添加关照、全局等高线、修改图层问题
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								static/sdk/three/jsm/renderers/common/Textures.js
									
									
									
									
									
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								static/sdk/three/jsm/renderers/common/Textures.js
									
									
									
									
									
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							| @ -0,0 +1,344 @@ | ||||
| import DataMap from './DataMap.js'; | ||||
|  | ||||
| import { Vector3, DepthTexture, DepthStencilFormat, DepthFormat, UnsignedIntType, UnsignedInt248Type, LinearFilter, NearestFilter, EquirectangularReflectionMapping, EquirectangularRefractionMapping, CubeReflectionMapping, CubeRefractionMapping, UnsignedByteType } from 'three'; | ||||
|  | ||||
| const _size = new Vector3(); | ||||
|  | ||||
| class Textures extends DataMap { | ||||
|  | ||||
| 	constructor( renderer, backend, info ) { | ||||
|  | ||||
| 		super(); | ||||
|  | ||||
| 		this.renderer = renderer; | ||||
| 		this.backend = backend; | ||||
| 		this.info = info; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	updateRenderTarget( renderTarget, activeMipmapLevel = 0 ) { | ||||
|  | ||||
| 		const renderTargetData = this.get( renderTarget ); | ||||
|  | ||||
| 		const sampleCount = renderTarget.samples === 0 ? 1 : renderTarget.samples; | ||||
| 		const depthTextureMips = renderTargetData.depthTextureMips || ( renderTargetData.depthTextureMips = {} ); | ||||
|  | ||||
| 		const texture = renderTarget.texture; | ||||
| 		const textures = renderTarget.textures; | ||||
|  | ||||
| 		const size = this.getSize( texture ); | ||||
|  | ||||
| 		const mipWidth = size.width >> activeMipmapLevel; | ||||
| 		const mipHeight = size.height >> activeMipmapLevel; | ||||
|  | ||||
| 		let depthTexture = renderTarget.depthTexture || depthTextureMips[ activeMipmapLevel ]; | ||||
| 		let textureNeedsUpdate = false; | ||||
|  | ||||
| 		if ( depthTexture === undefined ) { | ||||
|  | ||||
| 			depthTexture = new DepthTexture(); | ||||
| 			depthTexture.format = renderTarget.stencilBuffer ? DepthStencilFormat : DepthFormat; | ||||
| 			depthTexture.type = renderTarget.stencilBuffer ? UnsignedInt248Type : UnsignedIntType; // FloatType | ||||
| 			depthTexture.image.width = mipWidth; | ||||
| 			depthTexture.image.height = mipHeight; | ||||
|  | ||||
| 			depthTextureMips[ activeMipmapLevel ] = depthTexture; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		if ( renderTargetData.width !== size.width || size.height !== renderTargetData.height ) { | ||||
|  | ||||
| 			textureNeedsUpdate = true; | ||||
| 			depthTexture.needsUpdate = true; | ||||
|  | ||||
| 			depthTexture.image.width = mipWidth; | ||||
| 			depthTexture.image.height = mipHeight; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		renderTargetData.width = size.width; | ||||
| 		renderTargetData.height = size.height; | ||||
| 		renderTargetData.textures = textures; | ||||
| 		renderTargetData.depthTexture = depthTexture; | ||||
| 		renderTargetData.depth = renderTarget.depthBuffer; | ||||
| 		renderTargetData.stencil = renderTarget.stencilBuffer; | ||||
| 		renderTargetData.renderTarget = renderTarget; | ||||
|  | ||||
| 		if ( renderTargetData.sampleCount !== sampleCount ) { | ||||
|  | ||||
| 			textureNeedsUpdate = true; | ||||
| 			depthTexture.needsUpdate = true; | ||||
|  | ||||
| 			renderTargetData.sampleCount = sampleCount; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		const options = { sampleCount }; | ||||
|  | ||||
| 		for ( let i = 0; i < textures.length; i ++ ) { | ||||
|  | ||||
| 			const texture = textures[ i ]; | ||||
|  | ||||
