1765 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			1765 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	BufferGeometryLoader, | ||
|  | 	CanvasTexture, | ||
|  | 	ClampToEdgeWrapping, | ||
|  | 	Color, | ||
|  | 	DirectionalLight, | ||
|  | 	DoubleSide, | ||
|  | 	FileLoader, | ||
|  | 	LinearFilter, | ||
|  | 	Line, | ||
|  | 	LineBasicMaterial, | ||
|  | 	Loader, | ||
|  | 	Matrix4, | ||
|  | 	Mesh, | ||
|  | 	MeshPhysicalMaterial, | ||
|  | 	MeshStandardMaterial, | ||
|  | 	Object3D, | ||
|  | 	PointLight, | ||
|  | 	Points, | ||
|  | 	PointsMaterial, | ||
|  | 	RectAreaLight, | ||
|  | 	RepeatWrapping, | ||
|  | 	SpotLight, | ||
|  | 	Sprite, | ||
|  | 	SpriteMaterial, | ||
|  | 	TextureLoader | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | import { EXRLoader } from '../loaders/EXRLoader.js'; | ||
|  | 
 | ||
|  | const _taskCache = new WeakMap(); | ||
|  | 
 | ||
|  | class Rhino3dmLoader extends Loader { | ||
|  | 
 | ||
|  | 	constructor( manager ) { | ||
|  | 
 | ||
|  | 		super( manager ); | ||
|  | 
 | ||
|  | 		this.libraryPath = ''; | ||
|  | 		this.libraryPending = null; | ||
|  | 		this.libraryBinary = null; | ||
|  | 		this.libraryConfig = {}; | ||
|  | 
 | ||
|  | 		this.url = ''; | ||
|  | 
 | ||
|  | 		this.workerLimit = 4; | ||
|  | 		this.workerPool = []; | ||
|  | 		this.workerNextTaskID = 1; | ||
|  | 		this.workerSourceURL = ''; | ||
|  | 		this.workerConfig = {}; | ||
|  | 
 | ||
|  | 		this.materials = []; | ||
|  | 		this.warnings = []; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setLibraryPath( path ) { | ||
|  | 
 | ||
|  | 		this.libraryPath = path; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setWorkerLimit( workerLimit ) { | ||
|  | 
 | ||
|  | 		this.workerLimit = workerLimit; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	load( url, onLoad, onProgress, onError ) { | ||
|  | 
 | ||
|  | 		const loader = new FileLoader( this.manager ); | ||
|  | 
 | ||
|  | 		loader.setPath( this.path ); | ||
|  | 		loader.setResponseType( 'arraybuffer' ); | ||
|  | 		loader.setRequestHeader( this.requestHeader ); | ||
|  | 
 | ||
|  | 		this.url = url; | ||
|  | 
 | ||
|  | 		loader.load( url, ( buffer ) => { | ||
|  | 
 | ||
|  | 			// Check for an existing task using this buffer. A transferred buffer cannot be transferred
 | ||
|  | 			// again from this thread.
 | ||
|  | 			if ( _taskCache.has( buffer ) ) { | ||
|  | 
 | ||
|  | 				const cachedTask = _taskCache.get( buffer ); | ||
|  | 
 | ||
|  | 				return cachedTask.promise.then( onLoad ).catch( onError ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			this.decodeObjects( buffer, url ) | ||
|  | 				.then( result => { | ||
|  | 
 | ||
|  | 					result.userData.warnings = this.warnings; | ||
|  | 					onLoad( result ); | ||
|  | 
 | ||
|  | 				 } ) | ||
|  | 				.catch( e => onError( e ) ); | ||
|  | 
 | ||
|  | 		}, onProgress, onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	debug() { | ||
|  | 
 | ||
|  | 		console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	decodeObjects( buffer, url ) { | ||
|  | 
 | ||
|  | 		let worker; | ||
|  | 		let taskID; | ||
|  | 
 | ||
|  | 		const taskCost = buffer.byteLength; | ||
|  | 
 | ||
|  | 		const objectPending = this._getWorker( taskCost ) | ||
|  | 			.then( ( _worker ) => { | ||
|  | 
 | ||
|  | 				worker = _worker; | ||
|  | 				taskID = this.workerNextTaskID ++; | ||
|  | 
 | ||
|  | 				return new Promise( ( resolve, reject ) => { | ||
|  | 
 | ||
|  | 					worker._callbacks[ taskID ] = { resolve, reject }; | ||
|  | 
 | ||
|  | 					worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] ); | ||
|  | 
 | ||
|  | 					// this.debug();
 | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} ) | ||
|  | 			.then( ( message ) => this._createGeometry( message.data ) ) | ||
|  | 			.catch( e => { | ||
|  | 
 | ||
|  | 				throw e; | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		// Remove task from the task list.
 | ||
|  | 		// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
 | ||
|  | 		objectPending | ||
|  | 			.catch( () => true ) | ||
|  | 			.then( () => { | ||
|  | 
 | ||
|  | 				if ( worker && taskID ) { | ||
|  | 
 | ||
|  | 					this._releaseTask( worker, taskID ); | ||
|  | 
 | ||
|  | 					//this.debug();
 | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		// Cache the task result.
