4723 lines
		
	
	
		
			107 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			4723 lines
		
	
	
		
			107 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	AnimationClip, | ||
|  | 	Bone, | ||
|  | 	Box3, | ||
|  | 	BufferAttribute, | ||
|  | 	BufferGeometry, | ||
|  | 	ClampToEdgeWrapping, | ||
|  | 	Color, | ||
|  | 	ColorManagement, | ||
|  | 	DirectionalLight, | ||
|  | 	DoubleSide, | ||
|  | 	FileLoader, | ||
|  | 	FrontSide, | ||
|  | 	Group, | ||
|  | 	ImageBitmapLoader, | ||
|  | 	InstancedMesh, | ||
|  | 	InterleavedBuffer, | ||
|  | 	InterleavedBufferAttribute, | ||
|  | 	Interpolant, | ||
|  | 	InterpolateDiscrete, | ||
|  | 	InterpolateLinear, | ||
|  | 	Line, | ||
|  | 	LineBasicMaterial, | ||
|  | 	LineLoop, | ||
|  | 	LineSegments, | ||
|  | 	LinearFilter, | ||
|  | 	LinearMipmapLinearFilter, | ||
|  | 	LinearMipmapNearestFilter, | ||
|  | 	LinearSRGBColorSpace, | ||
|  | 	Loader, | ||
|  | 	LoaderUtils, | ||
|  | 	Material, | ||
|  | 	MathUtils, | ||
|  | 	Matrix4, | ||
|  | 	Mesh, | ||
|  | 	MeshBasicMaterial, | ||
|  | 	MeshPhysicalMaterial, | ||
|  | 	MeshStandardMaterial, | ||
|  | 	MirroredRepeatWrapping, | ||
|  | 	NearestFilter, | ||
|  | 	NearestMipmapLinearFilter, | ||
|  | 	NearestMipmapNearestFilter, | ||
|  | 	NumberKeyframeTrack, | ||
|  | 	Object3D, | ||
|  | 	OrthographicCamera, | ||
|  | 	PerspectiveCamera, | ||
|  | 	PointLight, | ||
|  | 	Points, | ||
|  | 	PointsMaterial, | ||
|  | 	PropertyBinding, | ||
|  | 	Quaternion, | ||
|  | 	QuaternionKeyframeTrack, | ||
|  | 	RepeatWrapping, | ||
|  | 	Skeleton, | ||
|  | 	SkinnedMesh, | ||
|  | 	Sphere, | ||
|  | 	SpotLight, | ||
|  | 	Texture, | ||
|  | 	TextureLoader, | ||
|  | 	TriangleFanDrawMode, | ||
|  | 	TriangleStripDrawMode, | ||
|  | 	Vector2, | ||
|  | 	Vector3, | ||
|  | 	VectorKeyframeTrack, | ||
|  | 	SRGBColorSpace, | ||
|  | 	InstancedBufferAttribute | ||
|  | } from 'three'; | ||
|  | import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js'; | ||
|  | 
 | ||
|  | class GLTFLoader extends Loader { | ||
|  | 
 | ||
|  | 	constructor( manager ) { | ||
|  | 
 | ||
|  | 		super( manager ); | ||
|  | 
 | ||
|  | 		this.dracoLoader = null; | ||
|  | 		this.ktx2Loader = null; | ||
|  | 		this.meshoptDecoder = null; | ||
|  | 
 | ||
|  | 		this.pluginCallbacks = []; | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsClearcoatExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsDispersionExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFTextureBasisUExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFTextureWebPExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFTextureAVIFExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsSheenExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsTransmissionExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsVolumeExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsIorExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsEmissiveStrengthExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsSpecularExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsIridescenceExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsAnisotropyExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMaterialsBumpExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFLightsExtension( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMeshoptCompression( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.register( function ( parser ) { | ||
|  | 
 | ||
|  | 			return new GLTFMeshGpuInstancing( parser ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	load( url, onLoad, onProgress, onError ) { | ||
|  | 
 | ||
|  | 		const scope = this; | ||
|  | 
 | ||
|  | 		let resourcePath; | ||
|  | 
 | ||
|  | 		if ( this.resourcePath !== '' ) { | ||
|  | 
 | ||
|  | 			resourcePath = this.resourcePath; | ||
|  | 
 | ||
|  | 		} else if ( this.path !== '' ) { | ||
|  | 
 | ||
|  | 			// If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
 | ||
|  | 			// Example  path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
 | ||
|  | 			// resourcePath = 'https://my-cnd-server.com/assets/models/'
 | ||
|  | 			// referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
 | ||
|  | 			// referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
 | ||
|  | 			const relativeUrl = LoaderUtils.extractUrlBase( url ); | ||
|  | 			resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			resourcePath = LoaderUtils.extractUrlBase( url ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Tells the LoadingManager to track an extra item, which resolves after
 | ||
|  | 		// the model is fully loaded. This means the count of items loaded will
 | ||
|  | 		// be incorrect, but ensures manager.onLoad() does not fire early.
 | ||
|  | 		this.manager.itemStart( url ); | ||
|  | 
 | ||
|  | 		const _onError = function ( e ) { | ||
|  | 
 | ||
|  | 			if ( onError ) { | ||
|  | 
 | ||
|  | 				onError( e ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				console.error( e ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			scope.manager.itemError( url ); | ||
|  | 			scope.manager.itemEnd( url ); | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		const loader = new FileLoader( this.manager ); | ||
|  | 
 | ||
|  | 		loader.setPath( this.path ); | ||
|  | 		loader.setResponseType( 'arraybuffer' ); | ||
|  | 		loader.setRequestHeader( this.requestHeader ); | ||
|  | 		loader.setWithCredentials( this.withCredentials ); | ||
|  | 
 | ||
|  | 		loader.load( url, function ( data ) { | ||
|  | 
 | ||
|  | 			try { | ||
|  | 
 | ||
|  | 				scope.parse( data, resourcePath, function ( gltf ) { | ||
|  | 
 | ||
|  | 					onLoad( gltf ); | ||
|  | 
 | ||
|  | 					scope.manager.itemEnd( url ); | ||
|  | 
 | ||
|  | 				}, _onError ); | ||
|  | 
 | ||
|  | 			} catch ( e ) { | ||
|  | 
 | ||
|  | 				_onError( e ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		}, onProgress, _onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setDRACOLoader( dracoLoader ) { | ||
|  | 
 | ||
|  | 		this.dracoLoader = dracoLoader; | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setDDSLoader() { | ||
|  | 
 | ||
|  | 		throw new Error( | ||
|  | 
 | ||
|  | 			'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' | ||
|  | 
 | ||
|  | 		); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setKTX2Loader( ktx2Loader ) { | ||
|  | 
 | ||
|  | 		this.ktx2Loader = ktx2Loader; | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setMeshoptDecoder( meshoptDecoder ) { | ||
|  | 
 | ||
|  | 		this.meshoptDecoder = meshoptDecoder; | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	register( callback ) { | ||
|  | 
 | ||
|  | 		if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) { | ||
|  | 
 | ||
|  | 			this.pluginCallbacks.push( callback ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	unregister( callback ) { | ||
|  | 
 | ||
|  | 		if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) { | ||
|  | 
 | ||
|  | 			this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	parse( data, path, onLoad, onError ) { | ||
|  | 
 | ||
|  | 		let json; | ||
|  | 		const extensions = {}; | ||
|  | 		const plugins = {}; | ||
|  | 		const textDecoder = new TextDecoder(); | ||
|  | 
 | ||
|  | 		if ( typeof data === 'string' ) { | ||
|  | 
 | ||
|  | 			json = JSON.parse( data ); | ||
|  | 
 | ||
|  | 		} else if ( data instanceof ArrayBuffer ) { | ||
|  | 
 | ||
|  | 			const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) ); | ||
|  | 
 | ||
|  | 			if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { | ||
|  | 
 | ||
|  | 				try { | ||
|  | 
 | ||
|  | 					extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); | ||
|  | 
 | ||
|  | 				} catch ( error ) { | ||
|  | 
 | ||
|  | 					if ( onError ) onError( error ); | ||
|  | 					return; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				json = JSON.parse( textDecoder.decode( data ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			json = data; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { | ||
|  | 
 | ||
|  | 			if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) ); | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const parser = new GLTFParser( json, { | ||
|  | 
 | ||
|  | 			path: path || this.resourcePath || '', | ||
|  | 			crossOrigin: this.crossOrigin, | ||
|  | 			requestHeader: this.requestHeader, | ||
|  | 			manager: this.manager, | ||
|  | 			ktx2Loader: this.ktx2Loader, | ||
|  | 			meshoptDecoder: this.meshoptDecoder | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		parser.fileLoader.setRequestHeader( this.requestHeader ); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const plugin = this.pluginCallbacks[ i ]( parser ); | ||
|  | 
 | ||
|  | 			if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' ); | ||
|  | 
 | ||
|  | 			plugins[ plugin.name ] = plugin; | ||
|  | 
 | ||
|  | 			// Workaround to avoid determining as unknown extension
 | ||
|  | 			// in addUnknownExtensionsToUserData().
 | ||
|  | 			// Remove this workaround if we move all the existing
 | ||
|  | 			// extension handlers to plugin system
 | ||
|  | 			extensions[ plugin.name ] = true; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( json.extensionsUsed ) { | ||
|  | 
 | ||
|  | 			for ( let i = 0; i < json.extensionsUsed.length; ++ i ) { | ||
|  | 
 | ||
|  | 				const extensionName = json.extensionsUsed[ i ]; | ||
|  | 				const extensionsRequired = json.extensionsRequired || []; | ||
|  | 
 | ||
|  | 				switch ( extensionName ) { | ||
|  | 
 | ||
|  | 					case EXTENSIONS.KHR_MATERIALS_UNLIT: | ||
|  | 						extensions[ extensionName ] = new GLTFMaterialsUnlitExtension(); | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: | ||
|  | 						extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader ); | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case EXTENSIONS.KHR_TEXTURE_TRANSFORM: | ||
|  | 						extensions[ extensionName ] = new GLTFTextureTransformExtension(); | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					case EXTENSIONS.KHR_MESH_QUANTIZATION: | ||
|  | 						extensions[ extensionName ] = new GLTFMeshQuantizationExtension(); | ||
|  | 						break; | ||
|  | 
 | ||
|  | 					default: | ||
|  | 
 | ||
|  | 						if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) { | ||
|  | 
 | ||
|  | 							console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' ); | ||
|  | 
 | ||
|  | 						} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		parser.setExtensions( extensions ); | ||
|  | 		parser.setPlugins( plugins ); | ||
|  | 		parser.parse( onLoad, onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	parseAsync( data, path ) { | ||
|  | 
 | ||
|  | 		const scope = this; | ||
|  | 
 | ||
|  | 		return new Promise( function ( resolve, reject ) { | ||
|  | 
 | ||
|  | 			scope.parse( data, path, resolve, reject ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /* GLTFREGISTRY */ | ||
|  | 
 | ||
|  | function GLTFRegistry() { | ||
|  | 
 | ||
|  | 	let objects = {}; | ||
|  | 
 | ||
|  | 	return	{ | ||
|  | 
 | ||
|  | 		get: function ( key ) { | ||
|  | 
 | ||
|  | 			return objects[ key ]; | ||
|  | 
 | ||
|  | 		}, | ||
|  | 
 | ||
|  | 		add: function ( key, object ) { | ||
|  | 
 | ||
|  | 			objects[ key ] = object; | ||
|  | 
 | ||
|  | 		}, | ||
|  | 
 | ||
|  | 		remove: function ( key ) { | ||
|  | 
 | ||
|  | 			delete objects[ key ]; | ||
|  | 
 | ||
|  | 		}, | ||
|  | 
 | ||
|  | 		removeAll: function () { | ||
|  | 
 | ||
|  | 			objects = {}; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	}; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /*********************************/ | ||
|  | /********** EXTENSIONS ***********/ | ||
|  | /*********************************/ | ||
|  | 
 | ||
|  | const EXTENSIONS = { | ||
|  | 	KHR_BINARY_GLTF: 'KHR_binary_glTF', | ||
|  | 	KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', | ||
|  | 	KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', | ||
|  | 	KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', | ||
|  | 	KHR_MATERIALS_DISPERSION: 'KHR_materials_dispersion', | ||
|  | 	KHR_MATERIALS_IOR: 'KHR_materials_ior', | ||
|  | 	KHR_MATERIALS_SHEEN: 'KHR_materials_sheen', | ||
|  | 	KHR_MATERIALS_SPECULAR: 'KHR_materials_specular', | ||
|  | 	KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', | ||
|  | 	KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence', | ||
|  | 	KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy', | ||
|  | 	KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', | ||
|  | 	KHR_MATERIALS_VOLUME: 'KHR_materials_volume', | ||
|  | 	KHR_TEXTURE_BASISU: 'KHR_texture_basisu', | ||
|  | 	KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', | ||
|  | 	KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', | ||
|  | 	KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength', | ||
|  | 	EXT_MATERIALS_BUMP: 'EXT_materials_bump', | ||
|  | 	EXT_TEXTURE_WEBP: 'EXT_texture_webp', | ||
|  | 	EXT_TEXTURE_AVIF: 'EXT_texture_avif', | ||
|  | 	EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression', | ||
|  | 	EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing' | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Punctual Lights Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
 | ||
|  |  */ | ||
|  | class GLTFLightsExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; | ||
|  | 
 | ||
|  | 		// Object3D instance caches
 | ||
|  | 		this.cache = { refs: {}, uses: {} }; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_markDefs() { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const nodeDefs = this.parser.json.nodes || []; | ||
|  | 
 | ||
|  | 		for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { | ||
|  | 
 | ||
|  | 			const nodeDef = nodeDefs[ nodeIndex ]; | ||
|  | 
 | ||
|  | 			if ( nodeDef.extensions | ||
|  | 					&& nodeDef.extensions[ this.name ] | ||
|  | 					&& nodeDef.extensions[ this.name ].light !== undefined ) { | ||
|  | 
 | ||
|  | 				parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_loadLight( lightIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const cacheKey = 'light:' + lightIndex; | ||
|  | 		let dependency = parser.cache.get( cacheKey ); | ||
|  | 
 | ||
|  | 		if ( dependency ) return dependency; | ||
|  | 
 | ||
|  | 		const json = parser.json; | ||
|  | 		const extensions = ( json.extensions && json.extensions[ this.name ] ) || {}; | ||
|  | 		const lightDefs = extensions.lights || []; | ||
|  | 		const lightDef = lightDefs[ lightIndex ]; | ||
|  | 		let lightNode; | ||
|  | 
 | ||
|  | 		const color = new Color( 0xffffff ); | ||
|  | 
 | ||
|  | 		if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 		const range = lightDef.range !== undefined ? lightDef.range : 0; | ||
|  | 
 | ||
|  | 		switch ( lightDef.type ) { | ||
|  | 
 | ||
|  | 			case 'directional': | ||
|  | 				lightNode = new DirectionalLight( color ); | ||
|  | 				lightNode.target.position.set( 0, 0, - 1 ); | ||
|  | 				lightNode.add( lightNode.target ); | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case 'point': | ||
|  | 				lightNode = new PointLight( color ); | ||
|  | 				lightNode.distance = range; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case 'spot': | ||
|  | 				lightNode = new SpotLight( color ); | ||
|  | 				lightNode.distance = range; | ||
|  | 				// Handle spotlight properties.
