添加关照、全局等高线、修改图层问题
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								static/sdk/three/jsm/loaders/PCDLoader.js
									
									
									
									
									
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								static/sdk/three/jsm/loaders/PCDLoader.js
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,467 @@ | ||||
| import { | ||||
| 	BufferGeometry, | ||||
| 	Color, | ||||
| 	FileLoader, | ||||
| 	Float32BufferAttribute, | ||||
| 	Int32BufferAttribute, | ||||
| 	Loader, | ||||
| 	Points, | ||||
| 	PointsMaterial | ||||
| } from 'three'; | ||||
|  | ||||
| class PCDLoader extends Loader { | ||||
|  | ||||
| 	constructor( manager ) { | ||||
|  | ||||
| 		super( manager ); | ||||
|  | ||||
| 		this.littleEndian = true; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	load( url, onLoad, onProgress, onError ) { | ||||
|  | ||||
| 		const scope = this; | ||||
|  | ||||
| 		const loader = new FileLoader( scope.manager ); | ||||
| 		loader.setPath( scope.path ); | ||||
| 		loader.setResponseType( 'arraybuffer' ); | ||||
| 		loader.setRequestHeader( scope.requestHeader ); | ||||
| 		loader.setWithCredentials( scope.withCredentials ); | ||||
| 		loader.load( url, function ( data ) { | ||||
|  | ||||
| 			try { | ||||
|  | ||||
| 				onLoad( scope.parse( data ) ); | ||||
|  | ||||
| 			} catch ( e ) { | ||||
|  | ||||
| 				if ( onError ) { | ||||
|  | ||||
| 					onError( e ); | ||||
|  | ||||
| 				} else { | ||||
|  | ||||
| 					console.error( e ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				scope.manager.itemError( url ); | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		}, onProgress, onError ); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	parse( data ) { | ||||
|  | ||||
| 		// from https://gitlab.com/taketwo/three-pcd-loader/blob/master/decompress-lzf.js | ||||
|  | ||||
| 		function decompressLZF( inData, outLength ) { | ||||
|  | ||||
| 			const inLength = inData.length; | ||||
| 			const outData = new Uint8Array( outLength ); | ||||
| 			let inPtr = 0; | ||||
| 			let outPtr = 0; | ||||
| 			let ctrl; | ||||
| 			let len; | ||||
| 			let ref; | ||||
| 			do { | ||||
|  | ||||
| 				ctrl = inData[ inPtr ++ ]; | ||||
| 				if ( ctrl < ( 1 << 5 ) ) { | ||||
|  | ||||
| 					ctrl ++; | ||||
| 					if ( outPtr + ctrl > outLength ) throw new Error( 'Output buffer is not large enough' ); | ||||
| 					if ( inPtr + ctrl > inLength ) throw new Error( 'Invalid compressed data' ); | ||||
| 					do { | ||||
|  | ||||
| 						outData[ outPtr ++ ] = inData[ inPtr ++ ]; | ||||
|  | ||||
| 					} while ( -- ctrl ); | ||||
|  | ||||
| 				} else { | ||||
|  | ||||
| 					len = ctrl >> 5; | ||||
| 					ref = outPtr - ( ( ctrl & 0x1f ) << 8 ) - 1; | ||||
| 					if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' ); | ||||
| 					if ( len === 7 ) { | ||||
|  | ||||
| 						len += inData[ inPtr ++ ]; | ||||
| 						if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' ); | ||||
|  | ||||
| 					} | ||||
|  | ||||
| 					ref -= inData[ inPtr ++ ]; | ||||
| 					if ( outPtr + len + 2 > outLength ) throw new Error( 'Output buffer is not large enough' ); | ||||
| 					if ( ref < 0 ) throw new Error( 'Invalid compressed data' ); | ||||
| 					if ( ref >= outPtr ) throw new Error( 'Invalid compressed data' ); | ||||
| 					do { | ||||
|  | ||||
| 						outData[ outPtr ++ ] = outData[ ref ++ ]; | ||||
|  | ||||
| 					} while ( -- len + 2 ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} while ( inPtr < inLength ); | ||||
|  | ||||
| 			return outData; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		function parseHeader( data ) { | ||||
|  | ||||
| 			const PCDheader = {}; | ||||
| 			const result1 = data.search( /[\r\n]DATA\s(\S*)\s/i ); | ||||
| 			const result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.slice( result1 - 1 ) ); | ||||
|  | ||||
| 			PCDheader.data = result2[ 1 ]; | ||||
| 			PCDheader.headerLen = result2[ 0 ].length + result1; | ||||
| 			PCDheader.str = data.slice( 0, PCDheader.headerLen ); | ||||
|  | ||||