 | ||
|  | 		_taskCache.set( buffer, { | ||
|  | 
 | ||
|  | 			url: url, | ||
|  | 			promise: objectPending | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		return objectPending; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	parse( data, onLoad, onError ) { | ||
|  | 
 | ||
|  | 		this.decodeObjects( data, '' ) | ||
|  | 			.then( result => { | ||
|  | 
 | ||
|  | 				result.userData.warnings = this.warnings; | ||
|  | 				onLoad( result ); | ||
|  | 
 | ||
|  | 			} ) | ||
|  | 			.catch( e => onError( e ) ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_compareMaterials( material ) { | ||
|  | 
 | ||
|  | 		const mat = {}; | ||
|  | 		mat.name = material.name; | ||
|  | 		mat.color = {}; | ||
|  | 		mat.color.r = material.color.r; | ||
|  | 		mat.color.g = material.color.g; | ||
|  | 		mat.color.b = material.color.b; | ||
|  | 		mat.type = material.type; | ||
|  | 		mat.vertexColors = material.vertexColors; | ||
|  | 
 | ||
|  | 		const json = JSON.stringify( mat ); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < this.materials.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const m = this.materials[ i ]; | ||
|  | 			const _mat = {}; | ||
|  | 			_mat.name = m.name; | ||
|  | 			_mat.color = {}; | ||
|  | 			_mat.color.r = m.color.r; | ||
|  | 			_mat.color.g = m.color.g; | ||
|  | 			_mat.color.b = m.color.b; | ||
|  | 			_mat.type = m.type; | ||
|  | 			_mat.vertexColors = m.vertexColors; | ||
|  | 
 | ||
|  | 			if ( JSON.stringify( _mat ) === json ) { | ||
|  | 
 | ||
|  | 				return m; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.materials.push( material ); | ||
|  | 
 | ||
|  | 		return material; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_createMaterial( material, renderEnvironment ) { | ||
|  | 
 | ||
|  | 		if ( material === undefined ) { | ||
|  | 
 | ||
|  | 			return new MeshStandardMaterial( { | ||
|  | 				color: new Color( 1, 1, 1 ), | ||
|  | 				metalness: 0.8, | ||
|  | 				name: Loader.DEFAULT_MATERIAL_NAME, | ||
|  | 				side: DoubleSide | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//console.log(material)
 | ||
|  | 
 | ||
|  | 		const mat = new MeshPhysicalMaterial( { | ||
|  | 
 | ||
|  | 			color: new Color( material.diffuseColor.r / 255.0, material.diffuseColor.g / 255.0, material.diffuseColor.b / 255.0 ), | ||
|  | 			emissive: new Color( material.emissionColor.r, material.emissionColor.g, material.emissionColor.b ), | ||
|  | 			flatShading: material.disableLighting, | ||
|  | 			ior: material.indexOfRefraction, | ||
|  | 			name: material.name, | ||
|  | 			reflectivity: material.reflectivity, | ||
|  | 			opacity: 1.0 - material.transparency, | ||
|  | 			side: DoubleSide, | ||
|  | 			specularColor: material.specularColor, | ||
|  | 			transparent: material.transparency > 0 ? true : false | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		mat.userData.id = material.id; | ||
|  | 
 | ||
|  | 		if ( material.pbrSupported ) { | ||
|  | 
 | ||
|  | 			const pbr = material.pbr; | ||
|  | 
 | ||
|  | 			mat.anisotropy = pbr.anisotropic; | ||
|  | 			mat.anisotropyRotation = pbr.anisotropicRotation; | ||
|  | 			mat.color = new Color( pbr.baseColor.r, pbr.baseColor.g, pbr.baseColor.b ); | ||
|  | 			mat.clearcoat = pbr.clearcoat; | ||
|  | 			mat.clearcoatRoughness = pbr.clearcoatRoughness; | ||
|  | 			mat.metalness = pbr.metallic; | ||
|  | 			mat.transmission = 1 - pbr.opacity; | ||
|  | 			mat.roughness = pbr.roughness; | ||
|  | 			mat.sheen = pbr.sheen; | ||
|  | 			mat.specularIntensity = pbr.specular; | ||
|  | 			mat.thickness = pbr.subsurface; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( material.pbrSupported && material.pbr.opacity === 0 && material.transparency === 1 ) { | ||
|  | 
 | ||
|  | 			//some compromises
 | ||
|  | 
 | ||
|  | 			mat.opacity = 0.2; | ||
|  | 			mat.transmission = 1.00; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const textureLoader = new TextureLoader(); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < material.textures.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const texture = material.textures[ i ]; | ||
|  | 
 | ||
|  | 			if ( texture.image !== null ) { | ||
|  | 
 | ||
|  | 				const map = textureLoader.load( texture.image ); | ||
|  | 
 | ||
|  | 				//console.log(texture.type )
 | ||
|  | 
 | ||
|  | 				switch ( texture.type ) { | ||
|  | 
 | ||
|  | 					case 'Bump': | ||
|  | 
 | ||
|  | 						mat.bumpMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'Diffuse': | ||
|  | 
 | ||
|  | 						mat.map = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'Emap': | ||
|  | 
 | ||
|  | 						mat.envMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'Opacity': | ||
|  | 
 | ||
|  | 						mat.transmissionMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'Transparency': | ||
|  | 
 | ||
|  | 						mat.alphaMap = map; | ||
|  | 						mat.transparent = true; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Alpha': | ||
|  | 
 | ||
|  | 						mat.alphaMap = map; | ||
|  | 						mat.transparent = true; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_AmbientOcclusion': | ||
|  | 
 | ||
|  | 						mat.aoMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Anisotropic': | ||
|  | 
 | ||
|  | 						mat.anisotropyMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_BaseColor': | ||
|  | 
 | ||
|  | 						mat.map = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Clearcoat': | ||
|  | 
 | ||
|  | 						mat.clearcoatMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_ClearcoatBump': | ||
|  | 
 | ||
|  | 						mat.clearcoatNormalMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_ClearcoatRoughness': | ||
|  | 
 | ||
|  | 						mat.clearcoatRoughnessMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Displacement': | ||
|  | 
 | ||
|  | 						mat.displacementMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Emission': | ||
|  | 
 | ||
|  | 						mat.emissiveMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Metallic': | ||
|  | 
 | ||
|  | 						mat.metalnessMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Roughness': | ||
|  | 
 | ||
|  | 						mat.roughnessMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Sheen': | ||
|  | 
 | ||
|  | 						mat.sheenColorMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Specular': | ||
|  | 
 | ||
|  | 						mat.specularColorMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'PBR_Subsurface': | ||
|  | 
 | ||
|  | 						mat.thicknessMap = map; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					default: | ||
|  | 
 | ||
|  | 						this.warnings.push( { | ||
|  | 							message: `THREE.3DMLoader: No conversion exists for 3dm ${texture.type}.`, | ||
|  | 							type: 'no conversion' | ||