 | ||
|  | 				lightDef.spot = lightDef.spot || {}; | ||
|  | 				lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; | ||
|  | 				lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; | ||
|  | 				lightNode.angle = lightDef.spot.outerConeAngle; | ||
|  | 				lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; | ||
|  | 				lightNode.target.position.set( 0, 0, - 1 ); | ||
|  | 				lightNode.add( lightNode.target ); | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			default: | ||
|  | 				throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Some lights (e.g. spot) default to a position other than the origin. Reset the position
 | ||
|  | 		// here, because node-level parsing will only override position if explicitly specified.
 | ||
|  | 		lightNode.position.set( 0, 0, 0 ); | ||
|  | 
 | ||
|  | 		lightNode.decay = 2; | ||
|  | 
 | ||
|  | 		assignExtrasToUserData( lightNode, lightDef ); | ||
|  | 
 | ||
|  | 		if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity; | ||
|  | 
 | ||
|  | 		lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) ); | ||
|  | 
 | ||
|  | 		dependency = Promise.resolve( lightNode ); | ||
|  | 
 | ||
|  | 		parser.cache.add( cacheKey, dependency ); | ||
|  | 
 | ||
|  | 		return dependency; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getDependency( type, index ) { | ||
|  | 
 | ||
|  | 		if ( type !== 'light' ) return; | ||
|  | 
 | ||
|  | 		return this._loadLight( index ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	createNodeAttachment( nodeIndex ) { | ||
|  | 
 | ||
|  | 		const self = this; | ||
|  | 		const parser = this.parser; | ||
|  | 		const json = parser.json; | ||
|  | 		const nodeDef = json.nodes[ nodeIndex ]; | ||
|  | 		const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {}; | ||
|  | 		const lightIndex = lightDef.light; | ||
|  | 
 | ||
|  | 		if ( lightIndex === undefined ) return null; | ||
|  | 
 | ||
|  | 		return this._loadLight( lightIndex ).then( function ( light ) { | ||
|  | 
 | ||
|  | 			return parser._getNodeRef( self.cache, lightIndex, light ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Unlit Materials Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
 | ||
|  |  */ | ||
|  | class GLTFMaterialsUnlitExtension { | ||
|  | 
 | ||
|  | 	constructor() { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType() { | ||
|  | 
 | ||
|  | 		return MeshBasicMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendParams( materialParams, materialDef, parser ) { | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		materialParams.color = new Color( 1.0, 1.0, 1.0 ); | ||
|  | 		materialParams.opacity = 1.0; | ||
|  | 
 | ||
|  | 		const metallicRoughness = materialDef.pbrMetallicRoughness; | ||
|  | 
 | ||
|  | 		if ( metallicRoughness ) { | ||
|  | 
 | ||
|  | 			if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { | ||
|  | 
 | ||
|  | 				const array = metallicRoughness.baseColorFactor; | ||
|  | 
 | ||
|  | 				materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace ); | ||
|  | 				materialParams.opacity = array[ 3 ]; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( metallicRoughness.baseColorTexture !== undefined ) { | ||
|  | 
 | ||
|  | 				pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials Emissive Strength Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
 | ||
|  |  */ | ||
|  | class GLTFMaterialsEmissiveStrengthExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength; | ||
|  | 
 | ||
|  | 		if ( emissiveStrength !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.emissiveIntensity = emissiveStrength; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.resolve(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Clearcoat Materials Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
 | ||
|  |  */ | ||
|  | class GLTFMaterialsClearcoatExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		if ( extension.clearcoatFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.clearcoat = extension.clearcoatFactor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.clearcoatTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.clearcoatRoughnessFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.clearcoatRoughnessTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.clearcoatNormalTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) ); | ||
|  | 
 | ||
|  | 			if ( extension.clearcoatNormalTexture.scale !== undefined ) { | ||
|  | 
 | ||
|  | 				const scale = extension.clearcoatNormalTexture.scale; | ||
|  | 
 | ||
|  | 				materialParams.clearcoatNormalScale = new Vector2( scale, scale ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials dispersion Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_dispersion
 | ||
|  |  */ | ||
|  | class GLTFMaterialsDispersionExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		materialParams.dispersion = extension.dispersion !== undefined ? extension.dispersion : 0; | ||
|  | 
 | ||
|  | 		return Promise.resolve(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Iridescence Materials Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
 | ||
|  |  */ | ||
|  | class GLTFMaterialsIridescenceExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.iridescence = extension.iridescenceFactor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceIor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.iridescenceIOR = extension.iridescenceIor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialParams.iridescenceThicknessRange === undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.iridescenceThicknessRange = [ 100, 400 ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceThicknessMinimum !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceThicknessMaximum !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.iridescenceThicknessTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Sheen Materials Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
 | ||
|  |  */ | ||
|  | class GLTFMaterialsSheenExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_SHEEN; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		materialParams.sheenColor = new Color( 0, 0, 0 ); | ||
|  | 		materialParams.sheenRoughness = 0; | ||
|  | 		materialParams.sheen = 1; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		if ( extension.sheenColorFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			const colorFactor = extension.sheenColorFactor; | ||
|  | 			materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.sheenRoughnessFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.sheenRoughness = extension.sheenRoughnessFactor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.sheenColorTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.sheenRoughnessTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Transmission Materials Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
 | ||
|  |  * Draft: https://github.com/KhronosGroup/glTF/pull/1698
 | ||
|  |  */ | ||
|  | class GLTFMaterialsTransmissionExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		if ( extension.transmissionFactor !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.transmission = extension.transmissionFactor; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.transmissionTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials Volume Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
 | ||
|  |  */ | ||
|  | class GLTFMaterialsVolumeExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_VOLUME; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0; | ||
|  | 
 | ||
|  | 		if ( extension.thicknessTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		materialParams.attenuationDistance = extension.attenuationDistance || Infinity; | ||
|  | 
 | ||
|  | 		const colorArray = extension.attenuationColor || [ 1, 1, 1 ]; | ||
|  | 		materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials ior Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
 | ||
|  |  */ | ||
|  | class GLTFMaterialsIorExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_IOR; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5; | ||
|  | 
 | ||
|  | 		return Promise.resolve(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials specular Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
 | ||
|  |  */ | ||
|  | class GLTFMaterialsSpecularExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0; | ||
|  | 
 | ||
|  | 		if ( extension.specularTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const colorArray = extension.specularColorFactor || [ 1, 1, 1 ]; | ||
|  | 		materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 		if ( extension.specularColorTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials bump Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
 | ||
|  |  */ | ||
|  | class GLTFMaterialsBumpExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.EXT_MATERIALS_BUMP; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0; | ||
|  | 
 | ||
|  | 		if ( extension.bumpTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Materials anisotropy Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
 | ||
|  |  */ | ||
|  | class GLTFMaterialsAnisotropyExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; | ||
|  | 
 | ||
|  | 		return MeshPhysicalMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendMaterialParams( materialIndex, materialParams ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const materialDef = parser.json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const extension = materialDef.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 		if ( extension.anisotropyStrength !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.anisotropy = extension.anisotropyStrength; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.anisotropyRotation !== undefined ) { | ||
|  | 
 | ||
|  | 			materialParams.anisotropyRotation = extension.anisotropyRotation; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( extension.anisotropyTexture !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * BasisU Texture Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
 | ||
|  |  */ | ||
|  | class GLTFTextureBasisUExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.KHR_TEXTURE_BASISU; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadTexture( textureIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this.parser; | ||
|  | 		const json = parser.json; | ||
|  | 
 | ||
|  | 		const textureDef = json.textures[ textureIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extension = textureDef.extensions[ this.name ]; | ||
|  | 		const loader = parser.options.ktx2Loader; | ||
|  | 
 | ||
|  | 		if ( ! loader ) { | ||
|  | 
 | ||
|  | 			if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { | ||
|  | 
 | ||
|  | 				throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				// Assumes that the extension is optional and that a fallback texture is present
 | ||
|  | 				return null; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return parser.loadTextureImage( textureIndex, extension.source, loader ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * WebP Texture Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
 | ||
|  |  */ | ||
|  | class GLTFTextureWebPExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.EXT_TEXTURE_WEBP; | ||
|  | 		this.isSupported = null; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadTexture( textureIndex ) { | ||
|  | 
 | ||
|  | 		const name = this.name; | ||
|  | 		const parser = this.parser; | ||
|  | 		const json = parser.json; | ||
|  | 
 | ||
|  | 		const textureDef = json.textures[ textureIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extension = textureDef.extensions[ name ]; | ||
|  | 		const source = json.images[ extension.source ]; | ||
|  | 
 | ||
|  | 		let loader = parser.textureLoader; | ||
|  | 		if ( source.uri ) { | ||
|  | 
 | ||
|  | 			const handler = parser.options.manager.getHandler( source.uri ); | ||
|  | 			if ( handler !== null ) loader = handler; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.detectSupport().then( function ( isSupported ) { | ||
|  | 
 | ||
|  | 			if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader ); | ||
|  | 
 | ||
|  | 			if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { | ||
|  | 
 | ||
|  | 				throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Fall back to PNG or JPEG.
 | ||
|  | 			return parser.loadTexture( textureIndex ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	detectSupport() { | ||
|  | 
 | ||
|  | 		if ( ! this.isSupported ) { | ||
|  | 
 | ||
|  | 			this.isSupported = new Promise( function ( resolve ) { | ||
|  | 
 | ||
|  | 				const image = new Image(); | ||
|  | 
 | ||
|  | 				// Lossy test image. Support for lossy images doesn't guarantee support for all
 | ||
|  | 				// WebP images, unfortunately.
 | ||
|  | 				image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; | ||
|  | 
 | ||
|  | 				image.onload = image.onerror = function () { | ||
|  | 
 | ||
|  | 					resolve( image.height === 1 ); | ||
|  | 
 | ||
|  | 				}; | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.isSupported; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * AVIF Texture Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
 | ||
|  |  */ | ||
|  | class GLTFTextureAVIFExtension { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.parser = parser; | ||
|  | 		this.name = EXTENSIONS.EXT_TEXTURE_AVIF; | ||
|  | 		this.isSupported = null; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadTexture( textureIndex ) { | ||
|  | 
 | ||
|  | 		const name = this.name; | ||
|  | 		const parser = this.parser; | ||
|  | 		const json = parser.json; | ||
|  | 
 | ||
|  | 		const textureDef = json.textures[ textureIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extension = textureDef.extensions[ name ]; | ||
|  | 		const source = json.images[ extension.source ]; | ||
|  | 
 | ||
|  | 		let loader = parser.textureLoader; | ||
|  | 		if ( source.uri ) { | ||
|  | 
 | ||
|  | 			const handler = parser.options.manager.getHandler( source.uri ); | ||
|  | 			if ( handler !== null ) loader = handler; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.detectSupport().then( function ( isSupported ) { | ||
|  | 
 | ||
|  | 			if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader ); | ||
|  | 
 | ||
|  | 			if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { | ||
|  | 
 | ||
|  | 				throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Fall back to PNG or JPEG.
 | ||
|  | 			return parser.loadTexture( textureIndex ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	detectSupport() { | ||
|  | 
 | ||
|  | 		if ( ! this.isSupported ) { | ||
|  | 
 | ||
|  | 			this.isSupported = new Promise( function ( resolve ) { | ||
|  | 
 | ||
|  | 				const image = new Image(); | ||
|  | 
 | ||
|  | 				// Lossy test image.
