添加关照、全局等高线、修改图层问题
This commit is contained in:
467
dist/electron/static/sdk/three/jsm/loaders/PCDLoader.js
vendored
Normal file
467
dist/electron/static/sdk/three/jsm/loaders/PCDLoader.js
vendored
Normal file
@ -0,0 +1,467 @@
|
||||
import {
|
||||
BufferGeometry,
|
||||
Color,
|
||||
FileLoader,
|
||||
Float32BufferAttribute,
|
||||
Int32BufferAttribute,
|
||||
Loader,
|
||||
Points,
|
||||
PointsMaterial
|
||||
} from 'three';
|
||||
|
||||
class PCDLoader extends Loader {
|
||||
|
||||
constructor( manager ) {
|
||||
|
||||
super( manager );
|
||||
|
||||
this.littleEndian = true;
|
||||
|
||||
}
|
||||
|
||||
load( url, onLoad, onProgress, onError ) {
|
||||
|
||||
const scope = this;
|
||||
|
||||
const loader = new FileLoader( scope.manager );
|
||||
loader.setPath( scope.path );
|
||||
loader.setResponseType( 'arraybuffer' );
|
||||
loader.setRequestHeader( scope.requestHeader );
|
||||
loader.setWithCredentials( scope.withCredentials );
|
||||
loader.load( url, function ( data ) {
|
||||
|
||||
try {
|
||||
|
||||
onLoad( scope.parse( data ) );
|
||||
|
||||
} catch ( e ) {
|
||||
|
||||
if ( onError ) {
|
||||
|
||||
onError( e );
|
||||
|
||||
} else {
|
||||
|
||||
console.error( e );
|
||||
|
||||
}
|
||||
|
||||
scope.manager.itemError( url );
|
||||
|
||||
}
|
||||
|
||||
}, onProgress, onError );
|
||||
|
||||
}
|
||||
|
||||
parse( data ) {
|
||||
|
||||
// from https://gitlab.com/taketwo/three-pcd-loader/blob/master/decompress-lzf.js
|
||||
|
||||
function decompressLZF( inData, outLength ) {
|
||||
|
||||
const inLength = inData.length;
|
||||
const outData = new Uint8Array( outLength );
|
||||
let inPtr = 0;
|
||||
let outPtr = 0;
|
||||
let ctrl;
|
||||
let len;
|
||||
let ref;
|
||||
do {
|
||||
|
||||
ctrl = inData[ inPtr ++ ];
|
||||
if ( ctrl < ( 1 << 5 ) ) {
|
||||
|
||||
ctrl ++;
|
||||
if ( outPtr + ctrl > outLength ) throw new Error( 'Output buffer is not large enough' );
|
||||
if ( inPtr + ctrl > inLength ) throw new Error( 'Invalid compressed data' );
|
||||
do {
|
||||
|
||||
outData[ outPtr ++ ] = inData[ inPtr ++ ];
|
||||
|
||||
} while ( -- ctrl );
|
||||
|
||||
} else {
|
||||
|
||||
len = ctrl >> 5;
|
||||
ref = outPtr - ( ( ctrl & 0x1f ) << 8 ) - 1;
|
||||
if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' );
|
||||
if ( len === 7 ) {
|
||||
|
||||
len += inData[ inPtr ++ ];
|
||||
if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' );
|
||||
|
||||
}
|
||||
|
||||
ref -= inData[ inPtr ++ ];
|
||||
if ( outPtr + len + 2 > outLength ) throw new Error( 'Output buffer is not large enough' );
|
||||
if ( ref < 0 ) throw new Error( 'Invalid compressed data' );
|
||||
if ( ref >= outPtr ) throw new Error( 'Invalid compressed data' );
|
||||
do {
|
||||
|
||||
outData[ outPtr ++ ] = outData[ ref ++ ];
|
||||
|
||||
} while ( -- len + 2 );
|
||||
|
||||
}
|
||||
|
||||
} while ( inPtr < inLength );
|
||||
|
||||
return outData;
|
||||
|
||||
}
|
||||
|
||||
function parseHeader( data ) {
|
||||
|
||||
const PCDheader = {};
|
||||
const result1 = data.search( /[\r\n]DATA\s(\S*)\s/i );
|
||||
const result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.slice( result1 - 1 ) );
|
||||
|
||||
PCDheader.data = result2[ 1 ];
|
||||
PCDheader.headerLen = result2[ 0 ].length + result1;
|
||||
PCDheader.str = data.slice( 0, PCDheader.headerLen );
|
||||
|
||||
// remove comments
|
||||
|
||||
PCDheader.str = PCDheader.str.replace( /#.*/gi, '' );
|
||||
|
||||
// parse
|
||||
|
||||
