionNode; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setup( builder ) { | ||
|  | 
 | ||
|  | 		if ( builder.shaderStage === 'fragment' ) { | ||
|  | 
 | ||
|  | 			return varying( builder.context.mvp ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
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|  | 		const position = this.positionNode || positionLocal; | ||
|  | 
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|  | 		return cameraProjectionMatrix.mul( modelViewMatrix ).mul( position ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export default ModelViewProjectionNode; | ||
|  | 
 | ||
|  | export const modelViewProjection = nodeProxy( ModelViewProjectionNode ); | ||
|  | 
 | ||
|  | addNodeClass( 'ModelViewProjectionNode', ModelViewProjectionNode ); |