添加关照、全局等高线、修改图层问题
This commit is contained in:
263
static/sdk/three/jsm/effects/AsciiEffect.js
Normal file
263
static/sdk/three/jsm/effects/AsciiEffect.js
Normal file
@ -0,0 +1,263 @@
|
||||
/**
|
||||
* Ascii generation is based on https://github.com/hassadee/jsascii/blob/master/jsascii.js
|
||||
*
|
||||
* 16 April 2012 - @blurspline
|
||||
*/
|
||||
|
||||
class AsciiEffect {
|
||||
|
||||
constructor( renderer, charSet = ' .:-=+*#%@', options = {} ) {
|
||||
|
||||
// ' .,:;=|iI+hHOE#`$';
|
||||
// darker bolder character set from https://github.com/saw/Canvas-ASCII-Art/
|
||||
// ' .\'`^",:;Il!i~+_-?][}{1)(|/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$'.split('');
|
||||
|
||||
// Some ASCII settings
|
||||
|
||||
const fResolution = options[ 'resolution' ] || 0.15; // Higher for more details
|
||||
const iScale = options[ 'scale' ] || 1;
|
||||
const bColor = options[ 'color' ] || false; // nice but slows down rendering!
|
||||
const bAlpha = options[ 'alpha' ] || false; // Transparency
|
||||
const bBlock = options[ 'block' ] || false; // blocked characters. like good O dos
|
||||
const bInvert = options[ 'invert' ] || false; // black is white, white is black
|
||||
const strResolution = options[ 'strResolution' ] || 'low';
|
||||
|
||||
let width, height;
|
||||
|
||||
const domElement = document.createElement( 'div' );
|
||||
domElement.style.cursor = 'default';
|
||||
|
||||
const oAscii = document.createElement( 'table' );
|
||||
domElement.appendChild( oAscii );
|
||||
|
||||
let iWidth, iHeight;
|
||||
let oImg;
|
||||
|
||||
this.setSize = function ( w, h ) {
|
||||
|
||||
width = w;
|
||||
height = h;
|
||||
|
||||
renderer.setSize( w, h );
|
||||
|
||||
initAsciiSize();
|
||||
|
||||
};
|
||||
|
||||
|
||||
this.render = function ( scene, camera ) {
|
||||
|
||||
renderer.render( scene, camera );
|
||||
asciifyImage( oAscii );
|
||||
|
||||
};
|
||||
|
||||
this.domElement = domElement;
|
||||
|
||||
|
||||
// Throw in ascii library from https://github.com/hassadee/jsascii/blob/master/jsascii.js (MIT License)
|
||||
|
||||
function initAsciiSize() {
|
||||
|
||||
iWidth = Math.floor( width * fResolution );
|
||||
iHeight = Math.floor( height * fResolution );
|
||||
|
||||
oCanvas.width = iWidth;
|
||||
oCanvas.height = iHeight;
|
||||
// oCanvas.style.display = "none";
|
||||
// oCanvas.style.width = iWidth;
|
||||
// oCanvas.style.height = iHeight;
|
||||
|
||||
oImg = renderer.domElement;
|
||||
|
||||
if ( oImg.style.backgroundColor ) {
|
||||
|
||||
oAscii.rows[ 0 ].cells[ 0 ].style.backgroundColor = oImg.style.backgroundColor;
|
||||
oAscii.rows[ 0 ].cells[ 0 ].style.color = oImg.style.color;
|
||||
|
||||
}
|
||||
|
||||
oAscii.cellSpacing = 0;
|
||||
oAscii.cellPadding = 0;
|
||||
|
||||
const oStyle = oAscii.style;
|
||||
oStyle.whiteSpace = 'pre';
|
||||
oStyle.margin = '0px';
|
||||
oStyle.padding = '0px';
|
||||
oStyle.letterSpacing = fLetterSpacing + 'px';
|
||||
oStyle.fontFamily = strFont;
|
||||
oStyle.fontSize = fFontSize + 'px';
|
||||
oStyle.lineHeight = fLineHeight + 'px';
|
||||
oStyle.textAlign = 'left';
|
||||
oStyle.textDecoration = 'none';
|
||||
|
||||
}
|
||||
|
||||
|
||||
const aDefaultCharList = ( ' .,:;i1tfLCG08@' ).split( '' );
|
||||
const aDefaultColorCharList = ( ' CGO08@' ).split( '' );
|
||||
const strFont = 'courier new, monospace';
|
||||
|
||||
const oCanvasImg = renderer.domElement;
|
||||
|
||||
const oCanvas = document.createElement( 'canvas' );
|
||||
if ( ! oCanvas.getContext ) {
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
const oCtx = oCanvas.getContext( '2d' );
|
||||
if ( ! oCtx.getImageData ) {
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
let aCharList = ( bColor ? aDefaultColorCharList : aDefaultCharList );
|
||||
|
||||
if ( charSet ) aCharList = charSet;
|
||||
|
||||
// Setup dom
|
||||
|
||||
const fFontSize = ( 2 / fResolution ) * iScale;
|
||||
const fLineHeight = ( 2 / fResolution ) * iScale;
|
||||
|
||||
// adjust letter-spacing for all combinations of scale and resolution to get it to fit the image width.
