53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import Node from '../core/Node.js';
 | |
| import { addNodeClass } from '../core/Node.js';
 | |
| import { nodeImmutable } from '../shadernode/ShaderNode.js';
 | |
| import { reference } from './ReferenceNode.js';
 | |
| 
 | |
| class SceneNode extends Node {
 | |
| 
 | |
| 	constructor( scope = SceneNode.BACKGROUND_BLURRINESS, scene = null ) {
 | |
| 
 | |
| 		super();
 | |
| 
 | |
| 		this.scope = scope;
 | |
| 		this.scene = scene;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	setup( builder ) {
 | |
| 
 | |
| 		const scope = this.scope;
 | |
| 		const scene = this.scene !== null ? this.scene : builder.scene;
 | |
| 
 | |
| 		let output;
 | |
| 
 | |
| 		if ( scope === SceneNode.BACKGROUND_BLURRINESS ) {
 | |
| 
 | |
| 			output = reference( 'backgroundBlurriness', 'float', scene );
 | |
| 
 | |
| 		} else if ( scope === SceneNode.BACKGROUND_INTENSITY ) {
 | |
| 
 | |
| 			output = reference( 'backgroundIntensity', 'float', scene );
 | |
| 
 | |
| 		} else {
 | |
| 
 | |
| 			console.error( 'THREE.SceneNode: Unknown scope:', scope );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		return output;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| SceneNode.BACKGROUND_BLURRINESS = 'backgroundBlurriness';
 | |
| SceneNode.BACKGROUND_INTENSITY = 'backgroundIntensity';
 | |
| 
 | |
| export default SceneNode;
 | |
| 
 | |
| export const backgroundBlurriness = nodeImmutable( SceneNode, SceneNode.BACKGROUND_BLURRINESS );
 | |
| export const backgroundIntensity = nodeImmutable( SceneNode, SceneNode.BACKGROUND_INTENSITY );
 | |
| 
 | |
| addNodeClass( 'SceneNode', SceneNode );
 |