 | ||
|  | 				image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI='; | ||
|  | 				image.onload = image.onerror = function () { | ||
|  | 
 | ||
|  | 					resolve( image.height === 1 ); | ||
|  | 
 | ||
|  | 				}; | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.isSupported; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * meshopt BufferView Compression Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
 | ||
|  |  */ | ||
|  | class GLTFMeshoptCompression { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; | ||
|  | 		this.parser = parser; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadBufferView( index ) { | ||
|  | 
 | ||
|  | 		const json = this.parser.json; | ||
|  | 		const bufferView = json.bufferViews[ index ]; | ||
|  | 
 | ||
|  | 		if ( bufferView.extensions && bufferView.extensions[ this.name ] ) { | ||
|  | 
 | ||
|  | 			const extensionDef = bufferView.extensions[ this.name ]; | ||
|  | 
 | ||
|  | 			const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer ); | ||
|  | 			const decoder = this.parser.options.meshoptDecoder; | ||
|  | 
 | ||
|  | 			if ( ! decoder || ! decoder.supported ) { | ||
|  | 
 | ||
|  | 				if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { | ||
|  | 
 | ||
|  | 					throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					// Assumes that the extension is optional and that fallback buffer data is present
 | ||
|  | 					return null; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return buffer.then( function ( res ) { | ||
|  | 
 | ||
|  | 				const byteOffset = extensionDef.byteOffset || 0; | ||
|  | 				const byteLength = extensionDef.byteLength || 0; | ||
|  | 
 | ||
|  | 				const count = extensionDef.count; | ||
|  | 				const stride = extensionDef.byteStride; | ||
|  | 
 | ||
|  | 				const source = new Uint8Array( res, byteOffset, byteLength ); | ||
|  | 
 | ||
|  | 				if ( decoder.decodeGltfBufferAsync ) { | ||
|  | 
 | ||
|  | 					return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) { | ||
|  | 
 | ||
|  | 						return res.buffer; | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					// Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
 | ||
|  | 					return decoder.ready.then( function () { | ||
|  | 
 | ||
|  | 						const result = new ArrayBuffer( count * stride ); | ||
|  | 						decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter ); | ||
|  | 						return result; | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * GPU Instancing Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
 | ||
|  |  * | ||
|  |  */ | ||
|  | class GLTFMeshGpuInstancing { | ||
|  | 
 | ||
|  | 	constructor( parser ) { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING; | ||
|  | 		this.parser = parser; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	createNodeMesh( nodeIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.parser.json; | ||
|  | 		const nodeDef = json.nodes[ nodeIndex ]; | ||
|  | 
 | ||
|  | 		if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] || | ||
|  | 			nodeDef.mesh === undefined ) { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const meshDef = json.meshes[ nodeDef.mesh ]; | ||
|  | 
 | ||
|  | 		// No Points or Lines + Instancing support yet
 | ||
|  | 
 | ||
|  | 		for ( const primitive of meshDef.primitives ) { | ||
|  | 
 | ||
|  | 			if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && | ||
|  | 				 primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && | ||
|  | 				 primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && | ||
|  | 				 primitive.mode !== undefined ) { | ||
|  | 
 | ||
|  | 				return null; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const extensionDef = nodeDef.extensions[ this.name ]; | ||
|  | 		const attributesDef = extensionDef.attributes; | ||
|  | 
 | ||
|  | 		// @TODO: Can we support InstancedMesh + SkinnedMesh?
 | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 		const attributes = {}; | ||
|  | 
 | ||
|  | 		for ( const key in attributesDef ) { | ||
|  | 
 | ||
|  | 			pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => { | ||
|  | 
 | ||
|  | 				attributes[ key ] = accessor; | ||
|  | 				return attributes[ key ]; | ||
|  | 
 | ||
|  | 			} ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( pending.length < 1 ) { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		pending.push( this.parser.createNodeMesh( nodeIndex ) ); | ||
|  | 
 | ||
|  | 		return Promise.all( pending ).then( results => { | ||
|  | 
 | ||
|  | 			const nodeObject = results.pop(); | ||
|  | 			const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ]; | ||
|  | 			const count = results[ 0 ].count; // All attribute counts should be same
 | ||
|  | 			const instancedMeshes = []; | ||
|  | 
 | ||
|  | 			for ( const mesh of meshes ) { | ||
|  | 
 | ||
|  | 				// Temporal variables
 | ||
|  | 				const m = new Matrix4(); | ||
|  | 				const p = new Vector3(); | ||
|  | 				const q = new Quaternion(); | ||
|  | 				const s = new Vector3( 1, 1, 1 ); | ||
|  | 
 | ||
|  | 				const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count ); | ||
|  | 
 | ||
|  | 				for ( let i = 0; i < count; i ++ ) { | ||
|  | 
 | ||
|  | 					if ( attributes.TRANSLATION ) { | ||
|  | 
 | ||
|  | 						p.fromBufferAttribute( attributes.TRANSLATION, i ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( attributes.ROTATION ) { | ||
|  | 
 | ||
|  | 						q.fromBufferAttribute( attributes.ROTATION, i ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( attributes.SCALE ) { | ||
|  | 
 | ||
|  | 						s.fromBufferAttribute( attributes.SCALE, i ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					instancedMesh.setMatrixAt( i, m.compose( p, q, s ) ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				// Add instance attributes to the geometry, excluding TRS.
 | ||
|  | 				for ( const attributeName in attributes ) { | ||
|  | 
 | ||
|  | 					if ( attributeName === '_COLOR_0' ) { | ||
|  | 
 | ||
|  | 						const attr = attributes[ attributeName ]; | ||
|  | 						instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized ); | ||
|  | 
 | ||
|  | 					} else if ( attributeName !== 'TRANSLATION' && | ||
|  | 						 attributeName !== 'ROTATION' && | ||
|  | 						 attributeName !== 'SCALE' ) { | ||
|  | 
 | ||
|  | 						mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				// Just in case
 | ||
|  | 				Object3D.prototype.copy.call( instancedMesh, mesh ); | ||
|  | 
 | ||
|  | 				this.parser.assignFinalMaterial( instancedMesh ); | ||
|  | 
 | ||
|  | 				instancedMeshes.push( instancedMesh ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( nodeObject.isGroup ) { | ||
|  | 
 | ||
|  | 				nodeObject.clear(); | ||
|  | 
 | ||
|  | 				nodeObject.add( ... instancedMeshes ); | ||
|  | 
 | ||
|  | 				return nodeObject; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return instancedMeshes[ 0 ]; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /* BINARY EXTENSION */ | ||
|  | const BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; | ||
|  | const BINARY_EXTENSION_HEADER_LENGTH = 12; | ||
|  | const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; | ||
|  | 
 | ||
|  | class GLTFBinaryExtension { | ||
|  | 
 | ||
|  | 	constructor( data ) { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.KHR_BINARY_GLTF; | ||
|  | 		this.content = null; | ||
|  | 		this.body = null; | ||
|  | 
 | ||
|  | 		const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); | ||
|  | 		const textDecoder = new TextDecoder(); | ||
|  | 
 | ||
|  | 		this.header = { | ||
|  | 			magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ), | ||
|  | 			version: headerView.getUint32( 4, true ), | ||
|  | 			length: headerView.getUint32( 8, true ) | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); | ||
|  | 
 | ||
|  | 		} else if ( this.header.version < 2.0 ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; | ||
|  | 		const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); | ||
|  | 		let chunkIndex = 0; | ||
|  | 
 | ||
|  | 		while ( chunkIndex < chunkContentsLength ) { | ||
|  | 
 | ||
|  | 			const chunkLength = chunkView.getUint32( chunkIndex, true ); | ||
|  | 			chunkIndex += 4; | ||
|  | 
 | ||
|  | 			const chunkType = chunkView.getUint32( chunkIndex, true ); | ||
|  | 			chunkIndex += 4; | ||
|  | 
 | ||
|  | 			if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { | ||
|  | 
 | ||
|  | 				const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); | ||
|  | 				this.content = textDecoder.decode( contentArray ); | ||
|  | 
 | ||
|  | 			} else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { | ||
|  | 
 | ||
|  | 				const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; | ||
|  | 				this.body = data.slice( byteOffset, byteOffset + chunkLength ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Clients must ignore chunks with unknown types.
 | ||
|  | 
 | ||
|  | 			chunkIndex += chunkLength; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( this.content === null ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * DRACO Mesh Compression Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
 | ||
|  |  */ | ||
|  | class GLTFDracoMeshCompressionExtension { | ||
|  | 
 | ||
|  | 	constructor( json, dracoLoader ) { | ||
|  | 
 | ||
|  | 		if ( ! dracoLoader ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; | ||
|  | 		this.json = json; | ||
|  | 		this.dracoLoader = dracoLoader; | ||
|  | 		this.dracoLoader.preload(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	decodePrimitive( primitive, parser ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const dracoLoader = this.dracoLoader; | ||
|  | 		const bufferViewIndex = primitive.extensions[ this.name ].bufferView; | ||
|  | 		const gltfAttributeMap = primitive.extensions[ this.name ].attributes; | ||
|  | 		const threeAttributeMap = {}; | ||
|  | 		const attributeNormalizedMap = {}; | ||
|  | 		const attributeTypeMap = {}; | ||
|  | 
 | ||
|  | 		for ( const attributeName in gltfAttributeMap ) { | ||
|  | 
 | ||
|  | 			const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); | ||
|  | 
 | ||
|  | 			threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		for ( const attributeName in primitive.attributes ) { | ||
|  | 
 | ||
|  | 			const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); | ||
|  | 
 | ||
|  | 			if ( gltfAttributeMap[ attributeName ] !== undefined ) { | ||
|  | 
 | ||
|  | 				const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ]; | ||
|  | 				const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; | ||
|  | 
 | ||
|  | 				attributeTypeMap[ threeAttributeName ] = componentType.name; | ||
|  | 				attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { | ||
|  | 
 | ||
|  | 			return new Promise( function ( resolve, reject ) { | ||
|  | 
 | ||
|  | 				dracoLoader.decodeDracoFile( bufferView, function ( geometry ) { | ||
|  | 
 | ||
|  | 					for ( const attributeName in geometry.attributes ) { | ||
|  | 
 | ||
|  | 						const attribute = geometry.attributes[ attributeName ]; | ||
|  | 						const normalized = attributeNormalizedMap[ attributeName ]; | ||
|  | 
 | ||
|  | 						if ( normalized !== undefined ) attribute.normalized = normalized; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					resolve( geometry ); | ||
|  | 
 | ||
|  | 				}, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Texture Transform Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
 | ||
|  |  */ | ||
|  | class GLTFTextureTransformExtension { | ||
|  | 
 | ||
|  | 	constructor() { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	extendTexture( texture, transform ) { | ||
|  | 
 | ||
|  | 		if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel ) | ||
|  | 			&& transform.offset === undefined | ||
|  | 			&& transform.rotation === undefined | ||
|  | 			&& transform.scale === undefined ) { | ||
|  | 
 | ||
|  | 			// See https://github.com/mrdoob/three.js/issues/21819.
 | ||
|  | 			return texture; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		texture = texture.clone(); | ||
|  | 
 | ||
|  | 		if ( transform.texCoord !== undefined ) { | ||
|  | 
 | ||
|  | 			texture.channel = transform.texCoord; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( transform.offset !== undefined ) { | ||
|  | 
 | ||
|  | 			texture.offset.fromArray( transform.offset ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( transform.rotation !== undefined ) { | ||
|  | 
 | ||
|  | 			texture.rotation = transform.rotation; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( transform.scale !== undefined ) { | ||
|  | 
 | ||
|  | 			texture.repeat.fromArray( transform.scale ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		texture.needsUpdate = true; | ||
|  | 
 | ||
|  | 		return texture; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Mesh Quantization Extension | ||
|  |  * | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
 | ||
|  |  */ | ||
|  | class GLTFMeshQuantizationExtension { | ||
|  | 
 | ||
|  | 	constructor() { | ||
|  | 
 | ||
|  | 		this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /*********************************/ | ||
|  | /********** INTERPOLATION ********/ | ||
|  | /*********************************/ | ||
|  | 
 | ||
|  | // Spline Interpolation
 | ||
|  | // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
 | ||
|  | class GLTFCubicSplineInterpolant extends Interpolant { | ||
|  | 
 | ||
|  | 	constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) { | ||
|  | 
 | ||
|  | 		super( parameterPositions, sampleValues, sampleSize, resultBuffer ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	copySampleValue_( index ) { | ||
|  | 
 | ||
|  | 		// Copies a sample value to the result buffer. See description of glTF
 | ||
|  | 		// CUBICSPLINE values layout in interpolate_() function below.
