3381 lines
		
	
	
		
			78 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			3381 lines
		
	
	
		
			78 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
 | |
| 	BufferAttribute,
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| 	ClampToEdgeWrapping,
 | |
| 	Color,
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| 	DoubleSide,
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| 	InterpolateDiscrete,
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| 	InterpolateLinear,
 | |
| 	NoColorSpace,
 | |
| 	LinearFilter,
 | |
| 	LinearMipmapLinearFilter,
 | |
| 	LinearMipmapNearestFilter,
 | |
| 	MathUtils,
 | |
| 	Matrix4,
 | |
| 	MirroredRepeatWrapping,
 | |
| 	NearestFilter,
 | |
| 	NearestMipmapLinearFilter,
 | |
| 	NearestMipmapNearestFilter,
 | |
| 	PropertyBinding,
 | |
| 	RGBAFormat,
 | |
| 	RepeatWrapping,
 | |
| 	Scene,
 | |
| 	Source,
 | |
| 	SRGBColorSpace,
 | |
| 	CompressedTexture,
 | |
| 	Vector3,
 | |
| 	Quaternion,
 | |
| 	REVISION
 | |
| } from 'three';
 | |
| import { decompress } from './../utils/TextureUtils.js';
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * The KHR_mesh_quantization extension allows these extra attribute component types
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|  *
 | |
|  * @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization/README.md#extending-mesh-attributes
 | |
|  */
 | |
| const KHR_mesh_quantization_ExtraAttrTypes = {
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| 	POSITION: [
 | |
| 		'byte',
 | |
| 		'byte normalized',
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| 		'unsigned byte',
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| 		'unsigned byte normalized',
 | |
| 		'short',
 | |
| 		'short normalized',
 | |
| 		'unsigned short',
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| 		'unsigned short normalized',
 | |
| 	],
 | |
| 	NORMAL: [
 | |
| 		'byte normalized',
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| 		'short normalized',
 | |
| 	],
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| 	TANGENT: [
 | |
| 		'byte normalized',
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| 		'short normalized',
 | |
| 	],
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| 	TEXCOORD: [
 | |
| 		'byte',
 | |
| 		'byte normalized',
 | |
| 		'unsigned byte',
 | |
| 		'short',
 | |
| 		'short normalized',
 | |
| 		'unsigned short',
 | |
| 	],
 | |
| };
 | |
| 
 | |
| 
 | |
| class GLTFExporter {
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| 
 | |
| 	constructor() {
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| 
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| 		this.pluginCallbacks = [];
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFLightExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsUnlitExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsTransmissionExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsVolumeExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsIorExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsSpecularExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsClearcoatExtension( writer );
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| 
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| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
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| 			return new GLTFMaterialsDispersionExtension( writer );
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| 
 | |
| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
 | |
| 			return new GLTFMaterialsIridescenceExtension( writer );
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| 
 | |
| 		} );
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| 
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| 		this.register( function ( writer ) {
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| 
 | |
| 			return new GLTFMaterialsSheenExtension( writer );
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| 
 | |
| 		} );
 | |
| 
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| 		this.register( function ( writer ) {
 | |
| 
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| 			return new GLTFMaterialsAnisotropyExtension( writer );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		this.register( function ( writer ) {
 | |
| 
 | |
| 			return new GLTFMaterialsEmissiveStrengthExtension( writer );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		this.register( function ( writer ) {
 | |
| 
 | |
| 			return new GLTFMaterialsBumpExtension( writer );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		this.register( function ( writer ) {
 | |
| 
 | |
| 			return new GLTFMeshGpuInstancing( writer );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	register( callback ) {
 | |
| 
 | |
| 		if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
 | |
| 
 | |
| 			this.pluginCallbacks.push( callback );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return this;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	unregister( callback ) {
 | |
| 
 | |
| 		if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
 | |
| 
 | |
| 			this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return this;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Parse scenes and generate GLTF output
 | |
| 	 * @param  {Scene or [THREE.Scenes]} input   Scene or Array of THREE.Scenes
 | |
| 	 * @param  {Function} onDone  Callback on completed
 | |
| 	 * @param  {Function} onError  Callback on errors
 | |
| 	 * @param  {Object} options options
 | |
| 	 */
 | |
| 	parse( input, onDone, onError, options ) {
 | |
| 
 | |
| 		const writer = new GLTFWriter();
 | |
| 		const plugins = [];
 | |
| 
 | |
| 		for ( let i = 0, il = this.pluginCallbacks.length; i < il; i ++ ) {
 | |
| 
 | |
| 			plugins.push( this.pluginCallbacks[ i ]( writer ) );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		writer.setPlugins( plugins );
 | |
| 		writer.write( input, onDone, options ).catch( onError );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	parseAsync( input, options ) {
 | |
| 
 | |
| 		const scope = this;
 | |
| 
 | |
| 		return new Promise( function ( resolve, reject ) {
 | |
| 
 | |
| 			scope.parse( input, resolve, reject, options );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Constants
 | |
| //------------------------------------------------------------------------------
 | |
| 
 | |
| const WEBGL_CONSTANTS = {
 | |
| 	POINTS: 0x0000,
 | |
| 	LINES: 0x0001,
 | |
| 	LINE_LOOP: 0x0002,
 | |
| 	LINE_STRIP: 0x0003,
 | |
| 	TRIANGLES: 0x0004,
 | |
| 	TRIANGLE_STRIP: 0x0005,
 | |
| 	TRIANGLE_FAN: 0x0006,
 | |
| 
 | |
| 	BYTE: 0x1400,
 | |
| 	UNSIGNED_BYTE: 0x1401,
 | |
| 	SHORT: 0x1402,
 | |
| 	UNSIGNED_SHORT: 0x1403,
 | |
| 	INT: 0x1404,
 | |
| 	UNSIGNED_INT: 0x1405,
 | |
| 	FLOAT: 0x1406,
 | |
| 
 | |
| 	ARRAY_BUFFER: 0x8892,
 | |
| 	ELEMENT_ARRAY_BUFFER: 0x8893,
 | |
| 
 | |
| 	NEAREST: 0x2600,
 | |
| 	LINEAR: 0x2601,
 | |
| 	NEAREST_MIPMAP_NEAREST: 0x2700,
 | |
| 	LINEAR_MIPMAP_NEAREST: 0x2701,
 | |
| 	NEAREST_MIPMAP_LINEAR: 0x2702,
 | |
| 	LINEAR_MIPMAP_LINEAR: 0x2703,
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| 
 | |
| 	CLAMP_TO_EDGE: 33071,
 | |
| 	MIRRORED_REPEAT: 33648,
 | |
| 	REPEAT: 10497
 | |
| };
 | |
| 
 | |
| const KHR_MESH_QUANTIZATION = 'KHR_mesh_quantization';
 | |
| 
 | |
| const THREE_TO_WEBGL = {};
 | |
| 
 | |
| THREE_TO_WEBGL[ NearestFilter ] = WEBGL_CONSTANTS.NEAREST;
 | |
| THREE_TO_WEBGL[ NearestMipmapNearestFilter ] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
 | |
| THREE_TO_WEBGL[ NearestMipmapLinearFilter ] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
 | |
| THREE_TO_WEBGL[ LinearFilter ] = WEBGL_CONSTANTS.LINEAR;
 | |
| THREE_TO_WEBGL[ LinearMipmapNearestFilter ] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
 | |
| THREE_TO_WEBGL[ LinearMipmapLinearFilter ] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
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| 
 | |
| THREE_TO_WEBGL[ ClampToEdgeWrapping ] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
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| THREE_TO_WEBGL[ RepeatWrapping ] = WEBGL_CONSTANTS.REPEAT;
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| THREE_TO_WEBGL[ MirroredRepeatWrapping ] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
 | |
| 
 | |
| const PATH_PROPERTIES = {
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| 	scale: 'scale',
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| 	position: 'translation',
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| 	quaternion: 'rotation',
 | |
| 	morphTargetInfluences: 'weights'
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| };
 | |
| 
 | |
| const DEFAULT_SPECULAR_COLOR = new Color();
 | |
| 
 | |
| // GLB constants
 | |
| // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
 | |
| 
 | |
| const GLB_HEADER_BYTES = 12;
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| const GLB_HEADER_MAGIC = 0x46546C67;
 | |
| const GLB_VERSION = 2;
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| 
 | |
| const GLB_CHUNK_PREFIX_BYTES = 8;
 | |
| const GLB_CHUNK_TYPE_JSON = 0x4E4F534A;
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| const GLB_CHUNK_TYPE_BIN = 0x004E4942;
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| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Utility functions
 | |
| //------------------------------------------------------------------------------
 | |
| 
 | |
| /**
 | |
|  * Compare two arrays
 | |
|  * @param  {Array} array1 Array 1 to compare
 | |
|  * @param  {Array} array2 Array 2 to compare
 | |
|  * @return {Boolean}        Returns true if both arrays are equal
 | |
|  */
 | |
| function equalArray( array1, array2 ) {
 | |
| 
 | |
| 	return ( array1.length === array2.length ) && array1.every( function ( element, index ) {
 | |
| 
 | |
| 		return element === array2[ index ];
 | |
| 
 | |
| 	} );
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Converts a string to an ArrayBuffer.
 | |
|  * @param  {string} text
 | |
|  * @return {ArrayBuffer}
 | |
|  */
 | |
| function stringToArrayBuffer( text ) {
 | |
| 
 | |
| 	return new TextEncoder().encode( text ).buffer;
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Is identity matrix
 | |
|  *
 | |
|  * @param {Matrix4} matrix
 | |
|  * @returns {Boolean} Returns true, if parameter is identity matrix
 | |
|  */
 | |
| function isIdentityMatrix( matrix ) {
 | |
| 
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| 	return equalArray( matrix.elements, [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ] );
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Get the min and max vectors from the given attribute
 | |
|  * @param  {BufferAttribute} attribute Attribute to find the min/max in range from start to start + count
 | |
|  * @param  {Integer} start
 | |
|  * @param  {Integer} count
 | |
|  * @return {Object} Object containing the `min` and `max` values (As an array of attribute.itemSize components)
 | |
|  */
 | |
| function getMinMax( attribute, start, count ) {
 | |
| 
 | |
| 	const output = {
 | |
| 
 | |
| 		min: new Array( attribute.itemSize ).fill( Number.POSITIVE_INFINITY ),
 | |
| 		max: new Array( attribute.itemSize ).fill( Number.NEGATIVE_INFINITY )
 | |
| 
 | |
| 	};
 | |
| 
 | |
| 	for ( let i = start; i < start + count; i ++ ) {
 | |
| 
 | |
| 		for ( let a = 0; a < attribute.itemSize; a ++ ) {
 | |
| 
 | |
| 			let value;
 | |
| 
 | |
| 			if ( attribute.itemSize > 4 ) {
 | |
| 
 | |
| 				 // no support for interleaved data for itemSize > 4
 | |
| 
 | |
| 				value = attribute.array[ i * attribute.itemSize + a ];
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				if ( a === 0 ) value = attribute.getX( i );
 | |
| 				else if ( a === 1 ) value = attribute.getY( i );
 | |
| 				else if ( a === 2 ) value = attribute.getZ( i );
 | |
| 				else if ( a === 3 ) value = attribute.getW( i );
 | |
| 
 | |
| 				if ( attribute.normalized === true ) {
 | |
| 
 | |
| 					value = MathUtils.normalize( value, attribute.array );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			output.min[ a ] = Math.min( output.min[ a ], value );
 | |
| 			output.max[ a ] = Math.max( output.max[ a ], value );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return output;
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
 | |
|  * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
 | |
|  *
 | |
|  * @param {Integer} bufferSize The size the original buffer.
 | |
|  * @returns {Integer} new buffer size with required padding.
 | |
|  *
 | |
|  */
 | |
| function getPaddedBufferSize( bufferSize ) {
 | |
| 
 | |
| 	return Math.ceil( bufferSize / 4 ) * 4;
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Returns a buffer aligned to 4-byte boundary.
