56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import AnalyticLightNode from './AnalyticLightNode.js'; | ||
|  | import { addLightNode } from './LightsNode.js'; | ||
|  | import { uniform } from '../core/UniformNode.js'; | ||
|  | import { mix } from '../math/MathNode.js'; | ||
|  | import { normalView } from '../accessors/NormalNode.js'; | ||
|  | import { objectPosition } from '../accessors/Object3DNode.js'; | ||
|  | import { addNodeClass } from '../core/Node.js'; | ||
|  | 
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|  | import { Color, HemisphereLight } from 'three'; | ||
|  | 
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|  | class HemisphereLightNode extends AnalyticLightNode { | ||
|  | 
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|  | 	constructor( light = null ) { | ||
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|  | 		super( light ); | ||
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|  | 		this.lightPositionNode = objectPosition( light ); | ||
|  | 		this.lightDirectionNode = this.lightPositionNode.normalize(); | ||
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|  | 		this.groundColorNode = uniform( new Color() ); | ||
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|  | 	} | ||
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|  | 	update( frame ) { | ||
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|  | 		const { light } = this; | ||
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|  | 		super.update( frame ); | ||
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|  | 		this.lightPositionNode.object3d = light; | ||
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|  | 		this.groundColorNode.value.copy( light.groundColor ).multiplyScalar( light.intensity ); | ||
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|  | 	} | ||
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|  | 	setup( builder ) { | ||
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|  | 		const { colorNode, groundColorNode, lightDirectionNode } = this; | ||
|  | 
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|  | 		const dotNL = normalView.dot( lightDirectionNode ); | ||
|  | 		const hemiDiffuseWeight = dotNL.mul( 0.5 ).add( 0.5 ); | ||
|  | 
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|  | 		const irradiance = mix( groundColorNode, colorNode, hemiDiffuseWeight ); | ||
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|  | 		builder.context.irradiance.addAssign( irradiance ); | ||
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|  | 	} | ||
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|  | } | ||
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|  | export default HemisphereLightNode; | ||
|  | 
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|  | addNodeClass( 'HemisphereLightNode', HemisphereLightNode ); | ||
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|  | addLightNode( HemisphereLight, HemisphereLightNode ); |