|  | 						} ); | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				map.wrapS = texture.wrapU === 0 ? RepeatWrapping : ClampToEdgeWrapping; | ||
|  | 				map.wrapT = texture.wrapV === 0 ? RepeatWrapping : ClampToEdgeWrapping; | ||
|  | 
 | ||
|  | 				if ( texture.repeat ) { | ||
|  | 
 | ||
|  | 					map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( renderEnvironment ) { | ||
|  | 
 | ||
|  | 			new EXRLoader().load( renderEnvironment.image, function ( texture ) { | ||
|  | 
 | ||
|  | 				texture.mapping = THREE.EquirectangularReflectionMapping; | ||
|  | 				mat.envMap = texture; | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return mat; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_createGeometry( data ) { | ||
|  | 
 | ||
|  | 		const object = new Object3D(); | ||
|  | 		const instanceDefinitionObjects = []; | ||
|  | 		const instanceDefinitions = []; | ||
|  | 		const instanceReferences = []; | ||
|  | 
 | ||
|  | 		object.userData[ 'layers' ] = data.layers; | ||
|  | 		object.userData[ 'groups' ] = data.groups; | ||
|  | 		object.userData[ 'settings' ] = data.settings; | ||
|  | 		object.userData.settings[ 'renderSettings' ] = data.renderSettings; | ||
|  | 		object.userData[ 'objectType' ] = 'File3dm'; | ||
|  | 		object.userData[ 'materials' ] = null; | ||
|  | 
 | ||
|  | 		object.name = this.url; | ||
|  | 
 | ||
|  | 		let objects = data.objects; | ||
|  | 		const materials = data.materials; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < objects.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const obj = objects[ i ]; | ||
|  | 			const attributes = obj.attributes; | ||
|  | 
 | ||
|  | 			switch ( obj.objectType ) { | ||
|  | 
 | ||
|  | 				case 'InstanceDefinition': | ||
|  | 
 | ||
|  | 					instanceDefinitions.push( obj ); | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'InstanceReference': | ||
|  | 
 | ||
|  | 					instanceReferences.push( obj ); | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				default: | ||
|  | 
 | ||
|  | 					let matId = null; | ||
|  | 
 | ||
|  | 					switch ( attributes.materialSource.name ) { | ||
|  | 
 | ||
|  | 						case 'ObjectMaterialSource_MaterialFromLayer': | ||
|  | 							//check layer index
 | ||
|  | 							if ( attributes.layerIndex >= 0 ) { | ||
|  | 
 | ||
|  | 								matId = data.layers[ attributes.layerIndex ].renderMaterialIndex; | ||
|  | 
 | ||
|  | 							} | ||
|  | 
 | ||
|  | 							break; | ||
|  | 
 | ||
|  | 						case 'ObjectMaterialSource_MaterialFromObject': | ||
|  | 
 | ||
|  | 							if ( attributes.materialIndex >= 0 ) { | ||
|  | 
 | ||
|  | 								matId = attributes.materialIndex; | ||
|  | 
 | ||
|  | 							} | ||
|  | 
 | ||
|  | 							break; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					let material = null; | ||
|  | 
 | ||
|  | 					if ( matId >= 0 ) { | ||
|  | 
 | ||
|  | 						const rMaterial = materials[ matId ]; | ||
|  | 						material = this._createMaterial( rMaterial, data.renderEnvironment ); | ||
|  | 
 | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					const _object = this._createObject( obj, material ); | ||
|  | 
 | ||
|  | 					if ( _object === undefined ) { | ||
|  | 
 | ||
|  | 						continue; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					const layer = data.layers[ attributes.layerIndex ]; | ||
|  | 
 | ||
|  | 					_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true; | ||
|  | 
 | ||
|  | 					if ( attributes.isInstanceDefinitionObject ) { | ||
|  | 
 | ||
|  | 						instanceDefinitionObjects.push( _object ); | ||
|  | 
 | ||
|  | 					} else { | ||
|  | 
 | ||
|  | 						object.add( _object ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < instanceDefinitions.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const iDef = instanceDefinitions[ i ]; | ||
|  | 
 | ||
|  | 			objects = []; | ||
|  | 
 | ||
|  | 			for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) { | ||
|  | 
 | ||
|  | 				const objId = iDef.attributes.objectIds[ j ]; | ||
|  | 
 | ||
|  | 				for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) { | ||
|  | 
 | ||
|  | 					const idoId = instanceDefinitionObjects[ p ].userData.attributes.id; | ||
|  | 
 | ||
|  | 					if ( objId === idoId ) { | ||
|  | 
 | ||
|  | 						objects.push( instanceDefinitionObjects[ p ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Currently clones geometry and does not take advantage of instancing
 | ||
|  | 
 | ||
|  | 			for ( let j = 0; j < instanceReferences.length; j ++ ) { | ||
|  | 
 | ||
|  | 				const iRef = instanceReferences[ j ]; | ||
|  | 
 | ||
|  | 				if ( iRef.geometry.parentIdefId === iDef.attributes.id ) { | ||
|  | 
 | ||
|  | 					const iRefObject = new Object3D(); | ||
|  | 					const xf = iRef.geometry.xform.array; | ||
|  | 
 | ||
|  | 					const matrix = new Matrix4(); | ||
|  | 					matrix.set( ...xf ); | ||
|  | 
 | ||
|  | 					iRefObject.applyMatrix4( matrix ); | ||
|  | 
 | ||
|  | 					for ( let p = 0; p < objects.length; p ++ ) { | ||
|  | 
 | ||
|  | 						iRefObject.add( objects[ p ].clone( true ) ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					object.add( iRefObject ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		object.userData[ 'materials' ] = this.materials; | ||
|  | 		object.name = ''; | ||
|  | 		return object; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_createObject( obj, mat ) { | ||
|  | 
 | ||
|  | 		const loader = new BufferGeometryLoader(); | ||
|  | 
 | ||
|  | 		const attributes = obj.attributes; | ||
|  | 
 | ||
|  | 		let geometry, material, _color, color; | ||
|  | 
 | ||
|  | 		switch ( obj.objectType ) { | ||
|  | 
 | ||
|  | 			case 'Point': | ||
|  | 			case 'PointSet': | ||
|  | 
 | ||
|  | 				geometry = loader.parse( obj.geometry ); | ||
|  | 
 | ||
|  | 				if ( geometry.attributes.hasOwnProperty( 'color' ) ) { | ||
|  | 
 | ||
|  | 					material = new PointsMaterial( { vertexColors: true, sizeAttenuation: false, size: 2 } ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					_color = attributes.drawColor; | ||
|  | 					color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ); | ||
|  | 					material = new PointsMaterial( { color: color, sizeAttenuation: false, size: 2 } ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				material = this._compareMaterials( material ); | ||
|  | 
 | ||
|  | 				const points = new Points( geometry, material ); | ||
|  | 				points.userData[ 'attributes' ] = attributes; | ||
|  | 				points.userData[ 'objectType' ] = obj.objectType; | ||
|  | 
 | ||
|  | 				if ( attributes.name ) { | ||
|  | 
 | ||
|  | 					points.name = attributes.name; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return points; | ||
|  | 
 | ||
|  | 			case 'Mesh': | ||
|  | 			case 'Extrusion': | ||
|  | 			case 'SubD': | ||
|  | 			case 'Brep': | ||
|  | 
 | ||
|  | 				if ( obj.geometry === null ) return; | ||