 | |
|  *
 | |
|  * @param {ArrayBuffer} arrayBuffer Buffer to pad
 | |
|  * @param {Integer} paddingByte (Optional)
 | |
|  * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
 | |
|  */
 | |
| function getPaddedArrayBuffer( arrayBuffer, paddingByte = 0 ) {
 | |
| 
 | |
| 	const paddedLength = getPaddedBufferSize( arrayBuffer.byteLength );
 | |
| 
 | |
| 	if ( paddedLength !== arrayBuffer.byteLength ) {
 | |
| 
 | |
| 		const array = new Uint8Array( paddedLength );
 | |
| 		array.set( new Uint8Array( arrayBuffer ) );
 | |
| 
 | |
| 		if ( paddingByte !== 0 ) {
 | |
| 
 | |
| 			for ( let i = arrayBuffer.byteLength; i < paddedLength; i ++ ) {
 | |
| 
 | |
| 				array[ i ] = paddingByte;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return array.buffer;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return arrayBuffer;
 | |
| 
 | |
| }
 | |
| 
 | |
| function getCanvas() {
 | |
| 
 | |
| 	if ( typeof document === 'undefined' && typeof OffscreenCanvas !== 'undefined' ) {
 | |
| 
 | |
| 		return new OffscreenCanvas( 1, 1 );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return document.createElement( 'canvas' );
 | |
| 
 | |
| }
 | |
| 
 | |
| function getToBlobPromise( canvas, mimeType ) {
 | |
| 
 | |
| 	if ( canvas.toBlob !== undefined ) {
 | |
| 
 | |
| 		return new Promise( ( resolve ) => canvas.toBlob( resolve, mimeType ) );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	let quality;
 | |
| 
 | |
| 	// Blink's implementation of convertToBlob seems to default to a quality level of 100%
 | |
| 	// Use the Blink default quality levels of toBlob instead so that file sizes are comparable.
 | |
| 	if ( mimeType === 'image/jpeg' ) {
 | |
| 
 | |
| 		quality = 0.92;
 | |
| 
 | |
| 	} else if ( mimeType === 'image/webp' ) {
 | |
| 
 | |
| 		quality = 0.8;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return canvas.convertToBlob( {
 | |
| 
 | |
| 		type: mimeType,
 | |
| 		quality: quality
 | |
| 
 | |
| 	} );
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Writer
 | |
|  */
 | |
| class GLTFWriter {
 | |
| 
 | |
| 	constructor() {
 | |
| 
 | |
| 		this.plugins = [];
 | |
| 
 | |
| 		this.options = {};
 | |
| 		this.pending = [];
 | |
| 		this.buffers = [];
 | |
| 
 | |
| 		this.byteOffset = 0;
 | |
| 		this.buffers = [];
 | |
| 		this.nodeMap = new Map();
 | |
| 		this.skins = [];
 | |
| 
 | |
| 		this.extensionsUsed = {};
 | |
| 		this.extensionsRequired = {};
 | |
| 
 | |
| 		this.uids = new Map();
 | |
| 		this.uid = 0;
 | |
| 
 | |
| 		this.json = {
 | |
| 			asset: {
 | |
| 				version: '2.0',
 | |
| 				generator: 'THREE.GLTFExporter r' + REVISION
 | |
| 			}
 | |
| 		};
 | |
| 
 | |
| 		this.cache = {
 | |
| 			meshes: new Map(),
 | |
| 			attributes: new Map(),
 | |
| 			attributesNormalized: new Map(),
 | |
| 			materials: new Map(),
 | |
| 			textures: new Map(),
 | |
| 			images: new Map()
 | |
| 		};
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	setPlugins( plugins ) {
 | |
| 
 | |
| 		this.plugins = plugins;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Parse scenes and generate GLTF output
 | |
| 	 * @param  {Scene or [THREE.Scenes]} input   Scene or Array of THREE.Scenes
 | |
| 	 * @param  {Function} onDone  Callback on completed
 | |
| 	 * @param  {Object} options options
 | |
| 	 */
 | |
| 	async write( input, onDone, options = {} ) {
 | |
| 
 | |
| 		this.options = Object.assign( {
 | |
| 			// default options
 | |
| 			binary: false,
 | |
| 			trs: false,
 | |
| 			onlyVisible: true,
 | |
| 			maxTextureSize: Infinity,
 | |
| 			animations: [],
 | |
| 			includeCustomExtensions: false
 | |
| 		}, options );
 | |
| 
 | |
| 		if ( this.options.animations.length > 0 ) {
 | |
| 
 | |
| 			// Only TRS properties, and not matrices, may be targeted by animation.
 | |
| 			this.options.trs = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		this.processInput( input );
 | |
| 
 | |
| 		await Promise.all( this.pending );
 | |
| 
 | |
| 		const writer = this;
 | |
| 		const buffers = writer.buffers;
 | |
| 		const json = writer.json;
 | |
| 		options = writer.options;
 | |
| 
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 		const extensionsRequired = writer.extensionsRequired;
 | |
| 
 | |
| 		// Merge buffers.
 | |
| 		const blob = new Blob( buffers, { type: 'application/octet-stream' } );
 | |
| 
 | |
| 		// Declare extensions.
 | |
| 		const extensionsUsedList = Object.keys( extensionsUsed );
 | |
| 		const extensionsRequiredList = Object.keys( extensionsRequired );
 | |
| 
 | |
| 		if ( extensionsUsedList.length > 0 ) json.extensionsUsed = extensionsUsedList;
 | |
| 		if ( extensionsRequiredList.length > 0 ) json.extensionsRequired = extensionsRequiredList;
 | |
| 
 | |
| 		// Update bytelength of the single buffer.
 | |
| 		if ( json.buffers && json.buffers.length > 0 ) json.buffers[ 0 ].byteLength = blob.size;
 | |
| 
 | |
| 		if ( options.binary === true ) {
 | |
| 
 | |
| 			// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
 | |
| 
 | |
| 			const reader = new FileReader();
 | |
| 			reader.readAsArrayBuffer( blob );
 | |
| 			reader.onloadend = function () {
 | |
| 
 | |
| 				// Binary chunk.
 | |
| 				const binaryChunk = getPaddedArrayBuffer( reader.result );
 | |
| 				const binaryChunkPrefix = new DataView( new ArrayBuffer( GLB_CHUNK_PREFIX_BYTES ) );
 | |
| 				binaryChunkPrefix.setUint32( 0, binaryChunk.byteLength, true );
 | |
| 				binaryChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_BIN, true );
 | |
| 
 | |
| 				// JSON chunk.
 | |
| 				const jsonChunk = getPaddedArrayBuffer( stringToArrayBuffer( JSON.stringify( json ) ), 0x20 );
 | |
| 				const jsonChunkPrefix = new DataView( new ArrayBuffer( GLB_CHUNK_PREFIX_BYTES ) );
 | |
| 				jsonChunkPrefix.setUint32( 0, jsonChunk.byteLength, true );
 | |
| 				jsonChunkPrefix.setUint32( 4, GLB_CHUNK_TYPE_JSON, true );
 | |
| 
 | |
| 				// GLB header.
 | |
| 				const header = new ArrayBuffer( GLB_HEADER_BYTES );
 | |
| 				const headerView = new DataView( header );
 | |
| 				headerView.setUint32( 0, GLB_HEADER_MAGIC, true );
 | |
| 				headerView.setUint32( 4, GLB_VERSION, true );
 | |
| 				const totalByteLength = GLB_HEADER_BYTES
 | |
| 					+ jsonChunkPrefix.byteLength + jsonChunk.byteLength
 | |
| 					+ binaryChunkPrefix.byteLength + binaryChunk.byteLength;
 | |
| 				headerView.setUint32( 8, totalByteLength, true );
 | |
| 
 | |
| 				const glbBlob = new Blob( [
 | |
| 					header,
 | |
| 					jsonChunkPrefix,
 | |
| 					jsonChunk,
 | |
| 					binaryChunkPrefix,
 | |
| 					binaryChunk
 | |
| 				], { type: 'application/octet-stream' } );
 | |
| 
 | |
| 				const glbReader = new FileReader();
 | |
| 				glbReader.readAsArrayBuffer( glbBlob );
 | |
| 				glbReader.onloadend = function () {
 | |
| 
 | |
| 					onDone( glbReader.result );
 | |
| 
 | |
| 				};
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			if ( json.buffers && json.buffers.length > 0 ) {
 | |
| 
 | |
| 				const reader = new FileReader();
 | |
| 				reader.readAsDataURL( blob );
 | |
| 				reader.onloadend = function () {
 | |
| 
 | |
| 					const base64data = reader.result;
 | |
| 					json.buffers[ 0 ].uri = base64data;
 | |
| 					onDone( json );
 | |
| 
 | |
| 				};
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				onDone( json );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Serializes a userData.
 | |
| 	 *
 | |
| 	 * @param {THREE.Object3D|THREE.Material} object
 | |
| 	 * @param {Object} objectDef
 | |
| 	 */
 | |
| 	serializeUserData( object, objectDef ) {
 | |
| 
 | |
| 		if ( Object.keys( object.userData ).length === 0 ) return;
 | |
| 
 | |
| 		const options = this.options;
 | |
| 		const extensionsUsed = this.extensionsUsed;
 | |
| 
 | |
| 		try {
 | |
| 
 | |
| 			const json = JSON.parse( JSON.stringify( object.userData ) );
 | |
| 
 | |
| 			if ( options.includeCustomExtensions && json.gltfExtensions ) {
 | |
| 
 | |
| 				if ( objectDef.extensions === undefined ) objectDef.extensions = {};
 | |
| 
 | |
| 				for ( const extensionName in json.gltfExtensions ) {
 | |
| 
 | |
| 					objectDef.extensions[ extensionName ] = json.gltfExtensions[ extensionName ];
 | |
| 					extensionsUsed[ extensionName ] = true;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				delete json.gltfExtensions;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( Object.keys( json ).length > 0 ) objectDef.extras = json;
 | |
| 
 | |
| 		} catch ( error ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: userData of \'' + object.name + '\' ' +
 | |
| 				'won\'t be serialized because of JSON.stringify error - ' + error.message );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Returns ids for buffer attributes.
 | |
| 	 * @param  {Object} object
 | |
| 	 * @return {Integer}
 | |
| 	 */
 | |
| 	getUID( attribute, isRelativeCopy = false ) {
 | |
| 
 | |
| 		if ( this.uids.has( attribute ) === false ) {
 | |
| 
 | |
| 			const uids = new Map();
 | |
| 
 | |
| 			uids.set( true, this.uid ++ );
 | |
| 			uids.set( false, this.uid ++ );
 | |
| 
 | |
| 			this.uids.set( attribute, uids );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const uids = this.uids.get( attribute );
 | |
| 
 | |
| 		return uids.get( isRelativeCopy );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Checks if normal attribute values are normalized.
 | |
| 	 *
 | |
| 	 * @param {BufferAttribute} normal
 | |
| 	 * @returns {Boolean}
 | |
| 	 */
 | |
| 	isNormalizedNormalAttribute( normal ) {
 | |
| 
 | |
| 		const cache = this.cache;
 | |
| 
 | |
| 		if ( cache.attributesNormalized.has( normal ) ) return false;
 | |
| 
 | |
| 		const v = new Vector3();
 | |
| 
 | |
| 		for ( let i = 0, il = normal.count; i < il; i ++ ) {
 | |
| 
 | |
| 			// 0.0005 is from glTF-validator
 | |
| 			if ( Math.abs( v.fromBufferAttribute( normal, i ).length() - 1.0 ) > 0.0005 ) return false;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Creates normalized normal buffer attribute.
 | |
| 	 *
 | |
| 	 * @param {BufferAttribute} normal
 | |
| 	 * @returns {BufferAttribute}
 | |
| 	 *
 | |
| 	 */
 | |
| 	createNormalizedNormalAttribute( normal ) {
 | |
| 
 | |
| 		const cache = this.cache;
 | |
| 
 | |
| 		if ( cache.attributesNormalized.has( normal ) )	return cache.attributesNormalized.get( normal );
 | |
| 
 | |
| 		const attribute = normal.clone();
 | |
| 		const v = new Vector3();
 | |
| 
 | |
| 		for ( let i = 0, il = attribute.count; i < il; i ++ ) {
 | |
| 
 | |
| 			v.fromBufferAttribute( attribute, i );
 | |
| 
 | |
| 			if ( v.x === 0 && v.y === 0 && v.z === 0 ) {
 | |
| 
 | |
| 				// if values can't be normalized set (1, 0, 0)
 | |
| 				v.setX( 1.0 );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				v.normalize();
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			attribute.setXYZ( i, v.x, v.y, v.z );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		cache.attributesNormalized.set( normal, attribute );
 | |
| 
 | |
| 		return attribute;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Applies a texture transform, if present, to the map definition. Requires
 | |
| 	 * the KHR_texture_transform extension.
