1533 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			1533 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import {
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									EventDispatcher,
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									MOUSE,
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									Quaternion,
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									Spherical,
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									TOUCH,
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									Vector2,
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									Vector3,
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									Plane,
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									Ray,
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									MathUtils
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								} from 'three';
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								// OrbitControls performs orbiting, dollying (zooming), and panning.
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								// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
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								//
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								//    Orbit - left mouse / touch: one-finger move
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								//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
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								//    Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
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								const _changeEvent = { type: 'change' };
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								const _startEvent = { type: 'start' };
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								const _endEvent = { type: 'end' };
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								const _ray = new Ray();
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								const _plane = new Plane();
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								const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
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								class OrbitControls extends EventDispatcher {
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									constructor( object, domElement ) {
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										super();
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										this.object = object;
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										this.domElement = domElement;
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										this.domElement.style.touchAction = 'none'; // disable touch scroll
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										// Set to false to disable this control
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										this.enabled = true;
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										// "target" sets the location of focus, where the object orbits around
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										this.target = new Vector3();
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										// Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
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										this.cursor = new Vector3();
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										// How far you can dolly in and out ( PerspectiveCamera only )
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										this.minDistance = 0;
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										this.maxDistance = Infinity;
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										// How far you can zoom in and out ( OrthographicCamera only )
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										this.minZoom = 0;
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										this.maxZoom = Infinity;
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										// Limit camera target within a spherical area around the cursor
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										this.minTargetRadius = 0;
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										this.maxTargetRadius = Infinity;
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										// How far you can orbit vertically, upper and lower limits.
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										// Range is 0 to Math.PI radians.
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										this.minPolarAngle = 0; // radians
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										this.maxPolarAngle = Math.PI; // radians
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										// How far you can orbit horizontally, upper and lower limits.
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										// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
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										this.minAzimuthAngle = - Infinity; // radians
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										this.maxAzimuthAngle = Infinity; // radians
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										// Set to true to enable damping (inertia)
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										// If damping is enabled, you must call controls.update() in your animation loop
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										this.enableDamping = false;
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										this.dampingFactor = 0.05;
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										// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
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										// Set to false to disable zooming
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										this.enableZoom = true;
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										this.zoomSpeed = 1.0;
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										// Set to false to disable rotating
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										this.enableRotate = true;
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										this.rotateSpeed = 1.0;
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										// Set to false to disable panning
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										this.enablePan = true;
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										this.panSpeed = 1.0;
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										this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
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										this.keyPanSpeed = 7.0;	// pixels moved per arrow key push
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										this.zoomToCursor = false;
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										// Set to true to automatically rotate around the target
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										// If auto-rotate is enabled, you must call controls.update() in your animation loop
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										this.autoRotate = false;
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										this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
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										// The four arrow keys
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										this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
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										// Mouse buttons
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										this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
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										// Touch fingers
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										this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
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										// for reset
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										this.target0 = this.target.clone();
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										this.position0 = this.object.position.clone();
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										this.zoom0 = this.object.zoom;
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										// the target DOM element for key events
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										this._domElementKeyEvents = null;
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										//
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										// public methods
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										//
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										this.getPolarAngle = function () {
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											return spherical.phi;
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										};
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										this.getAzimuthalAngle = function () {
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											return spherical.theta;
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										};
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										this.getDistance = function () {
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											return this.object.position.distanceTo( this.target );
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										};
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										this.listenToKeyEvents = function ( domElement ) {
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											domElement.addEventListener( 'keydown', onKeyDown );
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											this._domElementKeyEvents = domElement;
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										};
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										this.stopListenToKeyEvents = function () {
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											this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
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											this._domElementKeyEvents = null;
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										};
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										this.saveState = function () {
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											scope.target0.copy( scope.target );
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											scope.position0.copy( scope.object.position );
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											scope.zoom0 = scope.object.zoom;
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										};
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										this.reset = function () {
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											scope.target.copy( scope.target0 );
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											scope.object.position.copy( scope.position0 );
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											scope.object.zoom = scope.zoom0;
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											scope.object.updateProjectionMatrix();
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											scope.dispatchEvent( _changeEvent );
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											scope.update();
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											state = STATE.NONE;
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										};
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										// this method is exposed, but perhaps it would be better if we can make it private...
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										this.update = function () {
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											const offset = new Vector3();
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											// so camera.up is the orbit axis
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											const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
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											const quatInverse = quat.clone().invert();
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											const lastPosition = new Vector3();
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											const lastQuaternion = new Quaternion();
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											const lastTargetPosition = new Vector3();
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											const twoPI = 2 * Math.PI;
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											return function update( deltaTime = null ) {
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												const position = scope.object.position;
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												offset.copy( position ).sub( scope.target );
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												// rotate offset to "y-axis-is-up" space
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												offset.applyQuaternion( quat );
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												// angle from z-axis around y-axis
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												spherical.setFromVector3( offset );
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												if ( scope.autoRotate && state === STATE.NONE ) {
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													rotateLeft( getAutoRotationAngle( deltaTime ) );
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												}
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												if ( scope.enableDamping ) {
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													spherical.theta += sphericalDelta.theta * scope.dampingFactor;
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													spherical.phi += sphericalDelta.phi * scope.dampingFactor;
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												} else {
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													spherical.theta += sphericalDelta.theta;
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													spherical.phi += sphericalDelta.phi;
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												}
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												// restrict theta to be between desired limits
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												let min = scope.minAzimuthAngle;
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												let max = scope.maxAzimuthAngle;
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												if ( isFinite( min ) && isFinite( max ) ) {
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													if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
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													if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
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													if ( min <= max ) {
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														spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
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													} else {
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														spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
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															Math.max( min, spherical.theta ) :
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															Math.min( max, spherical.theta );
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													}
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												}
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												// restrict phi to be between desired limits
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												spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
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												spherical.makeSafe();
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												// move target to panned location
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												if ( scope.enableDamping === true ) {
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													scope.target.addScaledVector( panOffset, scope.dampingFactor );
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												} else {
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													scope.target.add( panOffset );
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												}
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												// Limit the target distance from the cursor to create a sphere around the center of interest
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												scope.target.sub( scope.cursor );
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												scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
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												scope.target.add( scope.cursor );
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												let zoomChanged = false;
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												// adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
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												// we adjust zoom later in these cases
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												if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
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													spherical.radius = clampDistance( spherical.radius );
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												} else {
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													const prevRadius = spherical.radius;
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													spherical.radius = clampDistance( spherical.radius * scale );
							 | 
						||
| 
								 | 
							