|  | 
 | ||
|  | 				geometry = loader.parse( obj.geometry ); | ||
|  | 
 | ||
|  | 
 | ||
|  | 				if ( mat === null ) { | ||
|  | 
 | ||
|  | 					mat = this._createMaterial(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 
 | ||
|  | 				if ( geometry.attributes.hasOwnProperty( 'color' ) ) { | ||
|  | 
 | ||
|  | 					mat.vertexColors = true; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				mat = this._compareMaterials( mat ); | ||
|  | 
 | ||
|  | 				const mesh = new Mesh( geometry, mat ); | ||
|  | 				mesh.castShadow = attributes.castsShadows; | ||
|  | 				mesh.receiveShadow = attributes.receivesShadows; | ||
|  | 				mesh.userData[ 'attributes' ] = attributes; | ||
|  | 				mesh.userData[ 'objectType' ] = obj.objectType; | ||
|  | 
 | ||
|  | 				if ( attributes.name ) { | ||
|  | 
 | ||
|  | 					mesh.name = attributes.name; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return mesh; | ||
|  | 
 | ||
|  | 			case 'Curve': | ||
|  | 
 | ||
|  | 				geometry = loader.parse( obj.geometry ); | ||
|  | 
 | ||
|  | 				_color = attributes.drawColor; | ||
|  | 				color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ); | ||
|  | 
 | ||
|  | 				material = new LineBasicMaterial( { color: color } ); | ||
|  | 				material = this._compareMaterials( material ); | ||
|  | 
 | ||
|  | 				const lines = new Line( geometry, material ); | ||
|  | 				lines.userData[ 'attributes' ] = attributes; | ||
|  | 				lines.userData[ 'objectType' ] = obj.objectType; | ||
|  | 
 | ||
|  | 				if ( attributes.name ) { | ||
|  | 
 | ||
|  | 					lines.name = attributes.name; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return lines; | ||
|  | 
 | ||
|  | 			case 'TextDot': | ||
|  | 
 | ||
|  | 				geometry = obj.geometry; | ||
|  | 
 | ||
|  | 				const ctx = document.createElement( 'canvas' ).getContext( '2d' ); | ||
|  | 				const font = `${geometry.fontHeight}px ${geometry.fontFace}`; | ||
|  | 				ctx.font = font; | ||
|  | 				const width = ctx.measureText( geometry.text ).width + 10; | ||
|  | 				const height = geometry.fontHeight + 10; | ||
|  | 
 | ||
|  | 				const r = window.devicePixelRatio; | ||
|  | 
 | ||
|  | 				ctx.canvas.width = width * r; | ||
|  | 				ctx.canvas.height = height * r; | ||
|  | 				ctx.canvas.style.width = width + 'px'; | ||
|  | 				ctx.canvas.style.height = height + 'px'; | ||
|  | 				ctx.setTransform( r, 0, 0, r, 0, 0 ); | ||
|  | 
 | ||
|  | 				ctx.font = font; | ||
|  | 				ctx.textBaseline = 'middle'; | ||
|  | 				ctx.textAlign = 'center'; | ||
|  | 				color = attributes.drawColor; | ||
|  | 				ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`; | ||
|  | 				ctx.fillRect( 0, 0, width, height ); | ||
|  | 				ctx.fillStyle = 'white'; | ||
|  | 				ctx.fillText( geometry.text, width / 2, height / 2 ); | ||
|  | 
 | ||
|  | 				const texture = new CanvasTexture( ctx.canvas ); | ||
|  | 				texture.minFilter = LinearFilter; | ||
|  | 				texture.wrapS = ClampToEdgeWrapping; | ||
|  | 				texture.wrapT = ClampToEdgeWrapping; | ||
|  | 
 | ||
|  | 				material = new SpriteMaterial( { map: texture, depthTest: false } ); | ||
|  | 				const sprite = new Sprite( material ); | ||
|  | 				sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] ); | ||
|  | 				sprite.scale.set( width / 10, height / 10, 1.0 ); | ||
|  | 
 | ||
|  | 				sprite.userData[ 'attributes' ] = attributes; | ||
|  | 				sprite.userData[ 'objectType' ] = obj.objectType; | ||
|  | 
 | ||
|  | 				if ( attributes.name ) { | ||
|  | 
 | ||
|  | 					sprite.name = attributes.name; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return sprite; | ||
|  | 
 | ||
|  | 			case 'Light': | ||
|  | 
 | ||
|  | 				geometry = obj.geometry; | ||
|  | 
 | ||
|  | 				let light; | ||
|  | 
 | ||
|  | 				switch ( geometry.lightStyle.name ) { | ||
|  | 
 | ||
|  | 					case 'LightStyle_WorldPoint': | ||
|  | 
 | ||
|  | 						light = new PointLight(); | ||
|  | 						light.castShadow = attributes.castsShadows; | ||
|  | 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] ); | ||
|  | 						light.shadow.normalBias = 0.1; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'LightStyle_WorldSpot': | ||
|  | 
 | ||
|  | 						light = new SpotLight(); | ||
|  | 						light.castShadow = attributes.castsShadows; | ||
|  | 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] ); | ||
|  | 						light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ); | ||
|  | 						light.angle = geometry.spotAngleRadians; | ||
|  | 						light.shadow.normalBias = 0.1; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'LightStyle_WorldRectangular': | ||
|  | 
 | ||
|  | 						light = new RectAreaLight(); | ||
|  | 						const width = Math.abs( geometry.width[ 2 ] ); | ||
|  | 						const height = Math.abs( geometry.length[ 0 ] ); | ||
|  | 						light.position.set( geometry.location[ 0 ] - ( height / 2 ), geometry.location[ 1 ], geometry.location[ 2 ] - ( width / 2 ) ); | ||
|  | 						light.height = height; | ||
|  | 						light.width = width; | ||
|  | 						light.lookAt( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ); | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'LightStyle_WorldDirectional': | ||
|  | 
 | ||
|  | 						light = new DirectionalLight(); | ||
|  | 						light.castShadow = attributes.castsShadows; | ||
|  | 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] ); | ||
|  | 						light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ); | ||
|  | 						light.shadow.normalBias = 0.1; | ||
|  | 
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case 'LightStyle_WorldLinear': | ||
|  | 						// no conversion exists, warning has already been printed to the console
 | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					default: | ||
|  | 						break; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( light ) { | ||
|  | 
 | ||
|  | 					light.intensity = geometry.intensity; | ||
|  | 					_color = geometry.diffuse; | ||
|  | 					color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ); | ||
|  | 					light.color = color; | ||
|  | 					light.userData[ 'attributes' ] = attributes; | ||
|  | 					light.userData[ 'objectType' ] = obj.objectType; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return light; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_initLibrary() { | ||
|  | 
 | ||
|  | 		if ( ! this.libraryPending ) { | ||
|  | 
 | ||
|  | 			// Load rhino3dm wrapper.
 | ||
|  | 			const jsLoader = new FileLoader( this.manager ); | ||
|  | 			jsLoader.setPath( this.libraryPath ); | ||
|  | 			const jsContent = new Promise( ( resolve, reject ) => { | ||
|  | 
 | ||
|  | 				jsLoader.load( 'rhino3dm.js', resolve, undefined, reject ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 			// Load rhino3dm WASM binary.