 | |
| 	 *
 | |
| 	 * @param {Object} mapDef
 | |
| 	 * @param {THREE.Texture} texture
 | |
| 	 */
 | |
| 	applyTextureTransform( mapDef, texture ) {
 | |
| 
 | |
| 		let didTransform = false;
 | |
| 		const transformDef = {};
 | |
| 
 | |
| 		if ( texture.offset.x !== 0 || texture.offset.y !== 0 ) {
 | |
| 
 | |
| 			transformDef.offset = texture.offset.toArray();
 | |
| 			didTransform = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( texture.rotation !== 0 ) {
 | |
| 
 | |
| 			transformDef.rotation = texture.rotation;
 | |
| 			didTransform = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( texture.repeat.x !== 1 || texture.repeat.y !== 1 ) {
 | |
| 
 | |
| 			transformDef.scale = texture.repeat.toArray();
 | |
| 			didTransform = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( didTransform ) {
 | |
| 
 | |
| 			mapDef.extensions = mapDef.extensions || {};
 | |
| 			mapDef.extensions[ 'KHR_texture_transform' ] = transformDef;
 | |
| 			this.extensionsUsed[ 'KHR_texture_transform' ] = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	buildMetalRoughTexture( metalnessMap, roughnessMap ) {
 | |
| 
 | |
| 		if ( metalnessMap === roughnessMap ) return metalnessMap;
 | |
| 
 | |
| 		function getEncodingConversion( map ) {
 | |
| 
 | |
| 			if ( map.colorSpace === SRGBColorSpace ) {
 | |
| 
 | |
| 				return function SRGBToLinear( c ) {
 | |
| 
 | |
| 					return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
 | |
| 
 | |
| 				};
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			return function LinearToLinear( c ) {
 | |
| 
 | |
| 				return c;
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		console.warn( 'THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures.' );
 | |
| 
 | |
| 		if ( metalnessMap instanceof CompressedTexture ) {
 | |
| 
 | |
| 			metalnessMap = decompress( metalnessMap );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( roughnessMap instanceof CompressedTexture ) {
 | |
| 
 | |
| 			roughnessMap = decompress( roughnessMap );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const metalness = metalnessMap ? metalnessMap.image : null;
 | |
| 		const roughness = roughnessMap ? roughnessMap.image : null;
 | |
| 
 | |
| 		const width = Math.max( metalness ? metalness.width : 0, roughness ? roughness.width : 0 );
 | |
| 		const height = Math.max( metalness ? metalness.height : 0, roughness ? roughness.height : 0 );
 | |
| 
 | |
| 		const canvas = getCanvas();
 | |
| 		canvas.width = width;
 | |
| 		canvas.height = height;
 | |
| 
 | |
| 		const context = canvas.getContext( '2d' );
 | |
| 		context.fillStyle = '#00ffff';
 | |
| 		context.fillRect( 0, 0, width, height );
 | |
| 
 | |
| 		const composite = context.getImageData( 0, 0, width, height );
 | |
| 
 | |
| 		if ( metalness ) {
 | |
| 
 | |
| 			context.drawImage( metalness, 0, 0, width, height );
 | |
| 
 | |
| 			const convert = getEncodingConversion( metalnessMap );
 | |
| 			const data = context.getImageData( 0, 0, width, height ).data;
 | |
| 
 | |
| 			for ( let i = 2; i < data.length; i += 4 ) {
 | |
| 
 | |
| 				composite.data[ i ] = convert( data[ i ] / 256 ) * 256;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( roughness ) {
 | |
| 
 | |
| 			context.drawImage( roughness, 0, 0, width, height );
 | |
| 
 | |
| 			const convert = getEncodingConversion( roughnessMap );
 | |
| 			const data = context.getImageData( 0, 0, width, height ).data;
 | |
| 
 | |
| 			for ( let i = 1; i < data.length; i += 4 ) {
 | |
| 
 | |
| 				composite.data[ i ] = convert( data[ i ] / 256 ) * 256;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		context.putImageData( composite, 0, 0 );
 | |
| 
 | |
| 		//
 | |
| 
 | |
| 		const reference = metalnessMap || roughnessMap;
 | |
| 
 | |
| 		const texture = reference.clone();
 | |
| 
 | |
| 		texture.source = new Source( canvas );
 | |
| 		texture.colorSpace = NoColorSpace;
 | |
| 		texture.channel = ( metalnessMap || roughnessMap ).channel;
 | |
| 
 | |
| 		if ( metalnessMap && roughnessMap && metalnessMap.channel !== roughnessMap.channel ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match.' );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return texture;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process a buffer to append to the default one.
 | |
| 	 * @param  {ArrayBuffer} buffer
 | |
| 	 * @return {Integer}
 | |
| 	 */
 | |
| 	processBuffer( buffer ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 		const buffers = this.buffers;
 | |
| 
 | |
| 		if ( ! json.buffers ) json.buffers = [ { byteLength: 0 } ];
 | |
| 
 | |
| 		// All buffers are merged before export.
 | |
| 		buffers.push( buffer );
 | |
| 
 | |
| 		return 0;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process and generate a BufferView
 | |
| 	 * @param  {BufferAttribute} attribute
 | |
| 	 * @param  {number} componentType
 | |
| 	 * @param  {number} start
 | |
| 	 * @param  {number} count
 | |
| 	 * @param  {number} target (Optional) Target usage of the BufferView
 | |
| 	 * @return {Object}
 | |
| 	 */
 | |
| 	processBufferView( attribute, componentType, start, count, target ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		if ( ! json.bufferViews ) json.bufferViews = [];
 | |
| 
 | |
| 		// Create a new dataview and dump the attribute's array into it
 | |
| 
 | |
| 		let componentSize;
 | |
| 
 | |
| 		switch ( componentType ) {
 | |
| 
 | |
| 			case WEBGL_CONSTANTS.BYTE:
 | |
| 			case WEBGL_CONSTANTS.UNSIGNED_BYTE:
 | |
| 
 | |
| 				componentSize = 1;
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			case WEBGL_CONSTANTS.SHORT:
 | |
| 			case WEBGL_CONSTANTS.UNSIGNED_SHORT:
 | |
| 
 | |
| 				componentSize = 2;
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			default:
 | |
| 
 | |
| 				componentSize = 4;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		let byteStride = attribute.itemSize * componentSize;
 | |
| 
 | |
| 		if ( target === WEBGL_CONSTANTS.ARRAY_BUFFER ) {
 | |
| 
 | |
| 			// Each element of a vertex attribute MUST be aligned to 4-byte boundaries
 | |
| 			// inside a bufferView
 | |
| 			byteStride = Math.ceil( byteStride / 4 ) * 4;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const byteLength = getPaddedBufferSize( count * byteStride );
 | |
| 		const dataView = new DataView( new ArrayBuffer( byteLength ) );
 | |
| 		let offset = 0;
 | |
| 
 | |
| 		for ( let i = start; i < start + count; i ++ ) {
 | |
| 
 | |
| 			for ( let a = 0; a < attribute.itemSize; a ++ ) {
 | |
| 
 | |
| 				let value;
 | |
| 
 | |
| 				if ( attribute.itemSize > 4 ) {
 | |
| 
 | |
| 					 // no support for interleaved data for itemSize > 4
 | |
| 
 | |
| 					value = attribute.array[ i * attribute.itemSize + a ];
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					if ( a === 0 ) value = attribute.getX( i );
 | |
| 					else if ( a === 1 ) value = attribute.getY( i );
 | |
| 					else if ( a === 2 ) value = attribute.getZ( i );
 | |
| 					else if ( a === 3 ) value = attribute.getW( i );
 | |
| 
 | |
| 					if ( attribute.normalized === true ) {
 | |
| 
 | |
| 						value = MathUtils.normalize( value, attribute.array );
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				if ( componentType === WEBGL_CONSTANTS.FLOAT ) {
 | |
| 
 | |
| 					dataView.setFloat32( offset, value, true );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.INT ) {
 | |
| 
 | |
| 					dataView.setInt32( offset, value, true );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_INT ) {
 | |
| 
 | |
| 					dataView.setUint32( offset, value, true );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.SHORT ) {
 | |
| 
 | |
| 					dataView.setInt16( offset, value, true );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT ) {
 | |
| 
 | |
| 					dataView.setUint16( offset, value, true );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.BYTE ) {
 | |
| 
 | |
| 					dataView.setInt8( offset, value );
 | |
| 
 | |
| 				} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE ) {
 | |
| 
 | |
| 					dataView.setUint8( offset, value );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				offset += componentSize;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( ( offset % byteStride ) !== 0 ) {
 | |
| 
 | |
| 				offset += byteStride - ( offset % byteStride );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const bufferViewDef = {
 | |
| 
 | |
| 			buffer: this.processBuffer( dataView.buffer ),
 | |
| 			byteOffset: this.byteOffset,
 | |
| 			byteLength: byteLength
 | |
| 
 | |
| 		};
 | |
| 
 | |
| 		if ( target !== undefined ) bufferViewDef.target = target;
 | |
| 
 | |
| 		if ( target === WEBGL_CONSTANTS.ARRAY_BUFFER ) {
 | |
| 
 | |
| 			// Only define byteStride for vertex attributes.
 | |
| 			bufferViewDef.byteStride = byteStride;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		this.byteOffset += byteLength;
 | |
| 
 | |
| 		json.bufferViews.push( bufferViewDef );
 | |
| 
 | |
| 		// @TODO Merge bufferViews where possible.
 | |
| 		const output = {
 | |
| 
 | |
| 			id: json.bufferViews.length - 1,
 | |
| 			byteLength: 0
 | |
| 
 | |
| 		};
 | |
| 
 | |
| 		return output;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process and generate a BufferView from an image Blob.
 | |
| 	 * @param {Blob} blob
 | |
| 	 * @return {Promise<Integer>}
 | |
| 	 */
 | |
| 	processBufferViewImage( blob ) {
 | |
| 
 | |
| 		const writer = this;
 | |
| 		const json = writer.json;
 | |
| 
 | |
| 		if ( ! json.bufferViews ) json.bufferViews = [];
 | |
| 
 | |
| 		return new Promise( function ( resolve ) {
 | |
| 
 | |
| 			const reader = new FileReader();
 | |
| 			reader.readAsArrayBuffer( blob );
 | |
| 			reader.onloadend = function () {
 | |
| 
 | |
| 				const buffer = getPaddedArrayBuffer( reader.result );
 | |
| 
 | |
| 				const bufferViewDef = {
 | |
| 					buffer: writer.processBuffer( buffer ),
 | |
| 					byteOffset: writer.byteOffset,
 | |
| 					byteLength: buffer.byteLength
 | |
| 				};
 | |
| 
 | |
| 				writer.byteOffset += buffer.byteLength;
 | |
| 				resolve( json.bufferViews.push( bufferViewDef ) - 1 );
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process attribute to generate an accessor
 | |
| 	 * @param  {BufferAttribute} attribute Attribute to process
 | |
| 	 * @param  {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
 | |
| 	 * @param  {Integer} start (Optional)
 | |
| 	 * @param  {Integer} count (Optional)
 | |
| 	 * @return {Integer|null} Index of the processed accessor on the "accessors" array
 | |
| 	 */
 | |
| 	processAccessor( attribute, geometry, start, count ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		const types = {
 | |
| 
 | |
| 			1: 'SCALAR',
 | |
| 			2: 'VEC2',
 | |
| 			3: 'VEC3',
 | |
| 			4: 'VEC4',
 | |
| 			9: 'MAT3',
 | |
| 			16: 'MAT4'
 | |
| 
 | |
| 		};
 | |
| 
 | |
| 		let componentType;
 | |
| 
 | |
| 		// Detect the component type of the attribute array
 | |
| 		if ( attribute.array.constructor === Float32Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.FLOAT;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Int32Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.INT;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Uint32Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Int16Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.SHORT;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Uint16Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Int8Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.BYTE;
 | |
| 
 | |
| 		} else if ( attribute.array.constructor === Uint8Array ) {
 | |
| 
 | |
| 			componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			throw new Error( 'THREE.GLTFExporter: Unsupported bufferAttribute component type: ' + attribute.array.constructor.name );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( start === undefined ) start = 0;
 | |
| 		if ( count === undefined || count === Infinity ) count = attribute.count;
 | |
| 
 | |
| 		// Skip creating an accessor if the attribute doesn't have data to export
 | |
| 		if ( count === 0 ) return null;
 | |
| 
 | |
| 		const minMax = getMinMax( attribute, start, count );
 | |
| 		let bufferViewTarget;
 | |
| 
 | |
| 		// If geometry isn't provided, don't infer the target usage of the bufferView. For
 | |
| 		// animation samplers, target must not be set.