													zoomChanged = prevRadius != spherical.radius;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												offset.setFromSpherical( spherical );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// rotate offset back to "camera-up-vector-is-up" space
							 | 
						||
| 
								 | 
							
												offset.applyQuaternion( quatInverse );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position.copy( scope.target ).add( offset );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.object.lookAt( scope.target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( scope.enableDamping === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													sphericalDelta.theta *= ( 1 - scope.dampingFactor );
							 | 
						||
| 
								 | 
							
													sphericalDelta.phi *= ( 1 - scope.dampingFactor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													panOffset.multiplyScalar( 1 - scope.dampingFactor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													sphericalDelta.set( 0, 0, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													panOffset.set( 0, 0, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// adjust camera position
							 | 
						||
| 
								 | 
							
												if ( scope.zoomToCursor && performCursorZoom ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													let newRadius = null;
							 | 
						||
| 
								 | 
							
													if ( scope.object.isPerspectiveCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														// move the camera down the pointer ray
							 | 
						||
| 
								 | 
							
														// this method avoids floating point error
							 | 
						||
| 
								 | 
							
														const prevRadius = offset.length();
							 | 
						||
| 
								 | 
							
														newRadius = clampDistance( prevRadius * scale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const radiusDelta = prevRadius - newRadius;
							 | 
						||
| 
								 | 
							
														scope.object.position.addScaledVector( dollyDirection, radiusDelta );
							 | 
						||
| 
								 | 
							
														scope.object.updateMatrixWorld();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														zoomChanged = !! radiusDelta;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else if ( scope.object.isOrthographicCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														// adjust the ortho camera position based on zoom changes
							 | 
						||
| 
								 | 
							
														const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
							 | 
						||
| 
								 | 
							
														mouseBefore.unproject( scope.object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const prevZoom = scope.object.zoom;
							 | 
						||
| 
								 | 
							
														scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
							 | 
						||
| 
								 | 
							
														scope.object.updateProjectionMatrix();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														zoomChanged = prevZoom !== scope.object.zoom;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
							 | 
						||
| 
								 | 
							
