82 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			82 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import Node, { addNodeClass } from '../core/Node.js';
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								import { timerLocal } from './TimerNode.js';
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								import { nodeObject, nodeProxy } from '../shadernode/ShaderNode.js';
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								class OscNode extends Node {
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									constructor( method = OscNode.SINE, timeNode = timerLocal() ) {
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										super();
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										this.method = method;
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										this.timeNode = timeNode;
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									}
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									getNodeType( builder ) {
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										return this.timeNode.getNodeType( builder );
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									}
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									setup() {
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										const method = this.method;
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										const timeNode = nodeObject( this.timeNode );
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										let outputNode = null;
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										if ( method === OscNode.SINE ) {
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											outputNode = timeNode.add( 0.75 ).mul( Math.PI * 2 ).sin().mul( 0.5 ).add( 0.5 );
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										} else if ( method === OscNode.SQUARE ) {
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											outputNode = timeNode.fract().round();
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										} else if ( method === OscNode.TRIANGLE ) {
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											outputNode = timeNode.add( 0.5 ).fract().mul( 2 ).sub( 1 ).abs();
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										} else if ( method === OscNode.SAWTOOTH ) {
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											outputNode = timeNode.fract();
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										}
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										return outputNode;
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									}
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									serialize( data ) {
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										super.serialize( data );
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										data.method = this.method;
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									}
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									deserialize( data ) {
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										super.deserialize( data );
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										this.method = data.method;
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									}
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								}
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								OscNode.SINE = 'sine';
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								OscNode.SQUARE = 'square';
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								OscNode.TRIANGLE = 'triangle';
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								OscNode.SAWTOOTH = 'sawtooth';
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								export default OscNode;
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								export const oscSine = nodeProxy( OscNode, OscNode.SINE );
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								export const oscSquare = nodeProxy( OscNode, OscNode.SQUARE );
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								export const oscTriangle = nodeProxy( OscNode, OscNode.TRIANGLE );
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								export const oscSawtooth = nodeProxy( OscNode, OscNode.SAWTOOTH );
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								addNodeClass( 'OscNode', OscNode );
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