 | |
| 		if ( geometry !== undefined ) {
 | |
| 
 | |
| 			bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const bufferView = this.processBufferView( attribute, componentType, start, count, bufferViewTarget );
 | |
| 
 | |
| 		const accessorDef = {
 | |
| 
 | |
| 			bufferView: bufferView.id,
 | |
| 			byteOffset: bufferView.byteOffset,
 | |
| 			componentType: componentType,
 | |
| 			count: count,
 | |
| 			max: minMax.max,
 | |
| 			min: minMax.min,
 | |
| 			type: types[ attribute.itemSize ]
 | |
| 
 | |
| 		};
 | |
| 
 | |
| 		if ( attribute.normalized === true ) accessorDef.normalized = true;
 | |
| 		if ( ! json.accessors ) json.accessors = [];
 | |
| 
 | |
| 		return json.accessors.push( accessorDef ) - 1;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process image
 | |
| 	 * @param  {Image} image to process
 | |
| 	 * @param  {Integer} format of the image (RGBAFormat)
 | |
| 	 * @param  {Boolean} flipY before writing out the image
 | |
| 	 * @param  {String} mimeType export format
 | |
| 	 * @return {Integer}     Index of the processed texture in the "images" array
 | |
| 	 */
 | |
| 	processImage( image, format, flipY, mimeType = 'image/png' ) {
 | |
| 
 | |
| 		if ( image !== null ) {
 | |
| 
 | |
| 			const writer = this;
 | |
| 			const cache = writer.cache;
 | |
| 			const json = writer.json;
 | |
| 			const options = writer.options;
 | |
| 			const pending = writer.pending;
 | |
| 
 | |
| 			if ( ! cache.images.has( image ) ) cache.images.set( image, {} );
 | |
| 
 | |
| 			const cachedImages = cache.images.get( image );
 | |
| 
 | |
| 			const key = mimeType + ':flipY/' + flipY.toString();
 | |
| 
 | |
| 			if ( cachedImages[ key ] !== undefined ) return cachedImages[ key ];
 | |
| 
 | |
| 			if ( ! json.images ) json.images = [];
 | |
| 
 | |
| 			const imageDef = { mimeType: mimeType };
 | |
| 
 | |
| 			const canvas = getCanvas();
 | |
| 
 | |
| 			canvas.width = Math.min( image.width, options.maxTextureSize );
 | |
| 			canvas.height = Math.min( image.height, options.maxTextureSize );
 | |
| 
 | |
| 			const ctx = canvas.getContext( '2d' );
 | |
| 
 | |
| 			if ( flipY === true ) {
 | |
| 
 | |
| 				ctx.translate( 0, canvas.height );
 | |
| 				ctx.scale( 1, - 1 );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( image.data !== undefined ) { // THREE.DataTexture
 | |
| 
 | |
| 				if ( format !== RGBAFormat ) {
 | |
| 
 | |
| 					console.error( 'GLTFExporter: Only RGBAFormat is supported.', format );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				if ( image.width > options.maxTextureSize || image.height > options.maxTextureSize ) {
 | |
| 
 | |
| 					console.warn( 'GLTFExporter: Image size is bigger than maxTextureSize', image );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				const data = new Uint8ClampedArray( image.height * image.width * 4 );
 | |
| 
 | |
| 				for ( let i = 0; i < data.length; i += 4 ) {
 | |
| 
 | |
| 					data[ i + 0 ] = image.data[ i + 0 ];
 | |
| 					data[ i + 1 ] = image.data[ i + 1 ];
 | |
| 					data[ i + 2 ] = image.data[ i + 2 ];
 | |
| 					data[ i + 3 ] = image.data[ i + 3 ];
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				ctx.putImageData( new ImageData( data, image.width, image.height ), 0, 0 );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				if ( ( typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement ) ||
 | |
| 					( typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement ) ||
 | |
| 					( typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap ) ||
 | |
| 					( typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas ) ) {
 | |
| 
 | |
| 					ctx.drawImage( image, 0, 0, canvas.width, canvas.height );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					throw new Error( 'THREE.GLTFExporter: Invalid image type. Use HTMLImageElement, HTMLCanvasElement, ImageBitmap or OffscreenCanvas.' );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( options.binary === true ) {
 | |
| 
 | |
| 				pending.push(
 | |
| 
 | |
| 					getToBlobPromise( canvas, mimeType )
 | |
| 						.then( blob => writer.processBufferViewImage( blob ) )
 | |
| 						.then( bufferViewIndex => {
 | |
| 
 | |
| 							imageDef.bufferView = bufferViewIndex;
 | |
| 
 | |
| 						} )
 | |
| 
 | |
| 				);
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				if ( canvas.toDataURL !== undefined ) {
 | |
| 
 | |
| 					imageDef.uri = canvas.toDataURL( mimeType );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					pending.push(
 | |
| 
 | |
| 						getToBlobPromise( canvas, mimeType )
 | |
| 							.then( blob => new FileReader().readAsDataURL( blob ) )
 | |
| 							.then( dataURL => {
 | |
| 
 | |
| 								imageDef.uri = dataURL;
 | |
| 
 | |
| 							} )
 | |
| 
 | |
| 					);
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const index = json.images.push( imageDef ) - 1;
 | |
| 			cachedImages[ key ] = index;
 | |
| 			return index;
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			throw new Error( 'THREE.GLTFExporter: No valid image data found. Unable to process texture.' );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process sampler
 | |
| 	 * @param  {Texture} map Texture to process
 | |
| 	 * @return {Integer}     Index of the processed texture in the "samplers" array
 | |
| 	 */
 | |
| 	processSampler( map ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		if ( ! json.samplers ) json.samplers = [];
 | |
| 
 | |
| 		const samplerDef = {
 | |
| 			magFilter: THREE_TO_WEBGL[ map.magFilter ],
 | |
| 			minFilter: THREE_TO_WEBGL[ map.minFilter ],
 | |
| 			wrapS: THREE_TO_WEBGL[ map.wrapS ],
 | |
| 			wrapT: THREE_TO_WEBGL[ map.wrapT ]
 | |
| 		};
 | |
| 
 | |
| 		return json.samplers.push( samplerDef ) - 1;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process texture
 | |
| 	 * @param  {Texture} map Map to process
 | |
| 	 * @return {Integer} Index of the processed texture in the "textures" array
 | |
| 	 */
 | |
| 	processTexture( map ) {
 | |
| 
 | |
| 		const writer = this;
 | |
| 		const options = writer.options;
 | |
| 		const cache = this.cache;
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		if ( cache.textures.has( map ) ) return cache.textures.get( map );
 | |
| 
 | |
| 		if ( ! json.textures ) json.textures = [];
 | |
| 
 | |
| 		// make non-readable textures (e.g. CompressedTexture) readable by blitting them into a new texture
 | |
| 		if ( map instanceof CompressedTexture ) {
 | |
| 
 | |
| 			map = decompress( map, options.maxTextureSize );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		let mimeType = map.userData.mimeType;
 | |
| 
 | |
| 		if ( mimeType === 'image/webp' ) mimeType = 'image/png';
 | |
| 
 | |
| 		const textureDef = {
 | |
| 			sampler: this.processSampler( map ),
 | |
| 			source: this.processImage( map.image, map.format, map.flipY, mimeType )
 | |
| 		};
 | |
| 
 | |
| 		if ( map.name ) textureDef.name = map.name;
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.writeTexture && ext.writeTexture( map, textureDef );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		const index = json.textures.push( textureDef ) - 1;
 | |
| 		cache.textures.set( map, index );
 | |
| 		return index;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process material
 | |
| 	 * @param  {THREE.Material} material Material to process
 | |
| 	 * @return {Integer|null} Index of the processed material in the "materials" array
 | |
| 	 */
 | |
| 	processMaterial( material ) {
 | |
| 
 | |
| 		const cache = this.cache;
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		if ( cache.materials.has( material ) ) return cache.materials.get( material );
 | |
| 
 | |
| 		if ( material.isShaderMaterial ) {
 | |
| 
 | |
| 			console.warn( 'GLTFExporter: THREE.ShaderMaterial not supported.' );
 | |
| 			return null;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( ! json.materials ) json.materials = [];
 | |
| 
 | |
| 		// @QUESTION Should we avoid including any attribute that has the default value?
 | |
| 		const materialDef = {	pbrMetallicRoughness: {} };
 | |
| 
 | |
| 		if ( material.isMeshStandardMaterial !== true && material.isMeshBasicMaterial !== true ) {
 | |
| 
 | |
| 			console.warn( 'GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.' );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// pbrMetallicRoughness.baseColorFactor
 | |
| 		const color = material.color.toArray().concat( [ material.opacity ] );
 | |
| 
 | |
| 		if ( ! equalArray( color, [ 1, 1, 1, 1 ] ) ) {
 | |
| 
 | |
| 			materialDef.pbrMetallicRoughness.baseColorFactor = color;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( material.isMeshStandardMaterial ) {
 | |
| 
 | |
| 			materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
 | |
| 			materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
 | |
| 			materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// pbrMetallicRoughness.metallicRoughnessTexture
 | |
| 		if ( material.metalnessMap || material.roughnessMap ) {
 | |
| 
 | |
| 			const metalRoughTexture = this.buildMetalRoughTexture( material.metalnessMap, material.roughnessMap );
 | |
| 
 | |
| 			const metalRoughMapDef = {
 | |
| 				index: this.processTexture( metalRoughTexture ),
 | |
| 				channel: metalRoughTexture.channel
 | |
| 			};
 | |
| 			this.applyTextureTransform( metalRoughMapDef, metalRoughTexture );
 | |
| 			materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// pbrMetallicRoughness.baseColorTexture
 | |
| 		if ( material.map ) {
 | |
| 
 | |
| 			const baseColorMapDef = {
 | |
| 				index: this.processTexture( material.map ),
 | |
| 				texCoord: material.map.channel
 | |
| 			};
 | |
| 			this.applyTextureTransform( baseColorMapDef, material.map );
 | |
| 			materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( material.emissive ) {
 | |
| 
 | |
| 			const emissive = material.emissive;
 | |
| 			const maxEmissiveComponent = Math.max( emissive.r, emissive.g, emissive.b );
 | |
| 
 | |
| 			if ( maxEmissiveComponent > 0 ) {
 | |
| 
 | |
| 				materialDef.emissiveFactor = material.emissive.toArray();
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// emissiveTexture
 | |
| 			if ( material.emissiveMap ) {
 | |
| 
 | |
| 				const emissiveMapDef = {
 | |
| 					index: this.processTexture( material.emissiveMap ),
 | |
| 					texCoord: material.emissiveMap.channel
 | |
| 				};
 | |
| 				this.applyTextureTransform( emissiveMapDef, material.emissiveMap );
 | |
| 				materialDef.emissiveTexture = emissiveMapDef;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// normalTexture
 | |
| 		if ( material.normalMap ) {
 | |
| 
 | |
| 			const normalMapDef = {
 | |
| 				index: this.processTexture( material.normalMap ),
 | |
| 				texCoord: material.normalMap.channel
 | |
| 			};
 | |
| 
 | |
| 			if ( material.normalScale && material.normalScale.x !== 1 ) {
 | |
| 
 | |
| 				// glTF normal scale is univariate. Ignore `y`, which may be flipped.