 | ||
|  | 
 | ||
|  | 		const result = this.resultBuffer, | ||
|  | 			values = this.sampleValues, | ||
|  | 			valueSize = this.valueSize, | ||
|  | 			offset = index * valueSize * 3 + valueSize; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i !== valueSize; i ++ ) { | ||
|  | 
 | ||
|  | 			result[ i ] = values[ offset + i ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return result; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	interpolate_( i1, t0, t, t1 ) { | ||
|  | 
 | ||
|  | 		const result = this.resultBuffer; | ||
|  | 		const values = this.sampleValues; | ||
|  | 		const stride = this.valueSize; | ||
|  | 
 | ||
|  | 		const stride2 = stride * 2; | ||
|  | 		const stride3 = stride * 3; | ||
|  | 
 | ||
|  | 		const td = t1 - t0; | ||
|  | 
 | ||
|  | 		const p = ( t - t0 ) / td; | ||
|  | 		const pp = p * p; | ||
|  | 		const ppp = pp * p; | ||
|  | 
 | ||
|  | 		const offset1 = i1 * stride3; | ||
|  | 		const offset0 = offset1 - stride3; | ||
|  | 
 | ||
|  | 		const s2 = - 2 * ppp + 3 * pp; | ||
|  | 		const s3 = ppp - pp; | ||
|  | 		const s0 = 1 - s2; | ||
|  | 		const s1 = s3 - pp + p; | ||
|  | 
 | ||
|  | 		// Layout of keyframe output values for CUBICSPLINE animations:
 | ||
|  | 		//   [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
 | ||
|  | 		for ( let i = 0; i !== stride; i ++ ) { | ||
|  | 
 | ||
|  | 			const p0 = values[ offset0 + i + stride ]; // splineVertex_k
 | ||
|  | 			const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
 | ||
|  | 			const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
 | ||
|  | 			const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
 | ||
|  | 
 | ||
|  | 			result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return result; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | const _q = new Quaternion(); | ||
|  | 
 | ||
|  | class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant { | ||
|  | 
 | ||
|  | 	interpolate_( i1, t0, t, t1 ) { | ||
|  | 
 | ||
|  | 		const result = super.interpolate_( i1, t0, t, t1 ); | ||
|  | 
 | ||
|  | 		_q.fromArray( result ).normalize().toArray( result ); | ||
|  | 
 | ||
|  | 		return result; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*********************************/ | ||
|  | /********** INTERNALS ************/ | ||
|  | /*********************************/ | ||
|  | 
 | ||
|  | /* CONSTANTS */ | ||
|  | 
 | ||
|  | const WEBGL_CONSTANTS = { | ||
|  | 	FLOAT: 5126, | ||
|  | 	//FLOAT_MAT2: 35674,
 | ||
|  | 	FLOAT_MAT3: 35675, | ||
|  | 	FLOAT_MAT4: 35676, | ||
|  | 	FLOAT_VEC2: 35664, | ||
|  | 	FLOAT_VEC3: 35665, | ||
|  | 	FLOAT_VEC4: 35666, | ||
|  | 	LINEAR: 9729, | ||
|  | 	REPEAT: 10497, | ||
|  | 	SAMPLER_2D: 35678, | ||
|  | 	POINTS: 0, | ||
|  | 	LINES: 1, | ||
|  | 	LINE_LOOP: 2, | ||
|  | 	LINE_STRIP: 3, | ||
|  | 	TRIANGLES: 4, | ||
|  | 	TRIANGLE_STRIP: 5, | ||
|  | 	TRIANGLE_FAN: 6, | ||
|  | 	UNSIGNED_BYTE: 5121, | ||
|  | 	UNSIGNED_SHORT: 5123 | ||
|  | }; | ||
|  | 
 | ||
|  | const WEBGL_COMPONENT_TYPES = { | ||
|  | 	5120: Int8Array, | ||
|  | 	5121: Uint8Array, | ||
|  | 	5122: Int16Array, | ||
|  | 	5123: Uint16Array, | ||
|  | 	5125: Uint32Array, | ||
|  | 	5126: Float32Array | ||
|  | }; | ||
|  | 
 | ||
|  | const WEBGL_FILTERS = { | ||
|  | 	9728: NearestFilter, | ||
|  | 	9729: LinearFilter, | ||
|  | 	9984: NearestMipmapNearestFilter, | ||
|  | 	9985: LinearMipmapNearestFilter, | ||
|  | 	9986: NearestMipmapLinearFilter, | ||
|  | 	9987: LinearMipmapLinearFilter | ||
|  | }; | ||
|  | 
 | ||
|  | const WEBGL_WRAPPINGS = { | ||
|  | 	33071: ClampToEdgeWrapping, | ||
|  | 	33648: MirroredRepeatWrapping, | ||
|  | 	10497: RepeatWrapping | ||
|  | }; | ||
|  | 
 | ||
|  | const WEBGL_TYPE_SIZES = { | ||
|  | 	'SCALAR': 1, | ||
|  | 	'VEC2': 2, | ||
|  | 	'VEC3': 3, | ||
|  | 	'VEC4': 4, | ||
|  | 	'MAT2': 4, | ||
|  | 	'MAT3': 9, | ||
|  | 	'MAT4': 16 | ||
|  | }; | ||
|  | 
 | ||
|  | const ATTRIBUTES = { | ||
|  | 	POSITION: 'position', | ||
|  | 	NORMAL: 'normal', | ||
|  | 	TANGENT: 'tangent', | ||
|  | 	TEXCOORD_0: 'uv', | ||
|  | 	TEXCOORD_1: 'uv1', | ||
|  | 	TEXCOORD_2: 'uv2', | ||
|  | 	TEXCOORD_3: 'uv3', | ||
|  | 	COLOR_0: 'color', | ||
|  | 	WEIGHTS_0: 'skinWeight', | ||
|  | 	JOINTS_0: 'skinIndex', | ||
|  | }; | ||
|  | 
 | ||
|  | const PATH_PROPERTIES = { | ||
|  | 	scale: 'scale', | ||
|  | 	translation: 'position', | ||
|  | 	rotation: 'quaternion', | ||
|  | 	weights: 'morphTargetInfluences' | ||
|  | }; | ||
|  | 
 | ||
|  | const INTERPOLATION = { | ||
|  | 	CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
 | ||
|  | 		                        // keyframe track will be initialized with a default interpolation type, then modified.
 | ||
|  | 	LINEAR: InterpolateLinear, | ||
|  | 	STEP: InterpolateDiscrete | ||
|  | }; | ||
|  | 
 | ||
|  | const ALPHA_MODES = { | ||
|  | 	OPAQUE: 'OPAQUE', | ||
|  | 	MASK: 'MASK', | ||
|  | 	BLEND: 'BLEND' | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
 | ||
|  |  */ | ||
|  | function createDefaultMaterial( cache ) { | ||
|  | 
 | ||
|  | 	if ( cache[ 'DefaultMaterial' ] === undefined ) { | ||
|  | 
 | ||
|  | 		cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( { | ||
|  | 			color: 0xFFFFFF, | ||
|  | 			emissive: 0x000000, | ||
|  | 			metalness: 1, | ||
|  | 			roughness: 1, | ||
|  | 			transparent: false, | ||
|  | 			depthTest: true, | ||
|  | 			side: FrontSide | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return cache[ 'DefaultMaterial' ]; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) { | ||
|  | 
 | ||
|  | 	// Add unknown glTF extensions to an object's userData.
 | ||
|  | 
 | ||
|  | 	for ( const name in objectDef.extensions ) { | ||
|  | 
 | ||
|  | 		if ( knownExtensions[ name ] === undefined ) { | ||
|  | 
 | ||
|  | 			object.userData.gltfExtensions = object.userData.gltfExtensions || {}; | ||
|  | 			object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * @param {Object3D|Material|BufferGeometry} object | ||
|  |  * @param {GLTF.definition} gltfDef | ||
|  |  */ | ||
|  | function assignExtrasToUserData( object, gltfDef ) { | ||
|  | 
 | ||
|  | 	if ( gltfDef.extras !== undefined ) { | ||
|  | 
 | ||
|  | 		if ( typeof gltfDef.extras === 'object' ) { | ||
|  | 
 | ||
|  | 			Object.assign( object.userData, gltfDef.extras ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
 | ||
|  |  * | ||
|  |  * @param {BufferGeometry} geometry | ||
|  |  * @param {Array<GLTF.Target>} targets | ||
|  |  * @param {GLTFParser} parser | ||
|  |  * @return {Promise<BufferGeometry>} | ||
|  |  */ | ||
|  | function addMorphTargets( geometry, targets, parser ) { | ||
|  | 
 | ||
|  | 	let hasMorphPosition = false; | ||
|  | 	let hasMorphNormal = false; | ||
|  | 	let hasMorphColor = false; | ||
|  | 
 | ||
|  | 	for ( let i = 0, il = targets.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 		const target = targets[ i ]; | ||
|  | 
 | ||
|  | 		if ( target.POSITION !== undefined ) hasMorphPosition = true; | ||
|  | 		if ( target.NORMAL !== undefined ) hasMorphNormal = true; | ||
|  | 		if ( target.COLOR_0 !== undefined ) hasMorphColor = true; | ||
|  | 
 | ||
|  | 		if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry ); | ||
|  | 
 | ||
|  | 	const pendingPositionAccessors = []; | ||
|  | 	const pendingNormalAccessors = []; | ||
|  | 	const pendingColorAccessors = []; | ||
|  | 
 | ||
|  | 	for ( let i = 0, il = targets.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 		const target = targets[ i ]; | ||
|  | 
 | ||
|  | 		if ( hasMorphPosition ) { | ||
|  | 
 | ||
|  | 			const pendingAccessor = target.POSITION !== undefined | ||
|  | 				? parser.getDependency( 'accessor', target.POSITION ) | ||
|  | 				: geometry.attributes.position; | ||
|  | 
 | ||
|  | 			pendingPositionAccessors.push( pendingAccessor ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( hasMorphNormal ) { | ||
|  | 
 | ||
|  | 			const pendingAccessor = target.NORMAL !== undefined | ||
|  | 				? parser.getDependency( 'accessor', target.NORMAL ) | ||
|  | 				: geometry.attributes.normal; | ||
|  | 
 | ||
|  | 			pendingNormalAccessors.push( pendingAccessor ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( hasMorphColor ) { | ||
|  | 
 | ||
|  | 			const pendingAccessor = target.COLOR_0 !== undefined | ||
|  | 				? parser.getDependency( 'accessor', target.COLOR_0 ) | ||
|  | 				: geometry.attributes.color; | ||
|  | 
 | ||
|  | 			pendingColorAccessors.push( pendingAccessor ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Promise.all( [ | ||
|  | 		Promise.all( pendingPositionAccessors ), | ||
|  | 		Promise.all( pendingNormalAccessors ), | ||
|  | 		Promise.all( pendingColorAccessors ) | ||
|  | 	] ).then( function ( accessors ) { | ||
|  | 
 | ||
|  | 		const morphPositions = accessors[ 0 ]; | ||
|  | 		const morphNormals = accessors[ 1 ]; | ||
|  | 		const morphColors = accessors[ 2 ]; | ||
|  | 
 | ||
|  | 		if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; | ||
|  | 		if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; | ||
|  | 		if ( hasMorphColor ) geometry.morphAttributes.color = morphColors; | ||
|  | 		geometry.morphTargetsRelative = true; | ||
|  | 
 | ||
|  | 		return geometry; | ||
|  | 
 | ||
|  | 	} ); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * @param {Mesh} mesh | ||
|  |  * @param {GLTF.Mesh} meshDef | ||
|  |  */ | ||
|  | function updateMorphTargets( mesh, meshDef ) { | ||
|  | 
 | ||
|  | 	mesh.updateMorphTargets(); | ||
|  | 
 | ||
|  | 	if ( meshDef.weights !== undefined ) { | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// .extras has user-defined data, so check that .extras.targetNames is an array.
 | ||
|  | 	if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { | ||
|  | 
 | ||
|  | 		const targetNames = meshDef.extras.targetNames; | ||
|  | 
 | ||
|  | 		if ( mesh.morphTargetInfluences.length === targetNames.length ) { | ||
|  | 
 | ||
|  | 			mesh.morphTargetDictionary = {}; | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = targetNames.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				mesh.morphTargetDictionary[ targetNames[ i ] ] = i; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function createPrimitiveKey( primitiveDef ) { | ||
|  | 
 | ||
|  | 	let geometryKey; | ||
|  | 
 | ||
|  | 	const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; | ||
|  | 
 | ||
|  | 	if ( dracoExtension ) { | ||
|  | 
 | ||
|  | 		geometryKey = 'draco:' + dracoExtension.bufferView | ||
|  | 				+ ':' + dracoExtension.indices | ||
|  | 				+ ':' + createAttributesKey( dracoExtension.attributes ); | ||
|  | 
 | ||
|  | 	} else { | ||
|  | 
 | ||
|  | 		geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if ( primitiveDef.targets !== undefined ) { | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return geometryKey; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function createAttributesKey( attributes ) { | ||
|  | 
 | ||
|  | 	let attributesKey = ''; | ||
|  | 
 | ||
|  | 	const keys = Object.keys( attributes ).sort(); | ||
|  | 
 | ||
|  | 	for ( let i = 0, il = keys.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 		attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';'; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return attributesKey; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function getNormalizedComponentScale( constructor ) { | ||
|  | 
 | ||
|  | 	// Reference:
 | ||
|  | 	// https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
 | ||
|  | 
 | ||
|  | 	switch ( constructor ) { | ||
|  | 
 | ||
|  | 		case Int8Array: | ||
|  | 			return 1 / 127; | ||
|  | 
 | ||
|  | 		case Uint8Array: | ||
|  | 			return 1 / 255; | ||
|  | 
 | ||
|  | 		case Int16Array: | ||
|  | 			return 1 / 32767; | ||
|  | 
 | ||
|  | 		case Uint16Array: | ||
|  | 			return 1 / 65535; | ||
|  | 
 | ||
|  | 		default: | ||
|  | 			throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function getImageURIMimeType( uri ) { | ||
|  | 
 | ||
|  | 	if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg'; | ||
|  | 	if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp'; | ||
|  | 
 | ||
|  | 	return 'image/png'; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | const _identityMatrix = new Matrix4(); | ||
|  | 
 | ||
|  | /* GLTF PARSER */ | ||
|  | 
 | ||
|  | class GLTFParser { | ||
|  | 
 | ||
|  | 	constructor( json = {}, options = {} ) { | ||
|  | 
 | ||
|  | 		this.json = json; | ||
|  | 		this.extensions = {}; | ||
|  | 		this.plugins = {}; | ||
|  | 		this.options = options; | ||
|  | 
 | ||
|  | 		// loader object cache
 | ||
|  | 		this.cache = new GLTFRegistry(); | ||
|  | 
 | ||
|  | 		// associations between Three.js objects and glTF elements
 | ||
|  | 		this.associations = new Map(); | ||
|  | 
 | ||
|  | 		// BufferGeometry caching
 | ||
|  | 		this.primitiveCache = {}; | ||
|  | 
 | ||
|  | 		// Node cache
 | ||
|  | 		this.nodeCache = {}; | ||
|  | 
 | ||
|  | 		// Object3D instance caches
 | ||
|  | 		this.meshCache = { refs: {}, uses: {} }; | ||
|  | 		this.cameraCache = { refs: {}, uses: {} }; | ||
|  | 		this.lightCache = { refs: {}, uses: {} }; | ||
|  | 
 | ||
|  | 		this.sourceCache = {}; | ||
|  | 		this.textureCache = {}; | ||
|  | 
 | ||
|  | 		// Track node names, to ensure no duplicates
 | ||
|  | 		this.nodeNamesUsed = {}; | ||
|  | 
 | ||
|  | 		// Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
 | ||
|  | 		// expensive work of uploading a texture to the GPU off the main thread.