														mouseAfter.unproject( scope.object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														scope.object.position.sub( mouseAfter ).add( mouseBefore );
							 | 
						||
| 
								 | 
							
														scope.object.updateMatrixWorld();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														newRadius = offset.length();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
							 | 
						||
| 
								 | 
							
														scope.zoomToCursor = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// handle the placement of the target
							 | 
						||
| 
								 | 
							
													if ( newRadius !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( this.screenSpacePanning ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															// position the orbit target in front of the new camera position
							 | 
						||
| 
								 | 
							
															scope.target.set( 0, 0, - 1 )
							 | 
						||
| 
								 | 
							
																.transformDirection( scope.object.matrix )
							 | 
						||
| 
								 | 
							
																.multiplyScalar( newRadius )
							 | 
						||
| 
								 | 
							
																.add( scope.object.position );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															// get the ray and translation plane to compute target
							 | 
						||
| 
								 | 
							
															_ray.origin.copy( scope.object.position );
							 | 
						||
| 
								 | 
							
															_ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															// if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
							 | 
						||
| 
								 | 
							
															// extremely large values
							 | 
						||
| 
								 | 
							
															if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
																object.lookAt( scope.target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
																_plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
							 | 
						||
| 
								 | 
							
																_ray.intersectPlane( _plane, scope.target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( scope.object.isOrthographicCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const prevZoom = scope.object.zoom;
							 | 
						||
| 
								 | 
							
													scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( prevZoom !== scope.object.zoom ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														scope.object.updateProjectionMatrix();
							 | 
						||
| 
								 | 
							
														zoomChanged = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scale = 1;
							 | 
						||
| 
								 | 
							
												performCursorZoom = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// update condition is:
							 | 
						||
| 
								 | 
							
												// min(camera displacement, camera rotation in radians)^2 > EPS
							 | 
						||
| 
								 | 
							
												// using small-angle approximation cos(x/2) = 1 - x^2 / 8
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( zoomChanged ||
							 | 
						||
| 
								 | 
							
													lastPosition.distanceToSquared( scope.object.position ) > EPS ||
							 | 
						||
| 
								 | 
							
													8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
							 | 
						||
| 
								 | 
							
													lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.dispatchEvent( _changeEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													lastPosition.copy( scope.object.position );
							 | 
						||
| 
								 | 
							
													lastQuaternion.copy( scope.object.quaternion );
							 | 
						||
| 
								 | 
							
													lastTargetPosition.copy( scope.target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.dispose = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'wheel', onMouseWheel );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'pointermove', onPointerMove );
							 | 
						||
| 
								 | 
							
											scope.domElement.removeEventListener( 'pointerup', onPointerUp );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope._domElementKeyEvents !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
							 | 
						||
| 
								 | 
							
												scope._domElementKeyEvents = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
										// internals
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const scope = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const STATE = {
							 | 
						||
| 
								 | 
							
											NONE: - 1,
							 | 
						||
| 
								 | 
							
											ROTATE: 0,
							 | 
						||
| 
								 | 
							
											DOLLY: 1,
							 | 
						||
| 
								 | 
							
											PAN: 2,
							 | 
						||
| 
								 | 
							
											TOUCH_ROTATE: 3,
							 | 
						||
| 
								 | 
							
											TOUCH_PAN: 4,
							 | 
						||
| 
								 | 
							
											TOUCH_DOLLY_PAN: 5,
							 | 
						||
| 
								 | 
							
											TOUCH_DOLLY_ROTATE: 6
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const EPS = 0.000001;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// current position in spherical coordinates
							 | 
						||
| 
								 | 
							
										const spherical = new Spherical();
							 | 
						||
| 
								 | 
							
										const sphericalDelta = new Spherical();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let scale = 1;
							 | 
						||
| 
								 | 
							
										const panOffset = new Vector3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const rotateStart = new Vector2();
							 | 
						||
| 
								 | 
							
										const rotateEnd = new Vector2();
							 | 
						||
| 
								 | 
							
										const rotateDelta = new Vector2();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const panStart = new Vector2();
							 | 
						||
| 
								 | 
							
										const panEnd = new Vector2();
							 | 
						||
| 
								 | 
							
										const panDelta = new Vector2();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const dollyStart = new Vector2();
							 | 
						||
| 
								 | 
							