 | |
| 				// Context: https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
 | |
| 				normalMapDef.scale = material.normalScale.x;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			this.applyTextureTransform( normalMapDef, material.normalMap );
 | |
| 			materialDef.normalTexture = normalMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// occlusionTexture
 | |
| 		if ( material.aoMap ) {
 | |
| 
 | |
| 			const occlusionMapDef = {
 | |
| 				index: this.processTexture( material.aoMap ),
 | |
| 				texCoord: material.aoMap.channel
 | |
| 			};
 | |
| 
 | |
| 			if ( material.aoMapIntensity !== 1.0 ) {
 | |
| 
 | |
| 				occlusionMapDef.strength = material.aoMapIntensity;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			this.applyTextureTransform( occlusionMapDef, material.aoMap );
 | |
| 			materialDef.occlusionTexture = occlusionMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// alphaMode
 | |
| 		if ( material.transparent ) {
 | |
| 
 | |
| 			materialDef.alphaMode = 'BLEND';
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			if ( material.alphaTest > 0.0 ) {
 | |
| 
 | |
| 				materialDef.alphaMode = 'MASK';
 | |
| 				materialDef.alphaCutoff = material.alphaTest;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// doubleSided
 | |
| 		if ( material.side === DoubleSide ) materialDef.doubleSided = true;
 | |
| 		if ( material.name !== '' ) materialDef.name = material.name;
 | |
| 
 | |
| 		this.serializeUserData( material, materialDef );
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.writeMaterial && ext.writeMaterial( material, materialDef );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		const index = json.materials.push( materialDef ) - 1;
 | |
| 		cache.materials.set( material, index );
 | |
| 		return index;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process mesh
 | |
| 	 * @param  {THREE.Mesh} mesh Mesh to process
 | |
| 	 * @return {Integer|null} Index of the processed mesh in the "meshes" array
 | |
| 	 */
 | |
| 	processMesh( mesh ) {
 | |
| 
 | |
| 		const cache = this.cache;
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		const meshCacheKeyParts = [ mesh.geometry.uuid ];
 | |
| 
 | |
| 		if ( Array.isArray( mesh.material ) ) {
 | |
| 
 | |
| 			for ( let i = 0, l = mesh.material.length; i < l; i ++ ) {
 | |
| 
 | |
| 				meshCacheKeyParts.push( mesh.material[ i ].uuid	);
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			meshCacheKeyParts.push( mesh.material.uuid );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const meshCacheKey = meshCacheKeyParts.join( ':' );
 | |
| 
 | |
| 		if ( cache.meshes.has( meshCacheKey ) ) return cache.meshes.get( meshCacheKey );
 | |
| 
 | |
| 		const geometry = mesh.geometry;
 | |
| 
 | |
| 		let mode;
 | |
| 
 | |
| 		// Use the correct mode
 | |
| 		if ( mesh.isLineSegments ) {
 | |
| 
 | |
| 			mode = WEBGL_CONSTANTS.LINES;
 | |
| 
 | |
| 		} else if ( mesh.isLineLoop ) {
 | |
| 
 | |
| 			mode = WEBGL_CONSTANTS.LINE_LOOP;
 | |
| 
 | |
| 		} else if ( mesh.isLine ) {
 | |
| 
 | |
| 			mode = WEBGL_CONSTANTS.LINE_STRIP;
 | |
| 
 | |
| 		} else if ( mesh.isPoints ) {
 | |
| 
 | |
| 			mode = WEBGL_CONSTANTS.POINTS;
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			mode = mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const meshDef = {};
 | |
| 		const attributes = {};
 | |
| 		const primitives = [];
 | |
| 		const targets = [];
 | |
| 
 | |
| 		// Conversion between attributes names in threejs and gltf spec
 | |
| 		const nameConversion = {
 | |
| 			uv: 'TEXCOORD_0',
 | |
| 			uv1: 'TEXCOORD_1',
 | |
| 			uv2: 'TEXCOORD_2',
 | |
| 			uv3: 'TEXCOORD_3',
 | |
| 			color: 'COLOR_0',
 | |
| 			skinWeight: 'WEIGHTS_0',
 | |
| 			skinIndex: 'JOINTS_0'
 | |
| 		};
 | |
| 
 | |
| 		const originalNormal = geometry.getAttribute( 'normal' );
 | |
| 
 | |
| 		if ( originalNormal !== undefined && ! this.isNormalizedNormalAttribute( originalNormal ) ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.' );
 | |
| 
 | |
| 			geometry.setAttribute( 'normal', this.createNormalizedNormalAttribute( originalNormal ) );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// @QUESTION Detect if .vertexColors = true?
 | |
| 		// For every attribute create an accessor
 | |
| 		let modifiedAttribute = null;
 | |
| 
 | |
| 		for ( let attributeName in geometry.attributes ) {
 | |
| 
 | |
| 			// Ignore morph target attributes, which are exported later.
 | |
| 			if ( attributeName.slice( 0, 5 ) === 'morph' ) continue;
 | |
| 
 | |
| 			const attribute = geometry.attributes[ attributeName ];
 | |
| 			attributeName = nameConversion[ attributeName ] || attributeName.toUpperCase();
 | |
| 
 | |
| 			// Prefix all geometry attributes except the ones specifically
 | |
| 			// listed in the spec; non-spec attributes are considered custom.
 | |
| 			const validVertexAttributes =
 | |
| 					/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
 | |
| 
 | |
| 			if ( ! validVertexAttributes.test( attributeName ) ) attributeName = '_' + attributeName;
 | |
| 
 | |
| 			if ( cache.attributes.has( this.getUID( attribute ) ) ) {
 | |
| 
 | |
| 				attributes[ attributeName ] = cache.attributes.get( this.getUID( attribute ) );
 | |
| 				continue;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT.
 | |
| 			modifiedAttribute = null;
 | |
| 			const array = attribute.array;
 | |
| 
 | |
| 			if ( attributeName === 'JOINTS_0' &&
 | |
| 				! ( array instanceof Uint16Array ) &&
 | |
| 				! ( array instanceof Uint8Array ) ) {
 | |
| 
 | |
| 				console.warn( 'GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.' );
 | |
| 				modifiedAttribute = new BufferAttribute( new Uint16Array( array ), attribute.itemSize, attribute.normalized );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const accessor = this.processAccessor( modifiedAttribute || attribute, geometry );
 | |
| 
 | |
| 			if ( accessor !== null ) {
 | |
| 
 | |
| 				if ( ! attributeName.startsWith( '_' ) ) {
 | |
| 
 | |
| 					this.detectMeshQuantization( attributeName, attribute );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				attributes[ attributeName ] = accessor;
 | |
| 				cache.attributes.set( this.getUID( attribute ), accessor );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( originalNormal !== undefined ) geometry.setAttribute( 'normal', originalNormal );
 | |
| 
 | |
| 		// Skip if no exportable attributes found
 | |
| 		if ( Object.keys( attributes ).length === 0 ) return null;
 | |
| 
 | |
| 		// Morph targets
 | |
| 		if ( mesh.morphTargetInfluences !== undefined && mesh.morphTargetInfluences.length > 0 ) {
 | |
| 
 | |
| 			const weights = [];
 | |
| 			const targetNames = [];
 | |
| 			const reverseDictionary = {};
 | |
| 
 | |
| 			if ( mesh.morphTargetDictionary !== undefined ) {
 | |
| 
 | |
| 				for ( const key in mesh.morphTargetDictionary ) {
 | |
| 
 | |
| 					reverseDictionary[ mesh.morphTargetDictionary[ key ] ] = key;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			for ( let i = 0; i < mesh.morphTargetInfluences.length; ++ i ) {
 | |
| 
 | |
| 				const target = {};
 | |
| 				let warned = false;
 | |
| 
 | |
| 				for ( const attributeName in geometry.morphAttributes ) {
 | |
| 
 | |
| 					// glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
 | |
| 					// Three.js doesn't support TANGENT yet.
 | |
| 
 | |
| 					if ( attributeName !== 'position' && attributeName !== 'normal' ) {
 | |
| 
 | |
| 						if ( ! warned ) {
 | |
| 
 | |
| 							console.warn( 'GLTFExporter: Only POSITION and NORMAL morph are supported.' );
 | |
| 							warned = true;
 | |
| 
 | |
| 						}
 | |
| 
 | |
| 						continue;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					const attribute = geometry.morphAttributes[ attributeName ][ i ];
 | |
| 					const gltfAttributeName = attributeName.toUpperCase();
 | |
| 
 | |
| 					// Three.js morph attribute has absolute values while the one of glTF has relative values.
 | |
| 					//
 | |
| 					// glTF 2.0 Specification:
 | |
| 					// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
 | |
| 
 | |
| 					const baseAttribute = geometry.attributes[ attributeName ];
 | |
| 
 | |
| 					if ( cache.attributes.has( this.getUID( attribute, true ) ) ) {
 | |
| 
 | |
| 						target[ gltfAttributeName ] = cache.attributes.get( this.getUID( attribute, true ) );
 | |
| 						continue;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					// Clones attribute not to override
 | |
| 					const relativeAttribute = attribute.clone();
 | |
| 
 | |
| 					if ( ! geometry.morphTargetsRelative ) {
 | |
| 
 | |
| 						for ( let j = 0, jl = attribute.count; j < jl; j ++ ) {
 | |
| 
 | |
| 							for ( let a = 0; a < attribute.itemSize; a ++ ) {
 | |
| 
 | |
| 								if ( a === 0 ) relativeAttribute.setX( j, attribute.getX( j ) - baseAttribute.getX( j ) );
 | |
| 								if ( a === 1 ) relativeAttribute.setY( j, attribute.getY( j ) - baseAttribute.getY( j ) );
 | |
| 								if ( a === 2 ) relativeAttribute.setZ( j, attribute.getZ( j ) - baseAttribute.getZ( j ) );
 | |
| 								if ( a === 3 ) relativeAttribute.setW( j, attribute.getW( j ) - baseAttribute.getW( j ) );
 | |
| 
 | |
| 							}
 | |
| 
 | |
| 						}
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					target[ gltfAttributeName ] = this.processAccessor( relativeAttribute, geometry );
 | |
| 					cache.attributes.set( this.getUID( baseAttribute, true ), target[ gltfAttributeName ] );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				targets.push( target );
 | |
| 
 | |
| 				weights.push( mesh.morphTargetInfluences[ i ] );
 | |
| 
 | |
| 				if ( mesh.morphTargetDictionary !== undefined ) targetNames.push( reverseDictionary[ i ] );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			meshDef.weights = weights;
 | |
| 
 | |
| 			if ( targetNames.length > 0 ) {
 | |
| 
 | |
| 				meshDef.extras = {};
 | |
| 				meshDef.extras.targetNames = targetNames;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const isMultiMaterial = Array.isArray( mesh.material );
 | |
| 
 | |
| 		if ( isMultiMaterial && geometry.groups.length === 0 ) return null;
 | |
| 
 | |
| 		let didForceIndices = false;
 | |
| 
 | |
| 		if ( isMultiMaterial && geometry.index === null ) {
 | |
| 
 | |
| 			const indices = [];
 | |
| 
 | |
| 			for ( let i = 0, il = geometry.attributes.position.count; i < il; i ++ ) {
 | |
| 
 | |
| 				indices[ i ] = i;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			geometry.setIndex( indices );
 | |
| 
 | |
| 			didForceIndices = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const materials = isMultiMaterial ? mesh.material : [ mesh.material ];
 | |
| 		const groups = isMultiMaterial ? geometry.groups : [ { materialIndex: 0, start: undefined, count: undefined } ];
 | |
| 
 | |
| 		for ( let i = 0, il = groups.length; i < il; i ++ ) {
 | |
| 
 | |
| 			const primitive = {
 | |
| 				mode: mode,
 | |
| 				attributes: attributes,
 | |
| 			};
 | |
| 
 | |
| 			this.serializeUserData( geometry, primitive );
 | |
| 
 | |
| 			if ( targets.length > 0 ) primitive.targets = targets;
 | |
| 
 | |
| 			if ( geometry.index !== null ) {
 | |
| 
 | |
| 				let cacheKey = this.getUID( geometry.index );
 | |
| 
 | |
| 				if ( groups[ i ].start !== undefined || groups[ i ].count !== undefined ) {
 | |
| 
 | |
| 					cacheKey += ':' + groups[ i ].start + ':' + groups[ i ].count;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				if ( cache.attributes.has( cacheKey ) ) {
 | |
| 
 | |
| 					primitive.indices = cache.attributes.get( cacheKey );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					primitive.indices = this.processAccessor( geometry.index, geometry, groups[ i ].start, groups[ i ].count );
 | |
| 					cache.attributes.set( cacheKey, primitive.indices );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				if ( primitive.indices === null ) delete primitive.indices;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const material = this.processMaterial( materials[ groups[ i ].materialIndex ] );
 | |
| 
 | |
| 			if ( material !== null ) primitive.material = material;
 | |
| 
 | |
| 			primitives.push( primitive );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( didForceIndices === true ) {
 | |
| 
 | |
| 			geometry.setIndex( null );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		meshDef.primitives = primitives;
 | |
| 
 | |
| 		if ( ! json.meshes ) json.meshes = [];
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.writeMesh && ext.writeMesh( mesh, meshDef );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		const index = json.meshes.push( meshDef ) - 1;
 | |
| 		cache.meshes.set( meshCacheKey, index );
 | |
| 		return index;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * If a vertex attribute with a
 | |
| 	 * [non-standard data type](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#meshes-overview)
 | |
| 	 * is used, it is checked whether it is a valid data type according to the
 | |
| 	 * [KHR_mesh_quantization](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization/README.md)
 | |
| 	 * extension.