 | ||
|  | 
 | ||
|  | 		let isSafari = false; | ||
|  | 		let isFirefox = false; | ||
|  | 		let firefoxVersion = - 1; | ||
|  | 
 | ||
|  | 		if ( typeof navigator !== 'undefined' ) { | ||
|  | 
 | ||
|  | 			isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true; | ||
|  | 			isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1; | ||
|  | 			firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) { | ||
|  | 
 | ||
|  | 			this.textureLoader = new TextureLoader( this.options.manager ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			this.textureLoader = new ImageBitmapLoader( this.options.manager ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.textureLoader.setCrossOrigin( this.options.crossOrigin ); | ||
|  | 		this.textureLoader.setRequestHeader( this.options.requestHeader ); | ||
|  | 
 | ||
|  | 		this.fileLoader = new FileLoader( this.options.manager ); | ||
|  | 		this.fileLoader.setResponseType( 'arraybuffer' ); | ||
|  | 
 | ||
|  | 		if ( this.options.crossOrigin === 'use-credentials' ) { | ||
|  | 
 | ||
|  | 			this.fileLoader.setWithCredentials( true ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setExtensions( extensions ) { | ||
|  | 
 | ||
|  | 		this.extensions = extensions; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setPlugins( plugins ) { | ||
|  | 
 | ||
|  | 		this.plugins = plugins; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	parse( onLoad, onError ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 		const extensions = this.extensions; | ||
|  | 
 | ||
|  | 		// Clear the loader cache
 | ||
|  | 		this.cache.removeAll(); | ||
|  | 		this.nodeCache = {}; | ||
|  | 
 | ||
|  | 		// Mark the special nodes/meshes in json for efficient parse
 | ||
|  | 		this._invokeAll( function ( ext ) { | ||
|  | 
 | ||
|  | 			return ext._markDefs && ext._markDefs(); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		Promise.all( this._invokeAll( function ( ext ) { | ||
|  | 
 | ||
|  | 			return ext.beforeRoot && ext.beforeRoot(); | ||
|  | 
 | ||
|  | 		} ) ).then( function () { | ||
|  | 
 | ||
|  | 			return Promise.all( [ | ||
|  | 
 | ||
|  | 				parser.getDependencies( 'scene' ), | ||
|  | 				parser.getDependencies( 'animation' ), | ||
|  | 				parser.getDependencies( 'camera' ), | ||
|  | 
 | ||
|  | 			] ); | ||
|  | 
 | ||
|  | 		} ).then( function ( dependencies ) { | ||
|  | 
 | ||
|  | 			const result = { | ||
|  | 				scene: dependencies[ 0 ][ json.scene || 0 ], | ||
|  | 				scenes: dependencies[ 0 ], | ||
|  | 				animations: dependencies[ 1 ], | ||
|  | 				cameras: dependencies[ 2 ], | ||
|  | 				asset: json.asset, | ||
|  | 				parser: parser, | ||
|  | 				userData: {} | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			addUnknownExtensionsToUserData( extensions, result, json ); | ||
|  | 
 | ||
|  | 			assignExtrasToUserData( result, json ); | ||
|  | 
 | ||
|  | 			return Promise.all( parser._invokeAll( function ( ext ) { | ||
|  | 
 | ||
|  | 				return ext.afterRoot && ext.afterRoot( result ); | ||
|  | 
 | ||
|  | 			} ) ).then( function () { | ||
|  | 
 | ||
|  | 				for ( const scene of result.scenes ) { | ||
|  | 
 | ||
|  | 					scene.updateMatrixWorld(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				onLoad( result ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} ).catch( onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Marks the special nodes/meshes in json for efficient parse. | ||
|  | 	 */ | ||
|  | 	_markDefs() { | ||
|  | 
 | ||
|  | 		const nodeDefs = this.json.nodes || []; | ||
|  | 		const skinDefs = this.json.skins || []; | ||
|  | 		const meshDefs = this.json.meshes || []; | ||
|  | 
 | ||
|  | 		// Nothing in the node definition indicates whether it is a Bone or an
 | ||
|  | 		// Object3D. Use the skins' joint references to mark bones.
 | ||
|  | 		for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { | ||
|  | 
 | ||
|  | 			const joints = skinDefs[ skinIndex ].joints; | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = joints.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				nodeDefs[ joints[ i ] ].isBone = true; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Iterate over all nodes, marking references to shared resources,
 | ||
|  | 		// as well as skeleton joints.
 | ||
|  | 		for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { | ||
|  | 
 | ||
|  | 			const nodeDef = nodeDefs[ nodeIndex ]; | ||
|  | 
 | ||
|  | 			if ( nodeDef.mesh !== undefined ) { | ||
|  | 
 | ||
|  | 				this._addNodeRef( this.meshCache, nodeDef.mesh ); | ||
|  | 
 | ||
|  | 				// Nothing in the mesh definition indicates whether it is
 | ||
|  | 				// a SkinnedMesh or Mesh. Use the node's mesh reference
 | ||
|  | 				// to mark SkinnedMesh if node has skin.
 | ||
|  | 				if ( nodeDef.skin !== undefined ) { | ||
|  | 
 | ||
|  | 					meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( nodeDef.camera !== undefined ) { | ||
|  | 
 | ||
|  | 				this._addNodeRef( this.cameraCache, nodeDef.camera ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Counts references to shared node / Object3D resources. These resources | ||
|  | 	 * can be reused, or "instantiated", at multiple nodes in the scene | ||
|  | 	 * hierarchy. Mesh, Camera, and Light instances are instantiated and must | ||
|  | 	 * be marked. Non-scenegraph resources (like Materials, Geometries, and | ||
|  | 	 * Textures) can be reused directly and are not marked here. | ||
|  | 	 * | ||
|  | 	 * Example: CesiumMilkTruck sample model reuses "Wheel" meshes. | ||
|  | 	 */ | ||
|  | 	_addNodeRef( cache, index ) { | ||
|  | 
 | ||
|  | 		if ( index === undefined ) return; | ||
|  | 
 | ||
|  | 		if ( cache.refs[ index ] === undefined ) { | ||
|  | 
 | ||
|  | 			cache.refs[ index ] = cache.uses[ index ] = 0; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		cache.refs[ index ] ++; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** Returns a reference to a shared resource, cloning it if necessary. */ | ||
|  | 	_getNodeRef( cache, index, object ) { | ||
|  | 
 | ||
|  | 		if ( cache.refs[ index ] <= 1 ) return object; | ||
|  | 
 | ||
|  | 		const ref = object.clone(); | ||
|  | 
 | ||
|  | 		// Propagates mappings to the cloned object, prevents mappings on the
 | ||
|  | 		// original object from being lost.
 | ||
|  | 		const updateMappings = ( original, clone ) => { | ||
|  | 
 | ||
|  | 			const mappings = this.associations.get( original ); | ||
|  | 			if ( mappings != null ) { | ||
|  | 
 | ||
|  | 				this.associations.set( clone, mappings ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			for ( const [ i, child ] of original.children.entries() ) { | ||
|  | 
 | ||
|  | 				updateMappings( child, clone.children[ i ] ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		updateMappings( object, ref ); | ||
|  | 
 | ||
|  | 		ref.name += '_instance_' + ( cache.uses[ index ] ++ ); | ||
|  | 
 | ||
|  | 		return ref; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_invokeOne( func ) { | ||
|  | 
 | ||
|  | 		const extensions = Object.values( this.plugins ); | ||
|  | 		extensions.push( this ); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < extensions.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const result = func( extensions[ i ] ); | ||
|  | 
 | ||
|  | 			if ( result ) return result; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return null; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_invokeAll( func ) { | ||
|  | 
 | ||
|  | 		const extensions = Object.values( this.plugins ); | ||
|  | 		extensions.unshift( this ); | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < extensions.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const result = func( extensions[ i ] ); | ||
|  | 
 | ||
|  | 			if ( result ) pending.push( result ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return pending; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Requests the specified dependency asynchronously, with caching. | ||
|  | 	 * @param {string} type | ||
|  | 	 * @param {number} index | ||
|  | 	 * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>} | ||
|  | 	 */ | ||
|  | 	getDependency( type, index ) { | ||
|  | 
 | ||
|  | 		const cacheKey = type + ':' + index; | ||
|  | 		let dependency = this.cache.get( cacheKey ); | ||
|  | 
 | ||
|  | 		if ( ! dependency ) { | ||
|  | 
 | ||
|  | 			switch ( type ) { | ||
|  | 
 | ||
|  | 				case 'scene': | ||
|  | 					dependency = this.loadScene( index ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'node': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadNode && ext.loadNode( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'mesh': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadMesh && ext.loadMesh( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'accessor': | ||
|  | 					dependency = this.loadAccessor( index ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'bufferView': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadBufferView && ext.loadBufferView( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'buffer': | ||
|  | 					dependency = this.loadBuffer( index ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'material': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadMaterial && ext.loadMaterial( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'texture': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadTexture && ext.loadTexture( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'skin': | ||
|  | 					dependency = this.loadSkin( index ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'animation': | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext.loadAnimation && ext.loadAnimation( index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				case 'camera': | ||
|  | 					dependency = this.loadCamera( index ); | ||
|  | 					break; | ||
|  | 
 | ||
|  | 				default: | ||
|  | 					dependency = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 						return ext != this && ext.getDependency && ext.getDependency( type, index ); | ||
|  | 
 | ||
|  | 					} ); | ||
|  | 
 | ||
|  | 					if ( ! dependency ) { | ||
|  | 
 | ||
|  | 						throw new Error( 'Unknown type: ' + type ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			this.cache.add( cacheKey, dependency ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return dependency; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Requests all dependencies of the specified type asynchronously, with caching. | ||
|  | 	 * @param {string} type | ||
|  | 	 * @return {Promise<Array<Object>>} | ||
|  | 	 */ | ||
|  | 	getDependencies( type ) { | ||
|  | 
 | ||
|  | 		let dependencies = this.cache.get( type ); | ||
|  | 
 | ||
|  | 		if ( ! dependencies ) { | ||
|  | 
 | ||
|  | 			const parser = this; | ||
|  | 			const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; | ||
|  | 
 | ||
|  | 			dependencies = Promise.all( defs.map( function ( def, index ) { | ||
|  | 
 | ||
|  | 				return parser.getDependency( type, index ); | ||
|  | 
 | ||
|  | 			} ) ); | ||
|  | 
 | ||
|  | 			this.cache.add( type, dependencies ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return dependencies; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
 | ||
|  | 	 * @param {number} bufferIndex | ||
|  | 	 * @return {Promise<ArrayBuffer>} | ||
|  | 	 */ | ||
|  | 	loadBuffer( bufferIndex ) { | ||
|  | 
 | ||
|  | 		const bufferDef = this.json.buffers[ bufferIndex ]; | ||
|  | 		const loader = this.fileLoader; | ||
|  | 
 | ||
|  | 		if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// If present, GLB container is required to be the first buffer.
 | ||
|  | 		if ( bufferDef.uri === undefined && bufferIndex === 0 ) { | ||
|  | 
 | ||
|  | 			return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const options = this.options; | ||
|  | 
 | ||
|  | 		return new Promise( function ( resolve, reject ) { | ||
|  | 
 | ||
|  | 			loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { | ||
|  | 
 | ||
|  | 				reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
 | ||
|  | 	 * @param {number} bufferViewIndex | ||
|  | 	 * @return {Promise<ArrayBuffer>} | ||
|  | 	 */ | ||
|  | 	loadBufferView( bufferViewIndex ) { | ||
|  | 
 | ||
|  | 		const bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; | ||
|  | 
 | ||
|  | 		return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { | ||
|  | 
 | ||
|  | 			const byteLength = bufferViewDef.byteLength || 0; | ||
|  | 			const byteOffset = bufferViewDef.byteOffset || 0; | ||
|  | 			return buffer.slice( byteOffset, byteOffset + byteLength ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
 | ||
|  | 	 * @param {number} accessorIndex | ||
|  | 	 * @return {Promise<BufferAttribute|InterleavedBufferAttribute>} | ||
|  | 	 */ | ||
|  | 	loadAccessor( accessorIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 
 | ||
|  | 		const accessorDef = this.json.accessors[ accessorIndex ]; | ||
|  | 
 | ||
|  | 		if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { | ||
|  | 
 | ||
|  | 			const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; | ||
|  | 			const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; | ||
|  | 			const normalized = accessorDef.normalized === true; | ||
|  | 
 | ||
|  | 			const array = new TypedArray( accessorDef.count * itemSize ); | ||
|  | 			return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pendingBufferViews = []; | ||
|  | 
 | ||
|  | 		if ( accessorDef.bufferView !== undefined ) { | ||
|  | 
 | ||
|  | 			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			pendingBufferViews.push( null ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( accessorDef.sparse !== undefined ) { | ||
|  | 
 | ||
|  | 			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); | ||
|  | 			pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { | ||
|  | 
 | ||
|  | 			const bufferView = bufferViews[ 0 ]; | ||
|  | 
 | ||
|  | 			const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; | ||
|  | 			const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; | ||
|  | 
 | ||
|  | 			// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
 | ||
|  | 			const elementBytes = TypedArray.BYTES_PER_ELEMENT; | ||
|  | 			const itemBytes = elementBytes * itemSize; | ||
|  | 			const byteOffset = accessorDef.byteOffset || 0; | ||
|  | 			const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined; | ||
|  | 			const normalized = accessorDef.normalized === true; | ||
|  | 			let array, bufferAttribute; | ||
|  | 
 | ||
|  | 			// The buffer is not interleaved if the stride is the item size in bytes.
 | ||
|  | 			if ( byteStride && byteStride !== itemBytes ) { | ||
|  | 
 | ||
|  | 				// Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
 | ||
|  | 				// This makes sure that IBA.count reflects accessor.count properly
 | ||
|  | 				const ibSlice = Math.floor( byteOffset / byteStride ); | ||
|  | 				const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; | ||
|  | 				let ib = parser.cache.get( ibCacheKey ); | ||
|  | 
 | ||
|  | 				if ( ! ib ) { | ||
|  | 
 | ||
|  | 					array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); | ||
|  | 
 | ||
|  | 					// Integer parameters to IB/IBA are in array elements, not bytes.
 | ||
|  | 					ib = new InterleavedBuffer( array, byteStride / elementBytes ); | ||
|  | 
 | ||
|  | 					parser.cache.add( ibCacheKey, ib ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				if ( bufferView === null ) { | ||
|  | 
 | ||
|  | 					array = new TypedArray( accessorDef.count * itemSize ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				bufferAttribute = new BufferAttribute( array, itemSize, normalized ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
 | ||
|  | 			if ( accessorDef.sparse !== undefined ) { | ||
|  | 
 | ||
|  | 				const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; | ||
|  | 				const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; | ||
|  | 
 | ||
|  | 				const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; | ||
|  | 				const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; | ||
|  | 
 | ||
|  | 				const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); | ||
|  | 				const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); | ||
|  | 
 | ||
|  | 				if ( bufferView !== null ) { | ||
|  | 
 | ||
|  | 					// Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
 | ||
|  | 					bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 					const index = sparseIndices[ i ]; | ||
|  | 
 | ||
|  | 					bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); | ||
|  | 					if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); | ||
|  | 					if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); | ||
|  | 					if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); | ||
|  | 					if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return bufferAttribute; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
 | ||
|  | 	 * @param {number} textureIndex | ||
|  | 	 * @return {Promise<THREE.Texture|null>} | ||
|  | 	 */ | ||
|  | 	loadTexture( textureIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const options = this.options; | ||
|  | 		const textureDef = json.textures[ textureIndex ]; | ||
|  | 		const sourceIndex = textureDef.source; | ||
|  | 		const sourceDef = json.images[ sourceIndex ]; | ||
|  | 
 | ||
|  | 		let loader = this.textureLoader; | ||
|  | 
 | ||
|  | 		if ( sourceDef.uri ) { | ||
|  | 
 | ||
|  | 			const handler = options.manager.getHandler( sourceDef.uri ); | ||
|  | 			if ( handler !== null ) loader = handler; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this.loadTextureImage( textureIndex, sourceIndex, loader ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadTextureImage( textureIndex, sourceIndex, loader ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 
 | ||
|  | 		const textureDef = json.textures[ textureIndex ]; | ||
|  | 		const sourceDef = json.images[ sourceIndex ]; | ||
|  | 
 | ||
|  | 		const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler; | ||
|  | 
 | ||
|  | 		if ( this.textureCache[ cacheKey ] ) { | ||
|  | 
 | ||
|  | 			// See https://github.com/mrdoob/three.js/issues/21559.
