78 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			78 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import {
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									FileLoader,
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									Loader,
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									CanvasTexture,
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									NearestFilter,
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									SRGBColorSpace
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								} from 'three';
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								import lottie from '../libs/lottie_canvas.module.js';
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								class LottieLoader extends Loader {
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									setQuality( value ) {
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										this._quality = value;
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									}
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									load( url, onLoad, onProgress, onError ) {
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										const quality = this._quality || 1;
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										const texture = new CanvasTexture();
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										texture.minFilter = NearestFilter;
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										texture.colorSpace = SRGBColorSpace;
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										const loader = new FileLoader( this.manager );
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										loader.setPath( this.path );
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										loader.setWithCredentials( this.withCredentials );
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										loader.load( url, function ( text ) {
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											const data = JSON.parse( text );
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											// lottie uses container.offetWidth and offsetHeight
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											// to define width/height
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											const container = document.createElement( 'div' );
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											container.style.width = data.w + 'px';
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											container.style.height = data.h + 'px';
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											document.body.appendChild( container );
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											const animation = lottie.loadAnimation( {
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												container: container,
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												animType: 'canvas',
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												loop: true,
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												autoplay: true,
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												animationData: data,
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												rendererSettings: { dpr: quality }
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											} );
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											texture.animation = animation;
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											texture.image = animation.container;
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											animation.addEventListener( 'enterFrame', function () {
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												texture.needsUpdate = true;
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											} );
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											container.style.display = 'none';
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											if ( onLoad !== undefined ) {
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												onLoad( texture );
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											}
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										}, onProgress, onError );
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										return texture;
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									}
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								}
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								export { LottieLoader };
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