 | |
| 	 * In this case the extension is automatically added to the list of used extensions.
 | |
| 	 *
 | |
| 	 * @param {string} attributeName
 | |
| 	 * @param {THREE.BufferAttribute} attribute
 | |
| 	 */
 | |
| 	detectMeshQuantization( attributeName, attribute ) {
 | |
| 
 | |
| 		if ( this.extensionsUsed[ KHR_MESH_QUANTIZATION ] ) return;
 | |
| 
 | |
| 		let attrType = undefined;
 | |
| 
 | |
| 		switch ( attribute.array.constructor ) {
 | |
| 
 | |
| 			case Int8Array:
 | |
| 
 | |
| 				attrType = 'byte';
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			case Uint8Array:
 | |
| 
 | |
| 				attrType = 'unsigned byte';
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			case Int16Array:
 | |
| 
 | |
| 				attrType = 'short';
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			case Uint16Array:
 | |
| 
 | |
| 				attrType = 'unsigned short';
 | |
| 
 | |
| 				break;
 | |
| 
 | |
| 			default:
 | |
| 
 | |
| 				return;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( attribute.normalized ) attrType += ' normalized';
 | |
| 
 | |
| 		const attrNamePrefix = attributeName.split( '_', 1 )[ 0 ];
 | |
| 
 | |
| 		if ( KHR_mesh_quantization_ExtraAttrTypes[ attrNamePrefix ] && KHR_mesh_quantization_ExtraAttrTypes[ attrNamePrefix ].includes( attrType ) ) {
 | |
| 
 | |
| 			this.extensionsUsed[ KHR_MESH_QUANTIZATION ] = true;
 | |
| 			this.extensionsRequired[ KHR_MESH_QUANTIZATION ] = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process camera
 | |
| 	 * @param  {THREE.Camera} camera Camera to process
 | |
| 	 * @return {Integer}      Index of the processed mesh in the "camera" array
 | |
| 	 */
 | |
| 	processCamera( camera ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 
 | |
| 		if ( ! json.cameras ) json.cameras = [];
 | |
| 
 | |
| 		const isOrtho = camera.isOrthographicCamera;
 | |
| 
 | |
| 		const cameraDef = {
 | |
| 			type: isOrtho ? 'orthographic' : 'perspective'
 | |
| 		};
 | |
| 
 | |
| 		if ( isOrtho ) {
 | |
| 
 | |
| 			cameraDef.orthographic = {
 | |
| 				xmag: camera.right * 2,
 | |
| 				ymag: camera.top * 2,
 | |
| 				zfar: camera.far <= 0 ? 0.001 : camera.far,
 | |
| 				znear: camera.near < 0 ? 0 : camera.near
 | |
| 			};
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			cameraDef.perspective = {
 | |
| 				aspectRatio: camera.aspect,
 | |
| 				yfov: MathUtils.degToRad( camera.fov ),
 | |
| 				zfar: camera.far <= 0 ? 0.001 : camera.far,
 | |
| 				znear: camera.near < 0 ? 0 : camera.near
 | |
| 			};
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// Question: Is saving "type" as name intentional?
 | |
| 		if ( camera.name !== '' ) cameraDef.name = camera.type;
 | |
| 
 | |
| 		return json.cameras.push( cameraDef ) - 1;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Creates glTF animation entry from AnimationClip object.
 | |
| 	 *
 | |
| 	 * Status:
 | |
| 	 * - Only properties listed in PATH_PROPERTIES may be animated.
 | |
| 	 *
 | |
| 	 * @param {THREE.AnimationClip} clip
 | |
| 	 * @param {THREE.Object3D} root
 | |
| 	 * @return {number|null}
 | |
| 	 */
 | |
| 	processAnimation( clip, root ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 		const nodeMap = this.nodeMap;
 | |
| 
 | |
| 		if ( ! json.animations ) json.animations = [];
 | |
| 
 | |
| 		clip = GLTFExporter.Utils.mergeMorphTargetTracks( clip.clone(), root );
 | |
| 
 | |
| 		const tracks = clip.tracks;
 | |
| 		const channels = [];
 | |
| 		const samplers = [];
 | |
| 
 | |
| 		for ( let i = 0; i < tracks.length; ++ i ) {
 | |
| 
 | |
| 			const track = tracks[ i ];
 | |
| 			const trackBinding = PropertyBinding.parseTrackName( track.name );
 | |
| 			let trackNode = PropertyBinding.findNode( root, trackBinding.nodeName );
 | |
| 			const trackProperty = PATH_PROPERTIES[ trackBinding.propertyName ];
 | |
| 
 | |
| 			if ( trackBinding.objectName === 'bones' ) {
 | |
| 
 | |
| 				if ( trackNode.isSkinnedMesh === true ) {
 | |
| 
 | |
| 					trackNode = trackNode.skeleton.getBoneByName( trackBinding.objectIndex );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					trackNode = undefined;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( ! trackNode || ! trackProperty ) {
 | |
| 
 | |
| 				console.warn( 'THREE.GLTFExporter: Could not export animation track "%s".', track.name );
 | |
| 				return null;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const inputItemSize = 1;
 | |
| 			let outputItemSize = track.values.length / track.times.length;
 | |
| 
 | |
| 			if ( trackProperty === PATH_PROPERTIES.morphTargetInfluences ) {
 | |
| 
 | |
| 				outputItemSize /= trackNode.morphTargetInfluences.length;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			let interpolation;
 | |
| 
 | |
| 			// @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
 | |
| 
 | |
| 			// Detecting glTF cubic spline interpolant by checking factory method's special property
 | |
| 			// GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
 | |
| 			// valid value from .getInterpolation().
 | |
| 			if ( track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true ) {
 | |
| 
 | |
| 				interpolation = 'CUBICSPLINE';
 | |
| 
 | |
| 				// itemSize of CUBICSPLINE keyframe is 9
 | |
| 				// (VEC3 * 3: inTangent, splineVertex, and outTangent)
 | |
| 				// but needs to be stored as VEC3 so dividing by 3 here.
 | |
| 				outputItemSize /= 3;
 | |
| 
 | |
| 			} else if ( track.getInterpolation() === InterpolateDiscrete ) {
 | |
| 
 | |
| 				interpolation = 'STEP';
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				interpolation = 'LINEAR';
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			samplers.push( {
 | |
| 				input: this.processAccessor( new BufferAttribute( track.times, inputItemSize ) ),
 | |
| 				output: this.processAccessor( new BufferAttribute( track.values, outputItemSize ) ),
 | |
| 				interpolation: interpolation
 | |
| 			} );
 | |
| 
 | |
| 			channels.push( {
 | |
| 				sampler: samplers.length - 1,
 | |
| 				target: {
 | |
| 					node: nodeMap.get( trackNode ),
 | |
| 					path: trackProperty
 | |
| 				}
 | |
| 			} );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		json.animations.push( {
 | |
| 			name: clip.name || 'clip_' + json.animations.length,
 | |
| 			samplers: samplers,
 | |
| 			channels: channels
 | |
| 		} );
 | |
| 
 | |
| 		return json.animations.length - 1;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * @param {THREE.Object3D} object
 | |
| 	 * @return {number|null}
 | |
| 	 */
 | |
| 	 processSkin( object ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 		const nodeMap = this.nodeMap;
 | |
| 
 | |
| 		const node = json.nodes[ nodeMap.get( object ) ];
 | |
| 
 | |
| 		const skeleton = object.skeleton;
 | |
| 
 | |
| 		if ( skeleton === undefined ) return null;
 | |
| 
 | |
| 		const rootJoint = object.skeleton.bones[ 0 ];
 | |
| 
 | |
| 		if ( rootJoint === undefined ) return null;
 | |
| 
 | |
| 		const joints = [];
 | |
| 		const inverseBindMatrices = new Float32Array( skeleton.bones.length * 16 );
 | |
| 		const temporaryBoneInverse = new Matrix4();
 | |
| 
 | |
| 		for ( let i = 0; i < skeleton.bones.length; ++ i ) {
 | |
| 
 | |
| 			joints.push( nodeMap.get( skeleton.bones[ i ] ) );
 | |
| 			temporaryBoneInverse.copy( skeleton.boneInverses[ i ] );
 | |
| 			temporaryBoneInverse.multiply( object.bindMatrix ).toArray( inverseBindMatrices, i * 16 );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( json.skins === undefined ) json.skins = [];
 | |
| 
 | |
| 		json.skins.push( {
 | |
| 			inverseBindMatrices: this.processAccessor( new BufferAttribute( inverseBindMatrices, 16 ) ),
 | |
| 			joints: joints,
 | |
| 			skeleton: nodeMap.get( rootJoint )
 | |
| 		} );
 | |
| 
 | |
| 		const skinIndex = node.skin = json.skins.length - 1;
 | |
| 
 | |
| 		return skinIndex;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process Object3D node
 | |
| 	 * @param  {THREE.Object3D} node Object3D to processNode
 | |
| 	 * @return {Integer} Index of the node in the nodes list
 | |
| 	 */
 | |
| 	processNode( object ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 		const options = this.options;
 | |
| 		const nodeMap = this.nodeMap;
 | |
| 
 | |
| 		if ( ! json.nodes ) json.nodes = [];
 | |
| 
 | |
| 		const nodeDef = {};
 | |
| 
 | |
| 		if ( options.trs ) {
 | |
| 
 | |
| 			const rotation = object.quaternion.toArray();
 | |
| 			const position = object.position.toArray();
 | |
| 			const scale = object.scale.toArray();
 | |
| 
 | |
| 			if ( ! equalArray( rotation, [ 0, 0, 0, 1 ] ) ) {
 | |
| 
 | |
| 				nodeDef.rotation = rotation;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( ! equalArray( position, [ 0, 0, 0 ] ) ) {
 | |
| 
 | |
| 				nodeDef.translation = position;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( ! equalArray( scale, [ 1, 1, 1 ] ) ) {
 | |
| 
 | |
| 				nodeDef.scale = scale;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			if ( object.matrixAutoUpdate ) {
 | |
| 
 | |
| 				object.updateMatrix();
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( isIdentityMatrix( object.matrix ) === false ) {
 | |
| 
 | |
| 				nodeDef.matrix = object.matrix.elements;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		// We don't export empty strings name because it represents no-name in Three.js.