										const dollyEnd = new Vector2();
							 | 
						||
| 
								 | 
							
										const dollyDelta = new Vector2();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const dollyDirection = new Vector3();
							 | 
						||
| 
								 | 
							
										const mouse = new Vector2();
							 | 
						||
| 
								 | 
							
										let performCursorZoom = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pointers = [];
							 | 
						||
| 
								 | 
							
										const pointerPositions = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let controlActive = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function getAutoRotationAngle( deltaTime ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( deltaTime !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function getZoomScale( delta ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const normalizedDelta = Math.abs( delta * 0.01 );
							 | 
						||
| 
								 | 
							
											return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function rotateLeft( angle ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											sphericalDelta.theta -= angle;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function rotateUp( angle ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											sphericalDelta.phi -= angle;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const panLeft = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const v = new Vector3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return function panLeft( distance, objectMatrix ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
							 | 
						||
| 
								 | 
							
												v.multiplyScalar( - distance );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panOffset.add( v );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const panUp = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const v = new Vector3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return function panUp( distance, objectMatrix ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( scope.screenSpacePanning === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													v.setFromMatrixColumn( objectMatrix, 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													v.setFromMatrixColumn( objectMatrix, 0 );
							 | 
						||
| 
								 | 
							
													v.crossVectors( scope.object.up, v );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												v.multiplyScalar( distance );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panOffset.add( v );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// deltaX and deltaY are in pixels; right and down are positive
							 | 
						||
| 
								 | 
							
										const pan = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const offset = new Vector3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return function pan( deltaX, deltaY ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const element = scope.domElement;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( scope.object.isPerspectiveCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// perspective
							 | 
						||
| 
								 | 
							
													const position = scope.object.position;
							 | 
						||
| 
								 | 
							
													offset.copy( position ).sub( scope.target );
							 | 
						||
| 
								 | 
							
													let targetDistance = offset.length();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// half of the fov is center to top of screen
							 | 
						||
| 
								 | 
							
													targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// we use only clientHeight here so aspect ratio does not distort speed
							 | 
						||
| 
								 | 
							
													panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
							 | 
						||
| 
								 | 
							
													panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( scope.object.isOrthographicCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// orthographic
							 | 
						||
| 
								 | 
							
													panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
							 | 
						||
| 
								 | 
							
													panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// camera neither orthographic nor perspective
							 | 
						||
| 
								 | 
							
													console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
							 | 
						||
| 
								 | 
							
													scope.enablePan = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function dollyOut( dollyScale ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scale /= dollyScale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
							 | 
						||
| 
								 | 
							
												scope.enableZoom = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function dollyIn( dollyScale ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scale *= dollyScale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
							 | 
						||
| 
								 | 
							
												scope.enableZoom = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function updateZoomParameters( x, y ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! scope.zoomToCursor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											performCursorZoom = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const rect = scope.domElement.getBoundingClientRect();
							 | 
						||
| 
								 | 
							
											const dx = x - rect.left;
							 | 
						||
| 
								 | 
							
											const dy = y - rect.top;
							 | 
						||
| 
								 | 
							
											const w = rect.width;
							 | 
						||
| 
								 | 
							
											const h = rect.height;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											mouse.x = ( dx / w ) * 2 - 1;
							 | 
						||
| 
								 | 
							
											mouse.y = - ( dy / h ) * 2 + 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function clampDistance( dist ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
										// event callbacks - update the object state
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseDownRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateStart.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseDownDolly( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											updateZoomParameters( event.clientX, event.clientX );
							 | 
						||
| 
								 | 
							
											dollyStart.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseDownPan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panStart.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseMoveRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateEnd.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const element = scope.domElement;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateStart.copy( rotateEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseMoveDolly( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyEnd.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyDelta.subVectors( dollyEnd, dollyStart );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( dollyDelta.y > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dollyOut( getZoomScale( dollyDelta.y ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( dollyDelta.y < 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dollyIn( getZoomScale( dollyDelta.y ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyStart.copy( dollyEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseMovePan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panEnd.set( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pan( panDelta.x, panDelta.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panStart.copy( panEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleMouseWheel( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											updateZoomParameters( event.clientX, event.clientY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( event.deltaY < 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dollyIn( getZoomScale( event.deltaY ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( event.deltaY > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dollyOut( getZoomScale( event.deltaY ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleKeyDown( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let needsUpdate = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( event.code ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case scope.keys.UP:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														pan( 0, scope.keyPanSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													needsUpdate = true;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case scope.keys.BOTTOM:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														pan( 0, - scope.keyPanSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													needsUpdate = true;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case scope.keys.LEFT:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														pan( scope.keyPanSpeed, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													needsUpdate = true;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case scope.keys.RIGHT:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														pan( - scope.keyPanSpeed, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													needsUpdate = true;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( needsUpdate ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// prevent the browser from scrolling on cursor keys
							 | 
						||
| 
								 | 
							