| 			if ( textureNeedsUpdate ) texture.needsUpdate = true; | ||||
|  | ||||
| 			this.updateTexture( texture, options ); | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		this.updateTexture( depthTexture, options ); | ||||
|  | ||||
| 		// dispose handler | ||||
|  | ||||
| 		if ( renderTargetData.initialized !== true ) { | ||||
|  | ||||
| 			renderTargetData.initialized = true; | ||||
|  | ||||
| 			// dispose | ||||
|  | ||||
| 			const onDispose = () => { | ||||
|  | ||||
| 				renderTarget.removeEventListener( 'dispose', onDispose ); | ||||
|  | ||||
| 				if ( textures !== undefined ) { | ||||
|  | ||||
| 					for ( let i = 0; i < textures.length; i ++ ) { | ||||
|  | ||||
| 						this._destroyTexture( textures[ i ] ); | ||||
|  | ||||
| 					} | ||||
|  | ||||
| 				} else { | ||||
|  | ||||
| 					this._destroyTexture( texture ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 				this._destroyTexture( depthTexture ); | ||||
|  | ||||
| 			}; | ||||
|  | ||||
| 			renderTarget.addEventListener( 'dispose', onDispose ); | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	updateTexture( texture, options = {} ) { | ||||
|  | ||||
| 		const textureData = this.get( texture ); | ||||
| 		if ( textureData.initialized === true && textureData.version === texture.version ) return; | ||||
|  | ||||
| 		const isRenderTarget = texture.isRenderTargetTexture || texture.isDepthTexture || texture.isFramebufferTexture; | ||||
| 		const backend = this.backend; | ||||
|  | ||||
| 		if ( isRenderTarget && textureData.initialized === true ) { | ||||
|  | ||||
| 			// it's an update | ||||
|  | ||||
| 			backend.destroySampler( texture ); | ||||
| 			backend.destroyTexture( texture ); | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		if ( texture.isFramebufferTexture ) { | ||||
|  | ||||
| 			const renderer = this.renderer; | ||||
| 			const renderTarget = renderer.getRenderTarget(); | ||||
|  | ||||
| 			if ( renderTarget ) { | ||||
|  | ||||
| 				texture.type = renderTarget.texture.type; | ||||
|  | ||||
| 			} else { | ||||
|  | ||||
| 				texture.type = UnsignedByteType; | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		const { width, height, depth } = this.getSize( texture ); | ||||
|  | ||||
| 		options.width = width; | ||||
| 		options.height = height; | ||||
| 		options.depth = depth; | ||||
| 		options.needsMipmaps = this.needsMipmaps( texture ); | ||||
| 		options.levels = options.needsMipmaps ? this.getMipLevels( texture, width, height ) : 1; | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		if ( isRenderTarget || texture.isStorageTexture === true ) { | ||||
|  | ||||
| 			backend.createSampler( texture ); | ||||
| 			backend.createTexture( texture, options ); | ||||
|  | ||||
| 		} else { | ||||
|  | ||||
| 			const needsCreate = textureData.initialized !== true; | ||||
|  | ||||
| 			if ( needsCreate ) backend.createSampler( texture ); | ||||
|  | ||||
| 			if ( texture.version > 0 ) { | ||||
|  | ||||
| 				const image = texture.image; | ||||
|  | ||||
| 				if ( image === undefined ) { | ||||
|  | ||||
| 					console.warn( 'THREE.Renderer: Texture marked for update but image is undefined.' ); | ||||
|  | ||||
| 				} else if ( image.complete === false ) { | ||||
|  | ||||
| 					console.warn( 'THREE.Renderer: Texture marked for update but image is incomplete.' ); | ||||
|  | ||||
| 				} else { | ||||
|  | ||||
| 					if ( texture.images ) { | ||||
|  | ||||
| 						const images = []; | ||||
|  | ||||
| 						for ( const image of texture.images ) { | ||||
|  | ||||
| 							images.push( image ); | ||||
|  | ||||
| 						} | ||||
|  | ||||
| 						options.images = images; | ||||