 | |
| 		if ( object.name !== '' ) nodeDef.name = String( object.name );
 | |
| 
 | |
| 		this.serializeUserData( object, nodeDef );
 | |
| 
 | |
| 		if ( object.isMesh || object.isLine || object.isPoints ) {
 | |
| 
 | |
| 			const meshIndex = this.processMesh( object );
 | |
| 
 | |
| 			if ( meshIndex !== null ) nodeDef.mesh = meshIndex;
 | |
| 
 | |
| 		} else if ( object.isCamera ) {
 | |
| 
 | |
| 			nodeDef.camera = this.processCamera( object );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( object.isSkinnedMesh ) this.skins.push( object );
 | |
| 
 | |
| 		if ( object.children.length > 0 ) {
 | |
| 
 | |
| 			const children = [];
 | |
| 
 | |
| 			for ( let i = 0, l = object.children.length; i < l; i ++ ) {
 | |
| 
 | |
| 				const child = object.children[ i ];
 | |
| 
 | |
| 				if ( child.visible || options.onlyVisible === false ) {
 | |
| 
 | |
| 					const nodeIndex = this.processNode( child );
 | |
| 
 | |
| 					if ( nodeIndex !== null ) children.push( nodeIndex );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( children.length > 0 ) nodeDef.children = children;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.writeNode && ext.writeNode( object, nodeDef );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		const nodeIndex = json.nodes.push( nodeDef ) - 1;
 | |
| 		nodeMap.set( object, nodeIndex );
 | |
| 		return nodeIndex;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Process Scene
 | |
| 	 * @param  {Scene} node Scene to process
 | |
| 	 */
 | |
| 	processScene( scene ) {
 | |
| 
 | |
| 		const json = this.json;
 | |
| 		const options = this.options;
 | |
| 
 | |
| 		if ( ! json.scenes ) {
 | |
| 
 | |
| 			json.scenes = [];
 | |
| 			json.scene = 0;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const sceneDef = {};
 | |
| 
 | |
| 		if ( scene.name !== '' ) sceneDef.name = scene.name;
 | |
| 
 | |
| 		json.scenes.push( sceneDef );
 | |
| 
 | |
| 		const nodes = [];
 | |
| 
 | |
| 		for ( let i = 0, l = scene.children.length; i < l; i ++ ) {
 | |
| 
 | |
| 			const child = scene.children[ i ];
 | |
| 
 | |
| 			if ( child.visible || options.onlyVisible === false ) {
 | |
| 
 | |
| 				const nodeIndex = this.processNode( child );
 | |
| 
 | |
| 				if ( nodeIndex !== null ) nodes.push( nodeIndex );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( nodes.length > 0 ) sceneDef.nodes = nodes;
 | |
| 
 | |
| 		this.serializeUserData( scene, sceneDef );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * Creates a Scene to hold a list of objects and parse it
 | |
| 	 * @param  {Array} objects List of objects to process
 | |
| 	 */
 | |
| 	processObjects( objects ) {
 | |
| 
 | |
| 		const scene = new Scene();
 | |
| 		scene.name = 'AuxScene';
 | |
| 
 | |
| 		for ( let i = 0; i < objects.length; i ++ ) {
 | |
| 
 | |
| 			// We push directly to children instead of calling `add` to prevent
 | |
| 			// modify the .parent and break its original scene and hierarchy
 | |
| 			scene.children.push( objects[ i ] );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		this.processScene( scene );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * @param {THREE.Object3D|Array<THREE.Object3D>} input
 | |
| 	 */
 | |
| 	processInput( input ) {
 | |
| 
 | |
| 		const options = this.options;
 | |
| 
 | |
| 		input = input instanceof Array ? input : [ input ];
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.beforeParse && ext.beforeParse( input );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 		const objectsWithoutScene = [];
 | |
| 
 | |
| 		for ( let i = 0; i < input.length; i ++ ) {
 | |
| 
 | |
| 			if ( input[ i ] instanceof Scene ) {
 | |
| 
 | |
| 				this.processScene( input[ i ] );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				objectsWithoutScene.push( input[ i ] );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( objectsWithoutScene.length > 0 ) this.processObjects( objectsWithoutScene );
 | |
| 
 | |
| 		for ( let i = 0; i < this.skins.length; ++ i ) {
 | |
| 
 | |
| 			this.processSkin( this.skins[ i ] );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		for ( let i = 0; i < options.animations.length; ++ i ) {
 | |
| 
 | |
| 			this.processAnimation( options.animations[ i ], input[ 0 ] );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		this._invokeAll( function ( ext ) {
 | |
| 
 | |
| 			ext.afterParse && ext.afterParse( input );
 | |
| 
 | |
| 		} );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	_invokeAll( func ) {
 | |
| 
 | |
| 		for ( let i = 0, il = this.plugins.length; i < il; i ++ ) {
 | |
| 
 | |
| 			func( this.plugins[ i ] );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Punctual Lights Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
 | |
|  */
 | |
| class GLTFLightExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_lights_punctual';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeNode( light, nodeDef ) {
 | |
| 
 | |
| 		if ( ! light.isLight ) return;
 | |
| 
 | |
| 		if ( ! light.isDirectionalLight && ! light.isPointLight && ! light.isSpotLight ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: Only directional, point, and spot lights are supported.', light );
 | |
| 			return;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const json = writer.json;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const lightDef = {};
 | |
| 
 | |
| 		if ( light.name ) lightDef.name = light.name;
 | |
| 
 | |
| 		lightDef.color = light.color.toArray();
 | |
| 
 | |
| 		lightDef.intensity = light.intensity;
 | |
| 
 | |
| 		if ( light.isDirectionalLight ) {
 | |
| 
 | |
| 			lightDef.type = 'directional';
 | |
| 
 | |
| 		} else if ( light.isPointLight ) {
 | |
| 
 | |
| 			lightDef.type = 'point';
 | |
| 
 | |
| 			if ( light.distance > 0 ) lightDef.range = light.distance;
 | |
| 
 | |
| 		} else if ( light.isSpotLight ) {
 | |
| 
 | |
| 			lightDef.type = 'spot';
 | |
| 
 | |
| 			if ( light.distance > 0 ) lightDef.range = light.distance;
 | |
| 
 | |
| 			lightDef.spot = {};
 | |
| 			lightDef.spot.innerConeAngle = ( 1.0 - light.penumbra ) * light.angle;
 | |
| 			lightDef.spot.outerConeAngle = light.angle;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( light.decay !== undefined && light.decay !== 2 ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, '
 | |
| 				+ 'and expects light.decay=2.' );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( light.target
 | |
| 				&& ( light.target.parent !== light
 | |
| 				|| light.target.position.x !== 0
 | |
| 				|| light.target.position.y !== 0
 | |
| 				|| light.target.position.z !== - 1 ) ) {
 | |
| 
 | |
| 			console.warn( 'THREE.GLTFExporter: Light direction may be lost. For best results, '
 | |
| 				+ 'make light.target a child of the light with position 0,0,-1.' );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( ! extensionsUsed[ this.name ] ) {
 | |
| 
 | |
| 			json.extensions = json.extensions || {};
 | |
| 			json.extensions[ this.name ] = { lights: [] };
 | |
| 			extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const lights = json.extensions[ this.name ].lights;
 | |
| 		lights.push( lightDef );
 | |
| 
 | |
| 		nodeDef.extensions = nodeDef.extensions || {};
 | |
| 		nodeDef.extensions[ this.name ] = { light: lights.length - 1 };
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Unlit Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
 | |
|  */
 | |
| class GLTFMaterialsUnlitExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_unlit';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshBasicMaterial ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = {};
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 		materialDef.pbrMetallicRoughness.metallicFactor = 0.0;
 | |
| 		materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Clearcoat Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
 | |
|  */
 | |
| class GLTFMaterialsClearcoatExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_clearcoat';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.clearcoat === 0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.clearcoatFactor = material.clearcoat;
 | |
| 
 | |
| 		if ( material.clearcoatMap ) {
 | |
| 
 | |
| 			const clearcoatMapDef = {
 | |
| 				index: writer.processTexture( material.clearcoatMap ),
 | |
| 				texCoord: material.clearcoatMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( clearcoatMapDef, material.clearcoatMap );
 | |
| 			extensionDef.clearcoatTexture = clearcoatMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.clearcoatRoughnessFactor = material.clearcoatRoughness;
 | |
| 
 | |
| 		if ( material.clearcoatRoughnessMap ) {
 | |
| 
 | |
| 			const clearcoatRoughnessMapDef = {
 | |
| 				index: writer.processTexture( material.clearcoatRoughnessMap ),
 | |
| 				texCoord: material.clearcoatRoughnessMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( clearcoatRoughnessMapDef, material.clearcoatRoughnessMap );
 | |
| 			extensionDef.clearcoatRoughnessTexture = clearcoatRoughnessMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( material.clearcoatNormalMap ) {
 | |
| 
 | |
| 			const clearcoatNormalMapDef = {
 | |
| 				index: writer.processTexture( material.clearcoatNormalMap ),
 | |
| 				texCoord: material.clearcoatNormalMap.channel
 | |
| 			};
 | |
| 
 | |
| 			if ( material.clearcoatNormalScale.x !== 1 ) clearcoatNormalMapDef.scale = material.clearcoatNormalScale.x;
 | |
| 
 | |
| 			writer.applyTextureTransform( clearcoatNormalMapDef, material.clearcoatNormalMap );
 | |
| 			extensionDef.clearcoatNormalTexture = clearcoatNormalMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Materials dispersion Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_dispersion
 | |
|  */
 | |
| class GLTFMaterialsDispersionExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_dispersion';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.dispersion === 0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.dispersion = material.dispersion;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Iridescence Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
 | |
|  */
 | |
| class GLTFMaterialsIridescenceExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_iridescence';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.iridescence === 0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.iridescenceFactor = material.iridescence;
 | |
| 
 | |
| 		if ( material.iridescenceMap ) {
 | |
| 
 | |
| 			const iridescenceMapDef = {
 | |
| 				index: writer.processTexture( material.iridescenceMap ),
 | |
| 				texCoord: material.iridescenceMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( iridescenceMapDef, material.iridescenceMap );
 | |
| 			extensionDef.iridescenceTexture = iridescenceMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.iridescenceIor = material.iridescenceIOR;
 | |
| 		extensionDef.iridescenceThicknessMinimum = material.iridescenceThicknessRange[ 0 ];
 | |
| 		extensionDef.iridescenceThicknessMaximum = material.iridescenceThicknessRange[ 1 ];
 | |
| 
 | |
| 		if ( material.iridescenceThicknessMap ) {
 | |
| 
 | |
| 			const iridescenceThicknessMapDef = {
 | |
| 				index: writer.processTexture( material.iridescenceThicknessMap ),
 | |
| 				texCoord: material.iridescenceThicknessMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( iridescenceThicknessMapDef, material.iridescenceThicknessMap );
 | |
| 			extensionDef.iridescenceThicknessTexture = iridescenceThicknessMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Transmission Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
 | |
|  */
 | |
| class GLTFMaterialsTransmissionExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_transmission';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.transmission === 0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.transmissionFactor = material.transmission;
 | |
| 
 | |
| 		if ( material.transmissionMap ) {
 | |
| 
 | |
| 			const transmissionMapDef = {
 | |
| 				index: writer.processTexture( material.transmissionMap ),
 | |
| 				texCoord: material.transmissionMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( transmissionMapDef, material.transmissionMap );
 | |
| 			extensionDef.transmissionTexture = transmissionMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Materials Volume Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
 | |
|  */
 | |
| class GLTFMaterialsVolumeExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_volume';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.transmission === 0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.thicknessFactor = material.thickness;
 | |
| 
 | |
| 		if ( material.thicknessMap ) {
 | |
| 
 | |
| 			const thicknessMapDef = {
 | |
| 				index: writer.processTexture( material.thicknessMap ),
 | |
| 				texCoord: material.thicknessMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( thicknessMapDef, material.thicknessMap );
 | |
| 			extensionDef.thicknessTexture = thicknessMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.attenuationDistance = material.attenuationDistance;
 | |
| 		extensionDef.attenuationColor = material.attenuationColor.toArray();
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Materials ior Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
 | |
|  */
 | |
| class GLTFMaterialsIorExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_ior';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.ior === 1.5 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.ior = material.ior;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Materials specular Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
 | |
|  */
 | |
| class GLTFMaterialsSpecularExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_specular';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || ( material.specularIntensity === 1.0 &&
