添加关照、全局等高线、修改图层问题
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import ViewportTextureNode from './ViewportTextureNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
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import { viewportTopLeft } from './ViewportNode.js';
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import { FramebufferTexture } from 'three';
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let _sharedFramebuffer = null;
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class ViewportSharedTextureNode extends ViewportTextureNode {
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constructor( uvNode = viewportTopLeft, levelNode = null ) {
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if ( _sharedFramebuffer === null ) {
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_sharedFramebuffer = new FramebufferTexture();
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}
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super( uvNode, levelNode, _sharedFramebuffer );
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}
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updateReference() {
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return this;
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}
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}
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export default ViewportSharedTextureNode;
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export const viewportSharedTexture = nodeProxy( ViewportSharedTextureNode );
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addNodeElement( 'viewportSharedTexture', viewportSharedTexture );
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addNodeClass( 'ViewportSharedTextureNode', ViewportSharedTextureNode );
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