 | ||
|  | 			const binaryLoader = new FileLoader( this.manager ); | ||
|  | 			binaryLoader.setPath( this.libraryPath ); | ||
|  | 			binaryLoader.setResponseType( 'arraybuffer' ); | ||
|  | 			const binaryContent = new Promise( ( resolve, reject ) => { | ||
|  | 
 | ||
|  | 				binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 			this.libraryPending = Promise.all( [ jsContent, binaryContent ] ) | ||
|  | 				.then( ( [ jsContent, binaryContent ] ) => { | ||
|  | 
 | ||
|  | 					//this.libraryBinary = binaryContent;
 | ||
|  | 					this.libraryConfig.wasmBinary = binaryContent; | ||
|  | 
 | ||
|  | 					const fn = Rhino3dmWorker.toString(); | ||
|  | 
 | ||
|  | 					const body = [ | ||
|  | 						'/* rhino3dm.js */', | ||
|  | 						jsContent, | ||
|  | 						'/* worker */', | ||
|  | 						fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) ) | ||
|  | 					].join( '\n' ); | ||
|  | 
 | ||
|  | 					this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) ); | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.libraryPending; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_getWorker( taskCost ) { | ||
|  | 
 | ||
|  | 		return this._initLibrary().then( () => { | ||
|  | 
 | ||
|  | 			if ( this.workerPool.length < this.workerLimit ) { | ||
|  | 
 | ||
|  | 				const worker = new Worker( this.workerSourceURL ); | ||
|  | 
 | ||
|  | 				worker._callbacks = {}; | ||
|  | 				worker._taskCosts = {}; | ||
|  | 				worker._taskLoad = 0; | ||
|  | 
 | ||
|  | 				worker.postMessage( { | ||
|  | 					type: 'init', | ||
|  | 					libraryConfig: this.libraryConfig | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 				worker.onmessage = e => { | ||
|  | 
 | ||
|  | 					const message = e.data; | ||
|  | 
 | ||
|  | 					switch ( message.type ) { | ||
|  | 
 | ||
|  | 						case 'warning': | ||
|  | 							this.warnings.push( message.data ); | ||
|  | 							console.warn( message.data ); | ||
|  | 							break; | ||
|  | 
 | ||
|  | 						case 'decode': | ||
|  | 							worker._callbacks[ message.id ].resolve( message ); | ||
|  | 							break; | ||
|  | 
 | ||
|  | 						case 'error': | ||
|  | 							worker._callbacks[ message.id ].reject( message ); | ||
|  | 							break; | ||
|  | 
 | ||
|  | 						default: | ||
|  | 							console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				}; | ||
|  | 
 | ||
|  | 				this.workerPool.push( worker ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				this.workerPool.sort( function ( a, b ) { | ||
|  | 
 | ||
|  | 					return a._taskLoad > b._taskLoad ? - 1 : 1; | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const worker = this.workerPool[ this.workerPool.length - 1 ]; | ||
|  | 
 | ||
|  | 			worker._taskLoad += taskCost; | ||
|  | 
 | ||
|  | 			return worker; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_releaseTask( worker, taskID ) { | ||
|  | 
 | ||
|  | 		worker._taskLoad -= worker._taskCosts[ taskID ]; | ||
|  | 		delete worker._callbacks[ taskID ]; | ||
|  | 		delete worker._taskCosts[ taskID ]; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	dispose() { | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < this.workerPool.length; ++ i ) { | ||
|  | 
 | ||
|  | 			this.workerPool[ i ].terminate(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.workerPool.length = 0; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /* WEB WORKER */ | ||
|  | 
 | ||
|  | function Rhino3dmWorker() { | ||
|  | 
 | ||
|  | 	let libraryPending; | ||
|  | 	let libraryConfig; | ||
|  | 	let rhino; | ||
|  | 	let taskID; | ||
|  | 
 | ||
|  | 	onmessage = function ( e ) { | ||
|  | 
 | ||
|  | 		const message = e.data; | ||
|  | 
 | ||
|  | 		switch ( message.type ) { | ||
|  | 
 | ||
|  | 			case 'init': | ||
|  | 
 | ||
|  | 				libraryConfig = message.libraryConfig; | ||
|  | 				const wasmBinary = libraryConfig.wasmBinary; | ||
|  | 				let RhinoModule; | ||
|  | 				libraryPending = new Promise( function ( resolve ) { | ||
|  | 
 | ||
|  | 					/* Like Basis Loader */ | ||
|  | 					RhinoModule = { wasmBinary, onRuntimeInitialized: resolve }; | ||
|  | 
 | ||
|  | 					rhino3dm( RhinoModule ); // eslint-disable-line no-undef
 | ||
|  | 
 | ||
|  | 				 } ).then( () => { | ||
|  | 
 | ||
|  | 					rhino = RhinoModule; | ||
|  | 
 | ||
|  | 				 } ); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case 'decode': | ||
|  | 
 | ||
|  | 				taskID = message.id; | ||
|  | 				const buffer = message.buffer; | ||
|  | 				libraryPending.then( () => { | ||
|  | 
 | ||
|  | 					try { | ||
|  | 
 | ||
|  | 						const data = decodeObjects( rhino, buffer ); | ||
|  | 						self.postMessage( { type: 'decode', id: message.id, data } ); | ||
|  | 
 | ||
|  | 					} catch ( error ) { | ||
|  | 
 | ||
|  | 						self.postMessage( { type: 'error', id: message.id, error } ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	function decodeObjects( rhino, buffer ) { | ||
|  | 
 | ||
|  | 		const arr = new Uint8Array( buffer ); | ||
|  | 		const doc = rhino.File3dm.fromByteArray( arr ); | ||
|  | 
 | ||
|  | 		const objects = []; | ||
|  | 		const materials = []; | ||
|  | 		const layers = []; | ||
|  | 		const views = []; | ||
|  | 		const namedViews = []; | ||
|  | 		const groups = []; | ||
|  | 		const strings = []; | ||
|  | 
 | ||
|  | 		//Handle objects
 | ||
|  | 
 | ||
|  | 		const objs = doc.objects(); | ||
|  | 		const cnt = objs.count; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < cnt; i ++ ) { | ||
|  | 
 | ||
|  | 			const _object = objs.get( i ); | ||
|  | 
 | ||
|  | 			const object = extractObjectData( _object, doc ); | ||
|  | 
 | ||
|  | 			_object.delete(); | ||
|  | 
 | ||
|  | 			if ( object ) { | ||
|  | 
 | ||
|  | 				objects.push( object ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle instance definitions
 | ||
|  | 		// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
 | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.instanceDefinitions().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const idef = doc.instanceDefinitions().get( i ); | ||
|  | 			const idefAttributes = extractProperties( idef ); | ||
|  | 			idefAttributes.objectIds = idef.getObjectIds(); | ||
|  | 
 | ||
|  | 			objects.push( { geometry: null, attributes: idefAttributes, objectType: 'InstanceDefinition' } ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle materials
 | ||
|  | 
 | ||
|  | 		const textureTypes = [ | ||
|  | 			// rhino.TextureType.Bitmap,
 | ||
|  | 			rhino.TextureType.Diffuse, | ||
|  | 			rhino.TextureType.Bump, | ||
|  | 			rhino.TextureType.Transparency, | ||
|  | 			rhino.TextureType.Opacity, | ||
|  | 			rhino.TextureType.Emap | ||
|  | 		]; | ||
|  | 
 | ||
|  | 		const pbrTextureTypes = [ | ||
|  | 			rhino.TextureType.PBR_BaseColor, | ||
|  | 			rhino.TextureType.PBR_Subsurface, | ||
|  | 			rhino.TextureType.PBR_SubsurfaceScattering, | ||
|  | 			rhino.TextureType.PBR_SubsurfaceScatteringRadius, | ||
|  | 			rhino.TextureType.PBR_Metallic, | ||
|  | 			rhino.TextureType.PBR_Specular, | ||
