添加关照、全局等高线、修改图层问题

This commit is contained in:
2025-07-17 18:54:05 +08:00
parent c781d38c0c
commit b274b62671
4594 changed files with 791769 additions and 4921 deletions

View File

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import { addNodeClass } from '../core/Node.js';
import TextureNode from './TextureNode.js';
import { nodeProxy } from '../shadernode/ShaderNode.js';
class TextureStoreNode extends TextureNode {
constructor( value, uvNode, storeNode = null ) {
super( value, uvNode );
this.storeNode = storeNode;
this.isStoreTextureNode = true;
}
getInputType( /*builder*/ ) {
return 'storageTexture';
}
setup( builder ) {
super.setup( builder );
const properties = builder.getNodeProperties( this );
properties.storeNode = this.storeNode;
}
generate( builder, output ) {
let snippet;
if ( this.storeNode !== null ) {
snippet = this.generateStore( builder );
} else {
snippet = super.generate( builder, output );
}
return snippet;
}
generateStore( builder ) {
const properties = builder.getNodeProperties( this );
const { uvNode, storeNode } = properties;
const textureProperty = super.generate( builder, 'property' );
const uvSnippet = uvNode.build( builder, 'uvec2' );
const storeSnippet = storeNode.build( builder, 'vec4' );
const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, storeSnippet );
builder.addLineFlowCode( snippet );
}
}
export default TextureStoreNode;
const textureStoreBase = nodeProxy( TextureStoreNode );
export const textureStore = ( value, uvNode, storeNode ) => {
const node = textureStoreBase( value, uvNode, storeNode );
if ( storeNode !== null ) node.append();
return node;
};
addNodeClass( 'TextureStoreNode', TextureStoreNode );