PCDheader.version = /VERSION (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.fields = /FIELDS (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.size = /SIZE (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.type = /TYPE (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.count = /COUNT (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.width = /WIDTH (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.height = /HEIGHT (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.viewpoint = /VIEWPOINT (.*)/i.exec( PCDheader.str );
|
||||
PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str );
|
||||
|
||||
// evaluate
|
||||
|
||||
if ( PCDheader.version !== null )
|
||||
PCDheader.version = parseFloat( PCDheader.version[ 1 ] );
|
||||
|
||||
PCDheader.fields = ( PCDheader.fields !== null ) ? PCDheader.fields[ 1 ].split( ' ' ) : [];
|
||||
|
||||
if ( PCDheader.type !== null )
|
||||
PCDheader.type = PCDheader.type[ 1 ].split( ' ' );
|
||||
|
||||
if ( PCDheader.width !== null )
|
||||
PCDheader.width = parseInt( PCDheader.width[ 1 ] );
|
||||
|
||||
if ( PCDheader.height !== null )
|
||||
PCDheader.height = parseInt( PCDheader.height[ 1 ] );
|
||||
|
||||
if ( PCDheader.viewpoint !== null )
|
||||
PCDheader.viewpoint = PCDheader.viewpoint[ 1 ];
|
||||
|
||||
if ( PCDheader.points !== null )
|
||||
PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 );
|
||||
|
||||
if ( PCDheader.points === null )
|
||||
PCDheader.points = PCDheader.width * PCDheader.height;
|
||||
|
||||
if ( PCDheader.size !== null ) {
|
||||
|
||||
PCDheader.size = PCDheader.size[ 1 ].split( ' ' ).map( function ( x ) {
|
||||
|
||||
return parseInt( x, 10 );
|
||||
|
||||
} );
|
||||
|
||||
}
|
||||
|
||||
if ( PCDheader.count !== null ) {
|
||||
|
||||
PCDheader.count = PCDheader.count[ 1 ].split( ' ' ).map( function ( x ) {
|
||||
|
||||
return parseInt( x, 10 );
|
||||
|
||||
} );
|
||||
|
||||
} else {
|
||||
|
||||
PCDheader.count = [];
|
||||
|
||||
for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
|
||||
|
||||
PCDheader.count.push( 1 );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
PCDheader.offset = {};
|
||||
|
||||
let sizeSum = 0;
|
||||
|
||||
for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
|
||||
|
||||
if ( PCDheader.data === 'ascii' ) {
|
||||
|
||||
PCDheader.offset[ PCDheader.fields[ i ] ] = i;
|
||||
|
||||
} else {
|
||||
|
||||
PCDheader.offset[ PCDheader.fields[ i ] ] = sizeSum;
|
||||
sizeSum += PCDheader.size[ i ] * PCDheader.count[ i ];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// for binary only
|
||||
|
||||
PCDheader.rowSize = sizeSum;
|
||||
|
||||
return PCDheader;
|
||||
|
||||
}
|
||||
|
||||
const textData = new TextDecoder().decode( data );
|
||||
|
||||
// parse header (always ascii format)
|
||||
|
||||
const PCDheader = parseHeader( textData );
|
||||
|
||||
// parse data
|
||||
|
||||
const position = [];
|
||||
const normal = [];
|
||||
const color = [];
|
||||
const intensity = [];
|
||||
const label = [];
|
||||
|
||||
const c = new Color();
|
||||
|
||||
// ascii
|
||||
|
||||
if ( PCDheader.data === 'ascii' ) {
|
||||
|
||||
const offset = PCDheader.offset;
|
||||
const pcdData = textData.slice( PCDheader.headerLen );
|
||||
const lines = pcdData.split( '\n' );
|
||||
|
||||
for ( let i = 0, l = lines.length; i < l; i ++ ) {
|
||||
|
||||
if ( lines[ i ] === '' ) continue;
|
||||
|
||||
const line = lines[ i ].split( ' ' );
|
||||
|
||||
if ( offset.x !== undefined ) {
|
||||
|
||||
position.push( parseFloat( line[ offset.x ] ) );
|
||||
position.push( parseFloat( line[ offset.y ] ) );
|
||||
