110 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			110 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	BufferGeometry, | ||
|  | 	BufferAttribute, | ||
|  | 	LineBasicMaterial, | ||
|  | 	Line, | ||
|  | 	MathUtils | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | class PositionalAudioHelper extends Line { | ||
|  | 
 | ||
|  | 	constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) { | ||
|  | 
 | ||
|  | 		const geometry = new BufferGeometry(); | ||
|  | 		const divisions = divisionsInnerAngle + divisionsOuterAngle * 2; | ||
|  | 		const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 ); | ||
|  | 		geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) ); | ||
|  | 
 | ||
|  | 		const materialInnerAngle = new LineBasicMaterial( { color: 0x00ff00 } ); | ||
|  | 		const materialOuterAngle = new LineBasicMaterial( { color: 0xffff00 } ); | ||
|  | 
 | ||
|  | 		super( geometry, [ materialOuterAngle, materialInnerAngle ] ); | ||
|  | 
 | ||
|  | 		this.audio = audio; | ||
|  | 		this.range = range; | ||
|  | 		this.divisionsInnerAngle = divisionsInnerAngle; | ||
|  | 		this.divisionsOuterAngle = divisionsOuterAngle; | ||
|  | 		this.type = 'PositionalAudioHelper'; | ||
|  | 
 | ||
|  | 		this.update(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	update() { | ||
|  | 
 | ||
|  | 		const audio = this.audio; | ||
|  | 		const range = this.range; | ||
|  | 		const divisionsInnerAngle = this.divisionsInnerAngle; | ||
|  | 		const divisionsOuterAngle = this.divisionsOuterAngle; | ||
|  | 
 | ||
|  | 		const coneInnerAngle = MathUtils.degToRad( audio.panner.coneInnerAngle ); | ||
|  | 		const coneOuterAngle = MathUtils.degToRad( audio.panner.coneOuterAngle ); | ||
|  | 
 | ||
|  | 		const halfConeInnerAngle = coneInnerAngle / 2; | ||
|  | 		const halfConeOuterAngle = coneOuterAngle / 2; | ||
|  | 
 | ||
|  | 		let start = 0; | ||
|  | 		let count = 0; | ||
|  | 		let i; | ||
|  | 		let stride; | ||
|  | 
 | ||
|  | 		const geometry = this.geometry; | ||
|  | 		const positionAttribute = geometry.attributes.position; | ||
|  | 
 | ||
|  | 		geometry.clearGroups(); | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		function generateSegment( from, to, divisions, materialIndex ) { | ||
|  | 
 | ||
|  | 			const step = ( to - from ) / divisions; | ||
|  | 
 | ||
|  | 			positionAttribute.setXYZ( start, 0, 0, 0 ); | ||
|  | 			count ++; | ||
|  | 
 | ||
|  | 			for ( i = from; i < to; i += step ) { | ||
|  | 
 | ||
|  | 				stride = start + count; | ||
|  | 
 | ||
|  | 				positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range ); | ||
|  | 				positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range ); | ||
|  | 				positionAttribute.setXYZ( stride + 2, 0, 0, 0 ); | ||
|  | 
 | ||
|  | 				count += 3; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			geometry.addGroup( start, count, materialIndex ); | ||
|  | 
 | ||
|  | 			start += count; | ||
|  | 			count = 0; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 ); | ||
|  | 		generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 ); | ||
|  | 		generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 ); | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		positionAttribute.needsUpdate = true; | ||
|  | 
 | ||
|  | 		if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	dispose() { | ||
|  | 
 | ||
|  | 		this.geometry.dispose(); | ||
|  | 		this.material[ 0 ].dispose(); | ||
|  | 		this.material[ 1 ].dispose(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | export { PositionalAudioHelper }; |