添加关照、全局等高线、修改图层问题
This commit is contained in:
33
static/sdk/three/jsm/nodes/accessors/ModelNode.js
Normal file
33
static/sdk/three/jsm/nodes/accessors/ModelNode.js
Normal file
@ -0,0 +1,33 @@
|
||||
import Object3DNode from './Object3DNode.js';
|
||||
import { addNodeClass } from '../core/Node.js';
|
||||
import { nodeImmutable } from '../shadernode/ShaderNode.js';
|
||||
|
||||
class ModelNode extends Object3DNode {
|
||||
|
||||
constructor( scope = ModelNode.VIEW_MATRIX ) {
|
||||
|
||||
super( scope );
|
||||
|
||||
}
|
||||
|
||||
update( frame ) {
|
||||
|
||||
this.object3d = frame.object;
|
||||
|
||||
super.update( frame );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default ModelNode;
|
||||
|
||||
export const modelDirection = nodeImmutable( ModelNode, ModelNode.DIRECTION );
|
||||
export const modelViewMatrix = nodeImmutable( ModelNode, ModelNode.VIEW_MATRIX ).label( 'modelViewMatrix' ).temp( 'ModelViewMatrix' );
|
||||
export const modelNormalMatrix = nodeImmutable( ModelNode, ModelNode.NORMAL_MATRIX );
|
||||
export const modelWorldMatrix = nodeImmutable( ModelNode, ModelNode.WORLD_MATRIX );
|
||||
export const modelPosition = nodeImmutable( ModelNode, ModelNode.POSITION );
|
||||
export const modelScale = nodeImmutable( ModelNode, ModelNode.SCALE );
|
||||
export const modelViewPosition = nodeImmutable( ModelNode, ModelNode.VIEW_POSITION );
|
||||
|
||||
addNodeClass( 'ModelNode', ModelNode );
|
Reference in New Issue
Block a user