添加关照、全局等高线、修改图层问题
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import ReferenceNode from './ReferenceNode.js';
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//import { renderGroup } from '../core/UniformGroupNode.js';
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//import { NodeUpdateType } from '../core/constants.js';
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import { addNodeClass } from '../core/Node.js';
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import { nodeObject } from '../shadernode/ShaderNode.js';
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class MaterialReferenceNode extends ReferenceNode {
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constructor( property, inputType, material = null ) {
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super( property, inputType, material );
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this.material = material;
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//this.updateType = NodeUpdateType.RENDER;
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}
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/*setNodeType( node ) {
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super.setNodeType( node );
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this.node.groupNode = renderGroup;
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}*/
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updateReference( state ) {
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this.reference = this.material !== null ? this.material : state.material;
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return this.reference;
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}
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}
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export default MaterialReferenceNode;
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export const materialReference = ( name, type, material ) => nodeObject( new MaterialReferenceNode( name, type, material ) );
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addNodeClass( 'MaterialReferenceNode', MaterialReferenceNode );
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