| 			// remove comments | ||||
|  | ||||
| 			PCDheader.str = PCDheader.str.replace( /#.*/gi, '' ); | ||||
|  | ||||
| 			// parse | ||||
|  | ||||
| 			PCDheader.version = /VERSION (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.fields = /FIELDS (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.size = /SIZE (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.type = /TYPE (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.count = /COUNT (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.width = /WIDTH (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.height = /HEIGHT (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.viewpoint = /VIEWPOINT (.*)/i.exec( PCDheader.str ); | ||||
| 			PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str ); | ||||
|  | ||||
| 			// evaluate | ||||
|  | ||||
| 			if ( PCDheader.version !== null ) | ||||
| 				PCDheader.version = parseFloat( PCDheader.version[ 1 ] ); | ||||
|  | ||||
| 			PCDheader.fields = ( PCDheader.fields !== null ) ? PCDheader.fields[ 1 ].split( ' ' ) : []; | ||||
|  | ||||
| 			if ( PCDheader.type !== null ) | ||||
| 				PCDheader.type = PCDheader.type[ 1 ].split( ' ' ); | ||||
|  | ||||
| 			if ( PCDheader.width !== null ) | ||||
| 				PCDheader.width = parseInt( PCDheader.width[ 1 ] ); | ||||
|  | ||||
| 			if ( PCDheader.height !== null ) | ||||
| 				PCDheader.height = parseInt( PCDheader.height[ 1 ] ); | ||||
|  | ||||
| 			if ( PCDheader.viewpoint !== null ) | ||||
| 				PCDheader.viewpoint = PCDheader.viewpoint[ 1 ]; | ||||
|  | ||||
| 			if ( PCDheader.points !== null ) | ||||
| 				PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 ); | ||||
|  | ||||
| 			if ( PCDheader.points === null ) | ||||
| 				PCDheader.points = PCDheader.width * PCDheader.height; | ||||
|  | ||||
| 			if ( PCDheader.size !== null ) { | ||||
|  | ||||
| 				PCDheader.size = PCDheader.size[ 1 ].split( ' ' ).map( function ( x ) { | ||||
|  | ||||
| 					return parseInt( x, 10 ); | ||||
|  | ||||
| 				} ); | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 			if ( PCDheader.count !== null ) { | ||||
|  | ||||
| 				PCDheader.count = PCDheader.count[ 1 ].split( ' ' ).map( function ( x ) { | ||||
|  | ||||
| 					return parseInt( x, 10 ); | ||||
|  | ||||
| 				} ); | ||||
|  | ||||
| 			} else { | ||||
|  | ||||
| 				PCDheader.count = []; | ||||
|  | ||||
| 				for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) { | ||||
|  | ||||
| 					PCDheader.count.push( 1 ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 			PCDheader.offset = {}; | ||||
|  | ||||
| 			let sizeSum = 0; | ||||
|  | ||||
| 			for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) { | ||||
|  | ||||
| 				if ( PCDheader.data === 'ascii' ) { | ||||
|  | ||||
| 					PCDheader.offset[ PCDheader.fields[ i ] ] = i; | ||||
|  | ||||
| 				} else { | ||||
|  | ||||
| 					PCDheader.offset[ PCDheader.fields[ i ] ] = sizeSum; | ||||
| 					sizeSum += PCDheader.size[ i ] * PCDheader.count[ i ]; | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 			// for binary only | ||||
|  | ||||
| 			PCDheader.rowSize = sizeSum; | ||||
|  | ||||
| 			return PCDheader; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		const textData = new TextDecoder().decode( data ); | ||||
|  | ||||
| 		// parse header (always ascii format) | ||||
|  | ||||
| 		const PCDheader = parseHeader( textData ); | ||||
|  | ||||
| 		// parse data | ||||
|  | ||||
| 		const position = []; | ||||
| 		const normal = []; | ||||
| 		const color = []; | ||||
| 		const intensity = []; | ||||
| 		const label = []; | ||||
|  | ||||
| 		const c = new Color(); | ||||
|  | ||||
| 		// ascii | ||||
|  | ||||
| 		if ( PCDheader.data === 'ascii' ) { | ||||
|  | ||||
| 			const offset = PCDheader.offset; | ||||
| 			const pcdData = textData.slice( PCDheader.headerLen ); | ||||
| 			const lines = pcdData.split( '\n' ); | ||||
|  | ||||
| 			for ( let i = 0, l = lines.length; i < l; i ++ ) { | ||||
|  | ||||
| 				if ( lines[ i ] === '' ) continue; | ||||
|  | ||||
| 				const line = lines[ i ].split( ' ' ); | ||||