 | ||
|  | 			return this.textureCache[ cacheKey ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) { | ||
|  | 
 | ||
|  | 			texture.flipY = false; | ||
|  | 
 | ||
|  | 			texture.name = textureDef.name || sourceDef.name || ''; | ||
|  | 
 | ||
|  | 			if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) { | ||
|  | 
 | ||
|  | 				texture.name = sourceDef.uri; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const samplers = json.samplers || {}; | ||
|  | 			const sampler = samplers[ textureDef.sampler ] || {}; | ||
|  | 
 | ||
|  | 			texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter; | ||
|  | 			texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter; | ||
|  | 			texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping; | ||
|  | 			texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping; | ||
|  | 
 | ||
|  | 			parser.associations.set( texture, { textures: textureIndex } ); | ||
|  | 
 | ||
|  | 			return texture; | ||
|  | 
 | ||
|  | 		} ).catch( function () { | ||
|  | 
 | ||
|  | 			return null; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.textureCache[ cacheKey ] = promise; | ||
|  | 
 | ||
|  | 		return promise; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	loadImageSource( sourceIndex, loader ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 		const options = this.options; | ||
|  | 
 | ||
|  | 		if ( this.sourceCache[ sourceIndex ] !== undefined ) { | ||
|  | 
 | ||
|  | 			return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const sourceDef = json.images[ sourceIndex ]; | ||
|  | 
 | ||
|  | 		const URL = self.URL || self.webkitURL; | ||
|  | 
 | ||
|  | 		let sourceURI = sourceDef.uri || ''; | ||
|  | 		let isObjectURL = false; | ||
|  | 
 | ||
|  | 		if ( sourceDef.bufferView !== undefined ) { | ||
|  | 
 | ||
|  | 			// Load binary image data from bufferView, if provided.
 | ||
|  | 
 | ||
|  | 			sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) { | ||
|  | 
 | ||
|  | 				isObjectURL = true; | ||
|  | 				const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } ); | ||
|  | 				sourceURI = URL.createObjectURL( blob ); | ||
|  | 				return sourceURI; | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} else if ( sourceDef.uri === undefined ) { | ||
|  | 
 | ||
|  | 			throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) { | ||
|  | 
 | ||
|  | 			return new Promise( function ( resolve, reject ) { | ||
|  | 
 | ||
|  | 				let onLoad = resolve; | ||
|  | 
 | ||
|  | 				if ( loader.isImageBitmapLoader === true ) { | ||
|  | 
 | ||
|  | 					onLoad = function ( imageBitmap ) { | ||
|  | 
 | ||
|  | 						const texture = new Texture( imageBitmap ); | ||
|  | 						texture.needsUpdate = true; | ||
|  | 
 | ||
|  | 						resolve( texture ); | ||
|  | 
 | ||
|  | 					}; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} ).then( function ( texture ) { | ||
|  | 
 | ||
|  | 			// Clean up resources and configure Texture.
 | ||
|  | 
 | ||
|  | 			if ( isObjectURL === true ) { | ||
|  | 
 | ||
|  | 				URL.revokeObjectURL( sourceURI ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri ); | ||
|  | 
 | ||
|  | 			return texture; | ||
|  | 
 | ||
|  | 		} ).catch( function ( error ) { | ||
|  | 
 | ||
|  | 			console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI ); | ||
|  | 			throw error; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.sourceCache[ sourceIndex ] = promise; | ||
|  | 		return promise; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Asynchronously assigns a texture to the given material parameters. | ||
|  | 	 * @param {Object} materialParams | ||
|  | 	 * @param {string} mapName | ||
|  | 	 * @param {Object} mapDef | ||
|  | 	 * @return {Promise<Texture>} | ||
|  | 	 */ | ||
|  | 	assignTexture( materialParams, mapName, mapDef, colorSpace ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 
 | ||
|  | 		return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) { | ||
|  | 
 | ||
|  | 			if ( ! texture ) return null; | ||
|  | 
 | ||
|  | 			if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) { | ||
|  | 
 | ||
|  | 				texture = texture.clone(); | ||
|  | 				texture.channel = mapDef.texCoord; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) { | ||
|  | 
 | ||
|  | 				const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined; | ||
|  | 
 | ||
|  | 				if ( transform ) { | ||
|  | 
 | ||
|  | 					const gltfReference = parser.associations.get( texture ); | ||
|  | 					texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform ); | ||
|  | 					parser.associations.set( texture, gltfReference ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( colorSpace !== undefined ) { | ||
|  | 
 | ||
|  | 				texture.colorSpace = colorSpace; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			materialParams[ mapName ] = texture; | ||
|  | 
 | ||
|  | 			return texture; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Assigns final material to a Mesh, Line, or Points instance. The instance | ||
|  | 	 * already has a material (generated from the glTF material options alone) | ||
|  | 	 * but reuse of the same glTF material may require multiple threejs materials | ||
|  | 	 * to accommodate different primitive types, defines, etc. New materials will | ||
|  | 	 * be created if necessary, and reused from a cache. | ||
|  | 	 * @param  {Object3D} mesh Mesh, Line, or Points instance. | ||
|  | 	 */ | ||
|  | 	assignFinalMaterial( mesh ) { | ||
|  | 
 | ||
|  | 		const geometry = mesh.geometry; | ||
|  | 		let material = mesh.material; | ||
|  | 
 | ||
|  | 		const useDerivativeTangents = geometry.attributes.tangent === undefined; | ||
|  | 		const useVertexColors = geometry.attributes.color !== undefined; | ||
|  | 		const useFlatShading = geometry.attributes.normal === undefined; | ||
|  | 
 | ||
|  | 		if ( mesh.isPoints ) { | ||
|  | 
 | ||
|  | 			const cacheKey = 'PointsMaterial:' + material.uuid; | ||
|  | 
 | ||
|  | 			let pointsMaterial = this.cache.get( cacheKey ); | ||
|  | 
 | ||
|  | 			if ( ! pointsMaterial ) { | ||
|  | 
 | ||
|  | 				pointsMaterial = new PointsMaterial(); | ||
|  | 				Material.prototype.copy.call( pointsMaterial, material ); | ||
|  | 				pointsMaterial.color.copy( material.color ); | ||
|  | 				pointsMaterial.map = material.map; | ||
|  | 				pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
 | ||
|  | 
 | ||
|  | 				this.cache.add( cacheKey, pointsMaterial ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			material = pointsMaterial; | ||
|  | 
 | ||
|  | 		} else if ( mesh.isLine ) { | ||
|  | 
 | ||
|  | 			const cacheKey = 'LineBasicMaterial:' + material.uuid; | ||
|  | 
 | ||
|  | 			let lineMaterial = this.cache.get( cacheKey ); | ||
|  | 
 | ||
|  | 			if ( ! lineMaterial ) { | ||
|  | 
 | ||
|  | 				lineMaterial = new LineBasicMaterial(); | ||
|  | 				Material.prototype.copy.call( lineMaterial, material ); | ||
|  | 				lineMaterial.color.copy( material.color ); | ||
|  | 				lineMaterial.map = material.map; | ||
|  | 
 | ||
|  | 				this.cache.add( cacheKey, lineMaterial ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			material = lineMaterial; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Clone the material if it will be modified
 | ||
|  | 		if ( useDerivativeTangents || useVertexColors || useFlatShading ) { | ||
|  | 
 | ||
|  | 			let cacheKey = 'ClonedMaterial:' + material.uuid + ':'; | ||
|  | 
 | ||
|  | 			if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:'; | ||
|  | 			if ( useVertexColors ) cacheKey += 'vertex-colors:'; | ||
|  | 			if ( useFlatShading ) cacheKey += 'flat-shading:'; | ||
|  | 
 | ||
|  | 			let cachedMaterial = this.cache.get( cacheKey ); | ||
|  | 
 | ||
|  | 			if ( ! cachedMaterial ) { | ||
|  | 
 | ||
|  | 				cachedMaterial = material.clone(); | ||
|  | 
 | ||
|  | 				if ( useVertexColors ) cachedMaterial.vertexColors = true; | ||
|  | 				if ( useFlatShading ) cachedMaterial.flatShading = true; | ||
|  | 
 | ||
|  | 				if ( useDerivativeTangents ) { | ||
|  | 
 | ||
|  | 					// https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
 | ||
|  | 					if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1; | ||
|  | 					if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				this.cache.add( cacheKey, cachedMaterial ); | ||
|  | 
 | ||
|  | 				this.associations.set( cachedMaterial, this.associations.get( material ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			material = cachedMaterial; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		mesh.material = material; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMaterialType( /* materialIndex */ ) { | ||
|  | 
 | ||
|  | 		return MeshStandardMaterial; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
 | ||
|  | 	 * @param {number} materialIndex | ||
|  | 	 * @return {Promise<Material>} | ||
|  | 	 */ | ||
|  | 	loadMaterial( materialIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 		const extensions = this.extensions; | ||
|  | 		const materialDef = json.materials[ materialIndex ]; | ||
|  | 
 | ||
|  | 		let materialType; | ||
|  | 		const materialParams = {}; | ||
|  | 		const materialExtensions = materialDef.extensions || {}; | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { | ||
|  | 
 | ||
|  | 			const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; | ||
|  | 			materialType = kmuExtension.getMaterialType(); | ||
|  | 			pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			// Specification:
 | ||
|  | 			// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
 | ||
|  | 
 | ||
|  | 			const metallicRoughness = materialDef.pbrMetallicRoughness || {}; | ||
|  | 
 | ||
|  | 			materialParams.color = new Color( 1.0, 1.0, 1.0 ); | ||
|  | 			materialParams.opacity = 1.0; | ||
|  | 
 | ||
|  | 			if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { | ||
|  | 
 | ||
|  | 				const array = metallicRoughness.baseColorFactor; | ||
|  | 
 | ||
|  | 				materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace ); | ||
|  | 				materialParams.opacity = array[ 3 ]; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( metallicRoughness.baseColorTexture !== undefined ) { | ||
|  | 
 | ||
|  | 				pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; | ||
|  | 			materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; | ||
|  | 
 | ||
|  | 			if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { | ||
|  | 
 | ||
|  | 				pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) ); | ||
|  | 				pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			materialType = this._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 				return ext.getMaterialType && ext.getMaterialType( materialIndex ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 			pending.push( Promise.all( this._invokeAll( function ( ext ) { | ||
|  | 
 | ||
|  | 				return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams ); | ||
|  | 
 | ||
|  | 			} ) ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialDef.doubleSided === true ) { | ||
|  | 
 | ||
|  | 			materialParams.side = DoubleSide; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; | ||
|  | 
 | ||
|  | 		if ( alphaMode === ALPHA_MODES.BLEND ) { | ||
|  | 
 | ||
|  | 			materialParams.transparent = true; | ||
|  | 
 | ||
|  | 			// See: https://github.com/mrdoob/three.js/issues/17706
 | ||
|  | 			materialParams.depthWrite = false; | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			materialParams.transparent = false; | ||
|  | 
 | ||
|  | 			if ( alphaMode === ALPHA_MODES.MASK ) { | ||
|  | 
 | ||
|  | 				materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); | ||
|  | 
 | ||
|  | 			materialParams.normalScale = new Vector2( 1, 1 ); | ||
|  | 
 | ||
|  | 			if ( materialDef.normalTexture.scale !== undefined ) { | ||
|  | 
 | ||
|  | 				const scale = materialDef.normalTexture.scale; | ||
|  | 
 | ||
|  | 				materialParams.normalScale.set( scale, scale ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) ); | ||
|  | 
 | ||
|  | 			if ( materialDef.occlusionTexture.strength !== undefined ) { | ||
|  | 
 | ||
|  | 				materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) { | ||
|  | 
 | ||
|  | 			const emissiveFactor = materialDef.emissiveFactor; | ||
|  | 			materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ).then( function () { | ||
|  | 
 | ||
|  | 			const material = new materialType( materialParams ); | ||
|  | 
 | ||
|  | 			if ( materialDef.name ) material.name = materialDef.name; | ||
|  | 
 | ||
|  | 			assignExtrasToUserData( material, materialDef ); | ||
|  | 
 | ||
|  | 			parser.associations.set( material, { materials: materialIndex } ); | ||
|  | 
 | ||
|  | 			if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef ); | ||
|  | 
 | ||
|  | 			return material; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** When Object3D instances are targeted by animation, they need unique names. */ | ||
|  | 	createUniqueName( originalName ) { | ||
|  | 
 | ||
|  | 		const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' ); | ||
|  | 
 | ||
|  | 		if ( sanitizedName in this.nodeNamesUsed ) { | ||
|  | 
 | ||
|  | 			return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			this.nodeNamesUsed[ sanitizedName ] = 0; | ||
|  | 
 | ||
|  | 			return sanitizedName; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
 | ||
|  | 	 * | ||
|  | 	 * Creates BufferGeometries from primitives. | ||
|  | 	 * | ||
|  | 	 * @param {Array<GLTF.Primitive>} primitives | ||
|  | 	 * @return {Promise<Array<BufferGeometry>>} | ||
|  | 	 */ | ||
|  | 	loadGeometries( primitives ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const extensions = this.extensions; | ||
|  | 		const cache = this.primitiveCache; | ||
|  | 
 | ||
|  | 		function createDracoPrimitive( primitive ) { | ||
|  | 
 | ||
|  | 			return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] | ||
|  | 				.decodePrimitive( primitive, parser ) | ||
|  | 				.then( function ( geometry ) { | ||
|  | 
 | ||
|  | 					return addPrimitiveAttributes( geometry, primitive, parser ); | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = primitives.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			const primitive = primitives[ i ]; | ||