|  | 			rhino.TextureType.PBR_SpecularTint, | ||
|  | 			rhino.TextureType.PBR_Roughness, | ||
|  | 			rhino.TextureType.PBR_Anisotropic, | ||
|  | 			rhino.TextureType.PBR_Anisotropic_Rotation, | ||
|  | 			rhino.TextureType.PBR_Sheen, | ||
|  | 			rhino.TextureType.PBR_SheenTint, | ||
|  | 			rhino.TextureType.PBR_Clearcoat, | ||
|  | 			rhino.TextureType.PBR_ClearcoatBump, | ||
|  | 			rhino.TextureType.PBR_ClearcoatRoughness, | ||
|  | 			rhino.TextureType.PBR_OpacityIor, | ||
|  | 			rhino.TextureType.PBR_OpacityRoughness, | ||
|  | 			rhino.TextureType.PBR_Emission, | ||
|  | 			rhino.TextureType.PBR_AmbientOcclusion, | ||
|  | 			rhino.TextureType.PBR_Displacement | ||
|  | 		]; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.materials().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const _material = doc.materials().get( i ); | ||
|  | 
 | ||
|  | 			const material = extractProperties( _material ); | ||
|  | 
 | ||
|  | 			const textures = []; | ||
|  | 
 | ||
|  | 			textures.push( ...extractTextures( _material, textureTypes, doc ) ); | ||
|  | 
 | ||
|  | 			material.pbrSupported = _material.physicallyBased().supported; | ||
|  | 
 | ||
|  | 			if ( material.pbrSupported ) { | ||
|  | 
 | ||
|  | 				textures.push( ...extractTextures( _material, pbrTextureTypes, doc ) ); | ||
|  | 				material.pbr = extractProperties( _material.physicallyBased() ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			material.textures = textures; | ||
|  | 
 | ||
|  | 			materials.push( material ); | ||
|  | 
 | ||
|  | 			_material.delete(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle layers
 | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.layers().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const _layer = doc.layers().get( i ); | ||
|  | 			const layer = extractProperties( _layer ); | ||
|  | 
 | ||
|  | 			layers.push( layer ); | ||
|  | 
 | ||
|  | 			_layer.delete(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle views
 | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.views().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const _view = doc.views().get( i ); | ||
|  | 			const view = extractProperties( _view ); | ||
|  | 
 | ||
|  | 			views.push( view ); | ||
|  | 
 | ||
|  | 			_view.delete(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle named views
 | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.namedViews().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const _namedView = doc.namedViews().get( i ); | ||
|  | 			const namedView = extractProperties( _namedView ); | ||
|  | 
 | ||
|  | 			namedViews.push( namedView ); | ||
|  | 
 | ||
|  | 			_namedView.delete(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle groups
 | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < doc.groups().count; i ++ ) { | ||
|  | 
 | ||
|  | 			const _group = doc.groups().get( i ); | ||
|  | 			const group = extractProperties( _group ); | ||
|  | 
 | ||
|  | 			groups.push( group ); | ||
|  | 
 | ||
|  | 			_group.delete(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle settings
 | ||
|  | 
 | ||
|  | 		const settings = extractProperties( doc.settings() ); | ||
|  | 
 | ||
|  | 		//TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
 | ||
|  | 
 | ||
|  | 		// Handle dimstyles
 | ||
|  | 		// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
 | ||
|  | 
 | ||
|  | 		// Handle bitmaps
 | ||
|  | 		// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
 | ||
|  | 
 | ||
|  | 		// Handle strings
 | ||
|  | 		// console.log( `Document Strings Count: ${doc.strings().count()}` );
 | ||
|  | 		// Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
 | ||
|  | 		// console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
 | ||
|  | 
 | ||
|  | 		const strings_count = doc.strings().count; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < strings_count; i ++ ) { | ||
|  | 
 | ||
|  | 			strings.push( doc.strings().get( i ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle Render Environments for Material Environment
 | ||
|  | 
 | ||
|  | 		// get the id of the active render environment skylight, which we'll use for environment texture
 | ||
|  | 		const reflectionId = doc.settings().renderSettings().renderEnvironments.reflectionId; | ||
|  | 
 | ||
|  | 		const rc = doc.renderContent(); | ||
|  | 
 | ||
|  | 		let renderEnvironment = null; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < rc.count; i ++ ) { | ||
|  | 
 | ||
|  | 			const content = rc.get( i ); | ||
|  | 
 | ||
|  | 			switch ( content.kind ) { | ||
|  | 
 | ||
|  | 				case 'environment': | ||
|  | 
 | ||
|  | 					const id = content.id; | ||
|  | 
 | ||
|  | 					// there could be multiple render environments in a 3dm file
 | ||
|  | 					if ( id !== reflectionId ) break; | ||
|  | 
 | ||
|  | 					const renderTexture = content.findChild( 'texture' ); | ||
|  | 					const fileName = renderTexture.fileName; | ||
|  | 
 | ||
|  | 					for ( let j = 0; j < doc.embeddedFiles().count; j ++ ) { | ||
|  | 
 | ||
|  | 						const _fileName = doc.embeddedFiles().get( j ).fileName; | ||
|  | 
 | ||
|  | 						if ( fileName === _fileName ) { | ||
|  | 
 | ||
|  | 							const background = doc.getEmbeddedFileAsBase64( fileName ); | ||
|  | 							const backgroundImage = 'data:image/png;base64,' + background; | ||
|  | 							renderEnvironment = { type: 'renderEnvironment', image: backgroundImage, name: fileName }; | ||
|  | 
 | ||
|  | 						} | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Handle Render Settings
 | ||
|  | 
 | ||
|  | 		const renderSettings = { | ||
|  | 			ambientLight: doc.settings().renderSettings().ambientLight, | ||
|  | 			backgroundColorTop: doc.settings().renderSettings().backgroundColorTop, | ||
|  | 			backgroundColorBottom: doc.settings().renderSettings().backgroundColorBottom, | ||
|  | 			useHiddenLights: doc.settings().renderSettings().useHiddenLights, | ||
|  | 			depthCue: doc.settings().renderSettings().depthCue, | ||
|  | 			flatShade: doc.settings().renderSettings().flatShade, | ||
|  | 			renderBackFaces: doc.settings().renderSettings().renderBackFaces, | ||
|  | 			renderPoints: doc.settings().renderSettings().renderPoints, | ||
|  | 			renderCurves: doc.settings().renderSettings().renderCurves, | ||
|  | 			renderIsoParams: doc.settings().renderSettings().renderIsoParams, | ||
|  | 			renderMeshEdges: doc.settings().renderSettings().renderMeshEdges, | ||
|  | 			renderAnnotations: doc.settings().renderSettings().renderAnnotations, | ||
|  | 			useViewportSize: doc.settings().renderSettings().useViewportSize, | ||
|  | 			scaleBackgroundToFit: doc.settings().renderSettings().scaleBackgroundToFit, | ||
|  | 			transparentBackground: doc.settings().renderSettings().transparentBackground, | ||
|  | 			imageDpi: doc.settings().renderSettings().imageDpi, | ||
|  | 			shadowMapLevel: doc.settings().renderSettings().shadowMapLevel, | ||
|  | 			namedView: doc.settings().renderSettings().namedView, | ||
