修改指令格式,增加udp创建反馈

This commit is contained in:
zyl
2025-11-20 16:06:44 +08:00
parent 1e1725bf82
commit f965849bba
10 changed files with 5669 additions and 3422 deletions

View File

@ -1,3 +1,5 @@
import {ipcRenderer} from "electron";
const dgram = require("dgram");
import { getmainWindow } from "../../index";
let server;
@ -10,10 +12,16 @@ function Init() {
server = null;
}
let port = GetUdpServerPort().port; //获取本地存储的udp端口
server = dgram.createSocket("udp4");
server = dgram.createSocket("udp4");
console.log("udp的port",port)
console.log("udp的server",server)
server.on("listening", () => {
const address = server.address();
console.log(`server running ${address.address}:${address.port}`);
getmainWindow().webContents.send('udpServerSuccess',"udp服务创建成功")
});
server.on("message", (msg, remoteInfo) => {
@ -63,10 +71,19 @@ function Init() {
angle
);
}else if(ModeIndex==1){
// 点位码
let key=str.slice(0,-1)
// 点位码 001K
/* let key=str.slice(0,-1)
// 反馈指令的后缀 K或G
let status=str.split(key)[1]
getmainWindow().webContents.send(
sandTable_udp_server_port+"_str",
key,
status
);*/
// 点位码 A001g #
let key=str.slice(0,-3)
// 反馈指令的后缀 g #或k #
let status=str.split(key)[1];
getmainWindow().webContents.send(
sandTable_udp_server_port+"_str",
key,
@ -86,10 +103,12 @@ function Init() {
});
server.on("error", (err) => {
console.log("server error", err);
getmainWindow().webContents.send('udpServerError',"udp服务创建失败尝试更换端口")
});
console.log("port",port)
server.bind(port);
sendMsg("AFFG")
// sendMsg("AFFG")
sendMsg("A000k #")
}
function sendMsg(val) {
let msg;

View File

@ -580,9 +580,12 @@ const tree = {
let obj = udp_pointMap.get(key)
if (obj && (obj.source_id == treeNode.source_id)) {
let cmd
cmd = ['B', undefined].includes(obj.command) ? "A" : "B"
/*cmd = ['B', undefined].includes(obj.command) ? "A" : "B"
ipcRenderer.send('setNodes', cmd + key);*/
cmd = ['g #', undefined].includes(obj.command) ? "k #" : "g #"
ipcRenderer.send('setNodes', key+cmd );
ipcRenderer.send('setNodes', cmd + key);
ipcRenderer.on("replayRenderer", (event, data) => {
// this.$message.success(data)
obj.command = cmd
@ -737,7 +740,7 @@ const tree = {
}
});
};
// YJ.Global.splitScreen.setActiveId([]);
let hidden_p_ids = []

View File

@ -701,7 +701,7 @@
</el-tab-pane>
<!-- 物理沙盘 -->
<!-- v-if="false"-->
<!-- <el-tab-pane :label="$t('headerTitles.udp')">
<el-tab-pane :label="$t('headerTitles.udp')">
<div class="udp_auth">
<div>
<span class="fankuai"></span>
@ -756,12 +756,14 @@
</div>
<div class="">
<el-button size="small" @click="sendGlobalMsg('AFFK','A')">{{ $t("headerTitles.allOpen") }}</el-button>
<el-button size="small" @click="sendGlobalMsg('AFFG','B')">{{ $t("headerTitles.allClose") }}</el-button>
<!-- <el-button size="small" @click="sendGlobalMsg('AFFK','A')">{{ $t("headerTitles.allOpen") }}</el-button>
<el-button size="small" @click="sendGlobalMsg('AFFG','B')">{{ $t("headerTitles.allClose") }}</el-button>-->
<el-button size="small" @click="sendGlobalMsg('A000k #','k #')">{{ $t("headerTitles.allOpen") }}</el-button>
<el-button size="small" @click="sendGlobalMsg('A000g #','g #')">{{ $t("headerTitles.allClose") }}</el-button>
</div>
</div>
</div>
</el-tab-pane> -->
</el-tab-pane>
<!-- 版本信息 -->
<el-tab-pane :label="$t('headerTitles.Version')">
<div class="auth_info content_h">

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@ -275,7 +275,7 @@
<script>
// 新增态势0910
import { remote } from "electron";
import {ipcRenderer, remote} from "electron";
import { mapGetters } from "vuex";
import Tree from "@/components/Tree/index";
import bottomMenu from "@/components/bottomMenus/bottomMenu.vue";
@ -496,6 +496,12 @@ export default {
// window.Clock = new TSTY.clock();
},
mounted() {
ipcRenderer.on("udpServerError",(e,msg)=>{
this.$message.error(msg);
})
ipcRenderer.on("udpServerSuccess",(e,msg)=>{
this.$message.success(msg);
})
// new Notification("这是标题", {
// body: "这是正文",
// icon:

View File

@ -513,7 +513,8 @@ export default {
if (JSON.parse(sandTable_udp_client_status)) {
// 如果status为“K”那么双击的时候就发出关灯指令
let val = udp_pointMap.get(key)
val.command = (status == 'G' ? "B" : "A")
// val.command = (status == 'G' ? "B" : "A")
val.command = (status == 'g #' ? "g #" : "k #")
if (val) {
_entityMap.get(val.source_id).flyTo()
}