position.push( parseFloat( line[ offset.z ] ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.rgb !== undefined ) {
|
||||
|
||||
const rgb_field_index = PCDheader.fields.findIndex( ( field ) => field === 'rgb' );
|
||||
const rgb_type = PCDheader.type[ rgb_field_index ];
|
||||
|
||||
const float = parseFloat( line[ offset.rgb ] );
|
||||
let rgb = float;
|
||||
|
||||
if ( rgb_type === 'F' ) {
|
||||
|
||||
// treat float values as int
|
||||
// https://github.com/daavoo/pyntcloud/pull/204/commits/7b4205e64d5ed09abe708b2e91b615690c24d518
|
||||
const farr = new Float32Array( 1 );
|
||||
farr[ 0 ] = float;
|
||||
rgb = new Int32Array( farr.buffer )[ 0 ];
|
||||
|
||||
}
|
||||
|
||||
const r = ( ( rgb >> 16 ) & 0x0000ff ) / 255;
|
||||
const g = ( ( rgb >> 8 ) & 0x0000ff ) / 255;
|
||||
const b = ( ( rgb >> 0 ) & 0x0000ff ) / 255;
|
||||
|
||||
c.set( r, g, b ).convertSRGBToLinear();
|
||||
|
||||
color.push( c.r, c.g, c.b );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.normal_x !== undefined ) {
|
||||
|
||||
normal.push( parseFloat( line[ offset.normal_x ] ) );
|
||||
normal.push( parseFloat( line[ offset.normal_y ] ) );
|
||||
normal.push( parseFloat( line[ offset.normal_z ] ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.intensity !== undefined ) {
|
||||
|
||||
intensity.push( parseFloat( line[ offset.intensity ] ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.label !== undefined ) {
|
||||
|
||||
label.push( parseInt( line[ offset.label ] ) );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// binary-compressed
|
||||
|
||||
// normally data in PCD files are organized as array of structures: XYZRGBXYZRGB
|
||||
// binary compressed PCD files organize their data as structure of arrays: XXYYZZRGBRGB
|
||||
// that requires a totally different parsing approach compared to non-compressed data
|
||||
|
||||
if ( PCDheader.data === 'binary_compressed' ) {
|
||||
|
||||
const sizes = new Uint32Array( data.slice( PCDheader.headerLen, PCDheader.headerLen + 8 ) );
|
||||
const compressedSize = sizes[ 0 ];
|
||||
const decompressedSize = sizes[ 1 ];
|
||||
const decompressed = decompressLZF( new Uint8Array( data, PCDheader.headerLen + 8, compressedSize ), decompressedSize );
|
||||
const dataview = new DataView( decompressed.buffer );
|
||||
|
||||
const offset = PCDheader.offset;
|
||||
|
||||
for ( let i = 0; i < PCDheader.points; i ++ ) {
|
||||
|
||||
if ( offset.x !== undefined ) {
|
||||
|
||||
const xIndex = PCDheader.fields.indexOf( 'x' );
|
||||
const yIndex = PCDheader.fields.indexOf( 'y' );
|
||||
const zIndex = PCDheader.fields.indexOf( 'z' );
|
||||
position.push( dataview.getFloat32( ( PCDheader.points * offset.x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) );
|
||||
position.push( dataview.getFloat32( ( PCDheader.points * offset.y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) );
|
||||
position.push( dataview.getFloat32( ( PCDheader.points * offset.z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.rgb !== undefined ) {
|
||||
|
||||
const rgbIndex = PCDheader.fields.indexOf( 'rgb' );
|
||||
|
||||
const r = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 2 ) / 255.0;
|
||||
const g = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 1 ) / 255.0;
|
||||
const b = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 0 ) / 255.0;
|
||||
|
||||
c.set( r, g, b ).convertSRGBToLinear();
|
||||
|
||||
color.push( c.r, c.g, c.b );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.normal_x !== undefined ) {
|
||||
|
||||
const xIndex = PCDheader.fields.indexOf( 'normal_x' );
|
||||