|  | 			const cacheKey = createPrimitiveKey( primitive ); | ||
|  | 
 | ||
|  | 			// See if we've already created this geometry
 | ||
|  | 			const cached = cache[ cacheKey ]; | ||
|  | 
 | ||
|  | 			if ( cached ) { | ||
|  | 
 | ||
|  | 				// Use the cached geometry if it exists
 | ||
|  | 				pending.push( cached.promise ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				let geometryPromise; | ||
|  | 
 | ||
|  | 				if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { | ||
|  | 
 | ||
|  | 					// Use DRACO geometry if available
 | ||
|  | 					geometryPromise = createDracoPrimitive( primitive ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					// Otherwise create a new geometry
 | ||
|  | 					geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				// Cache this geometry
 | ||
|  | 				cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise }; | ||
|  | 
 | ||
|  | 				pending.push( geometryPromise ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
 | ||
|  | 	 * @param {number} meshIndex | ||
|  | 	 * @return {Promise<Group|Mesh|SkinnedMesh>} | ||
|  | 	 */ | ||
|  | 	loadMesh( meshIndex ) { | ||
|  | 
 | ||
|  | 		const parser = this; | ||
|  | 		const json = this.json; | ||
|  | 		const extensions = this.extensions; | ||
|  | 
 | ||
|  | 		const meshDef = json.meshes[ meshIndex ]; | ||
|  | 		const primitives = meshDef.primitives; | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = primitives.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			const material = primitives[ i ].material === undefined | ||
|  | 				? createDefaultMaterial( this.cache ) | ||
|  | 				: this.getDependency( 'material', primitives[ i ].material ); | ||
|  | 
 | ||
|  | 			pending.push( material ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		pending.push( parser.loadGeometries( primitives ) ); | ||
|  | 
 | ||
|  | 		return Promise.all( pending ).then( function ( results ) { | ||
|  | 
 | ||
|  | 			const materials = results.slice( 0, results.length - 1 ); | ||
|  | 			const geometries = results[ results.length - 1 ]; | ||
|  | 
 | ||
|  | 			const meshes = []; | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = geometries.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				const geometry = geometries[ i ]; | ||
|  | 				const primitive = primitives[ i ]; | ||
|  | 
 | ||
|  | 				// 1. create Mesh
 | ||
|  | 
 | ||
|  | 				let mesh; | ||
|  | 
 | ||
|  | 				const material = materials[ i ]; | ||
|  | 
 | ||
|  | 				if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || | ||
|  | 						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || | ||
|  | 						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || | ||
|  | 						primitive.mode === undefined ) { | ||
|  | 
 | ||
|  | 					// .isSkinnedMesh isn't in glTF spec. See ._markDefs()
 | ||
|  | 					mesh = meshDef.isSkinnedMesh === true | ||
|  | 						? new SkinnedMesh( geometry, material ) | ||
|  | 						: new Mesh( geometry, material ); | ||
|  | 
 | ||
|  | 					if ( mesh.isSkinnedMesh === true ) { | ||
|  | 
 | ||
|  | 						// normalize skin weights to fix malformed assets (see #15319)
 | ||
|  | 						mesh.normalizeSkinWeights(); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { | ||
|  | 
 | ||
|  | 						mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode ); | ||
|  | 
 | ||
|  | 					} else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { | ||
|  | 
 | ||
|  | 						mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { | ||
|  | 
 | ||
|  | 					mesh = new LineSegments( geometry, material ); | ||
|  | 
 | ||
|  | 				} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { | ||
|  | 
 | ||
|  | 					mesh = new Line( geometry, material ); | ||
|  | 
 | ||
|  | 				} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { | ||
|  | 
 | ||
|  | 					mesh = new LineLoop( geometry, material ); | ||
|  | 
 | ||
|  | 				} else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { | ||
|  | 
 | ||
|  | 					mesh = new Points( geometry, material ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) { | ||
|  | 
 | ||
|  | 					updateMorphTargets( mesh, meshDef ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) ); | ||
|  | 
 | ||
|  | 				assignExtrasToUserData( mesh, meshDef ); | ||
|  | 
 | ||
|  | 				if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive ); | ||
|  | 
 | ||
|  | 				parser.assignFinalMaterial( mesh ); | ||
|  | 
 | ||
|  | 				meshes.push( mesh ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = meshes.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				parser.associations.set( meshes[ i ], { | ||
|  | 					meshes: meshIndex, | ||
|  | 					primitives: i | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( meshes.length === 1 ) { | ||
|  | 
 | ||
|  | 				if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef ); | ||
|  | 
 | ||
|  | 				return meshes[ 0 ]; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const group = new Group(); | ||
|  | 
 | ||
|  | 			if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef ); | ||
|  | 
 | ||
|  | 			parser.associations.set( group, { meshes: meshIndex } ); | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = meshes.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				group.add( meshes[ i ] ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return group; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
 | ||
|  | 	 * @param {number} cameraIndex | ||
|  | 	 * @return {Promise<THREE.Camera>} | ||
|  | 	 */ | ||
|  | 	loadCamera( cameraIndex ) { | ||
|  | 
 | ||
|  | 		let camera; | ||
|  | 		const cameraDef = this.json.cameras[ cameraIndex ]; | ||
|  | 		const params = cameraDef[ cameraDef.type ]; | ||
|  | 
 | ||
|  | 		if ( ! params ) { | ||
|  | 
 | ||
|  | 			console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( cameraDef.type === 'perspective' ) { | ||
|  | 
 | ||
|  | 			camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); | ||
|  | 
 | ||
|  | 		} else if ( cameraDef.type === 'orthographic' ) { | ||
|  | 
 | ||
|  | 			camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name ); | ||
|  | 
 | ||
|  | 		assignExtrasToUserData( camera, cameraDef ); | ||
|  | 
 | ||
|  | 		return Promise.resolve( camera ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
 | ||
|  | 	 * @param {number} skinIndex | ||
|  | 	 * @return {Promise<Skeleton>} | ||
|  | 	 */ | ||
|  | 	loadSkin( skinIndex ) { | ||
|  | 
 | ||
|  | 		const skinDef = this.json.skins[ skinIndex ]; | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( skinDef.inverseBindMatrices !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			pending.push( null ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ).then( function ( results ) { | ||
|  | 
 | ||
|  | 			const inverseBindMatrices = results.pop(); | ||
|  | 			const jointNodes = results; | ||
|  | 
 | ||
|  | 			// Note that bones (joint nodes) may or may not be in the
 | ||
|  | 			// scene graph at this time.
 | ||
|  | 
 | ||
|  | 			const bones = []; | ||
|  | 			const boneInverses = []; | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = jointNodes.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				const jointNode = jointNodes[ i ]; | ||
|  | 
 | ||
|  | 				if ( jointNode ) { | ||
|  | 
 | ||
|  | 					bones.push( jointNode ); | ||
|  | 
 | ||
|  | 					const mat = new Matrix4(); | ||
|  | 
 | ||
|  | 					if ( inverseBindMatrices !== null ) { | ||
|  | 
 | ||
|  | 						mat.fromArray( inverseBindMatrices.array, i * 16 ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					boneInverses.push( mat ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return new Skeleton( bones, boneInverses ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
 | ||
|  | 	 * @param {number} animationIndex | ||
|  | 	 * @return {Promise<AnimationClip>} | ||
|  | 	 */ | ||
|  | 	loadAnimation( animationIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const parser = this; | ||
|  | 
 | ||
|  | 		const animationDef = json.animations[ animationIndex ]; | ||
|  | 		const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex; | ||
|  | 
 | ||
|  | 		const pendingNodes = []; | ||
|  | 		const pendingInputAccessors = []; | ||
|  | 		const pendingOutputAccessors = []; | ||
|  | 		const pendingSamplers = []; | ||
|  | 		const pendingTargets = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			const channel = animationDef.channels[ i ]; | ||
|  | 			const sampler = animationDef.samplers[ channel.sampler ]; | ||
|  | 			const target = channel.target; | ||
|  | 			const name = target.node; | ||
|  | 			const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; | ||
|  | 			const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; | ||
|  | 
 | ||
|  | 			if ( target.node === undefined ) continue; | ||
|  | 
 | ||
|  | 			pendingNodes.push( this.getDependency( 'node', name ) ); | ||
|  | 			pendingInputAccessors.push( this.getDependency( 'accessor', input ) ); | ||
|  | 			pendingOutputAccessors.push( this.getDependency( 'accessor', output ) ); | ||
|  | 			pendingSamplers.push( sampler ); | ||
|  | 			pendingTargets.push( target ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( [ | ||
|  | 
 | ||
|  | 			Promise.all( pendingNodes ), | ||
|  | 			Promise.all( pendingInputAccessors ), | ||
|  | 			Promise.all( pendingOutputAccessors ), | ||
|  | 			Promise.all( pendingSamplers ), | ||
|  | 			Promise.all( pendingTargets ) | ||
|  | 
 | ||
|  | 		] ).then( function ( dependencies ) { | ||
|  | 
 | ||
|  | 			const nodes = dependencies[ 0 ]; | ||
|  | 			const inputAccessors = dependencies[ 1 ]; | ||
|  | 			const outputAccessors = dependencies[ 2 ]; | ||
|  | 			const samplers = dependencies[ 3 ]; | ||
|  | 			const targets = dependencies[ 4 ]; | ||
|  | 
 | ||
|  | 			const tracks = []; | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = nodes.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				const node = nodes[ i ]; | ||
|  | 				const inputAccessor = inputAccessors[ i ]; | ||
|  | 				const outputAccessor = outputAccessors[ i ]; | ||
|  | 				const sampler = samplers[ i ]; | ||
|  | 				const target = targets[ i ]; | ||
|  | 
 | ||
|  | 				if ( node === undefined ) continue; | ||
|  | 
 | ||
|  | 				if ( node.updateMatrix ) { | ||
|  | 
 | ||
|  | 					node.updateMatrix(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ); | ||
|  | 
 | ||
|  | 				if ( createdTracks ) { | ||
|  | 
 | ||
|  | 					for ( let k = 0; k < createdTracks.length; k ++ ) { | ||
|  | 
 | ||
|  | 						tracks.push( createdTracks[ k ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return new AnimationClip( animationName, undefined, tracks ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	createNodeMesh( nodeIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const parser = this; | ||
|  | 		const nodeDef = json.nodes[ nodeIndex ]; | ||
|  | 
 | ||
|  | 		if ( nodeDef.mesh === undefined ) return null; | ||
|  | 
 | ||
|  | 		return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) { | ||
|  | 
 | ||
|  | 			const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); | ||
|  | 
 | ||
|  | 			// if weights are provided on the node, override weights on the mesh.
 | ||
|  | 			if ( nodeDef.weights !== undefined ) { | ||
|  | 
 | ||
|  | 				node.traverse( function ( o ) { | ||
|  | 
 | ||
|  | 					if ( ! o.isMesh ) return; | ||
|  | 
 | ||
|  | 					for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 						o.morphTargetInfluences[ i ] = nodeDef.weights[ i ]; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return node; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
 | ||
|  | 	 * @param {number} nodeIndex | ||
|  | 	 * @return {Promise<Object3D>} | ||
|  | 	 */ | ||
|  | 	loadNode( nodeIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const parser = this; | ||
|  | 
 | ||
|  | 		const nodeDef = json.nodes[ nodeIndex ]; | ||
|  | 
 | ||
|  | 		const nodePending = parser._loadNodeShallow( nodeIndex ); | ||
|  | 
 | ||
|  | 		const childPending = []; | ||
|  | 		const childrenDef = nodeDef.children || []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = childrenDef.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const skeletonPending = nodeDef.skin === undefined | ||
|  | 			? Promise.resolve( null ) | ||
|  | 			: parser.getDependency( 'skin', nodeDef.skin ); | ||
|  | 
 | ||
|  | 		return Promise.all( [ | ||
|  | 			nodePending, | ||
|  | 			Promise.all( childPending ), | ||
|  | 			skeletonPending | ||
|  | 		] ).then( function ( results ) { | ||
|  | 
 | ||
|  | 			const node = results[ 0 ]; | ||
|  | 			const children = results[ 1 ]; | ||
|  | 			const skeleton = results[ 2 ]; | ||
|  | 
 | ||
|  | 			if ( skeleton !== null ) { | ||
|  | 
 | ||
|  | 				// This full traverse should be fine because
 | ||
|  | 				// child glTF nodes have not been added to this node yet.
 | ||
|  | 				node.traverse( function ( mesh ) { | ||
|  | 
 | ||
|  | 					if ( ! mesh.isSkinnedMesh ) return; | ||
|  | 
 | ||
|  | 					mesh.bind( skeleton, _identityMatrix ); | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = children.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				node.add( children[ i ] ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			return node; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// ._loadNodeShallow() parses a single node.
 | ||
|  | 	// skin and child nodes are created and added in .loadNode() (no '_' prefix).
 | ||
|  | 	_loadNodeShallow( nodeIndex ) { | ||
|  | 
 | ||
|  | 		const json = this.json; | ||
|  | 		const extensions = this.extensions; | ||
|  | 		const parser = this; | ||
|  | 
 | ||
|  | 		// This method is called from .loadNode() and .loadSkin().
 | ||
|  | 		// Cache a node to avoid duplication.
 | ||
|  | 
 | ||
|  | 		if ( this.nodeCache[ nodeIndex ] !== undefined ) { | ||
|  | 
 | ||
|  | 			return this.nodeCache[ nodeIndex ]; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const nodeDef = json.nodes[ nodeIndex ]; | ||
|  | 
 | ||
|  | 		// reserve node's name before its dependencies, so the root has the intended name.
