19 lines
		
	
	
		
			522 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			522 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import getGeometryRoughness from './getGeometryRoughness.js';
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| import { tslFn } from '../../shadernode/ShaderNode.js';
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| 
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| const getRoughness = tslFn( ( inputs ) => {
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| 
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| 	const { roughness } = inputs;
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| 
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| 	const geometryRoughness = getGeometryRoughness();
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| 
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| 	let roughnessFactor = roughness.max( 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.
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| 	roughnessFactor = roughnessFactor.add( geometryRoughness );
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| 	roughnessFactor = roughnessFactor.min( 1.0 );
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| 
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| 	return roughnessFactor;
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| 
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| } );
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| 
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| export default getRoughness;
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