|  | 			snapShot: doc.settings().renderSettings().snapShot, | ||
|  | 			specificViewport: doc.settings().renderSettings().specificViewport, | ||
|  | 			groundPlane: extractProperties( doc.settings().renderSettings().groundPlane ), | ||
|  | 			safeFrame: extractProperties( doc.settings().renderSettings().safeFrame ), | ||
|  | 			dithering: extractProperties( doc.settings().renderSettings().dithering ), | ||
|  | 			skylight: extractProperties( doc.settings().renderSettings().skylight ), | ||
|  | 			linearWorkflow: extractProperties( doc.settings().renderSettings().linearWorkflow ), | ||
|  | 			renderChannels: extractProperties( doc.settings().renderSettings().renderChannels ), | ||
|  | 			sun: extractProperties( doc.settings().renderSettings().sun ), | ||
|  | 			renderEnvironments: extractProperties( doc.settings().renderSettings().renderEnvironments ), | ||
|  | 			postEffects: extractProperties( doc.settings().renderSettings().postEffects ), | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		doc.delete(); | ||
|  | 
 | ||
|  | 		return { objects, materials, layers, views, namedViews, groups, strings, settings, renderSettings, renderEnvironment }; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function extractTextures( m, tTypes, d ) { | ||
|  | 
 | ||
|  | 		const textures = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < tTypes.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const _texture = m.getTexture( tTypes[ i ] ); | ||
|  | 			if ( _texture ) { | ||
|  | 
 | ||
|  | 				let textureType = tTypes[ i ].constructor.name; | ||
|  | 				textureType = textureType.substring( 12, textureType.length ); | ||
|  | 				const texture = extractTextureData( _texture, textureType, d ); | ||
|  | 				textures.push( texture ); | ||
|  | 				_texture.delete(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return textures; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function extractTextureData( t, tType, d ) { | ||
|  | 
 | ||
|  | 		const texture = { type: tType }; | ||
|  | 
 | ||
|  | 		const image = d.getEmbeddedFileAsBase64( t.fileName ); | ||
|  | 
 | ||
|  | 		texture.wrapU = t.wrapU; | ||
|  | 		texture.wrapV = t.wrapV; | ||
|  | 		texture.wrapW = t.wrapW; | ||
|  | 		const uvw = t.uvwTransform.toFloatArray( true ); | ||
|  | 
 | ||
|  | 		texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ]; | ||
|  | 
 | ||
|  | 		if ( image ) { | ||
|  | 
 | ||
|  | 			texture.image = 'data:image/png;base64,' + image; | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			self.postMessage( { type: 'warning', id: taskID, data: { | ||
|  | 				message: `THREE.3DMLoader: Image for ${tType} texture not embedded in file.`, | ||
|  | 				type: 'missing resource' | ||
|  | 			} | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 			texture.image = null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return texture; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function extractObjectData( object, doc ) { | ||
|  | 
 | ||
|  | 		const _geometry = object.geometry(); | ||
|  | 		const _attributes = object.attributes(); | ||
|  | 		let objectType = _geometry.objectType; | ||
|  | 		let geometry, attributes, position, data, mesh; | ||
|  | 
 | ||
|  | 		// skip instance definition objects
 | ||
|  | 		//if( _attributes.isInstanceDefinitionObject ) { continue; }
 | ||
|  | 
 | ||
|  | 		// TODO: handle other geometry types
 | ||
|  | 		switch ( objectType ) { | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.Curve: | ||
|  | 
 | ||
|  | 				const pts = curveToPoints( _geometry, 100 ); | ||
|  | 
 | ||
|  | 				position = {}; | ||
|  | 				attributes = {}; | ||
|  | 				data = {}; | ||
|  | 
 | ||
|  | 				position.itemSize = 3; | ||
|  | 				position.type = 'Float32Array'; | ||
|  | 				position.array = []; | ||
|  | 
 | ||
|  | 				for ( let j = 0; j < pts.length; j ++ ) { | ||
|  | 
 | ||
|  | 					position.array.push( pts[ j ][ 0 ] ); | ||
|  | 					position.array.push( pts[ j ][ 1 ] ); | ||
|  | 					position.array.push( pts[ j ][ 2 ] ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				attributes.position = position; | ||
|  | 				data.attributes = attributes; | ||
|  | 
 | ||
|  | 				geometry = { data }; | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.Point: | ||
|  | 
 | ||
|  | 				const pt = _geometry.location; | ||
|  | 
 | ||
|  | 				position = {}; | ||
|  | 				const color = {}; | ||
|  | 				attributes = {}; | ||
|  | 				data = {}; | ||
|  | 
 | ||
|  | 				position.itemSize = 3; | ||
|  | 				position.type = 'Float32Array'; | ||
|  | 				position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ]; | ||
|  | 
 | ||
|  | 				const _color = _attributes.drawColor( doc ); | ||
|  | 
 | ||
|  | 				color.itemSize = 3; | ||
|  | 				color.type = 'Float32Array'; | ||
|  | 				color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ]; | ||
|  | 
 | ||
|  | 				attributes.position = position; | ||
|  | 				attributes.color = color; | ||
|  | 				data.attributes = attributes; | ||
|  | 
 | ||
|  | 				geometry = { data }; | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.PointSet: | ||
|  | 			case rhino.ObjectType.Mesh: | ||
|  | 
 | ||
|  | 				geometry = _geometry.toThreejsJSON(); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.Brep: | ||
|  | 
 | ||
|  | 				const faces = _geometry.faces(); | ||
|  | 				mesh = new rhino.Mesh(); | ||
|  | 
 | ||
|  | 				for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) { | ||
|  | 
 | ||
|  | 					const face = faces.get( faceIndex ); | ||
|  | 					const _mesh = face.getMesh( rhino.MeshType.Any ); | ||
|  | 
 | ||
|  | 					if ( _mesh ) { | ||
|  | 
 | ||
|  | 						mesh.append( _mesh ); | ||
|  | 						_mesh.delete(); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					face.delete(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( mesh.faces().count > 0 ) { | ||
|  | 
 | ||
|  | 					mesh.compact(); | ||
|  | 					geometry = mesh.toThreejsJSON(); | ||
|  | 					faces.delete(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				mesh.delete(); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.Extrusion: | ||
|  | 
 | ||
|  | 				mesh = _geometry.getMesh( rhino.MeshType.Any ); | ||
|  | 
 | ||
|  | 				if ( mesh ) { | ||
|  | 
 | ||
|  | 					geometry = mesh.toThreejsJSON(); | ||
|  | 					mesh.delete(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.TextDot: | ||
|  | 
 | ||
|  | 				geometry = extractProperties( _geometry ); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.Light: | ||
|  | 
 | ||
|  | 				geometry = extractProperties( _geometry ); | ||
|  | 
 | ||
|  | 				if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) { | ||
|  | 
 | ||
|  | 					self.postMessage( { type: 'warning', id: taskID, data: { | ||
|  | 						message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`, | ||
|  | 						type: 'no conversion', | ||
|  | 						guid: _attributes.id | ||
|  | 					} | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.InstanceReference: | ||
|  | 
 | ||
