216 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			216 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import DataMap from './DataMap.js'; | ||
|  | import { AttributeType } from './Constants.js'; | ||
|  | import { Uint32BufferAttribute, Uint16BufferAttribute } from 'three'; | ||
|  | 
 | ||
|  | function arrayNeedsUint32( array ) { | ||
|  | 
 | ||
|  | 	// assumes larger values usually on last
 | ||
|  | 
 | ||
|  | 	for ( let i = array.length - 1; i >= 0; -- i ) { | ||
|  | 
 | ||
|  | 		if ( array[ i ] >= 65535 ) return true; // account for PRIMITIVE_RESTART_FIXED_INDEX, #24565
 | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return false; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function getWireframeVersion( geometry ) { | ||
|  | 
 | ||
|  | 	return ( geometry.index !== null ) ? geometry.index.version : geometry.attributes.position.version; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function getWireframeIndex( geometry ) { | ||
|  | 
 | ||
|  | 	const indices = []; | ||
|  | 
 | ||
|  | 	const geometryIndex = geometry.index; | ||
|  | 	const geometryPosition = geometry.attributes.position; | ||
|  | 
 | ||
|  | 	if ( geometryIndex !== null ) { | ||
|  | 
 | ||
|  | 		const array = geometryIndex.array; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = array.length; i < l; i += 3 ) { | ||
|  | 
 | ||
|  | 			const a = array[ i + 0 ]; | ||
|  | 			const b = array[ i + 1 ]; | ||
|  | 			const c = array[ i + 2 ]; | ||
|  | 
 | ||
|  | 			indices.push( a, b, b, c, c, a ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} else { | ||
|  | 
 | ||
|  | 		const array = geometryPosition.array; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = ( array.length / 3 ) - 1; i < l; i += 3 ) { | ||
|  | 
 | ||
|  | 			const a = i + 0; | ||
|  | 			const b = i + 1; | ||
|  | 			const c = i + 2; | ||
|  | 
 | ||
|  | 			indices.push( a, b, b, c, c, a ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const attribute = new ( arrayNeedsUint32( indices ) ? Uint32BufferAttribute : Uint16BufferAttribute )( indices, 1 ); | ||
|  | 	attribute.version = getWireframeVersion( geometry ); | ||
|  | 
 | ||
|  | 	return attribute; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | class Geometries extends DataMap { | ||
|  | 
 | ||
|  | 	constructor( attributes, info ) { | ||
|  | 
 | ||
|  | 		super(); | ||
|  | 
 | ||
|  | 		this.attributes = attributes; | ||
|  | 		this.info = info; | ||
|  | 
 | ||
|  | 		this.wireframes = new WeakMap(); | ||
|  | 		this.attributeCall = new WeakMap(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	has( renderObject ) { | ||
|  | 
 | ||
|  | 		const geometry = renderObject.geometry; | ||
|  | 
 | ||
|  | 		return super.has( geometry ) && this.get( geometry ).initialized === true; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	updateForRender( renderObject ) { | ||
|  | 
 | ||
|  | 		if ( this.has( renderObject ) === false ) this.initGeometry( renderObject ); | ||
|  | 
 | ||
|  | 		this.updateAttributes( renderObject ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	initGeometry( renderObject ) { | ||
|  | 
 | ||
|  | 		const geometry = renderObject.geometry; | ||
|  | 		const geometryData = this.get( geometry ); | ||
|  | 
 | ||
|  | 		geometryData.initialized = true; | ||
|  | 
 | ||
|  | 		this.info.memory.geometries ++; | ||
|  | 
 | ||
|  | 		const onDispose = () => { | ||
|  | 
 | ||
|  | 			this.info.memory.geometries --; | ||
|  | 
 | ||
|  | 			const index = geometry.index; | ||
|  | 			const geometryAttributes = renderObject.getAttributes(); | ||
|  | 
 | ||
|  | 			if ( index !== null ) { | ||
|  | 
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|  | 				this.attributes.delete( index ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
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|  | 			for ( const geometryAttribute of geometryAttributes ) { | ||
|  | 
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|  | 				this.attributes.delete( geometryAttribute ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
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|  | 			const wireframeAttribute = this.wireframes.get( geometry ); | ||
|  | 
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|  | 			if ( wireframeAttribute !== undefined ) { | ||
|  | 
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|  | 				this.attributes.delete( wireframeAttribute ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
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|  | 			geometry.removeEventListener( 'dispose', onDispose ); | ||
|  | 
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|  | 		}; | ||
|  | 
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|  | 		geometry.addEventListener( 'dispose', onDispose ); | ||
|  | 
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|  | 	} | ||
|  | 
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|  | 	updateAttributes( renderObject ) { | ||
|  | 
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|  | 		const attributes = renderObject.getAttributes(); | ||
|  | 
 | ||
|  | 		for ( const attribute of attributes ) { | ||
|  | 
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|  | 			this.updateAttribute( attribute, AttributeType.VERTEX ); | ||
|  | 
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|  | 		} | ||
|  | 
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|  | 		const index = this.getIndex( renderObject ); | ||
|  | 
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|  | 		if ( index !== null ) { | ||
|  | 
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|  | 			this.updateAttribute( index, AttributeType.INDEX ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	updateAttribute( attribute, type ) { | ||
|  | 
 | ||
|  | 		const callId = this.info.render.calls; | ||
|  | 
 | ||
|  | 		if ( this.attributeCall.get( attribute ) !== callId ) { | ||
|  | 
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|  | 			this.attributes.update( attribute, type ); | ||
|  | 
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|  | 			this.attributeCall.set( attribute, callId ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getIndex( renderObject ) { | ||
|  | 
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|  | 		const { geometry, material } = renderObject; | ||
|  | 
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|  | 		let index = geometry.index; | ||
|  | 
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|  | 		if ( material.wireframe === true ) { | ||
|  | 
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|  | 			const wireframes = this.wireframes; | ||
|  | 
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|  | 			let wireframeAttribute = wireframes.get( geometry ); | ||
|  | 
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|  | 			if ( wireframeAttribute === undefined ) { | ||
|  | 
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|  | 				wireframeAttribute = getWireframeIndex( geometry ); | ||
|  | 
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|  | 				wireframes.set( geometry, wireframeAttribute ); | ||
|  | 
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|  | 			} else if ( wireframeAttribute.version !== getWireframeVersion( geometry ) ) { | ||
|  | 
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|  | 				this.attributes.delete( wireframeAttribute ); | ||
|  | 
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|  | 				wireframeAttribute = getWireframeIndex( geometry ); | ||
|  | 
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|  | 				wireframes.set( geometry, wireframeAttribute ); | ||
|  | 
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|  | 			} | ||
|  | 
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|  | 			index = wireframeAttribute; | ||
|  | 
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|  | 		} | ||
|  | 
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|  | 		return index; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export default Geometries; |