 | ||
|  | 		const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : ''; | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		const meshPromise = parser._invokeOne( function ( ext ) { | ||
|  | 
 | ||
|  | 			return ext.createNodeMesh && ext.createNodeMesh( nodeIndex ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		if ( meshPromise ) { | ||
|  | 
 | ||
|  | 			pending.push( meshPromise ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( nodeDef.camera !== undefined ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) { | ||
|  | 
 | ||
|  | 				return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera ); | ||
|  | 
 | ||
|  | 			} ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		parser._invokeAll( function ( ext ) { | ||
|  | 
 | ||
|  | 			return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex ); | ||
|  | 
 | ||
|  | 		} ).forEach( function ( promise ) { | ||
|  | 
 | ||
|  | 			pending.push( promise ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) { | ||
|  | 
 | ||
|  | 			let node; | ||
|  | 
 | ||
|  | 			// .isBone isn't in glTF spec. See ._markDefs
 | ||
|  | 			if ( nodeDef.isBone === true ) { | ||
|  | 
 | ||
|  | 				node = new Bone(); | ||
|  | 
 | ||
|  | 			} else if ( objects.length > 1 ) { | ||
|  | 
 | ||
|  | 				node = new Group(); | ||
|  | 
 | ||
|  | 			} else if ( objects.length === 1 ) { | ||
|  | 
 | ||
|  | 				node = objects[ 0 ]; | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				node = new Object3D(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( node !== objects[ 0 ] ) { | ||
|  | 
 | ||
|  | 				for ( let i = 0, il = objects.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 					node.add( objects[ i ] ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( nodeDef.name ) { | ||
|  | 
 | ||
|  | 				node.userData.name = nodeDef.name; | ||
|  | 				node.name = nodeName; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			assignExtrasToUserData( node, nodeDef ); | ||
|  | 
 | ||
|  | 			if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef ); | ||
|  | 
 | ||
|  | 			if ( nodeDef.matrix !== undefined ) { | ||
|  | 
 | ||
|  | 				const matrix = new Matrix4(); | ||
|  | 				matrix.fromArray( nodeDef.matrix ); | ||
|  | 				node.applyMatrix4( matrix ); | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				if ( nodeDef.translation !== undefined ) { | ||
|  | 
 | ||
|  | 					node.position.fromArray( nodeDef.translation ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( nodeDef.rotation !== undefined ) { | ||
|  | 
 | ||
|  | 					node.quaternion.fromArray( nodeDef.rotation ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( nodeDef.scale !== undefined ) { | ||
|  | 
 | ||
|  | 					node.scale.fromArray( nodeDef.scale ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( ! parser.associations.has( node ) ) { | ||
|  | 
 | ||
|  | 				parser.associations.set( node, {} ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			parser.associations.get( node ).nodes = nodeIndex; | ||
|  | 
 | ||
|  | 			return node; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		return this.nodeCache[ nodeIndex ]; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	/** | ||
|  | 	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
 | ||
|  | 	 * @param {number} sceneIndex | ||
|  | 	 * @return {Promise<Group>} | ||
|  | 	 */ | ||
|  | 	loadScene( sceneIndex ) { | ||
|  | 
 | ||
|  | 		const extensions = this.extensions; | ||
|  | 		const sceneDef = this.json.scenes[ sceneIndex ]; | ||
|  | 		const parser = this; | ||
|  | 
 | ||
|  | 		// Loader returns Group, not Scene.
 | ||
|  | 		// See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
 | ||
|  | 		const scene = new Group(); | ||
|  | 		if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name ); | ||
|  | 
 | ||
|  | 		assignExtrasToUserData( scene, sceneDef ); | ||
|  | 
 | ||
|  | 		if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef ); | ||
|  | 
 | ||
|  | 		const nodeIds = sceneDef.nodes || []; | ||
|  | 
 | ||
|  | 		const pending = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = nodeIds.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			pending.push( parser.getDependency( 'node', nodeIds[ i ] ) ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return Promise.all( pending ).then( function ( nodes ) { | ||
|  | 
 | ||
|  | 			for ( let i = 0, il = nodes.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 				scene.add( nodes[ i ] ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// Removes dangling associations, associations that reference a node that
 | ||
|  | 			// didn't make it into the scene.
 | ||
|  | 			const reduceAssociations = ( node ) => { | ||
|  | 
 | ||
|  | 				const reducedAssociations = new Map(); | ||
|  | 
 | ||
|  | 				for ( const [ key, value ] of parser.associations ) { | ||
|  | 
 | ||
|  | 					if ( key instanceof Material || key instanceof Texture ) { | ||
|  | 
 | ||
|  | 						reducedAssociations.set( key, value ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				node.traverse( ( node ) => { | ||
|  | 
 | ||
|  | 					const mappings = parser.associations.get( node ); | ||
|  | 
 | ||
|  | 					if ( mappings != null ) { | ||
|  | 
 | ||
|  | 						reducedAssociations.set( node, mappings ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} ); | ||
|  | 
 | ||
|  | 				return reducedAssociations; | ||
|  | 
 | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			parser.associations = reduceAssociations( scene ); | ||
|  | 
 | ||
|  | 			return scene; | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) { | ||
|  | 
 | ||
|  | 		const tracks = []; | ||
|  | 
 | ||
|  | 		const targetName = node.name ? node.name : node.uuid; | ||
|  | 		const targetNames = []; | ||
|  | 
 | ||
|  | 		if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { | ||
|  | 
 | ||
|  | 			node.traverse( function ( object ) { | ||
|  | 
 | ||
|  | 				if ( object.morphTargetInfluences ) { | ||
|  | 
 | ||
|  | 					targetNames.push( object.name ? object.name : object.uuid ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			targetNames.push( targetName ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		let TypedKeyframeTrack; | ||
|  | 
 | ||
|  | 		switch ( PATH_PROPERTIES[ target.path ] ) { | ||
|  | 
 | ||
|  | 			case PATH_PROPERTIES.weights: | ||
|  | 
 | ||
|  | 				TypedKeyframeTrack = NumberKeyframeTrack; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case PATH_PROPERTIES.rotation: | ||
|  | 
 | ||
|  | 				TypedKeyframeTrack = QuaternionKeyframeTrack; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case PATH_PROPERTIES.position: | ||
|  | 			case PATH_PROPERTIES.scale: | ||
|  | 
 | ||
|  | 				TypedKeyframeTrack = VectorKeyframeTrack; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			default: | ||
|  | 
 | ||
|  | 				switch ( outputAccessor.itemSize ) { | ||
|  | 
 | ||
|  | 					case 1: | ||
|  | 						TypedKeyframeTrack = NumberKeyframeTrack; | ||
|  | 						break; | ||
|  | 					case 2: | ||
|  | 					case 3: | ||
|  | 					default: | ||
|  | 						TypedKeyframeTrack = VectorKeyframeTrack; | ||
|  | 						break; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				break; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear; | ||
|  | 
 | ||
|  | 
 | ||
|  | 		const outputArray = this._getArrayFromAccessor( outputAccessor ); | ||
|  | 
 | ||
|  | 		for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) { | ||
|  | 
 | ||
|  | 			const track = new TypedKeyframeTrack( | ||
|  | 				targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], | ||
|  | 				inputAccessor.array, | ||
|  | 				outputArray, | ||
|  | 				interpolation | ||
|  | 			); | ||
|  | 
 | ||
|  | 			// Override interpolation with custom factory method.
 | ||
|  | 			if ( sampler.interpolation === 'CUBICSPLINE' ) { | ||
|  | 
 | ||
|  | 				this._createCubicSplineTrackInterpolant( track ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			tracks.push( track ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return tracks; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_getArrayFromAccessor( accessor ) { | ||
|  | 
 | ||
|  | 		let outputArray = accessor.array; | ||
|  | 
 | ||
|  | 		if ( accessor.normalized ) { | ||
|  | 
 | ||
|  | 			const scale = getNormalizedComponentScale( outputArray.constructor ); | ||
|  | 			const scaled = new Float32Array( outputArray.length ); | ||
|  | 
 | ||
|  | 			for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) { | ||
|  | 
 | ||
|  | 				scaled[ j ] = outputArray[ j ] * scale; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			outputArray = scaled; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return outputArray; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_createCubicSplineTrackInterpolant( track ) { | ||
|  | 
 | ||
|  | 		track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { | ||
|  | 
 | ||
|  | 			// A CUBICSPLINE keyframe in glTF has three output values for each input value,
 | ||
|  | 			// representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
 | ||
|  | 			// must be divided by three to get the interpolant's sampleSize argument.
 | ||
|  | 
 | ||
|  | 			const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant; | ||
|  | 
 | ||
|  | 			return new interpolantType( this.times, this.values, this.getValueSize() / 3, result ); | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		// Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
 | ||
|  | 		track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * @param {BufferGeometry} geometry | ||
|  |  * @param {GLTF.Primitive} primitiveDef | ||
|  |  * @param {GLTFParser} parser | ||
|  |  */ | ||
|  | function computeBounds( geometry, primitiveDef, parser ) { | ||
|  | 
 | ||
|  | 	const attributes = primitiveDef.attributes; | ||
|  | 
 | ||
|  | 	const box = new Box3(); | ||
|  | 
 | ||
|  | 	if ( attributes.POSITION !== undefined ) { | ||
|  | 
 | ||
|  | 		const accessor = parser.json.accessors[ attributes.POSITION ]; | ||
|  | 
 | ||
|  | 		const min = accessor.min; | ||
|  | 		const max = accessor.max; | ||
|  | 
 | ||
|  | 		// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
 | ||
|  | 
 | ||
|  | 		if ( min !== undefined && max !== undefined ) { | ||
|  | 
 | ||
|  | 			box.set( | ||
|  | 				new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), | ||
|  | 				new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) | ||
|  | 			); | ||
|  | 
 | ||
|  | 			if ( accessor.normalized ) { | ||
|  | 
 | ||
|  | 				const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); | ||
|  | 				box.min.multiplyScalar( boxScale ); | ||
|  | 				box.max.multiplyScalar( boxScale ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); | ||
|  | 
 | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} else { | ||
|  | 
 | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const targets = primitiveDef.targets; | ||
|  | 
 | ||
|  | 	if ( targets !== undefined ) { | ||
|  | 
 | ||
|  | 		const maxDisplacement = new Vector3(); | ||
|  | 		const vector = new Vector3(); | ||
|  | 
 | ||
|  | 		for ( let i = 0, il = targets.length; i < il; i ++ ) { | ||
|  | 
 | ||
|  | 			const target = targets[ i ]; | ||
|  | 
 | ||
|  | 			if ( target.POSITION !== undefined ) { | ||
|  | 
 | ||
|  | 				const accessor = parser.json.accessors[ target.POSITION ]; | ||
|  | 				const min = accessor.min; | ||
|  | 				const max = accessor.max; | ||
|  | 
 | ||
|  | 				// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
 | ||
|  | 
 | ||
|  | 				if ( min !== undefined && max !== undefined ) { | ||
|  | 
 | ||
|  | 					// we need to get max of absolute components because target weight is [-1,1]
 | ||
|  | 					vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) ); | ||
|  | 					vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) ); | ||
|  | 					vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) ); | ||
|  | 
 | ||
|  | 
 | ||
|  | 					if ( accessor.normalized ) { | ||
|  | 
 | ||
|  | 						const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] ); | ||
|  | 						vector.multiplyScalar( boxScale ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					// Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
 | ||
|  | 					// to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
 | ||
|  | 					// are used to implement key-frame animations and as such only two are active at a time - this results in very large
 | ||
|  | 					// boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
 | ||
|  | 					maxDisplacement.max( vector ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
 | ||
|  | 		box.expandByVector( maxDisplacement ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	geometry.boundingBox = box; | ||
|  | 
 | ||
|  | 	const sphere = new Sphere(); | ||
|  | 
 | ||
|  | 	box.getCenter( sphere.center ); | ||
|  | 	sphere.radius = box.min.distanceTo( box.max ) / 2; | ||
|  | 
 | ||
|  | 	geometry.boundingSphere = sphere; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * @param {BufferGeometry} geometry | ||
|  |  * @param {GLTF.Primitive} primitiveDef | ||
|  |  * @param {GLTFParser} parser | ||
|  |  * @return {Promise<BufferGeometry>} | ||
|  |  */ | ||
|  | function addPrimitiveAttributes( geometry, primitiveDef, parser ) { | ||
|  | 
 | ||
|  | 	const attributes = primitiveDef.attributes; | ||
|  | 
 | ||
|  | 	const pending = []; | ||
|  | 
 | ||
|  | 	function assignAttributeAccessor( accessorIndex, attributeName ) { | ||
|  | 
 | ||
|  | 		return parser.getDependency( 'accessor', accessorIndex ) | ||
|  | 			.then( function ( accessor ) { | ||
|  | 
 | ||
|  | 				geometry.setAttribute( attributeName, accessor ); | ||
|  | 
 | ||
|  | 			} ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	for ( const gltfAttributeName in attributes ) { | ||
|  | 
 | ||
|  | 		const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); | ||
|  | 
 | ||
|  | 		// Skip attributes already provided by e.g. Draco extension.
 | ||
|  | 		if ( threeAttributeName in geometry.attributes ) continue; | ||
|  | 
 | ||
|  | 		pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if ( primitiveDef.indices !== undefined && ! geometry.index ) { | ||
|  | 
 | ||
|  | 		const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) { | ||
|  | 
 | ||
|  | 			geometry.setIndex( accessor ); | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		pending.push( accessor ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) { | ||
|  | 
 | ||
|  | 		console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	assignExtrasToUserData( geometry, primitiveDef ); | ||
|  | 
 | ||
|  | 	computeBounds( geometry, primitiveDef, parser ); | ||
|  | 
 | ||
|  | 	return Promise.all( pending ).then( function () { | ||
|  | 
 | ||
|  | 		return primitiveDef.targets !== undefined | ||
|  | 			? addMorphTargets( geometry, primitiveDef.targets, parser ) | ||
|  | 			: geometry; | ||
|  | 
 | ||
|  | 	} ); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { GLTFLoader }; |