|  | ||||
| 					} else { | ||||
|  | ||||
| 						options.image = image; | ||||
|  | ||||
| 					} | ||||
|  | ||||
| 					if ( textureData.isDefaultTexture === undefined || textureData.isDefaultTexture === true ) { | ||||
|  | ||||
| 						backend.createTexture( texture, options ); | ||||
|  | ||||
| 						textureData.isDefaultTexture = false; | ||||
|  | ||||
| 					} | ||||
|  | ||||
| 					if ( texture.source.dataReady === true ) backend.updateTexture( texture, options ); | ||||
|  | ||||
| 					if ( options.needsMipmaps && texture.mipmaps.length === 0 ) backend.generateMipmaps( texture ); | ||||
|  | ||||
| 				} | ||||
|  | ||||
| 			} else { | ||||
|  | ||||
| 				// async update | ||||
|  | ||||
| 				backend.createDefaultTexture( texture ); | ||||
|  | ||||
| 				textureData.isDefaultTexture = true; | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// dispose handler | ||||
|  | ||||
| 		if ( textureData.initialized !== true ) { | ||||
|  | ||||
| 			textureData.initialized = true; | ||||
|  | ||||
| 			// | ||||
|  | ||||
| 			this.info.memory.textures ++; | ||||
|  | ||||
| 			// dispose | ||||
|  | ||||
| 			const onDispose = () => { | ||||
|  | ||||
| 				texture.removeEventListener( 'dispose', onDispose ); | ||||
|  | ||||
| 				this._destroyTexture( texture ); | ||||
|  | ||||
| 				this.info.memory.textures --; | ||||
|  | ||||
| 			}; | ||||
|  | ||||
| 			texture.addEventListener( 'dispose', onDispose ); | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		textureData.version = texture.version; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	getSize( texture, target = _size ) { | ||||
|  | ||||
| 		let image = texture.images ? texture.images[ 0 ] : texture.image; | ||||
|  | ||||
| 		if ( image ) { | ||||
|  | ||||
| 			if ( image.image !== undefined ) image = image.image; | ||||
|  | ||||
| 			target.width = image.width; | ||||
| 			target.height = image.height; | ||||
| 			target.depth = texture.isCubeTexture ? 6 : ( image.depth || 1 ); | ||||
|  | ||||
| 		} else { | ||||
|  | ||||
| 			target.width = target.height = target.depth = 1; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		return target; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	getMipLevels( texture, width, height ) { | ||||
|  | ||||
| 		let mipLevelCount; | ||||
|  | ||||
| 		if ( texture.isCompressedTexture ) { | ||||
|  | ||||
| 			mipLevelCount = texture.mipmaps.length; | ||||
|  | ||||
| 		} else { | ||||
|  | ||||
| 			mipLevelCount = Math.floor( Math.log2( Math.max( width, height ) ) ) + 1; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		return mipLevelCount; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	needsMipmaps( texture ) { | ||||
|  | ||||
| 		if ( this.isEnvironmentTexture( texture ) ) return true; | ||||
|  | ||||
| 		return ( texture.isCompressedTexture === true ) || ( ( texture.minFilter !== NearestFilter ) && ( texture.minFilter !== LinearFilter ) ); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	isEnvironmentTexture( texture ) { | ||||
|  | ||||
| 		const mapping = texture.mapping; | ||||
|  | ||||
| 		return ( mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping ) || ( mapping === CubeReflectionMapping || mapping === CubeRefractionMapping ); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	_destroyTexture( texture ) { | ||||
|  | ||||
| 		this.backend.destroySampler( texture ); | ||||
| 		this.backend.destroyTexture( texture ); | ||||
|  | ||||
| 		this.delete( texture ); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| } | ||||
|  | ||||
| export default Textures; | ||||
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