|  | ||||
| 				if ( offset.x !== undefined ) { | ||||
|  | ||||
| 					position.push( parseFloat( line[ offset.x ] ) ); | ||||
| 					position.push( parseFloat( line[ offset.y ] ) ); | ||||
| 					position.push( parseFloat( line[ offset.z ] ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.rgb !== undefined ) { | ||||
|  | ||||
| 					const rgb_field_index = PCDheader.fields.findIndex( ( field ) => field === 'rgb' ); | ||||
| 					const rgb_type = PCDheader.type[ rgb_field_index ]; | ||||
|  | ||||
| 					const float = parseFloat( line[ offset.rgb ] ); | ||||
| 					let rgb = float; | ||||
|  | ||||
| 					if ( rgb_type === 'F' ) { | ||||
|  | ||||
| 						// treat float values as int | ||||
| 						// https://github.com/daavoo/pyntcloud/pull/204/commits/7b4205e64d5ed09abe708b2e91b615690c24d518 | ||||
| 						const farr = new Float32Array( 1 ); | ||||
| 						farr[ 0 ] = float; | ||||
| 						rgb = new Int32Array( farr.buffer )[ 0 ]; | ||||
|  | ||||
| 					} | ||||
|  | ||||
| 					const r = ( ( rgb >> 16 ) & 0x0000ff ) / 255; | ||||
| 					const g = ( ( rgb >> 8 ) & 0x0000ff ) / 255; | ||||
| 					const b = ( ( rgb >> 0 ) & 0x0000ff ) / 255; | ||||
|  | ||||
| 					c.set( r, g, b ).convertSRGBToLinear(); | ||||
|  | ||||
| 					color.push( c.r, c.g, c.b ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.normal_x !== undefined ) { | ||||
|  | ||||
| 					normal.push( parseFloat( line[ offset.normal_x ] ) ); | ||||
| 					normal.push( parseFloat( line[ offset.normal_y ] ) ); | ||||
| 					normal.push( parseFloat( line[ offset.normal_z ] ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.intensity !== undefined ) { | ||||
|  | ||||
| 					intensity.push( parseFloat( line[ offset.intensity ] ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.label !== undefined ) { | ||||
|  | ||||
| 					label.push( parseInt( line[ offset.label ] ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// binary-compressed | ||||
|  | ||||
| 		// normally data in PCD files are organized as array of structures: XYZRGBXYZRGB | ||||
| 		// binary compressed PCD files organize their data as structure of arrays: XXYYZZRGBRGB | ||||
| 		// that requires a totally different parsing approach compared to non-compressed data | ||||
|  | ||||
| 		if ( PCDheader.data === 'binary_compressed' ) { | ||||
|  | ||||
| 			const sizes = new Uint32Array( data.slice( PCDheader.headerLen, PCDheader.headerLen + 8 ) ); | ||||
| 			const compressedSize = sizes[ 0 ]; | ||||
| 			const decompressedSize = sizes[ 1 ]; | ||||
| 			const decompressed = decompressLZF( new Uint8Array( data, PCDheader.headerLen + 8, compressedSize ), decompressedSize ); | ||||
| 			const dataview = new DataView( decompressed.buffer ); | ||||
|  | ||||
| 			const offset = PCDheader.offset; | ||||
|  | ||||
| 			for ( let i = 0; i < PCDheader.points; i ++ ) { | ||||
|  | ||||
| 				if ( offset.x !== undefined ) { | ||||
|  | ||||
| 					const xIndex = PCDheader.fields.indexOf( 'x' ); | ||||
| 					const yIndex = PCDheader.fields.indexOf( 'y' ); | ||||
| 					const zIndex = PCDheader.fields.indexOf( 'z' ); | ||||
| 					position.push( dataview.getFloat32( ( PCDheader.points * offset.x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) ); | ||||
| 					position.push( dataview.getFloat32( ( PCDheader.points * offset.y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) ); | ||||
| 					position.push( dataview.getFloat32( ( PCDheader.points * offset.z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.rgb !== undefined ) { | ||||
|  | ||||
| 					const rgbIndex = PCDheader.fields.indexOf( 'rgb' ); | ||||
|  | ||||
| 					const r = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 2 ) / 255.0; | ||||
| 					const g = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 1 ) / 255.0; | ||||
| 					const b = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 0 ) / 255.0; | ||||
|  | ||||
| 					c.set( r, g, b ).convertSRGBToLinear(); | ||||
|  | ||||
| 					color.push( c.r, c.g, c.b ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.normal_x !== undefined ) { | ||||
