29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import { MOUSE, TOUCH } from 'three';
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								import { OrbitControls } from './OrbitControls.js';
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								// MapControls performs orbiting, dollying (zooming), and panning.
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								// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
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								//
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								//    Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
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								//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
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								//    Pan - left mouse, or arrow keys / touch: one-finger move
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								class MapControls extends OrbitControls {
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									constructor( object, domElement ) {
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										super( object, domElement );
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										this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
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										this.mouseButtons = { LEFT: MOUSE.PAN, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.ROTATE };
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										this.touches = { ONE: TOUCH.PAN, TWO: TOUCH.DOLLY_ROTATE };
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									}
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								}
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								export { MapControls };
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