												event.preventDefault();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchStartRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( pointers.length === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rotateStart.set( event.pageX, event.pageY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const x = 0.5 * ( event.pageX + position.x );
							 | 
						||
| 
								 | 
							
												const y = 0.5 * ( event.pageY + position.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rotateStart.set( x, y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchStartPan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( pointers.length === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panStart.set( event.pageX, event.pageY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const x = 0.5 * ( event.pageX + position.x );
							 | 
						||
| 
								 | 
							
												const y = 0.5 * ( event.pageY + position.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panStart.set( x, y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchStartDolly( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const dx = event.pageX - position.x;
							 | 
						||
| 
								 | 
							
											const dy = event.pageY - position.y;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const distance = Math.sqrt( dx * dx + dy * dy );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyStart.set( 0, distance );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchStartDollyPan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableZoom ) handleTouchStartDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enablePan ) handleTouchStartPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchStartDollyRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableZoom ) handleTouchStartDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableRotate ) handleTouchStartRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchMoveRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( pointers.length == 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rotateEnd.set( event.pageX, event.pageY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const x = 0.5 * ( event.pageX + position.x );
							 | 
						||
| 
								 | 
							
												const y = 0.5 * ( event.pageY + position.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rotateEnd.set( x, y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const element = scope.domElement;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											rotateStart.copy( rotateEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchMovePan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( pointers.length === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panEnd.set( event.pageX, event.pageY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const x = 0.5 * ( event.pageX + position.x );
							 | 
						||
| 
								 | 
							
												const y = 0.5 * ( event.pageY + position.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												panEnd.set( x, y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pan( panDelta.x, panDelta.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											panStart.copy( panEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchMoveDolly( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const position = getSecondPointerPosition( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const dx = event.pageX - position.x;
							 | 
						||
| 
								 | 
							
											const dy = event.pageY - position.y;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const distance = Math.sqrt( dx * dx + dy * dy );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyEnd.set( 0, distance );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyOut( dollyDelta.y );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dollyStart.copy( dollyEnd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const centerX = ( event.pageX + position.x ) * 0.5;
							 | 
						||
| 
								 | 
							
											const centerY = ( event.pageY + position.y ) * 0.5;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											updateZoomParameters( centerX, centerY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchMoveDollyPan( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableZoom ) handleTouchMoveDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enablePan ) handleTouchMovePan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function handleTouchMoveDollyRotate( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableZoom ) handleTouchMoveDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enableRotate ) handleTouchMoveRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
										// event handlers - FSM: listen for events and reset state
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onPointerDown( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enabled === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( pointers.length === 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.domElement.setPointerCapture( event.pointerId );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.domElement.addEventListener( 'pointermove', onPointerMove );
							 | 
						||
| 
								 | 
							
												scope.domElement.addEventListener( 'pointerup', onPointerUp );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( isTrackingPointer( event ) ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											addPointer( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( event.pointerType === 'touch' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												onTouchStart( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												onMouseDown( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onPointerMove( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enabled === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( event.pointerType === 'touch' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												onTouchMove( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												onMouseMove( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onPointerUp( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											removePointer( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( pointers.length ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 0:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.domElement.releasePointerCapture( event.pointerId );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.domElement.removeEventListener( 'pointermove', onPointerMove );
							 | 
						||
| 
								 | 
							
													scope.domElement.removeEventListener( 'pointerup', onPointerUp );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.dispatchEvent( _endEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 1:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const pointerId = pointers[ 0 ];
							 | 
						||
| 
								 | 
							
													const position = pointerPositions[ pointerId ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// minimal placeholder event - allows state correction on pointer-up
							 | 
						||
| 
								 | 
							
													onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onMouseDown( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let mouseAction;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( event.button ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 0:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mouseAction = scope.mouseButtons.LEFT;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 1:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mouseAction = scope.mouseButtons.MIDDLE;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 2:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mouseAction = scope.mouseButtons.RIGHT;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mouseAction = - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( mouseAction ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case MOUSE.DOLLY:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableZoom === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleMouseDownDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													state = STATE.DOLLY;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case MOUSE.ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														handleMouseDownPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														state = STATE.PAN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														handleMouseDownRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														state = STATE.ROTATE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case MOUSE.PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														handleMouseDownRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														state = STATE.ROTATE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														handleMouseDownPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														state = STATE.PAN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( state !== STATE.NONE ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.dispatchEvent( _startEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onMouseMove( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( state ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleMouseMoveRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.DOLLY:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableZoom === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleMouseMoveDolly( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleMouseMovePan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onMouseWheel( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											event.preventDefault();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.dispatchEvent( _startEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											handleMouseWheel( customWheelEvent( event ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.dispatchEvent( _endEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function customWheelEvent( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const mode = event.deltaMode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// minimal wheel event altered to meet delta-zoom demand
							 | 
						||
| 
								 | 
							
											const newEvent = {
							 | 
						||
| 
								 | 
							
												clientX: event.clientX,
							 | 
						||
| 
								 | 
							
												clientY: event.clientY,
							 | 
						||
| 
								 | 
							
												deltaY: event.deltaY,
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( mode ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 1: // LINE_MODE
							 | 
						||
| 
								 | 
							
													newEvent.deltaY *= 16;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 2: // PAGE_MODE
							 | 
						||
| 
								 | 
							
													newEvent.deltaY *= 100;
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// detect if event was triggered by pinching
							 | 
						||
| 
								 | 
							
											if ( event.ctrlKey && ! controlActive ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												newEvent.deltaY *= 10;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return newEvent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function interceptControlDown( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( event.key === 'Control' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												controlActive = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function interceptControlUp( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( event.key === 'Control' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												controlActive = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onKeyDown( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enabled === false || scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											handleKeyDown( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onTouchStart( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											trackPointer( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( pointers.length ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 1:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													switch ( scope.touches.ONE ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case TOUCH.ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															if ( scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															handleTouchStartRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.TOUCH_ROTATE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case TOUCH.PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															if ( scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															handleTouchStartPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.TOUCH_PAN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 2:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													switch ( scope.touches.TWO ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case TOUCH.DOLLY_PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															if ( scope.enableZoom === false && scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															handleTouchStartDollyPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.TOUCH_DOLLY_PAN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case TOUCH.DOLLY_ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															if ( scope.enableZoom === false && scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															handleTouchStartDollyRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.TOUCH_DOLLY_ROTATE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( state !== STATE.NONE ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scope.dispatchEvent( _startEvent );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onTouchMove( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											trackPointer( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( state ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.TOUCH_ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleTouchMoveRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.TOUCH_PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleTouchMovePan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.TOUCH_DOLLY_PAN:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableZoom === false && scope.enablePan === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleTouchMoveDollyPan( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case STATE.TOUCH_DOLLY_ROTATE:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( scope.enableZoom === false && scope.enableRotate === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													handleTouchMoveDollyRotate( event );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													state = STATE.NONE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function onContextMenu( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( scope.enabled === false ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											event.preventDefault();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function addPointer( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pointers.push( event.pointerId );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function removePointer( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											delete pointerPositions[ event.pointerId ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < pointers.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( pointers[ i ] == event.pointerId ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													pointers.splice( i, 1 );
							 | 
						||
| 
								 | 
							
													return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function isTrackingPointer( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < pointers.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( pointers[ i ] == event.pointerId ) return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
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						||
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							 | 
						||
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										function trackPointer( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let position = pointerPositions[ event.pointerId ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( position === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position = new Vector2();
							 | 
						||
| 
								 | 
							
												pointerPositions[ event.pointerId ] = position;
							 | 
						||
| 
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							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											position.set( event.pageX, event.pageY );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function getSecondPointerPosition( event ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return pointerPositions[ pointerId ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										scope.domElement.addEventListener( 'contextmenu', onContextMenu );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										scope.domElement.addEventListener( 'pointerdown', onPointerDown );
							 | 
						||
| 
								 | 
							
										scope.domElement.addEventListener( 'pointercancel', onPointerUp );
							 | 
						||
| 
								 | 
							
										scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// force an update at start
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								export { OrbitControls };
							 |