|  | 				geometry = extractProperties( _geometry ); | ||
|  | 				geometry.xform = extractProperties( _geometry.xform ); | ||
|  | 				geometry.xform.array = _geometry.xform.toFloatArray( true ); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case rhino.ObjectType.SubD: | ||
|  | 
 | ||
|  | 				// TODO: precalculate resulting vertices and faces and warn on excessive results
 | ||
|  | 				_geometry.subdivide( 3 ); | ||
|  | 				mesh = rhino.Mesh.createFromSubDControlNet( _geometry, false ); | ||
|  | 				if ( mesh ) { | ||
|  | 
 | ||
|  | 					geometry = mesh.toThreejsJSON(); | ||
|  | 					mesh.delete(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 				/* | ||
|  | 				case rhino.ObjectType.Annotation: | ||
|  | 				case rhino.ObjectType.Hatch: | ||
|  | 				case rhino.ObjectType.ClipPlane: | ||
|  | 				*/ | ||
|  | 
 | ||
|  | 			default: | ||
|  | 
 | ||
|  | 				self.postMessage( { type: 'warning', id: taskID, data: { | ||
|  | 					message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`, | ||
|  | 					type: 'not implemented', | ||
|  | 					guid: _attributes.id | ||
|  | 				} | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( geometry ) { | ||
|  | 
 | ||
|  | 			attributes = extractProperties( _attributes ); | ||
|  | 			attributes.geometry = extractProperties( _geometry ); | ||
|  | 
 | ||
|  | 			if ( _attributes.groupCount > 0 ) { | ||
|  | 
 | ||
|  | 				attributes.groupIds = _attributes.getGroupList(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( _attributes.userStringCount > 0 ) { | ||
|  | 
 | ||
|  | 				attributes.userStrings = _attributes.getUserStrings(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( _geometry.userStringCount > 0 ) { | ||
|  | 
 | ||
|  | 				attributes.geometry.userStrings = _geometry.getUserStrings(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( _attributes.decals().count > 0 ) { | ||
|  | 
 | ||
|  | 				self.postMessage( { type: 'warning', id: taskID, data: { | ||
|  | 					message: 'THREE.3DMLoader: No conversion exists for the decals associated with this object.', | ||
|  | 					type: 'no conversion', | ||
|  | 					guid: _attributes.id | ||
|  | 				} | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			attributes.drawColor = _attributes.drawColor( doc ); | ||
|  | 
 | ||
|  | 			objectType = objectType.constructor.name; | ||
|  | 			objectType = objectType.substring( 11, objectType.length ); | ||
|  | 
 | ||
|  | 			return { geometry, attributes, objectType }; | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			self.postMessage( { type: 'warning', id: taskID, data: { | ||
|  | 				message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`, | ||
|  | 				type: 'missing mesh', | ||
|  | 				guid: _attributes.id | ||
|  | 			} | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function extractProperties( object ) { | ||
|  | 
 | ||
|  | 		const result = {}; | ||
|  | 
 | ||
|  | 		for ( const property in object ) { | ||
|  | 
 | ||
|  | 			const value = object[ property ]; | ||
|  | 
 | ||
|  | 			if ( typeof value !== 'function' ) { | ||
|  | 
 | ||
|  | 				if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) { | ||
|  | 
 | ||
|  | 					result[ property ] = { name: value.constructor.name, value: value.value }; | ||
|  | 
 | ||
|  | 				} else if ( typeof value === 'object' && value !== null ) { | ||
|  | 
 | ||
|  | 					result[ property ] = extractProperties( value ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					result[ property ] = value; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				// these are functions that could be called to extract more data.
 | ||
|  | 				//console.log( `${property}: ${object[ property ].constructor.name}` );
 | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return result; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function curveToPoints( curve, pointLimit ) { | ||
|  | 
 | ||
|  | 		let pointCount = pointLimit; | ||
|  | 		let rc = []; | ||
|  | 		const ts = []; | ||
|  | 
 | ||
|  | 		if ( curve instanceof rhino.LineCurve ) { | ||
|  | 
 | ||
|  | 			return [ curve.pointAtStart, curve.pointAtEnd ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( curve instanceof rhino.PolylineCurve ) { | ||
|  | 
 | ||
|  | 			pointCount = curve.pointCount; | ||
|  | 			for ( let i = 0; i < pointCount; i ++ ) { | ||
|  | 
 | ||
|  | 				rc.push( curve.point( i ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return rc; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( curve instanceof rhino.PolyCurve ) { | ||
|  | 
 | ||
|  | 			const segmentCount = curve.segmentCount; | ||
|  | 
 | ||
|  | 			for ( let i = 0; i < segmentCount; i ++ ) { | ||
|  | 
 | ||
|  | 				const segment = curve.segmentCurve( i ); | ||
|  | 				const segmentArray = curveToPoints( segment, pointCount ); | ||
|  | 				rc = rc.concat( segmentArray ); | ||
|  | 				segment.delete(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return rc; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( curve instanceof rhino.ArcCurve ) { | ||
|  | 
 | ||
|  | 			pointCount = Math.floor( curve.angleDegrees / 5 ); | ||
|  | 			pointCount = pointCount < 2 ? 2 : pointCount; | ||
|  | 			// alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
 | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) { | ||
|  | 
 | ||
|  | 			const pLine = curve.tryGetPolyline(); | ||
|  | 
 | ||
|  | 			for ( let i = 0; i < pLine.count; i ++ ) { | ||
|  | 
 | ||
|  | 				rc.push( pLine.get( i ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			pLine.delete(); | ||
|  | 
 | ||
|  | 			return rc; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const domain = curve.domain; | ||
|  | 		const divisions = pointCount - 1.0; | ||
|  | 
 | ||
|  | 		for ( let j = 0; j < pointCount; j ++ ) { | ||
|  | 
 | ||
|  | 			const t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] ); | ||
|  | 
 | ||
|  | 			if ( t === domain[ 0 ] || t === domain[ 1 ] ) { | ||
|  | 
 | ||
|  | 				ts.push( t ); | ||
|  | 				continue; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const tan = curve.tangentAt( t ); | ||
|  | 			const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] ); | ||
|  | 
 | ||
|  | 			// Duplicated from THREE.Vector3
 | ||
|  | 			// How to pass imports to worker?
 | ||
|  | 
 | ||
|  | 			const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ]; | ||
|  | 			const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ]; | ||
|  | 
 | ||
|  | 			const denominator = Math.sqrt( tS * ptS ); | ||
|  | 
 | ||
|  | 			let angle; | ||
|  | 
 | ||
|  | 			if ( denominator === 0 ) { | ||
|  | 
 | ||
|  | 				angle = Math.PI / 2; | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator; | ||
|  | 				angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( angle < 0.1 ) continue; | ||
|  | 
 | ||
|  | 			ts.push( t ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		rc = ts.map( t => curve.pointAt( t ) ); | ||
|  | 		return rc; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { Rhino3dmLoader }; |