34 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import Object3DNode from './Object3DNode.js';
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| import { addNodeClass } from '../core/Node.js';
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| import { nodeImmutable } from '../shadernode/ShaderNode.js';
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| 
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| class ModelNode extends Object3DNode {
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| 
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| 	constructor( scope = ModelNode.VIEW_MATRIX ) {
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| 
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| 		super( scope );
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| 
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| 	}
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| 
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| 	update( frame ) {
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| 
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| 		this.object3d = frame.object;
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| 
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| 		super.update( frame );
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| 
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| 	}
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| 
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| }
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| 
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| export default ModelNode;
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| 
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| export const modelDirection = nodeImmutable( ModelNode, ModelNode.DIRECTION );
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| export const modelViewMatrix = nodeImmutable( ModelNode, ModelNode.VIEW_MATRIX ).label( 'modelViewMatrix' ).temp( 'ModelViewMatrix' );
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| export const modelNormalMatrix = nodeImmutable( ModelNode, ModelNode.NORMAL_MATRIX );
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| export const modelWorldMatrix = nodeImmutable( ModelNode, ModelNode.WORLD_MATRIX );
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| export const modelPosition = nodeImmutable( ModelNode, ModelNode.POSITION );
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| export const modelScale = nodeImmutable( ModelNode, ModelNode.SCALE );
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| export const modelViewPosition = nodeImmutable( ModelNode, ModelNode.VIEW_POSITION );
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| 
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| addNodeClass( 'ModelNode', ModelNode );
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