 | |
| 		       material.specularColor.equals( DEFAULT_SPECULAR_COLOR ) &&
 | |
| 		     ! material.specularIntensityMap && ! material.specularColorMap ) ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		if ( material.specularIntensityMap ) {
 | |
| 
 | |
| 			const specularIntensityMapDef = {
 | |
| 				index: writer.processTexture( material.specularIntensityMap ),
 | |
| 				texCoord: material.specularIntensityMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( specularIntensityMapDef, material.specularIntensityMap );
 | |
| 			extensionDef.specularTexture = specularIntensityMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( material.specularColorMap ) {
 | |
| 
 | |
| 			const specularColorMapDef = {
 | |
| 				index: writer.processTexture( material.specularColorMap ),
 | |
| 				texCoord: material.specularColorMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( specularColorMapDef, material.specularColorMap );
 | |
| 			extensionDef.specularColorTexture = specularColorMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.specularFactor = material.specularIntensity;
 | |
| 		extensionDef.specularColorFactor = material.specularColor.toArray();
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Sheen Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
 | |
|  */
 | |
| class GLTFMaterialsSheenExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_sheen';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.sheen == 0.0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		if ( material.sheenRoughnessMap ) {
 | |
| 
 | |
| 			const sheenRoughnessMapDef = {
 | |
| 				index: writer.processTexture( material.sheenRoughnessMap ),
 | |
| 				texCoord: material.sheenRoughnessMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( sheenRoughnessMapDef, material.sheenRoughnessMap );
 | |
| 			extensionDef.sheenRoughnessTexture = sheenRoughnessMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if ( material.sheenColorMap ) {
 | |
| 
 | |
| 			const sheenColorMapDef = {
 | |
| 				index: writer.processTexture( material.sheenColorMap ),
 | |
| 				texCoord: material.sheenColorMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( sheenColorMapDef, material.sheenColorMap );
 | |
| 			extensionDef.sheenColorTexture = sheenColorMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.sheenRoughnessFactor = material.sheenRoughness;
 | |
| 		extensionDef.sheenColorFactor = material.sheenColor.toArray();
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Anisotropy Materials Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_anisotropy
 | |
|  */
 | |
| class GLTFMaterialsAnisotropyExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_anisotropy';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshPhysicalMaterial || material.anisotropy == 0.0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		if ( material.anisotropyMap ) {
 | |
| 
 | |
| 			const anisotropyMapDef = { index: writer.processTexture( material.anisotropyMap ) };
 | |
| 			writer.applyTextureTransform( anisotropyMapDef, material.anisotropyMap );
 | |
| 			extensionDef.anisotropyTexture = anisotropyMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.anisotropyStrength = material.anisotropy;
 | |
| 		extensionDef.anisotropyRotation = material.anisotropyRotation;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Materials Emissive Strength Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
 | |
|  */
 | |
| class GLTFMaterialsEmissiveStrengthExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'KHR_materials_emissive_strength';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshStandardMaterial || material.emissiveIntensity === 1.0 ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		extensionDef.emissiveStrength = material.emissiveIntensity;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Materials bump Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
 | |
|  */
 | |
| class GLTFMaterialsBumpExtension {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'EXT_materials_bump';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeMaterial( material, materialDef ) {
 | |
| 
 | |
| 		if ( ! material.isMeshStandardMaterial || (
 | |
| 		       material.bumpScale === 1 &&
 | |
| 		     ! material.bumpMap ) ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 		const extensionsUsed = writer.extensionsUsed;
 | |
| 
 | |
| 		const extensionDef = {};
 | |
| 
 | |
| 		if ( material.bumpMap ) {
 | |
| 
 | |
| 			const bumpMapDef = {
 | |
| 				index: writer.processTexture( material.bumpMap ),
 | |
| 				texCoord: material.bumpMap.channel
 | |
| 			};
 | |
| 			writer.applyTextureTransform( bumpMapDef, material.bumpMap );
 | |
| 			extensionDef.bumpTexture = bumpMapDef;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		extensionDef.bumpFactor = material.bumpScale;
 | |
| 
 | |
| 		materialDef.extensions = materialDef.extensions || {};
 | |
| 		materialDef.extensions[ this.name ] = extensionDef;
 | |
| 
 | |
| 		extensionsUsed[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * GPU Instancing Extension
 | |
|  *
 | |
|  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
 | |
|  */
 | |
| class GLTFMeshGpuInstancing {
 | |
| 
 | |
| 	constructor( writer ) {
 | |
| 
 | |
| 		this.writer = writer;
 | |
| 		this.name = 'EXT_mesh_gpu_instancing';
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	writeNode( object, nodeDef ) {
 | |
| 
 | |
| 		if ( ! object.isInstancedMesh ) return;
 | |
| 
 | |
| 		const writer = this.writer;
 | |
| 
 | |
| 		const mesh = object;
 | |
| 
 | |
| 		const translationAttr = new Float32Array( mesh.count * 3 );
 | |
| 		const rotationAttr = new Float32Array( mesh.count * 4 );
 | |
| 		const scaleAttr = new Float32Array( mesh.count * 3 );
 | |
| 
 | |
| 		const matrix = new Matrix4();
 | |
| 		const position = new Vector3();
 | |
| 		const quaternion = new Quaternion();
 | |
| 		const scale = new Vector3();
 | |
| 
 | |
| 		for ( let i = 0; i < mesh.count; i ++ ) {
 | |
| 
 | |
| 			mesh.getMatrixAt( i, matrix );
 | |
| 			matrix.decompose( position, quaternion, scale );
 | |
| 
 | |
| 			position.toArray( translationAttr, i * 3 );
 | |
| 			quaternion.toArray( rotationAttr, i * 4 );
 | |
| 			scale.toArray( scaleAttr, i * 3 );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const attributes = {
 | |
| 			TRANSLATION: writer.processAccessor( new BufferAttribute( translationAttr, 3 ) ),
 | |
| 			ROTATION: writer.processAccessor( new BufferAttribute( rotationAttr, 4 ) ),
 | |
| 			SCALE: writer.processAccessor( new BufferAttribute( scaleAttr, 3 ) ),
 | |
| 		};
 | |
| 
 | |
| 		if ( mesh.instanceColor )
 | |
| 			attributes._COLOR_0 = writer.processAccessor( mesh.instanceColor );
 | |
| 
 | |
| 		nodeDef.extensions = nodeDef.extensions || {};
 | |
| 		nodeDef.extensions[ this.name ] = { attributes };
 | |
| 
 | |
| 		writer.extensionsUsed[ this.name ] = true;
 | |
| 		writer.extensionsRequired[ this.name ] = true;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Static utility functions
 | |
|  */
 | |
| GLTFExporter.Utils = {
 | |
| 
 | |
| 	insertKeyframe: function ( track, time ) {
 | |
| 
 | |
| 		const tolerance = 0.001; // 1ms
 | |
| 		const valueSize = track.getValueSize();
 | |
| 
 | |
| 		const times = new track.TimeBufferType( track.times.length + 1 );
 | |
| 		const values = new track.ValueBufferType( track.values.length + valueSize );
 | |
| 		const interpolant = track.createInterpolant( new track.ValueBufferType( valueSize ) );
 | |
| 
 | |
| 		let index;
 | |
| 
 | |
| 		if ( track.times.length === 0 ) {
 | |
| 
 | |
| 			times[ 0 ] = time;
 | |
| 
 | |
| 			for ( let i = 0; i < valueSize; i ++ ) {
 | |
| 
 | |
| 				values[ i ] = 0;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			index = 0;
 | |
| 
 | |
| 		} else if ( time < track.times[ 0 ] ) {
 | |
| 
 | |
| 			if ( Math.abs( track.times[ 0 ] - time ) < tolerance ) return 0;
 | |
| 
 | |
| 			times[ 0 ] = time;
 | |
| 			times.set( track.times, 1 );
 | |
| 
 | |
| 			values.set( interpolant.evaluate( time ), 0 );
 | |
| 			values.set( track.values, valueSize );
 | |
| 
 | |
| 			index = 0;
 | |
| 
 | |
| 		} else if ( time > track.times[ track.times.length - 1 ] ) {
 | |
| 
 | |
| 			if ( Math.abs( track.times[ track.times.length - 1 ] - time ) < tolerance ) {
 | |
| 
 | |
| 				return track.times.length - 1;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			times[ times.length - 1 ] = time;
 | |
| 			times.set( track.times, 0 );
 | |
| 
 | |
| 			values.set( track.values, 0 );
 | |
| 			values.set( interpolant.evaluate( time ), track.values.length );
 | |
| 
 | |
| 			index = times.length - 1;
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			for ( let i = 0; i < track.times.length; i ++ ) {
 | |
| 
 | |
| 				if ( Math.abs( track.times[ i ] - time ) < tolerance ) return i;
 | |
| 
 | |
| 				if ( track.times[ i ] < time && track.times[ i + 1 ] > time ) {
 | |
| 
 | |
| 					times.set( track.times.slice( 0, i + 1 ), 0 );
 | |
| 					times[ i + 1 ] = time;
 | |
| 					times.set( track.times.slice( i + 1 ), i + 2 );
 | |
| 
 | |
| 					values.set( track.values.slice( 0, ( i + 1 ) * valueSize ), 0 );
 | |
| 					values.set( interpolant.evaluate( time ), ( i + 1 ) * valueSize );
 | |
| 					values.set( track.values.slice( ( i + 1 ) * valueSize ), ( i + 2 ) * valueSize );
 | |
| 
 | |
| 					index = i + 1;
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		track.times = times;
 | |
| 		track.values = values;
 | |
| 
 | |
| 		return index;
 | |
| 
 | |
| 	},
 | |
| 
 | |
| 	mergeMorphTargetTracks: function ( clip, root ) {
 | |
| 
 | |
| 		const tracks = [];
 | |
| 		const mergedTracks = {};
 | |
| 		const sourceTracks = clip.tracks;
 | |
| 
 | |
| 		for ( let i = 0; i < sourceTracks.length; ++ i ) {
 | |
| 
 | |
| 			let sourceTrack = sourceTracks[ i ];
 | |
| 			const sourceTrackBinding = PropertyBinding.parseTrackName( sourceTrack.name );
 | |
| 			const sourceTrackNode = PropertyBinding.findNode( root, sourceTrackBinding.nodeName );
 | |
| 
 | |
| 			if ( sourceTrackBinding.propertyName !== 'morphTargetInfluences' || sourceTrackBinding.propertyIndex === undefined ) {
 | |
| 
 | |
| 				// Tracks that don't affect morph targets, or that affect all morph targets together, can be left as-is.
 | |
| 				tracks.push( sourceTrack );
 | |
| 				continue;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete
 | |
| 				&& sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear ) {
 | |
| 
 | |
| 				if ( sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {
 | |
| 
 | |
| 					// This should never happen, because glTF morph target animations
 | |
| 					// affect all targets already.
 | |
| 					throw new Error( 'THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.' );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				console.warn( 'THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.' );
 | |
| 
 | |
| 				sourceTrack = sourceTrack.clone();
 | |
| 				sourceTrack.setInterpolation( InterpolateLinear );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const targetCount = sourceTrackNode.morphTargetInfluences.length;
 | |
| 			const targetIndex = sourceTrackNode.morphTargetDictionary[ sourceTrackBinding.propertyIndex ];
 | |
| 
 | |
| 			if ( targetIndex === undefined ) {
 | |
| 
 | |
| 				throw new Error( 'THREE.GLTFExporter: Morph target name not found: ' + sourceTrackBinding.propertyIndex );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			let mergedTrack;
 | |
| 
 | |
| 			// If this is the first time we've seen this object, create a new
 | |
| 			// track to store merged keyframe data for each morph target.
 | |
| 			if ( mergedTracks[ sourceTrackNode.uuid ] === undefined ) {
 | |
| 
 | |
| 				mergedTrack = sourceTrack.clone();
 | |
| 
 | |
| 				const values = new mergedTrack.ValueBufferType( targetCount * mergedTrack.times.length );
 | |
| 
 | |
| 				for ( let j = 0; j < mergedTrack.times.length; j ++ ) {
 | |
| 
 | |
| 					values[ j * targetCount + targetIndex ] = mergedTrack.values[ j ];
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				// We need to take into consideration the intended target node
 | |
| 				// of our original un-merged morphTarget animation.
 | |
| 				mergedTrack.name = ( sourceTrackBinding.nodeName || '' ) + '.morphTargetInfluences';
 | |
| 				mergedTrack.values = values;
 | |
| 
 | |
| 				mergedTracks[ sourceTrackNode.uuid ] = mergedTrack;
 | |
| 				tracks.push( mergedTrack );
 | |
| 
 | |
| 				continue;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			const sourceInterpolant = sourceTrack.createInterpolant( new sourceTrack.ValueBufferType( 1 ) );
 | |
| 
 | |
| 			mergedTrack = mergedTracks[ sourceTrackNode.uuid ];
 | |
| 
 | |
| 			// For every existing keyframe of the merged track, write a (possibly
 | |
| 			// interpolated) value from the source track.
 | |
| 			for ( let j = 0; j < mergedTrack.times.length; j ++ ) {
 | |
| 
 | |
| 				mergedTrack.values[ j * targetCount + targetIndex ] = sourceInterpolant.evaluate( mergedTrack.times[ j ] );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// For every existing keyframe of the source track, write a (possibly
 | |
| 			// new) keyframe to the merged track. Values from the previous loop may
 | |
| 			// be written again, but keyframes are de-duplicated.
 | |
| 			for ( let j = 0; j < sourceTrack.times.length; j ++ ) {
 | |
| 
 | |
| 				const keyframeIndex = this.insertKeyframe( mergedTrack, sourceTrack.times[ j ] );
 | |
| 				mergedTrack.values[ keyframeIndex * targetCount + targetIndex ] = sourceTrack.values[ j ];
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		clip.tracks = tracks;
 | |
| 
 | |
| 		return clip;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| };
 | |
| 
 | |
| export { GLTFExporter };
 |