|
||||
|
||||
let fLetterSpacing = 0;
|
||||
|
||||
if ( strResolution == 'low' ) {
|
||||
|
||||
switch ( iScale ) {
|
||||
|
||||
case 1 : fLetterSpacing = - 1; break;
|
||||
case 2 :
|
||||
case 3 : fLetterSpacing = - 2.1; break;
|
||||
case 4 : fLetterSpacing = - 3.1; break;
|
||||
case 5 : fLetterSpacing = - 4.15; break;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( strResolution == 'medium' ) {
|
||||
|
||||
switch ( iScale ) {
|
||||
|
||||
case 1 : fLetterSpacing = 0; break;
|
||||
case 2 : fLetterSpacing = - 1; break;
|
||||
case 3 : fLetterSpacing = - 1.04; break;
|
||||
case 4 :
|
||||
case 5 : fLetterSpacing = - 2.1; break;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( strResolution == 'high' ) {
|
||||
|
||||
switch ( iScale ) {
|
||||
|
||||
case 1 :
|
||||
case 2 : fLetterSpacing = 0; break;
|
||||
case 3 :
|
||||
case 4 :
|
||||
case 5 : fLetterSpacing = - 1; break;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// can't get a span or div to flow like an img element, but a table works?
|
||||
|
||||
|
||||
// convert img element to ascii
|
||||
|
||||
function asciifyImage( oAscii ) {
|
||||
|
||||
oCtx.clearRect( 0, 0, iWidth, iHeight );
|
||||
oCtx.drawImage( oCanvasImg, 0, 0, iWidth, iHeight );
|
||||
const oImgData = oCtx.getImageData( 0, 0, iWidth, iHeight ).data;
|
||||
|
||||
// Coloring loop starts now
|
||||
let strChars = '';
|
||||
|
||||
// console.time('rendering');
|
||||
|
||||
for ( let y = 0; y < iHeight; y += 2 ) {
|
||||
|
||||
for ( let x = 0; x < iWidth; x ++ ) {
|
||||
|
||||
const iOffset = ( y * iWidth + x ) * 4;
|
||||
|
||||
const iRed = oImgData[ iOffset ];
|
||||
const iGreen = oImgData[ iOffset + 1 ];
|
||||
const iBlue = oImgData[ iOffset + 2 ];
|
||||
const iAlpha = oImgData[ iOffset + 3 ];
|
||||
let iCharIdx;
|
||||
|
||||
let fBrightness;
|
||||
|
||||
fBrightness = ( 0.3 * iRed + 0.59 * iGreen + 0.11 * iBlue ) / 255;
|
||||
// fBrightness = (0.3*iRed + 0.5*iGreen + 0.3*iBlue) / 255;
|
||||
|
||||
if ( iAlpha == 0 ) {
|
||||
|
||||
// should calculate alpha instead, but quick hack :)
|
||||
//fBrightness *= (iAlpha / 255);
|
||||
fBrightness = 1;
|
||||
|
||||
}
|
||||
|
||||
iCharIdx = Math.floor( ( 1 - fBrightness ) * ( aCharList.length - 1 ) );
|
||||
|
||||
if ( bInvert ) {
|
||||
|
||||
iCharIdx = aCharList.length - iCharIdx - 1;
|
||||
|
||||
}
|
||||
|
||||
// good for debugging
|
||||
//fBrightness = Math.floor(fBrightness * 10);
|
||||
//strThisChar = fBrightness;
|
||||
|
||||
let strThisChar = aCharList[ iCharIdx ];
|
||||
|
||||
if ( strThisChar === undefined || strThisChar == ' ' )
|
||||
strThisChar = ' ';
|
||||
|
||||
if ( bColor ) {
|
||||
|
||||
strChars += '<span style=\''
|
||||
+ 'color:rgb(' + iRed + ',' + iGreen + ',' + iBlue + ');'
|
||||
+ ( bBlock ? 'background-color:rgb(' + iRed + ',' + iGreen + ',' + iBlue + ');' : '' )
|
||||
+ ( bAlpha ? 'opacity:' + ( iAlpha / 255 ) + ';' : '' )
|
||||
+ '\'>' + strThisChar + '</span>';
|
||||
|
||||
} else {
|
||||
|
||||
strChars += strThisChar;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
strChars += '<br/>';
|
||||
|
||||
}
|
||||
|
||||
oAscii.innerHTML = `<tr><td style="display:block;width:${width}px;height:${height}px;overflow:hidden">${strChars}</td></tr>`;
|
||||
|
||||
// console.timeEnd('rendering');
|
||||
|
||||
// return oAscii;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export { AsciiEffect };
|
Reference in New Issue
Block a user