const yIndex = PCDheader.fields.indexOf( 'normal_y' );
|
||||
const zIndex = PCDheader.fields.indexOf( 'normal_z' );
|
||||
normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) );
|
||||
normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) );
|
||||
normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.intensity !== undefined ) {
|
||||
|
||||
const intensityIndex = PCDheader.fields.indexOf( 'intensity' );
|
||||
intensity.push( dataview.getFloat32( ( PCDheader.points * offset.intensity ) + PCDheader.size[ intensityIndex ] * i, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.label !== undefined ) {
|
||||
|
||||
const labelIndex = PCDheader.fields.indexOf( 'label' );
|
||||
label.push( dataview.getInt32( ( PCDheader.points * offset.label ) + PCDheader.size[ labelIndex ] * i, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// binary
|
||||
|
||||
if ( PCDheader.data === 'binary' ) {
|
||||
|
||||
const dataview = new DataView( data, PCDheader.headerLen );
|
||||
const offset = PCDheader.offset;
|
||||
|
||||
for ( let i = 0, row = 0; i < PCDheader.points; i ++, row += PCDheader.rowSize ) {
|
||||
|
||||
if ( offset.x !== undefined ) {
|
||||
|
||||
position.push( dataview.getFloat32( row + offset.x, this.littleEndian ) );
|
||||
position.push( dataview.getFloat32( row + offset.y, this.littleEndian ) );
|
||||
position.push( dataview.getFloat32( row + offset.z, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.rgb !== undefined ) {
|
||||
|
||||
const r = dataview.getUint8( row + offset.rgb + 2 ) / 255.0;
|
||||
const g = dataview.getUint8( row + offset.rgb + 1 ) / 255.0;
|
||||
const b = dataview.getUint8( row + offset.rgb + 0 ) / 255.0;
|
||||
|
||||
c.set( r, g, b ).convertSRGBToLinear();
|
||||
|
||||
color.push( c.r, c.g, c.b );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.normal_x !== undefined ) {
|
||||
|
||||
normal.push( dataview.getFloat32( row + offset.normal_x, this.littleEndian ) );
|
||||
normal.push( dataview.getFloat32( row + offset.normal_y, this.littleEndian ) );
|
||||
normal.push( dataview.getFloat32( row + offset.normal_z, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.intensity !== undefined ) {
|
||||
|
||||
intensity.push( dataview.getFloat32( row + offset.intensity, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
if ( offset.label !== undefined ) {
|
||||
|
||||
label.push( dataview.getInt32( row + offset.label, this.littleEndian ) );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// build geometry
|
||||
|
||||
const geometry = new BufferGeometry();
|
||||
|
||||
if ( position.length > 0 ) geometry.setAttribute( 'position', new Float32BufferAttribute( position, 3 ) );
|
||||
if ( normal.length > 0 ) geometry.setAttribute( 'normal', new Float32BufferAttribute( normal, 3 ) );
|
||||
if ( color.length > 0 ) geometry.setAttribute( 'color', new Float32BufferAttribute( color, 3 ) );
|
||||
if ( intensity.length > 0 ) geometry.setAttribute( 'intensity', new Float32BufferAttribute( intensity, 1 ) );
|
||||
if ( label.length > 0 ) geometry.setAttribute( 'label', new Int32BufferAttribute( label, 1 ) );
|
||||
|
||||
geometry.computeBoundingSphere();
|
||||
|
||||
// build material
|
||||
|
||||
const material = new PointsMaterial( { size: 0.005 } );
|
||||
|
||||
if ( color.length > 0 ) {
|
||||
|
||||
material.vertexColors = true;
|
||||
|
||||
}
|
||||
|
||||
// build point cloud
|
||||
|
||||
return new Points( geometry, material );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export { PCDLoader };
|
Reference in New Issue
Block a user