|  | ||||
| 					const xIndex = PCDheader.fields.indexOf( 'normal_x' ); | ||||
| 					const yIndex = PCDheader.fields.indexOf( 'normal_y' ); | ||||
| 					const zIndex = PCDheader.fields.indexOf( 'normal_z' ); | ||||
| 					normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) ); | ||||
| 					normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) ); | ||||
| 					normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.intensity !== undefined ) { | ||||
|  | ||||
| 					const intensityIndex = PCDheader.fields.indexOf( 'intensity' ); | ||||
| 					intensity.push( dataview.getFloat32( ( PCDheader.points * offset.intensity ) + PCDheader.size[ intensityIndex ] * i, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.label !== undefined ) { | ||||
|  | ||||
| 					const labelIndex = PCDheader.fields.indexOf( 'label' ); | ||||
| 					label.push( dataview.getInt32( ( PCDheader.points * offset.label ) + PCDheader.size[ labelIndex ] * i, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// binary | ||||
|  | ||||
| 		if ( PCDheader.data === 'binary' ) { | ||||
|  | ||||
| 			const dataview = new DataView( data, PCDheader.headerLen ); | ||||
| 			const offset = PCDheader.offset; | ||||
|  | ||||
| 			for ( let i = 0, row = 0; i < PCDheader.points; i ++, row += PCDheader.rowSize ) { | ||||
|  | ||||
| 				if ( offset.x !== undefined ) { | ||||
|  | ||||
| 					position.push( dataview.getFloat32( row + offset.x, this.littleEndian ) ); | ||||
| 					position.push( dataview.getFloat32( row + offset.y, this.littleEndian ) ); | ||||
| 					position.push( dataview.getFloat32( row + offset.z, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.rgb !== undefined ) { | ||||
|  | ||||
| 					const r = dataview.getUint8( row + offset.rgb + 2 ) / 255.0; | ||||
| 					const g = dataview.getUint8( row + offset.rgb + 1 ) / 255.0; | ||||
| 					const b = dataview.getUint8( row + offset.rgb + 0 ) / 255.0; | ||||
|  | ||||
| 					c.set( r, g, b ).convertSRGBToLinear(); | ||||
|  | ||||
| 					color.push( c.r, c.g, c.b ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.normal_x !== undefined ) { | ||||
|  | ||||
| 					normal.push( dataview.getFloat32( row + offset.normal_x, this.littleEndian ) ); | ||||
| 					normal.push( dataview.getFloat32( row + offset.normal_y, this.littleEndian ) ); | ||||
| 					normal.push( dataview.getFloat32( row + offset.normal_z, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.intensity !== undefined ) { | ||||
|  | ||||
| 					intensity.push( dataview.getFloat32( row + offset.intensity, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				if ( offset.label !== undefined ) { | ||||
|  | ||||
| 					label.push( dataview.getInt32( row + offset.label, this.littleEndian ) ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// build geometry | ||||
|  | ||||
| 		const geometry = new BufferGeometry(); | ||||
|  | ||||
| 		if ( position.length > 0 ) geometry.setAttribute( 'position', new Float32BufferAttribute( position, 3 ) ); | ||||
| 		if ( normal.length > 0 ) geometry.setAttribute( 'normal', new Float32BufferAttribute( normal, 3 ) ); | ||||
| 		if ( color.length > 0 ) geometry.setAttribute( 'color', new Float32BufferAttribute( color, 3 ) ); | ||||
| 		if ( intensity.length > 0 ) geometry.setAttribute( 'intensity', new Float32BufferAttribute( intensity, 1 ) ); | ||||
| 		if ( label.length > 0 ) geometry.setAttribute( 'label', new Int32BufferAttribute( label, 1 ) ); | ||||
|  | ||||
| 		geometry.computeBoundingSphere(); | ||||
|  | ||||
| 		// build material | ||||
|  | ||||
| 		const material = new PointsMaterial( { size: 0.005 } ); | ||||
|  | ||||
| 		if ( color.length > 0 ) { | ||||
|  | ||||
| 			material.vertexColors = true; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// build point cloud | ||||
|  | ||||
| 		return new Points( geometry, material ); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| } | ||||
|  | ||||
| export { PCDLoader }; | ||||
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